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Topic: A question before I start URU

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All Forums : [Adventure Games Forum] : Adventure Game Discussion > A question before I start URU
1 DEC 2003 at 9:56pm

Freddie_Pharkas

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While I have played all of the Myst games before, its been quite a long while since I played any of them, and to be honest, I don't remember much more than the basics of the story.  

For those of you who are playing URU already, do you think I'd get more out of URU if I played through the first three games again before starting it?   I still have them all so I was thinking about it.

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1 DEC 2003 at 10:09pm
Deleted UserI would say just the opposite!  Replaying the other Myst games first will only emphasize the differences between them and URU.  So long as you remember who Atrus and Catherine are, that's pretty much all you need to know.  (URU features their daughter.)  The gameplay in URU is radically different from the other three games, and what story you need to know is pretty well self-contained.

On the other hand, any excuse to play Myst, Riven and Exile is a good excuse.


1 DEC 2003 at 10:17pm

Caroline

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I agree with BicardiJim.

There really was no need to even pretend to link Uru to Myst.  It is an entirely different game with very different controls.  For a start you have a body that needs to jump and leap and push stuff around.  The D'ni numbering system, the linking books and various related architectural details aside, the linking of these two games is rather deceitful.  Uru is definitely NOT Myst 4.

It's a good looking game though, and certainly enjoyable, but very distinctly different.    So by all means reply the other games for enjoyment, but they won't help you with this one.

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1 DEC 2003 at 10:21pm
Deleted UserCaroline: you might enjoy the first installment of my "URU Diaries" over at Adventure Gamers.

2 DEC 2003 at 12:44am

GreatPumpkin

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I haven't touched a Myst game since the original Myst back in the day, and I had no problem following the "story." In fact, there isn't much of a story at all, and what little there is doesn't make much sense. Of course, neither do the worlds, puzzles or control scheme. My best advice about Uru would be to return it if you haven't opened it. Wait until the price drops and/or Uru Live is actually open, then MAYBE you'll have something.

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2 DEC 2003 at 2:00am

SirDave

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Well, I guess I disagree with the my compadres  
.

One main reason to start with Myst, Riven & Myst: Exile before URU is so you don't get turned off the main Myst series by playing URU. Only by playing the great original games will you truly be able to reasonably assess (ie. get a perspective for) URU which apparently (since I haven't anywhere near completed it yet) is nowhere near being a Myst #4. That doesn't mean I'm trashing URU because I like a lot of what I've seen of it so far, but I agree so far with those who are more familiar with it that it just doesn't have that 'Myst' feeling and probably should have not been connected with Myst to start with!

The future ain't what it used to be!


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2 DEC 2003 at 2:57am

mszv

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Hi,
Uru is designed so you don't have to know the stories  of the other Myst series games to enjoy it.  Of course, if you always wanted to play the other games,  it doesn't hurt to know the stories in the other games.  It's the same world of D'ni, though not, as was remarked, a sequel.   From what I've read, Myst IV, an actual sequel, is in still in development  by Ubisoft (though I read that a long time ago, I don't know for sure).   Uru is not a sequel.  So, I'd do whatever you want to do, since both ways make sense.  The game tells you everything you need to know with regards to the story.  I do think the story could have been done more clearly, but gameplay does reveal it, along with all  the assorted stuff you get to read in the game.

Oh - one word of warning - I like the other games,  but I especially love Myst.  I love how Myst looks, but it's an older game, and it doesn't play full screen.  It's static imagery, point and click, and the graphics, though lovely, are not the graphics of today's games.   RealMyst, the 3D version of Myst (same game, same gameplay, but a gorgeous 3D engine, and some of the ages have weather!) might be more appealing to you.  The sequence of the games is Myst (or realMyst, either one), Riven and Exile.

Hope this helps.
Regards, mszv

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2 DEC 2003 at 2:59am

CountryEastern

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I had exactly the same dilemma.  I played half of Myst in 1993, nothing until now.

I played Uru next.  Now, I'm playing Riven...and there is NO comparison.  I mean NO.  Graphics, puzzles, POV.  

I won't tell you why, or whether this is good or bad, but go ahead with Uru if you want.  There is no "series" as far as I'm concerned.

If you need D'ni references...numerals, etc...they are easy to find elsewhere (and I don't consider looking elsewhere for that a cheat where Uru is concerned).

Good luck.



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2 DEC 2003 at 3:56am

jalex

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I haven't touched a Myst game since the original Myst back in the day, and I had no problem following the "story." In fact, there isn't much of a story at all, and what little there is doesn't make much sense. Of course, neither do the worlds, puzzles or control scheme. My best advice about Uru would be to return it if you haven't opened it. Wait until the price drops and/or Uru Live is actually open, then MAYBE you'll have something.

I am glad you said that as I was kinda thinking about getting it but I did have doughts about it.  Riven was the only one of the myst games that I liked and  I knew Uru was not like that one at all.


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2 DEC 2003 at 5:55am

Freddie_Pharkas

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For the sake of clarification, I have played them all before and I have enjoyed them all.    I've been cautiously reading what I can about the game here on the boards and I am prepared for the interface jolt.  

I guess what I'm trying to get at is - is there enough stuff here for a longtime fan of the game that I'd get more out of URU by revisting my roots in Myst/Riven/Exile or does it not really matter?  I'm getting the impression it does not, which is fine, I'm just wondering how best to plan out my gaming come the granddaddy of gaming days, December 26.  Oh yeah.

Also - Random aside.  Gogamer.com has Uru for $29.90 U.S. right now.  I'll put up a post in adventure deals as well.  Will Christmas never come!!!!



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2 DEC 2003 at 12:06pm

Caroline

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oh bugger!   $30 US is less than half I paid in Oz.    >


Uru is nice.  And no you won't get more out of it if you play the others first.  Truly.

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2 DEC 2003 at 10:33pm

goldie53

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I remember playing Myst when it first came out and being blown away by the graphics; however, times have changed!!  It's still a beautiful game but very static.  It was all so new then, I remember being befuddled often with the story line, it seemed so very cryptic, totally different than any other games that I had been exposed to.  I was such a newbie, I didn't even know or have a name for the types of games I liked to play.  Next I played The Longest Journey, then Grim Fandango (loved by the way, two of the best right out of the gate!) and discovered after finding fan sites and reading posts that the genre I liked was adventure.  I played Riven and Exile and loved both of them in different ways.

I've been playing Uru for a week or so now and have to admit that manipulating my Avatar has been a challenge, but the Ages are amazing!  Occasionally I've found myself just stopping and enjoying the scenery; especially in Gahreesen on the roof of the revolving building.  I admit I prefer logical puzzle-solving with inventory, to manipulating my Avatar and having her fall down canyons and into rivers.  I particularly dislike the fact that when I "die" I go back to the Library in Relto; especially because it takes forever to get back to where you were.  How hard for the programmers would it have been to have you back right before you "died."  
I understand however that Relto was created in order to accommodate the vapor ware on-line game.)

I don't think you have to play the Myst games in any order.  They all stand alone very well.  The story for me is secondary to the immersive experience.

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