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Topic: They killed Roger Wilco...

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16 NOV 2002 at 10:18pm

MichalN

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Originally Posted By Erwin_Br (16 NOV 2002 9:01pm)
Excuse me, but Sam and Max 2 is going to be a 100% adventure game according to PR-boss Tom Sarris of LucasArts.

How do you know what a "100% adventure game" means to LucasArts? I cartainly don't know what that is.

And Full Throttle is going to have action elements, but it's not going to be a Tomb-Raider style run/shoot/pull-a-lever kind of thing.

But what's the point of that? Action gamers will be unhappy because there won't be enough action and adventure gamers will be unhappy because there will be too much action?
I forgot my sig.

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17 NOV 2002 at 8:31pm

roo4

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I'm new to this forum, but have spent some time on some other adventure gaming sites, and I am sad to say that the same feelings of abandonment are being felt all over.  

One of the games that got me hooked on adventure gaming was Shivers.  To this day I'm still looking for a game that I think measures up to that one.  
Sometimes I feel like a heroin addict looking to re-live that first 'high'  
) I guess that's why I'm on this site is that I want to know if someone has any suggestions???  

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18 NOV 2002 at 12:16pm

Erpy

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It's really quite a pity that fans of Sierra's classics will be in the same lose-lose situation as they were with MOE.

If the new game is not succesful, Sierra will drop Space Quest into the bottomless chasm of oblivion and makes a promise never to use the series again.

If it DOES turn out as a succes, Sierra will simply continue turning their adventure-classics into genres where they don't belong.

I'm not so sure if flooding Sierra with mail will turn out succesful. In big companies like Sierra, it's usually some underpaid customer service representative who gets to do the overwork of sending Sierra's default reply back to all those people who contact them.

The best thing to do here might be to support the fanbase and their projects. (like the unofficial SQ7-project in this case)

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18 NOV 2002 at 3:01pm

Agustín Cordes

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How do you know what a "100% adventure game" means to LucasArts? I cartainly don't know what that is.

And even if it's "100% adventure", if it turns out to be as uninspired as MI4, that won't be of much help either.

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18 NOV 2002 at 3:12pm

Aya

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But what's the point of that? Action gamers will be unhappy because there won't be enough action and adventure gamers will be unhappy because there will be too much action?

i really don't understand how come companies don't realise that... that's 100% true... and my hope is they all flop like no tomorrow so they might open their eyes that way... but unfort they're gonna sell, even due to their names only

And even if it's "100% adventure", if it turns out to be as uninspired as MI4, that won't be of much help either

also very true

You have gotten the attention of the mysterious lady. She turns to face you. Her face is devoid of any flesh. You are frozen with horror as she begins ripping your body into a bloody mess.


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18 NOV 2002 at 7:05pm

dimidimidimi

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I think we definitely deserve what happens to adventures. Because if quake 4 was an adventure game no quake fans would buy it.

But the adventure fan will buy MI5, or BS4, or KQ9 even if they are crap just in order to get their favourite series.... I think we should become more picky...
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18 NOV 2002 at 8:58pm

Erpy

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It's not that easy. As I mentioned before, people are in a lose-lose situation. If they DON'T buy the game, their favourite series will simply be discontinued.

If LA would created a MI-game that would defile all the principles fans would consider true and holy, people might buy the game anyway to sustain the series and hope the angry mail they sent to LA is actually paid attention to. Boycotting MI5 could very well mean that the chance of a future MI6 ever seeing the light of day would be reduced to zero.

It's the number 1 rule of the commercial world: if a sequel is a succes, repeat and create another sequel. If a sequel isn't a succes, ditch the whole thing.

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18 NOV 2002 at 9:39pm

Agustín Cordes

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THAT'S the point. I prefer the official series discontinued forever and ever if they turn out to be action games. Period.

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18 NOV 2002 at 10:19pm
Deleted UserIt's a problem when the guys in charge get too far away from the art they are controlling and only starts thinking about the money. Other media seems to go the same way. Here's one example:

Here in Sweden we didn't use to have commercial radio channels until a couple of years ago when they changed the laws. The politicians said that this would broaden the diversity of the material for the listeners. Well, it kind of did... for about a year. Then all the niche channels went bankrupt and we were left with the ones that were targeted at the most profitable individual in the consumer market: The 30 year old single woman with a career. These channels more or less do nothing but churn out the ten current top-selling singles in random order and mix it with commercials. I cannot stand listening to the crap!

18 NOV 2002 at 11:18pm

dimidimidimi

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I'd also prefer my favourite adventure series to end than to see them turn into action games or hybrids...
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19 NOV 2002 at 2:45pm

Agustín Cordes

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I have some news about this.
I was just fooling around in Escape Factory homepage, the apparent SQ7 developers. It turns out that they worked with Valve (Half Life makers) designing a demo to showcase their talents and Valve's technology. This technology is (surprise here) a 3D engine of course. Now, could it be that Sierra asked them to do this small project to "test" them for a full blown game?

Another thing, they signed in a "competitive" XBox program. It seems that SQ7 could be ported to this system. While there has been great adventures games in consoles, none of them was a 100% pure adventure. Now, this would just confirm that the next SQ instalment will not be a graphic adventure.

All of this might mean something or not. I know it's way too early to tell. But these are no good signs at all.

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26 NOV 2002 at 12:22am

Angelwwolf

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I'm very upset about Sierra changing their adventure series into action games.  I refuse to buy any of them.  They weren't meant to be action games.  I want to see Gabriel Knight and other adventure game sequels as adventures.  Sierra seems to have no idea what the public really wants if they really go through with this.

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26 NOV 2002 at 12:36am

The Terror of the Wolf part 3

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Sierra seems to have no idea what the public really wants if they really go through with this.


They're a company. They only know what they want-
To Make Money.

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26 NOV 2002 at 2:41am

Judie_Lynne

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:-/        As a long time Adventure Gamer, I find this news disappointing to say the least.  I've always loved Sierra's adventure games, and still have every one of them.  I've been quite an optimist over the past couple of years, believing they would see the light, and produce more, if not revive the wonderful, and more than adequate characters they already have on the shelf.

  Sure, they are out to make money, but a smart business knows when to lose a little to gain a lot.  

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26 NOV 2002 at 10:20am

alkis21

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Originally Posted By dimidimidimi (16 NOV 2002 3:32am)

Ok then we take a succesful adventure series, make it into action and so we take the 200,000 adventure gamers that would buy it cause they are going to buy it anyway and some more action players because they are going to be action games.


Wow, that is a very smart assumption. I never thought of it this way.

Do you like classic adventure games? Check out Diamonds in the Rough!


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26 NOV 2002 at 10:07pm

Elfstone

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I'm trying very hard to understand why somebody should buy a game from an adventure game series when it actually isn't an adventure game at all just to keep the series alive...huh??
I would never ever do it.
What's the point in keeping a series alive which isn't ever going to produce a single game of your favorite genre?
We have to face it. The big adventure companies are dead. They jump on the action-wagon.
Personally I think action games will be sold out very soon, too. They are just a little bit too slow in trend-hopping...


[b]playing[/b]: Destination Treasure Island (done in two sittings, but it's nice), Syberia (ho-hum), Dracula: Last Sanctuary (on hold)&&[b]reading[/b]: even more study papers&&[b]listening to[/b]: [url=http://www.last.fm/user/Brax82/]this and that[/url], plus [url=http://www.musicovery.com/]Musicovery[/url]&&[b]TV favorites[/b]: (currently) Pushing Daisies, Chuck, Journeyman (cancelled! grrr...), Heroes&&
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28 NOV 2002 at 6:40am

Dragon_Goddess

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I'd rather they left things as they are - not producing anything new - than add action to our favourite adventure games.

Just for the record, I would refuse to buy a Gabriel Knight that was action based. As for King's Quest... well... they already did that. Luckily the characters and <i>feel</i> of the game weren't recaptured, so it didn't seem like part of the series, but it would be awful if they tried to re-embody the aura of KQ in an action game. =/

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3 DEC 2002 at 6:52am

Angelwwolf

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I just want to bump this back up to the top of the forum so other people can reply to it.

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