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| 25 MAR 2004 at 7:22pm |
CerberusPrivate Detective


Posts : 417 Joined: 10 OCT 2002
Status : Online | ...The tools will make it easier to create the same social, unified online gaming experiences on Windows that game players have come to expect on Xbox
Er...correct me if I'm wrong but has the PC not been at the pinnacle of "social, unified online gaming experiences" for, oh I don't know - the last ten frikkin' years or so !?!
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| 25 MAR 2004 at 8:14pm |
Lucien21Guild Master


Posts : 4876 Joined: 9 JUL 2003 Location: 0
Status : Offline | Yes, Long before X-Box live came around >
Dear Diary, My teenage angst bullsh*t now has a bodycount.
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| 25 MAR 2004 at 8:15pm |
ElfstoneGuild Master


Posts : 5892 Joined: 4 NOV 2002
Status : Online | It's hard to say. I can't imagine that developers will switch to gamepad completely, after all we are talking about the PC and what sense does it make to convert it into a console? What sense does the X-Box make, then?
[b]playing[/b]: Destination Treasure Island (done in two sittings, but it's nice), Syberia (ho-hum), Dracula: Last Sanctuary (on hold)&&[b]reading[/b]: even more study papers&&[b]listening to[/b]: [url=http://www.last.fm/user/Brax82/]this and that[/url], plus [url=http://www.musicovery.com/]Musicovery[/url]&&[b]TV favorites[/b]: (currently) Pushing Daisies, Chuck, Journeyman (cancelled! grrr...), Heroes&& all-time) 24, Stargate SG1, X-Files, Lost, House
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| 25 MAR 2004 at 8:31pm |
Lucien21Guild Master


Posts : 4876 Joined: 9 JUL 2003 Location: 0
Status : Offline | Originally Posted By Elfstone (25 MAR 2004 8:14pm) It's hard to say. I can't imagine that developers will switch to gamepad completely, after all we are talking about the PC and what sense does it make to convert it into a console? What sense does the X-Box make, then?
It's going to be attractive to developers who see it as a way to save money. Why pay two programming teams when you can just program it once to a set standard and it will play on both PC and X-Box.
No more conversion costs to convert it to PC.
Dear Diary, My teenage angst bullsh*t now has a bodycount.
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| 25 MAR 2004 at 9:11pm |
Bob_the_BuilderJourneyman


Posts : 956 Joined: 25 APR 2003
Status : Online | Feh, it's not killing PC Gaming. Unless I'm reading it wrong, it just makes it cheaper and easier to make ports from x-box to pc and pc to x-box. More games for x-box, more games for pc.
NO SOUP FOR YOU!
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| 25 MAR 2004 at 9:47pm |
Lucien21Guild Master


Posts : 4876 Joined: 9 JUL 2003 Location: 0
Status : Offline | Originally Posted By Bob_the_Builder (25 MAR 2004 9:11pm) Feh, it's not killing PC Gaming. Unless I'm reading it wrong, it just makes it cheaper and easier to make ports from x-box to pc and pc to x-box. More games for x-box, more games for pc.
Maybe, but it also means the games being written to the lowest common denominator. I.e X-Box which hardly stretches current PC hardware.
Dear Diary, My teenage angst bullsh*t now has a bodycount.
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| 26 MAR 2004 at 6:08am |
MichalNGrand Inquisitor


Posts : 7058 Joined: 14 SEP 2003
Status : Online | I think Microsoft is treading dangerous waters here. If PC gamers move to XBox, it'll hurt them very seriously in the long term - because MS has about zero competition in the Windows/PC game market, and serious competition in the console market.
In fact I suspect that without Windows games, people would suddenly be a lot more interested in alternatives such as Linux or the Mac.
I forgot my sig.
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| 26 MAR 2004 at 8:42am |
| Deleted User | I sense a little "fear of the unknown" here. Just because this tool is available, doesn't mean that every developer will use it. Most will be too busy with their own competetive engines anyway, and it sounds like some of the cross-germination in their software could open up some new possibilities.
The only reason to expect bad games is if we were to buy them from lazy developers (Ion Storm suddenly springs to mind). Proper PC games would still be being developed, it's just another way of doing things and another step for Microsofts "domination" (putting that loosely) of the computer world. It may not even take off unless it's for deliberate console ports - most developers are gamers after all, and it's not as if EA et al aren't doing the ol' lazy ports and crossplatform thing already.
And hell, if it means that games like Thief 3 come out with a smoother translation between systems, then who cares, right?
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| 27 MAR 2004 at 4:01am |
Bob_the_BuilderJourneyman


Posts : 956 Joined: 25 APR 2003
Status : Online | Originally Posted By Lucien21 (25 MAR 2004 9:47pm)
Maybe, but it also means the games being written to the lowest common denominator. I.e X-Box which hardly stretches current PC hardware.
Knights of the Old Republic came out for both systems, that turned out to be pretty nice.
NO SOUP FOR YOU!
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| 27 MAR 2004 at 11:34pm |
The Terror of the Wolf part 3Schattenjger


Posts : 2391 Joined: 11 OCT 2002
Status : Online | I gotta agree with Bob here.
Except about KotOR, that sucked
[url=http://www.justadventure.com/cgi-bin/yabb2/YaBB.pl?num=1136331866/0#0]GAMES FOR TRADE!![/url]
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| 28 MAR 2004 at 3:25am |
Bob_the_BuilderJourneyman


Posts : 956 Joined: 25 APR 2003
Status : Online | Originally Posted By Wolfboy (27 MAR 2004 11:33pm) I gotta agree with Bob here.
Except about KotOR, that sucked
You know what? YOU SUCK
NO SOUP FOR YOU!
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| 28 MAR 2004 at 11:46am |
Lucien21Guild Master


Posts : 4876 Joined: 9 JUL 2003 Location: 0
Status : Offline | Originally Posted By Bob_the_Builder (27 MAR 2004 4:01am)
Knights of the Old Republic came out for both systems, that turned out to be pretty nice.
Fantastic game, but the graphics on the PC version are far supierior to the X-box version.
Using this new tool we might have had to put with an identical port which would still have been a great game but not utilising the PC's power to it's fullest.
Dear Diary, My teenage angst bullsh*t now has a bodycount.
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| 31 MAR 2004 at 9:56am |
KsandraSchattenjger


Posts : 2459 Joined: 2 APR 2003
Status : Online | Originally Posted By Lucien21 (25 MAR 2004 6:28pm) Xbox and PC to share gaming tools ***************************************
Does this mean more console specific games for the PC with developers no longer bothering to tweek the games for PC (not that they do it much at the moment)
PC and X-Box 2 to share common controllers means developers will stop programming for keyboards?? A lot of developers seem to be taking this attitude already *cough* Broken Sword 3 *cough*. And you can already buy console hardware such as gamepads for the PC. So I don't see that it's likely to make all that much difference.
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| 20 JUN 2004 at 11:53pm |
jalexSchattenjger


Posts : 2503 Joined: 5 MAR 2003
Status : Offline | Originally Posted By MonkeyDude (26 MAR 2004 8:41am) I sense a little "fear of the unknown" here. Just because this tool is available, doesn't mean that every developer will use it. Most will be too busy with their own competetive engines anyway, and it sounds like some of the cross-germination in their software could open up some new possibilities.
The only reason to expect bad games is if we were to buy them from lazy developers (Ion Storm suddenly springs to mind). Proper PC games would still be being developed, it's just another way of doing things and another step for Microsofts "domination" (putting that loosely) of the computer world. It may not even take off unless it's for deliberate console ports - most developers are gamers after all, and it's not as if EA et al aren't doing the ol' lazy ports and crossplatform thing already.
And hell, if it means that games like Thief 3 come out with a smoother translation between systems, then who cares, right?
You are right when MS is involved in anything like that. It could be bad and we don't know what they are up to yet. I would hate to have to play all my games by pounding on a bunch of buttons.
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