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Topic: How did you think about Post Mortem after alll....

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All Forums : [Adventure Games Forum] : Adventure Game Discussion > How did you think about Post Mortem after alll....
5 DEC 2002 at 10:49pm

mikeydamus

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It was a slight disappointment!

1. When you move around in 360 degrees, the graphics were ....UGLY!  I wish they do better job than that....I wouldn't mind them expanding to 3-4 CDs but with better graphics.

2. Too MANY dialogues!  Oh my gosh, I like dialogues but not like an entire game of it!

3. HARD puzzles...dang and I thought Le Serpent Rouge from Gabriel Knight 3 was hard...at least Grace give hints!

4. Ending....At least this was a shocker!  Well done though.

5. Cut scenes....pretty nice! Closer to the Syberia quality

6. Music...I find certain theme songs annoying, like the one in the bar.  I think Syberia did a better job on this area.

7. Length....IT'S SOOOOO short.  I spent two days to finish it!  Well I did cosult the walkthrough about 4-5 times on the puzzles though.

Final words: Look at GK3, now that's a real adventure game...you find fingerprints, spy on people, tape-record others' conversation, even drive a Harley.  I think Post Mortem will be good if you're watching it as a movie...but the amount of dialogues are just way too much for a game

My rating: B+

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5 DEC 2002 at 11:02pm

Gayle

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Loved the cut scenes and the intro, graphics fine, music good.

I think the formula puzzle was really hard and drove me nuts.

The fresco and compare the two paintings were hard but as long as not extensive math and no musical puzzles I will get through it most of the time.  

My real dislike of the game was the characters weaving to and fro.  I know they wanted to make them lifelike but looked like they were high or loaded.

What might have been neat is down in the crypt, have our hero take that shot of the corpse  and immediately be transported to the past.  

So,  bottom line I liked the game and would play another one.

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5 DEC 2002 at 11:09pm

MichalN

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Originally Posted By mikeydamus (5 DEC 2002 10:48pm)
1. When you move around in 360 degrees, the graphics were ....UGLY!  I wish they do better job than that....I wouldn't mind them expanding to 3-4 CDs but with better graphics.

Hmm, I didn't mind the graphics at all. But then again I'm that strange kind of person who doesn't play games because they look pretty.

2. Too MANY dialogues!  Oh my gosh, I like dialogues but not like an entire game of it!

What d'you expect from a mystery game? Of course there's an awful lot of talking.

3. HARD puzzles...dang and I thought Le Serpent Rouge from Gabriel Knight 3 was hard...at least Grace give hints!

Hard is relative. With the exception of the suspect portrait reconstruction puzzle I found that the puzzles required some patience but no massive leaps of logic. All the hints were there in plain sight. The fact that there are multiple solutions to many puzzles makes the game easier too.

7. Length....IT'S SOOOOO short.  I spent two days to finish it!  Well I did cosult the walkthrough about 4-5 times on the puzzles though.

I finished it in less than two days without a walkthrough. I agree that the game is entirely too short. That's my biggest complaint.

Final words: Look at GK3, now that's a real adventure game...you find fingerprints, spy on people, tape-record others' conversation, even drive a Harley.

Umm... that's a bit of a silly comparison considering that Post Mortem takes place in the 1920s. No Harleys, no tape recorders and probably no fingerprints either.

My rating: B+

Mine is about A- (for comparison GK3 would be A+ and Syberia B-).
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6 DEC 2002 at 2:13pm

ConMol

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I think its fabulous, its sort of a budget title so I'd expect it to be just as it is. I feel that I got more than my moneys worth - especially since I just spent the same amount ($19.99) on the DVD Mr. Deeds for my kids.

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6 DEC 2002 at 9:29pm
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Originally Posted By mikeydamus (5 DEC 2002 10:48pm)
It was a slight disappointment!

Yea, it was.

Originally Posted By mikeydamus (5 DEC 2002 10:48pm)

2. Too MANY dialogues!  Oh my gosh, I like dialogues but not like an entire game of it!

Aren't there any hot keys to end it fast?

Originally Posted By mikeydamus (5 DEC 2002 10:48pm)

3. HARD puzzles...dang and I thought Le Serpent Rouge from Gabriel Knight 3 was hard...at least Grace give hints!

the fresco painting was the hardest. I didnt know that I had to show her the Head Scetch first. Other were okay


Originally Posted By mikeydamus (5 DEC 2002 10:48pm)

4. Ending....At least this was a shocker!  Well done though.


I didnt like it. Maybe cuase it was a dissapointment(when Berenice gave the head to that lady). But I think it's a false head. And the other reason I didnt liked the ending cause I got killed. So I had to go over it once again.  >


Originally Posted By mikeydamus (5 DEC 2002 10:48pm)

5. Cut scenes....pretty nice! Closer to the Syberia quality

thirlling...It made me shout once.

Originally Posted By mikeydamus (5 DEC 2002 10:48pm)

7. Length....IT'S SOOOOO short.  

Hmm. It is. But I think its okay



7 DEC 2002 at 1:55am

mszv

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I adore the game, what I played of it so far.  Perhaps my opinion will change, as I progress through the game, but I doubt it.

I am one of the people who absolutely loved Syberia and can't wait for the sequel.

You know, the game is priced very competitively, but I don't think it's a budget title.  That game looks really high end to me.




Regards, mszv

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7 DEC 2002 at 2:03am

MichalN

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Originally Posted By mszv (7 DEC 2002 1:55am)
I am one of the people who absolutely loved Syberia and can't wait for the sequel.

I'm one of the people who wasn't impressed with Syberia at all and I still liked Post Mortem

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7 DEC 2002 at 8:11am

mikeydamus

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>>What d'you expect from a mystery game? Of course there's an awful lot of talking.

I mean GK3 is a lot of talking too, but I didn't get the feeling that that's what I do 90% of the time.  In fact I think that's what makes Post Mortem seems so short... just a lot of dialogues with relatively fewer puzzles

>>My real dislike of the game was the characters weaving to and fro.  I know they wanted to make them lifelike but looked like they were high or loaded.

Yea it was a bit annoying too

>>Aren't there any hot keys to end it fast?

Apparently mouse right click and ESC keys didn't skip the dialogues for me.

>>I'm one of the people who wasn't impressed with Syberia at all and I still liked Post Mortem  

I liked both, but I think both can be developed even more.  Syberia for its length, post mortem for its length, graphics, and amount of puzzles

Well, finally, it still hits me (Maybe I missed some details in the game).
SPOILER:



After the Johnsons got the head, how did it end up to be in Hulot's hands...I don't think I got that at all.
And the black dye in the Whyte's bathroom...what's the explanation?

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7 DEC 2002 at 9:05am

MichalN

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Originally Posted By mikeydamus (7 DEC 2002 8:10am)
I mean GK3 is a lot of talking too, but I didn't get the feeling that that's what I do 90% of the time.  In fact I think that's what makes Post Mortem seems so short... just a lot of dialogues with relatively fewer puzzles

Maybe it's because I didn't use a walkthrough so it took me considerably longer to solve the puzzles. I really didn't feel like it was mostly talk.

Apparently mouse right click and ESC keys didn't skip the dialogues for me.

Same problem here. Extremely annoying. As annoying as the endless walking around in Syberia.

I liked both, but I think both can be developed even more.

That's for sure.

Syberia for its length, post mortem for its length, graphics, and amount of puzzles

Interesting. Syberia took me less time to finish than Post Mortem. Maybe it's just because the puzzles in Syberia were so easy.

After the Johnsons got the head, how did it end up to be in Hulot's hands...I don't think I got that at all.
And the black dye in the Whyte's bathroom...what's the explanation?

Faye Johnson was dyeing her hair? As for the head... how about this: the Johnsons stole the head for Blake but they came to the hotel with Hulot. Maybe they paid Hulot to have a copy of the head made. They were con artists after all, maybe they wanted to give the fake head to Blake and keep the real one.  Or does anyone have a better explanation?
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7 DEC 2002 at 11:14am

NMLI

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How long is the game compared to Syberia? (In hours) I finished Syberia in 15 hours or so, without consulting a walkthough.  ???

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7 DEC 2002 at 11:39am

MichalN

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I'd say that Post Mortem is shorter but the puzzles are very considerably tougher. So the overall play time is similar, give or take couple hours. I think Syberia took me 10 or 11 hours. Post Mortem took me 14 or so.

I should also mention that there are lots of possible paths through Post Mortem so it may make sense to replay the game and try different solutions to the problems.
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7 DEC 2002 at 2:00pm

dimidimidimi

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I haven't played the game yet (it comes to Sweden in about a month) but from what I read and hear I'm not going to like it not even half as Syberia.

10 months left...10 months left......10 months left....
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7 DEC 2002 at 3:40pm

MrLipid

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Originally Posted By dimidimidimi (7 DEC 2002 2:00pm)
I haven't played the game yet (it comes to Sweden in about a month) but from what I read and hear I'm not going to like it not even half as Syberia.


I'd say that's a pretty safe bet.  



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