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Topic: Microsoft kills PC gaming

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All Forums : [Adventure Games Forum] : Other Games > Microsoft kills PC gaming
25 MAR 2004 at 6:28pm

Lucien21

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Xbox and PC to share gaming tools

Microsoft is making tools to allow developers to write a game once that will then run on both the PC and Xbox.
The tools, dubbed XNA, will help companies keep a cap on the cost of developing games for ever bigger pools of hardware.

Features that will become common between future PCs and the next Xbox include controllers for game-playing, online gaming services, some graphics technologies and an audio authoring tool.

Microsoft demonstrated some game sequences created with XNA that included a café scene with billowing cigarette smoke and a car crashing into a wall.

http://www.microsoft.com/xna/

***************************************

Does this mean more console specific games for the PC with developers no longer bothering to tweek the games for PC (not that they do it much at the moment)

PC and X-Box 2 to share common controllers means developers will stop programming for keyboards??

So what does this mean for the future of PC games.

* More console games on PC
* Maybe more PC games on X-Box ???
* X-Box 2 to replace PC's
(unlikely)


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25 MAR 2004 at 7:22pm

Cerberus

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...The tools will make it easier to create the same social, unified online gaming experiences on Windows that game players have come to expect on Xbox

Er...correct me if I'm wrong but has the PC not been at the pinnacle of "social, unified online gaming experiences" for, oh I don't know - the last ten frikkin' years or so !?!  




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25 MAR 2004 at 8:14pm

Lucien21

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Yes, Long before X-Box live came around >

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25 MAR 2004 at 8:15pm

Elfstone

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It's hard to say. I can't imagine that developers will switch to gamepad completely, after all we are talking about the PC and what sense does it make to convert it into a console?
What sense does the X-Box make, then?
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25 MAR 2004 at 8:31pm

Lucien21

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Originally Posted By Elfstone (25 MAR 2004 8:14pm)
It's hard to say. I can't imagine that developers will switch to gamepad completely, after all we are talking about the PC and what sense does it make to convert it into a console?
What sense does the X-Box make, then?


It's going to be attractive to developers who see it as a way to save money. Why pay two programming teams when you can just program it once to a set standard and it will play on both PC and X-Box.

No more conversion costs to convert it to PC.

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25 MAR 2004 at 9:11pm

Bob_the_Builder

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Feh, it's not killing PC Gaming.  Unless I'm reading it wrong, it just makes it cheaper and easier to make ports from x-box to pc and pc to x-box.  More games for x-box, more games for pc.
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25 MAR 2004 at 9:47pm

Lucien21

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Originally Posted By Bob_the_Builder (25 MAR 2004 9:11pm)
Feh, it's not killing PC Gaming.  Unless I'm reading it wrong, it just makes it cheaper and easier to make ports from x-box to pc and pc to x-box.  More games for x-box, more games for pc.


Maybe, but it also means the games being written to the lowest common denominator. I.e X-Box which hardly stretches current PC hardware.

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26 MAR 2004 at 6:08am

MichalN

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I think Microsoft is treading dangerous waters here. If PC gamers move to XBox, it'll hurt them very seriously in the long term - because MS has about zero competition in the Windows/PC game market, and serious competition in the console market.

In fact I suspect that without Windows games, people would suddenly be a lot more interested in alternatives such as Linux or the Mac.
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26 MAR 2004 at 8:42am
Deleted UserI sense a little "fear of the unknown" here. Just because this tool is available, doesn't mean that every developer will use it. Most will be too busy with their own competetive engines anyway, and it sounds like some of the cross-germination in their software could open up some new possibilities.

The only reason to expect bad games is if we were to buy them from lazy developers (Ion Storm suddenly springs to mind). Proper PC games would still be being developed, it's just another way of doing things and another step for Microsofts "domination" (putting that loosely) of the computer world. It may not even take off unless it's for deliberate console ports - most developers are gamers after all, and it's not as if EA et al aren't doing the ol' lazy ports and crossplatform thing already.

And hell, if it means that games like Thief 3 come out with a smoother translation between systems, then who cares, right?

27 MAR 2004 at 4:01am

Bob_the_Builder

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Originally Posted By Lucien21 (25 MAR 2004 9:47pm)


Maybe, but it also means the games being written to the lowest common denominator. I.e X-Box which hardly stretches current PC hardware.


Knights of the Old Republic came out for both systems, that turned out to be pretty nice.
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27 MAR 2004 at 11:34pm

The Terror of the Wolf part 3

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I gotta agree with Bob here.

Except about KotOR, that sucked  

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28 MAR 2004 at 3:25am

Bob_the_Builder

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Originally Posted By Wolfboy (27 MAR 2004 11:33pm)
I gotta agree with Bob here.

Except about KotOR, that sucked  


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28 MAR 2004 at 11:46am

Lucien21

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Originally Posted By Bob_the_Builder (27 MAR 2004 4:01am)


Knights of the Old Republic came out for both systems, that turned out to be pretty nice.


Fantastic game, but the graphics on the PC version are far supierior to the X-box version.

Using this new tool we might have had to put with an identical port which would still have been a great game but not utilising the PC's power to it's fullest.
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31 MAR 2004 at 9:56am

Ksandra

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Originally Posted By Lucien21 (25 MAR 2004 6:28pm)
Xbox and PC to share gaming tools
***************************************

Does this mean more console specific games for the PC with developers no longer bothering to tweek the games for PC (not that they do it much at the moment)

PC and X-Box 2 to share common controllers means developers will stop programming for keyboards??

A lot of developers seem to be taking this attitude already *cough* Broken Sword 3 *cough*. And you can already buy console hardware such as gamepads for the PC. So I don't see that it's likely to make all that much difference.

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20 JUN 2004 at 11:53pm

jalex

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Originally Posted By MonkeyDude (26 MAR 2004 8:41am)
I sense a little "fear of the unknown" here. Just because this tool is available, doesn't mean that every developer will use it. Most will be too busy with their own competetive engines anyway, and it sounds like some of the cross-germination in their software could open up some new possibilities.

The only reason to expect bad games is if we were to buy them from lazy developers (Ion Storm suddenly springs to mind). Proper PC games would still be being developed, it's just another way of doing things and another step for Microsofts "domination" (putting that loosely) of the computer world. It may not even take off unless it's for deliberate console ports - most developers are gamers after all, and it's not as if EA et al aren't doing the ol' lazy ports and crossplatform thing already.

And hell, if it means that games like Thief 3 come out with a smoother translation between systems, then who cares, right?


You are right when MS is involved in anything like that.
It could be bad and we don't know what they are up to yet.  I would hate to have to play all my games by pounding on a  bunch of buttons.


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