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Topic: Three things

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25 NOV 2003 at 1:11am
Deleted UserI  have been away for nearly two weeks.  Happy to see that the forum is still here and very happy to see the new edition of the SUR.  Great job!!!

My number two comment is not quite as positive.  I gave Journey to the Center of the Earth an honest try but I finally threw in the towel.  Maybe it's me but I really hated it.  Well, maybe hate is too strong a word but I really didn't like it one bit.  IMHO:

Graphics - flat
Characters - flat
Voice acting - flat
Story - flat

Overall - ugh

I rarely leave a game without finishing it.  In all my years of playing this is one of very few.

Last comment:  I started Black Mirror.  I like it.  Some of the voiceovers are a bit stilted but they don't detract from the developing plot.   The game is well worth playing - but I am still in the early stages.

Harriet





25 NOV 2003 at 1:38am

adventuredog

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Welcome Back Harriet!  Hope you had fun.  
 Missed you.

Sorry you had such a negative reaction to Journey!  I am just a little disappointed with it, but it still has more than enough redeeming qualities for me to carry on and enjoy myself.  Love the graphics and some of the little extra touches like the cute bouncing creature that operates the rail car.  

I did take a break from it to play and finish The Black Mirror which I found totally captivating!  
I think Samuel's voice acting fits his character.)

Still adventuring after all these years!

Patiently awaiting The Last Crown: Haunting of Hallowed Isle, and Bracken Tor... 

... and Asylum if it's not tooooo scary...


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25 NOV 2003 at 2:26am

Gayle

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I think Ugh sums it up.  It is still sitting here, waiting me to play it and at the beginning I thought this will be a great game, now it just bores me.  I will finish one of these days.

Again, agree, Black Mirror is very good.

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25 NOV 2003 at 5:20am

Catherine

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Hi Harriet,
Great to see you back. You're not kidding about Journey to the Center of the Earth. Parts of it were like nails on a chalkboard. To make matters worse, I had a "glitch" in my game and could not progress any further than the village, the game would not let me put the hair in the urn, even though I put in the two shells already. Tried the website forums,  e-mails and even calling them. They "assured" me that there were no glitches in their game and that I was doing something wrong.  The only thing I did wrong was wasting my money...
Catherine

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25 NOV 2003 at 6:23am

jalex

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I played Journey  and I thought it was pretty good except for the lack of clues, not letting me control the inventory, or examine hardly anything on the screen. Lastly it had two puzzle that were impossibe.
Other than that, I thought the graphics very good and the voice actting was ok too. It didn't crash at all.
   I guess what I am sayig is that it was a great game but looked like it was rushed to the market before it was finished.


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25 NOV 2003 at 6:30am
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Originally Posted By Harriet @ JA (25 NOV 2003 1:10am)
.  I gave Journey to the Center of the Earth an honest try but I finally threw in the towel.  Maybe it's me but I really hated it.  Well, maybe hate is too strong a word but I really didn't like it one bit.  IMHO:

Graphics - flat
Characters - flat
Voice acting - flat
Story - flat

Overall - ugh

I rarely leave a game without finishing it.  In all my years of playing this is one of very few.



I totally agree with you. I unistalled Journey to the center of a Waste of time early on too. It is one of the many, many games I have quit playing so as not to waste my time. Like Druids, and Odessey, and Dark Fall, and the terrible, awful stupid Ring II. It is enough to make me go back to chess as a game and let the kids play stupid 3d idiotic things like the 2003 releases have been. It is truly shocking how poor quality the adventure games have been this year, Salammbo being the exception.


25 NOV 2003 at 12:45pm

jamarchand

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Hi folks! My advice - Avoid CSI too.....this game? is ridiculous.

&&&&[move]Actually playing SHIVERS and Rhem 2[/move]&&


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25 NOV 2003 at 6:00pm

Catherine

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Originally Posted By Royal Pain (25 NOV 2003 7:26am)
This is terrible ....... we all LOVE Adventure games and have been moaning there weren't nearly enough around to play.  Are we getting too critical?



Hi Royal Pain,
I do not think we are to critical..I  think we have been waiting so long that we deserve better quality games, to me that would be better than quantity.
Catherine

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25 NOV 2003 at 8:00pm

CountryEastern

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I get gifts like that all the time.   I'm supposed to love them just because they are given to me.   Once, someone asked me what one thing I would like as a gift, then she proceeded to buy it for me.  I married her.

Even beggars can be choosers -- then you get what you truly need, instead of what you simply want or what others think you'll settle for.

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25 NOV 2003 at 8:13pm

SCiV

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Originally Posted By jamarchand (25 NOV 2003 12:45pm)
Hi folks! My advice - Avoid CSI too.....this game? is ridiculous.

I actually enjoyed this game... while it lasted. The only problems with this game are that most clues are too easy to find and the game being way, way too short.
Playing: World of Warcraft / Monkey Island SE&&Reading: Worldwar: Upsetting the Balance - Harry Turtledove&&Watching: Repo! The Genetic Opera

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25 NOV 2003 at 8:33pm

Kori

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What I can't quite understand is the economics behind these bad games (I have a shelf full). It has been about ten years since Myst was released. The standards for adventure game making should be fairly stable by now. I can understand boring adventure games, but not badly made ones. A lot of money and time goes into making them, why would anybody spend the money or time to make a bad adventure game? Give me some reasons why any company would make a bad game?

Kori

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25 NOV 2003 at 9:08pm

Armstrong

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Originally Posted By Kori (25 NOV 2003 8:33pm)
I can understand boring adventure games, but not badly made ones. A lot of money and time goes into making them, why would anybody spend the money or time to make a bad adventure game? Give me some reasons why any company would make a bad game?

I don't think anyone sets out to make a bad adventure game it just turns out that way. Usually an idea is allocated a budget and then it goes from there. Also, many good adventures are quite poor sellers when they hit the market. Some are just so far ahead of their time or the concept is so daring that it doesn't appeal to the intended audience right off the bat. There are cult classics like Grimfandango which become classic way after it's been released.

I believe game industry nepotism has something to do with this as well. For instance people all kissed John Romero's butt until he released the complete stinker FPS Daikatana. But until he sullied his own rep he was considered gold by everyone. I imagine people who know how to market themselves more efficiently than others get money to do what they want.


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25 NOV 2003 at 9:42pm

Jenny100

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Originally Posted By Harriet @ JA (25 NOV 2003 1:10am)
I
I gave Journey to the Center of the Earth an honest try but I finally threw in the towel.  Maybe it's me but I really hated it.  Well, maybe hate is too strong a word but I really didn't like it one bit.  IMHO:

Graphics - flat
Characters - flat
Voice acting - flat
Story - flat

Overall - ugh

I rarely leave a game without finishing it.  In all my years of playing this is one of very few.


I liked the graphics in the game - a nice change from "dark" games.
The voice acting was variable, but mostly OK.
The dialog writing could have been better.
I never knew much about the main character except that she was a photographer who hadn't had much luck getting work recently. This made her seem more like an object or a tool instead of a person or living character. She was so hung up on getting famous from this breakthrough photostory she was going to have for far too long into the game. Overly ambitious characters really turn me off.

The worst thing about the game was trying to get around. The character wouldn't go toward where you clicked - unless you clicked on an "allowed" place. At one point the character stood there rotating in a circle and would have done so indefinitely if I hadn't clicked elsewhere on the screen. In another place, she took a step and rotated, took a step in a different direction and rotated, took another step in a third direction and rotated, before finally setting out toward where I clicked. My brother and I couldn't believe it. We were ROTFL.

Because moving around was so tricky, it wasn't much fun going back for inventory. Screen exit locations were not consistent. The "feet icon" to get to the next screen did not appear consistently in the same place from screen to screen. Sometimes it was near the edge of the screen, sometimes not.

Searching for inventory was a PITA. Usually you couldn't even see what you were supposed to pick up. You just clicked when you saw a hotspot and took what you got. This was especially aggravating because some items don't become available until later. You can't say "I can go back and get the ..." because you never saw a "..." there. Instead you have to go back and search previous screens to see what hotspot might have appeared and for what object. It would have helped to be able to view potential inventory items in closeup, but that didn't happen.

As my brother pointed out, it's hard to take a game with people and dinosaurs living together very seriously.

The game did do some things right. At least it didn't annoy me with a lot of sudden deaths and reloadings. If it had been easier to navigate the game, it would have been a lot easier to get immersed in the gameworld. It did have a pretty gameworld and the story wasn't bad. Too bad the main character wasn't a more sympathetic character. And too bad about the clumsy navigation.

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25 NOV 2003 at 11:38pm

DracheHexe

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Hmmm....

2 wrongs don't make a right...

2 wrights make an airplane....

and 4 flats make an ugh  


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26 NOV 2003 at 4:21am

Avaka

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I'm trying to wade through the game also.  It's getting on my last nerve though.  Yes, I love adventure games but that doesn't mean that I will accept any garbage that's thown at me just because it's an AG.  My Mom raised me better than that.  I really do believe that there are some developers out there that think we will accpet anything they thow to us just because we're hungry for a great game.  Not so.  

This game was not released ... it escaped.  And it escaped before it was time.   I really thing they should pull it off the shelf and clean it up.  Or better yet, scrap it.  

The graphics are flat.  It looks cartoonish.  It's boring.  And very childish.  I'm not having any fun playing it.  It may soon get uninstalled and canned.  
Myst IV - Never finished it.  Got frustrated with it.&&Myst V - Did not finish it either.  Very disappointing.&&ATTWN - BORING!!! Never finished it.  Kept falling asleep.&&Paradise - So far .... not so good&&Voyage - Not on my favorite list

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