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| 16 DEC 2003 at 1:57am |
AyaGrand Inquisitor


Posts : 7277 Joined: 16 OCT 2002
Status : Offline | Originally Posted By Fickfack (16 DEC 2003 12:41am)
This isn't going to keep the discussion livid, because we're all bored with this argument. Also, the cheap digs at Myst are getting tiresome. If Myst wasn't "what people wanted", why did it sell millions of copies? oh yes yes... the good old "the more it sells, the better it is" yes yes of course of course... just like britney and titanic... all "what people wanted" [img]users.panafonet.gr/pantex/sheep.gif[/img]
You have gotten the attention of the mysterious lady. She turns to face you. Her face is devoid of any flesh. You are frozen with horror as she begins ripping your body into a bloody mess.
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| 16 DEC 2003 at 2:22am |
| Deleted User | Originally Posted By Dark Aya (16 DEC 2003 1:57am)
oh yes yes... the good old "the more it sells, the better it is" yes yes of course of course... just like britney and titanic... all "what people wanted" My point was not that sales prove Myst was a good game, I was simply trying to refute The Parrot's comments. Like or hate the game, Myst must have been what someone wanted. Believe me, I have better arguments than this, but I don't want to trot them out every time someone starts taking potshots at the game. Let's leave it at that, shall we? By the way, I like your sheep.
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| 16 DEC 2003 at 2:46am |
SirDaveGuild Master


Posts : 4953 Joined: 17 OCT 2002 Location: US
Status : Offline | Originally Posted By Fickfack (16 DEC 2003 2:21am)
Believe me, I have better arguments than this, but I don't want to trot them out every time someone starts taking potshots at the game. Let's leave it at that, shall we?
Well, let's not! Obviously there's no sense in starting another 'Myst rules' thread, but the very subject of this thread indicates why Myst was more than just a 'million-seller to the dummies' game and why it isn't even necessary to do the usual comparisons of Myst to other AGs. In the short space of this thread to this point, 3 posts have indicated Myst &/or Riven as having special memories of 'the first time' that have never left. That relates to why so many of us have fond memories of it. The attraction of Myst goes beyond the structure of the game, the plot etc. For instance, someone mentioned the Myst 'linking' music as being a special memory- The music of Myst and that initial opening scene of the sunken ship at the dock are, in and of themselves, magical. And the various musical passages were and are so totally original and appropriate that, from that point of view alone, you can't help but admire the talent that went into designing that game.
And that's why my first experience with Myst has never left me and why I came back to it with such a passion 8 years later.

The future ain't what it used to be!
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| 16 DEC 2003 at 3:55am |
TeoSpace Cadet


Posts : 185 Joined: 12 OCT 2002
Status : Online | I used to love everything about Myst, unitl I saw "the making of" clip. Now all I can think of when I`m in the sunken ship is "damnit, I hate to know that the bubbly underwater sound is really just a guy blowing bubbles in a toilet"
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| 16 DEC 2003 at 6:55am |
| Deleted User | Anyone remember a game by Coktel vision (I think it was) where the main character was a woman and you started off in the hold of a ship.
Whenever I hear creaking ship noises in games...I think of that game...not the name, because I can't for the life of me remember it
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| 16 DEC 2003 at 6:58am |
SusanGuild Master


Posts : 5485 Joined: 13 OCT 2002 Location: 0
Status : Offline | The only thing that comes close in my memory is Sea Rogue where you could choose your crew for treasure-hunting expeditions and you had male and female characters to choose from. But that wasn't really an adventure game, so it's probably not what you were thinking of.
I miss my Bubba: 1986 - 2006.
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| 16 DEC 2003 at 7:19am |
| Deleted User | Originally Posted By Susan (16 DEC 2003 6:58am) The only thing that comes close in my memory is Sea Rogue where you could choose your crew for treasure-hunting expeditions and you had male and female characters to choose from. But that wasn't really an adventure game, so it's probably not what you were thinking of.
nope...but I had to search the net else I wouldn't sleep tonight
It was "Lost in Time" by Coktel vision...
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| 16 DEC 2003 at 8:10am |
Jeroen StoutSchattenjger


Posts : 2798 Joined: 14 NOV 2003
Status : Online | Originally Posted By Fickfack (16 DEC 2003 12:41am) Also, the cheap digs at Myst are getting tiresome. If Myst wasn't "what people wanted", why did it sell millions of copies? I think you're having an unfair amount of prejustice against me, I simply noticed that at the time the whole graphical adventures wern't known, and Myst was there all of a sudden! If they had checked 'now what do people want' then I think Myst wouldn't have come there. The didn't, and so Myst came, and people liked it! So nothing against Myst... sjeez...
EDIT: I just thought of the fact that Syberia was somewhat diffrent from the group, since it opened another era in adventure gaming (see the amount of games that suddenly pop up!), and it has more magic... maybe there arn't enough out-of-the-line steppers theese days....
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| 16 DEC 2003 at 12:30pm |
| Deleted User | Originally Posted By The_Parrot (16 DEC 2003 8:10am)
I think you're having an unfair amount of prejustice against me, I simply noticed that at the time the whole graphical adventures wern't known, and Myst was there all of a sudden! If they had checked 'now what do people want' then I think Myst wouldn't have come there. The didn't, and so Myst came, and people liked it! So nothing against Myst... sjeez... I'm certainly not prejudiced against you, I just disagree with you. You'll find that I disagree with people a lot. I think I may be misinterpreting what you're trying to say, though. Are you trying to say that Myst "wasn't what people wanted" because it was a graphical adventure?
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| 16 DEC 2003 at 12:38pm |
Jeroen StoutSchattenjger


Posts : 2798 Joined: 14 NOV 2003
Status : Online | Originally Posted By Fickfack (16 DEC 2003 12:29pm)
Are you trying to say that Myst "wasn't what people wanted" because it was a graphical adventure? Yes - something new, that people never knew of... if you asked somebody he wouldn't say a graphical adventure was on his list... After Myst I came out tho : I think that changed
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