| 7 MAR 2004 at 11:01pm |
| Deleted User | I feel bad about saying bad things about anything. But sometimes it reaches to the point where I have to be genuine and subjective. I'll summerize it in 2 words:
BS3 sucks.
Actually, I'm repulsed by it. The charcters. The puzzels. The gameplay. The interface. The story... :'( :-[ :-/
Everything is BAD. Broken Game, yes Ray, Broken Game. I beg of JA to make another review, ASAP. Even to Jack the Ripper, an F game, he gave C+.
Someone?
My review:
OK: Controls: Horrible. Yes, I saw it in Grim Fandango, but everything else was great about the game, so it made up. I mean, I don't like going with the character all the way to a Hot Spot (I hate that term), wait until she/he looks at it, and manipulate it. Then there's the inventory. Let's not mention the objects were cartoonish (Try comparing them to items in GK3's inventory), you need to scroll in the inventory! A nightmare! I much prefer to see the all inventory at once. Of course there is the lack of mouse, and I still think that with all due respect to the will be original (Though it's been a long time since this was original), absence of mouse is just inapropriate for AGs. Not to mention the controls of walking. It was just so baffling and not right for a keyboard. Sometimes FORWARD was BACKWORD and vice versa. One of the bigger flaws was the horibble repeating scenes, with NO ABILITY to SKIP them!! ARGHHH.. It became so tedious just the second time. And of-course, the action sequences, that were stuipd and sometimes consisted of only pushing one button quickly, in the action-flower (Another silly thing). The story - Was there? Most of the game felt more like stages in an action game - Stage 1 - The congo - Find the cave by climbing endless cliffs, jumping over gulfs etc... Stage 2 - Paris - Find a way to enter glassed man flat by climbing the railing and talk to 4 flat people until you get arrested. Stage 5 - Enter Theater by climbing and climbing and climbing.... Stage 7 - Enter Castle by avoiding guards. See my point? Once in a while there was some genuine puzzle. I felt like only 10% of the game had something to do with the boring and cliched plot ("Let's save the world from that dragon power, Nico!", and at the end they tried sticking a poor twist to excite us. Didn't work. Puzzles - A little better, but still flawed. I mean, many were just stuipd, like the ID to enter the flat. And didn't George have an ID? Because he didn't need to wriggle any lock! Besides that, many weren't very good, and I didn't even start talking about how easy they were - It's the first game I didn't use a walkthrough to solve, and that's not a good thing in this case. I never had to think. Never used my brain. For example the safe. Why didn't they let US manipulate the numbers? I mean, the code obvious (easy..), but still. The jokes were corny and not funny, only once maybe. The characters annoying. The game felt like a mediocre E rated Indiana Jones movie. That's all.
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| 8 MAR 2004 at 1:19am |
ElfstoneGuild Master


Posts : 5892 Joined: 4 NOV 2002
Status : Online | I don't think so. BS3 is not a masterpiece and not a classic, but a decent adventure with some fresh (the actions) and some annoying ideas (the crates). It's heavily focused on multi-platform use, which shows.
Dialog, characters, graphics and sound are its strengths. You can hardly say it sucks.
[b]playing[/b]: Destination Treasure Island (done in two sittings, but it's nice), Syberia (ho-hum), Dracula: Last Sanctuary (on hold)&&[b]reading[/b]: even more study papers&&[b]listening to[/b]: [url=http://www.last.fm/user/Brax82/]this and that[/url], plus [url=http://www.musicovery.com/]Musicovery[/url]&&[b]TV favorites[/b]: (currently) Pushing Daisies, Chuck, Journeyman (cancelled! grrr...), Heroes&& all-time) 24, Stargate SG1, X-Files, Lost, House
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| 8 MAR 2004 at 4:26am |
jujigatameSchattenjger


Posts : 1976 Joined: 14 FEB 2003
Status : Online | Oh please. What a drama queen.
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| 8 MAR 2004 at 1:00pm |
KsandraSchattenjger


Posts : 2459 Joined: 2 APR 2003
Status : Online | I didn't think it was that bad. I hated the interface and action sequences, and there were too many crate puzzles, but otherwise it seemed pretty good. The graphics, dialogue and music were great, in my opinion - the game had a very cinematic feel to it.
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| 8 MAR 2004 at 2:00pm |
Lucien21Guild Master


Posts : 4876 Joined: 9 JUL 2003 Location: 0
Status : Offline | BS3 was great. Sure it had it's problems but overall it was an excellent game.
If you want to write your own review add it to the members review forum.
Dear Diary, My teenage angst bullsh*t now has a bodycount.
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| 8 MAR 2004 at 5:09pm |
| Deleted User | Originally Posted By Monster (7 MAR 2004 11:01pm) BS3 sucks.
Actually, I'm repulsed by it. The charcters. The puzzels. The gameplay. The interface. The story... :'( :-[ :-/
So... what's so terrible about the puzzles, gameplay, characters, story and interface? Just saying it's bad doesn't cut any ice.
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| 8 MAR 2004 at 7:02pm |
AndromusGuild Master


Posts : 5538 Joined: 6 NOV 2002
Status : Offline | "Broken Game?" Certainly not. Perhaps not the revolutionary game Charles Cecil claimed it would be, but it had the kind of dialogue and story one expects from a Broken Sword game, and for that I was willing to forgive much. A fun little romp, even if it isn't an "A" game in my book.
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| 8 MAR 2004 at 7:55pm |
| Deleted User | OK:
Controls: Horrible. Yes, I saw it in Grim Fandango, but everything else was great about the game, so it made up. I mean, I don't like going with the character all the way to a Hot Spot (I hate that term), wait until she/he looks at it, and manipulate it. Then there's the inventory. Let's not mention the objects were cartoonish (Try comparing them to items in GK3's inventory), you need to scroll in the inventory! A nightmare! I much prefer to see the all inventory at once. Of course there is the lack of mouse, and I still think that with all due respect to the will be original (Though it's been a long time since this was original), absence of mouse is just inapropriate for AGs. Not to mention the controls of walking. It was just so baffling and not right for a keyboard. Sometimes FORWARD was BACKWORD and vice versa.
One of the bigger flaws was the horibble repeating scenes, with NO ABILITY to SKIP them!! ARGHHH.. It became so tedious just the second time. And of-course, the action sequences, that were stuipd and sometimes consisted of only pushing one button quickly, in the action-flower (Another silly thing).
The story - Was there? Most of the game felt more like stages in an action game - Stage 1 - The congo - Find the cave by climbing endless cliffs, jumping over gulfs etc... Stage 2 - Paris - Find a way to enter glassed man flat by climbing the railing and talk to 4 flat people until you get arrested. Stage 5 - Enter Theater by climbing and climbing and climbing.... Stage 7 - Enter Castle by avoiding guards. See my point? Once in a while there was some genuine puzzle. I felt like only 10% of the game had something to do with the boring and cliched plot ("Let's save the world from that dragon power, Nico!", and at the end they tried sticking a poor twist to excite us. Didn't work.
Puzzles - A little better, but still flawed. I mean, many were just stuipd, like the ID to enter the flat. And didn't George have an ID? Because he didn't need to wriggle any lock! : Besides that, many weren't very good, and I didn't even start talking about how easy they were - It's the first game I didn't use a walkthrough to solve, and that's not a good thing in this case. I never had to think. Never used my brain. For example the safe. Why didn't they let US manipulate the numbers? I mean, the code obvious (easy..), but still.
The jokes were corny and not funny, only once maybe. The characters annoying. The game felt like a mediocre E rated Indiana Jones movie. That's all.
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| 9 MAR 2004 at 1:14am |
vestrummattIntergalactic Janitor


Posts : 56 Joined: 30 AUG 2003
Status : Online | I actually liked the game very much, but agree with most of the faults pointed out here. They could have done a much better job adapting it for the computer, and it seems to me they could have easily had a mouse click bring up the "action flower" as well as use the keyboard too. I didn't mind the difficulty that much, I was glad i made it through without a walkthrough although i like hard games too, and I think most of the games that are trying to bring in new players kind of have to be somewhat easy.
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| 9 MAR 2004 at 2:57am |
GayleSchattenjger


Posts : 2544 Joined: 12 OCT 2002
Status : Online | I liked the game very much. My two minor complaints were the controls when doing an action scene (could have been me too) and too many crate puzzles if you could call them that, I felt like it was game filler.
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| 11 MAR 2004 at 10:06pm |
Armand1880Sorcerer Apprentice


Posts : 223 Joined: 14 OCT 2002
Status : Online | BS3 was certainly the best adventure game to come out since Syberia, Runaway close second. BS3 is a helluva lot better than 95% of the other Adventure games to come out within the past few years.
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| 11 MAR 2004 at 10:44pm |
CarolineJA+ Overseer


Posts : 16540 Joined: 28 JAN 2007 Location: AU
Status : Offline | I paid $70 for my copy of BS3 and even though I meet the min specs, it won't boot up of do anything. >
Wish I could give you my opinion of the game. :'(
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| 11 MAR 2004 at 11:32pm |
ElfstoneGuild Master


Posts : 5892 Joined: 4 NOV 2002
Status : Online | Originally Posted By Caroline (11 MAR 2004 10:43pm) I paid $70 for my copy of BS3 and even though I meet the min specs, it won't boot up of do anything. >
Wish I could give you my opinion of the game. :'( How much??
[b]playing[/b]: Destination Treasure Island (done in two sittings, but it's nice), Syberia (ho-hum), Dracula: Last Sanctuary (on hold)&&[b]reading[/b]: even more study papers&&[b]listening to[/b]: [url=http://www.last.fm/user/Brax82/]this and that[/url], plus [url=http://www.musicovery.com/]Musicovery[/url]&&[b]TV favorites[/b]: (currently) Pushing Daisies, Chuck, Journeyman (cancelled! grrr...), Heroes&& all-time) 24, Stargate SG1, X-Files, Lost, House
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| 12 MAR 2004 at 12:14am |
| Deleted User | Australian dollars...?
Which reminds me: I think it positively weird that none of you Australians have heard of Down Under Dan. I noticed at gametz that an Australian guy bought the game from one of us Dutchies.
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| 12 MAR 2004 at 12:31am |
ElfstoneGuild Master


Posts : 5892 Joined: 4 NOV 2002
Status : Online | Originally Posted By Betje (12 MAR 2004 12:14am) Australian dollars...?
Oh...right. I forgot about those. Same symbol and such. Very confusing.
[b]playing[/b]: Destination Treasure Island (done in two sittings, but it's nice), Syberia (ho-hum), Dracula: Last Sanctuary (on hold)&&[b]reading[/b]: even more study papers&&[b]listening to[/b]: [url=http://www.last.fm/user/Brax82/]this and that[/url], plus [url=http://www.musicovery.com/]Musicovery[/url]&&[b]TV favorites[/b]: (currently) Pushing Daisies, Chuck, Journeyman (cancelled! grrr...), Heroes&& all-time) 24, Stargate SG1, X-Files, Lost, House
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| 12 MAR 2004 at 2:06am |
ArnirIntergalactic Janitor


Posts : 53 Joined: 21 JAN 2003
Status : Online | I liked the game a lot.
(minor spoiler warnings)
That being said, however, I hated the controls. Loathed them. I would get disoriented when the screen changed and therefore the directions changed. IMO, if you are going to make a puzzle where a path is very important, don't set it at an angle to the screen. Perhaps not a big thing, but it annoyed me.
The actions sequences weren't hard, but they did annoy me when I had to go back and repeat it time after time because of some split second issue.
I don't care about 3d, first person, 3rd person, etc. As long as the system works, I'm okay with it. I just think that the controls on this one got in between me and the game which is a sign of a bad interface.
Other than that, I pretty much loved the game.
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| 13 MAR 2004 at 1:19pm |
CarolineJA+ Overseer


Posts : 16540 Joined: 28 JAN 2007 Location: AU
Status : Offline | Australia never sees most of the Adventure games. We get the shooters of course. Shops in Adelaide haven't even heard of Syberia 2 - don't have a date for something they've never heard of.
Daryl sent me a game from America and it contained a Dreamcatcher's catalogue. Boy my eyes boggled at the games I've missed. And believe me, I haunt the shops. >
Australia - the forgotten continent
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| 13 MAR 2004 at 2:47pm |
DJ SouzaJourneyman


Posts : 1452 Joined: 19 OCT 2002
Status : Online | You can add Brazil to your list, Caroline. :'(
The only way to get new adventure games around here is importing them at HUGE prices.
[center]DIEGO J. SOUZA&&Consulting Detective for Hire[img]http://www.justadventure.com/public_html/YaBBImages/smilies//detective.gif[/img]&&&&[img]http://img78.photobucket.com/albums/v249/Fairygdmther/Avatars/A-G-E-S_SIG.jpg[/img][/center]
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| 13 MAR 2004 at 6:01pm |
| Deleted User | The only game I bought in a Dutch brick-and-mortar shop last year was In Memoriam. A few days ago I counted the adventures in a large computer store, which stocks lots and lots of games. Hidden among the shooters I found:
Uru - the Myst Trilogy - Broken Sword 3 - Syberia 1 - Mysterious Journey (Schizm 2) - Runaway. Plus one oldie: Gabriel Knight 3, priced at 5 Eur.
Is that better or worse than Australia and Brazil?
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| 13 MAR 2004 at 9:52pm |
DJ SouzaJourneyman


Posts : 1452 Joined: 19 OCT 2002
Status : Online | WAY better than Brazil.
Last time I visited computer stores, the only adventures I could find were Uru, and budget versions of GK3, Pandoras Box, Grim Fandango and Monkey Island 3. IIRC, I didnt found these 5 games in the SAME store. :-/ (I also found the Simon the Sorcerer Pimball and Larrys Casino, but that doesnt really count)
AFAIK, Syberia, Runaway, TLJ, BS3 and a lot of these new adventures were never released around here. And if they were, I bet they wouldnt be translated (that does not matter to me, but it does affect the sales on my country quite a lot, since adventures feature lots of dialogue).
[center]DIEGO J. SOUZA&&Consulting Detective for Hire[img]http://www.justadventure.com/public_html/YaBBImages/smilies//detective.gif[/img]&&&&[img]http://img78.photobucket.com/albums/v249/Fairygdmther/Avatars/A-G-E-S_SIG.jpg[/img][/center]
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| 14 MAR 2004 at 1:40am |
JoGuild Master


Posts : 3313 Joined: 3 NOV 2002 Location: AU, Qld.
Status : Offline | Betje said Uru - the Myst Trilogy - Broken Sword 3 - Syberia 1 - Mysterious Journey (Schizm 2) - Runaway. Plus one oldie: Gabriel Knight 3, priced at 5 Eur. Is that better or worse than Australia and Brazil? Well you can buy those games here except perhaps for GK3 but as to cost, that's a different matter, can depend a lot on where you buy them. For instance Broken Sword 3 in most outlets is aroun $70 - $79Australian but KMart of all places had it for $49.95Australian last week. I paid $49.95Aus. for Runaway last year after it had been on the shelves for a few weeks. Some seem to hold their prices for longer than others but Caroline is right, Australia does seem to be the forgotten continent to me.
One series of games that from what I've read here most countries seem to have, is the Nancy Drew series, I've asked in stores and they've never heard of them, however there is a Sydney on-line games shop where you can order them over the internet. Keep meaning to, but haven't got around to it yet.
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| 14 MAR 2004 at 2:13am |
| Deleted User | Jo, the prices are about the same in our respective countries: much higher than in the USA. Also much higher than on-line American or Canadian stores.
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| 15 MAR 2004 at 1:05am |
DJ SouzaJourneyman


Posts : 1452 Joined: 19 OCT 2002
Status : Online | Today I found here in Brazil 3 more adventure games: Atlantis 2 and Dracula 1 and 2.
Wow, these games are soooo new... things must be getting better for adventures around here... yay...
On the other hand, action/adventures have more chances to arrive at brazilian stores. The latest games are all for sale here: Prince of Persia 4, Beyond Good and Evil, Tomb Raider 6 and Silent Hill 3, for example.
So... can you imagine my expression everytime I hear complains that people in the US have trouble finding adventure games? :-/
If they only knew how difficult it is in other countries...:'(
[center]DIEGO J. SOUZA&&Consulting Detective for Hire[img]http://www.justadventure.com/public_html/YaBBImages/smilies//detective.gif[/img]&&&&[img]http://img78.photobucket.com/albums/v249/Fairygdmther/Avatars/A-G-E-S_SIG.jpg[/img][/center]
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| 15 MAR 2004 at 5:24am |
InlandAZGuild Master


Posts : 5586 Joined: 4 MAY 2007
Status : Offline | Today I found here in Brazil 3 more adventure games: Atlantis 2 and Dracula 1 and 2.
I liked Atlantis 3 (Beyond Atlantis 2) a bit better - but none the less it was a good game.
I'm a big fan of both of the Dracula games - there's a nice little Vampy thing in the first one. You’ll figure out what I’m talking about when you get to it -
edit edit edit -
I just started BloodRayne - damn, I can't put the thing down....
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| 15 MAR 2004 at 1:47pm |
| Deleted User | Originally Posted By InlandAZ (15 MAR 2004 5:24am) I just started BloodRayne - damn, I can't put the thing down.... Randy's review of BloodRayne is one of the more memorable thing's I've read on the Internet recently.
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