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| 4 DEC 2003 at 11:43pm |
GayleSchattenjger


Posts : 2544 Joined: 12 OCT 2002
Status : Online | Hope I can explain this well. You want to be in back of the stone to the left of where you are going to jump (if facing the path).
Notice that on that side of the stone is an indentation (not that it is going to help you, just a point of reference).
This was a jump of pain and took several times. Your touch of the jump key and forward key are going to determine if she/he stays up there. I kept holding too long on the forward key and over she went to the other side. She will stay up there once on the stone.
So, in the end it is the touch of the forward key that does it.
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| 5 DEC 2003 at 12:04am |
| Deleted User | In my case, it took a double-jump to get to the top. The first jump gets you about halfway up the rock, then you can jump again to get to the top. I also once made it by kinda squirming my way around back and forth and forward from where the first jimp put me to get to the top of the stone. From there, it is another tough running jump to that little ledge.
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| 5 DEC 2003 at 1:09am |
CarolineJA+ Overseer


Posts : 16552 Joined: 28 JAN 2007 Location: AU
Status : Offline | Thanks guys, I'll persevere.
BicardiJim, I did read your article - after you left clues where to find it. I'd never heard of that site before. I liked your style of writing.
I'm on that illogical puzzle now with the rocks and bones and pressure pads. Don't tell me the solution. But, so far I've danced on them in order, and placed rocks on them in numerical order. My brain is struggling to think of another way of tackling this. Your article said totally illogical? Hmmmm.
I'll say it again. Where are the bloody developers?
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| 5 DEC 2003 at 1:44am |
GayleSchattenjger


Posts : 2544 Joined: 12 OCT 2002
Status : Online | Big hint. Have you gone all the way to the top in the elevator to the room? You might find some clues there.
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| 5 DEC 2003 at 2:06am |
adventuredogGuild Master


Posts : 3255 Joined: 14 JAN 2003
Status : Offline | Originally Posted By Caroline (5 DEC 2003 1:08am) I'm on that illogical puzzle now with the rocks and bones and pressure pads. Don't tell me the solution. But, so far I've danced on them in order, and placed rocks on them in numerical order. My brain is struggling to think of another way of tackling this. Your article said totally illogical? Hmmmm. Caroline - this puzzle is quite logical and we are given all the info we need to solve it. Nothing illogical about it that I could find. Gayle mentioned where one of the pieces of info is to be found. Good Luck!
p.s. I think this would be a fabulous game if it didn't have all the jumping nonsense that takes us back to Relto if we mess up. > And if they must keep the silly jumping - why couldn't we just be able to retry near where we missed?
Still adventuring after all these years!
Patiently awaiting The Last Crown: Haunting of Hallowed Isle, and Bracken Tor...
... and Asylum if it's not tooooo scary...
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| 5 DEC 2003 at 2:14am |
| Deleted User | It turns out that there IS a logical solution to this puzzle... I just ended up working around it by trial and error so the solution LOOKED illogical to me. Try looking through each of the two cell doors at the end of the chamber and see if you can see anything of interest in the next room.
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| 5 DEC 2003 at 3:33am |
CarolineJA+ Overseer


Posts : 16552 Joined: 28 JAN 2007 Location: AU
Status : Offline | Thank you guys. Ok, I will take off my jacket of impatience and take it slower.
But Adventuredog is right. the jumping ruins an otherwise entertaining game. Even with the jumping, they could have widened the pixel field so it wasn't necessary to have such pinpoint accuracy.
Didn't the developers realise that the fan base for the Myst series was made up of gamers who prefer to have their brains tickled and challenged by THINKING rather than their muscles strained and their patience worn thin with juvenile athletics. It is juvenile. Like Heart of Darkness....
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| 5 DEC 2003 at 7:58am |
CarolineJA+ Overseer


Posts : 16552 Joined: 28 JAN 2007 Location: AU
Status : Offline | Will it affect the result of the game if I don't get the page from the ledge?
I have tried and tried this bloody stupid jump. She almost makes it. If I make her skinnier will that help?
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| 5 DEC 2003 at 9:05am |
| Deleted User | I haven't loaded this game yet, but it's keyboard, isn't it? Having played Indiana Jones, etc sometimes to jump using the keyboard one has to place "emphasis" on one key .... e.g. A, S (hold a second) X (or arrow, whatever) and tap that quickly ... to lurch the bugger up to where you want ...... sometimes "leaning" (with your tongue out) helps ....... Seriously, I hate keyboard, jump stuff, but once you get the rhythm of A,S, X or whatever, it isn't that difficult. Good luck!
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| 5 DEC 2003 at 10:40am |
| Deleted User | I can't be certain, but I think that page is the one that puts a rug in your Relto house, Caroline. Not getting it is certainly not the end of the world.
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| 5 DEC 2003 at 11:02am |
CarolineJA+ Overseer


Posts : 16552 Joined: 28 JAN 2007 Location: AU
Status : Offline | Marlys
You're not American - are you?
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| 5 DEC 2003 at 5:56pm |
AlaskaIntergalactic Janitor


Posts : 21 Joined: 13 OCT 2002
Status : Online | Hi Marlys, I think that in this game a successful jump has a lot to do on positioning and sometimes speed prior to the jump. That's about it. With Indian Jones it helped if you were a contortionist..........if you weren't going in....you sure as heck were coming out.
Evil will flourish if good men do nothing.
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| 7 DEC 2003 at 4:25am |
| Deleted User | Did you figure out the jumps, Caroline? :
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| 7 DEC 2003 at 11:47am |
CarolineJA+ Overseer


Posts : 16552 Joined: 28 JAN 2007 Location: AU
Status : Offline | [size=32]NO > >
I've moved into the Teledahn age and found the page by the fish tank. What difference to Relto does that one make? I can't see it. ???
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| 7 DEC 2003 at 9:02pm |
| Deleted User | Despite what I said in an earlier post, (got mixed up with BS3) I haven't bought URU, think I need a new PC before I can play it. Keyboard isn't my favorite thing and I don't like dying either. I played Indiana Jones and the Infernal Machine and it wasn't until half way through the game before I felt confident with the jumping stuff. I cheated with that one too, or I would never have finished it.
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| 9 DEC 2003 at 10:42pm |
chrisIntergalactic Janitor


Posts : 9 Joined: 2 NOV 2003
Status : Online | I'm still trying to get that page too. Can see it when I'm up on the ledge - it's very frustrating. >
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| 13 DEC 2003 at 4:51pm |
PennyLaneIntergalactic Janitor


Posts : 13 Joined: 10 DEC 2003
Status : Online | Omigosh, this jumping thing totally ruins the magic, isn't it? [size=13]I WANNA KILL THE DEVELOPERS!! I finally got onto the flattish ledge after, i think, 387 times of trying! I already bursted into tears (literally) and anger when that finally happened (by luck)!! Ok, i hope this will help you. Gayle is right, it is the forward key that keeps her staying on the rock. Just jump on it and keep pressing the forward key, but be careful, once she is coming near the edge, press the right arrow (together with forward key) to direct her to the center of the rock. Once she is on the center of the rock, release both keys, do not over press or she'll go down again to the other side. Now the hardest part: line up with the flattish ledge, press forward and shift key (running) 1/10 second before you hit spacebar! There you go (hopefully), on the ledge picking the page. My suggestion, train yourself on the flat ground before doing this.
Now my jumping problem: I'm in Gahreesen Age. I finished the seven journeys, now I need to go down to the cliff where the journey door is. I made it to the rock in front of it, but keep falling down when running/jumping to the journey door path and keep coming back to Relto. I am in the mental condition where I don't think I should go on finishing this game. Coz, i dunno, i think it's not worth it for a adventure gamer to be involved with action stuff. This is definitely action stuff, not adventure. So why should I play it?
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| 14 DEC 2003 at 2:34pm |
CarolineJA+ Overseer


Posts : 16552 Joined: 28 JAN 2007 Location: AU
Status : Offline | PennyLane Either that better be your name you you are a big beatles fan. I'm a Liverpudlian so I know that area...
Now, the jump. Well I've abandoned that bloody page. I can live without carpet.
As for your jump. It's fun. You made it onto the big outcrop so back her up as far as she'll go and get a real good run and as you leap keep hold of the spacebar and lean forward in your seat toward the pc monitor.... worked for me. Gosh all this adrenalin stuff makes my hands sweaty.
As for why you should keep going - well, I intend to finish such an expensive game and go and tell those idiots at ubisoft exactly what I think of it, then I'm going to trade the game.
It's just not good enough.
Now, I'm stuck again. >
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| 15 DEC 2003 at 1:34pm |
PennyLaneIntergalactic Janitor


Posts : 13 Joined: 10 DEC 2003
Status : Online | Caroline Yea, I'm a Fab Four fanatic Well, I finally finished the game. When I realized I have to deal with this jumping act again to complete another age, I just had to practice myself how to jump. I mean, how to press the keys perfectly to produce desired jumping. So, after that, I went back to Gahreesen age and performed my trained jumping, voila, I'm there. It's a matter of perfect angle. I even went back to the flattish ledge to proof my training. The formula is still the same: forward+shift keys 1/10 second before hitting space bar, be calm, no panic.
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| 4 JAN 2004 at 2:35am |
adventuredogGuild Master


Posts : 3255 Joined: 14 JAN 2003
Status : Offline | HELP! I've abandoned getting the page on the ledge by the puffer plants. Life is too short. But, how do you get across the gap by the waterfall without losing the fireflies. They should have built in cheats in this ridiculous game - push F12 or something when frustrated to get past the current hazard.
GAAK! This jumping nonsense is driving me bonkers. If I wanted a jumping game I would have bought an action-adventure game. Who do they think this game will appeal to? There is nothing to kill except our patience and equilibrium. Wandering around is fun but there isn't very much to do except read boring journals and look for "journeys".
The graphics in many areas aren't as good as Schizm 2 - at least Schizm 2 showed finer detail when you come up close against a rock wall, etc.
AARRGGHH! The only reason I'm trying to complete this game is that it was so expensive to buy. The stupid jumping really ruins the pleasure for me. I had no trouble with the jumping in Gareeshen but didn't enjoy doing it. I thought there was some jumping in this game BUT REALLY THERE IS WAY TOO MUCH JUMPING! > > > >
Still adventuring after all these years!
Patiently awaiting The Last Crown: Haunting of Hallowed Isle, and Bracken Tor...
... and Asylum if it's not tooooo scary...
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| 4 JAN 2004 at 5:16am |
| Deleted User | You have to use baskets to create a footbridge to the lower large cave. The fireflies will leave you if you run, get wet, or jump more than once. There is one movable basket in the big cave that you can use to bridge the small stream. Then go get fireflies and explore the dark tunnel at the back of the cave. You'll find a lamp to light and a door to open. Beyond that door and through that waterfall (and to the left) is another cave with two more movable baskets that you can send over the edge and down to the big pool to make a bridge over the gap at the edge of the big cave. Then you can go back and get more fireflies to make the trip to the top of the path that wends in and out of the caves.
This is the most frustrating part of the game because you must maneuver the baskets into place using only your feet.
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| 5 JAN 2004 at 4:58am |
adventuredogGuild Master


Posts : 3255 Joined: 14 JAN 2003
Status : Offline | Thanks BJ - I'll see if I can find more baskets. I already have one to cross the little gap, but didn't know how to get across the larger gap before the cave entrance. I'll give it a try tomorrow. There is somewhere else I can go with the fireflies without getting wet? Crossing the little gap is very precarious and it's ridiculously hard to maneuver the crate with ones feet!
AARRGGHH! Too much frustrating back and forth to get the fireflies. MADDENING! > > > >
Still adventuring after all these years!
Patiently awaiting The Last Crown: Haunting of Hallowed Isle, and Bracken Tor...
... and Asylum if it's not tooooo scary...
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| 5 JAN 2004 at 5:23am |
CarolineJA+ Overseer


Posts : 16552 Joined: 28 JAN 2007 Location: AU
Status : Offline | Adventuredog, I did this world first - and it's the worst. *big sigh* I'm glad it isn't only me who feels that this game is empty. What on earth were the writers thinking? I haven't bothered wasting my time ploughing through miles of text about fictional history. stuff it. It's boring. Information that has no relevance to the gameplay should be edited out.
I echo many others when I ask: Who did they think this game would appeal to. They obviously wanted the Myst fans to buy it because of their use of Myst in its title. Yet it delivers none of the mystery or intellectual challenge we expect.
Sod the bloody jumping. Sod the damn stupid developers. > > >
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| 6 JAN 2004 at 1:00am |
adventuredogGuild Master


Posts : 3255 Joined: 14 JAN 2003
Status : Offline | Caroline- Good, I'm glad it is the worst one. Just have one more age after this - Kadish Tolesa Age.
Excuse me - have to get more fireflies!
Still adventuring after all these years!
Patiently awaiting The Last Crown: Haunting of Hallowed Isle, and Bracken Tor...
... and Asylum if it's not tooooo scary...
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