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| 24 OCT 2003 at 8:55pm |
DJ SouzaJourneyman


Posts : 1452 Joined: 19 OCT 2002
Status : Online | I agree with you, The Longest Journey was one of the best games I ever played.
I really loved the idea of 2 different settings for the game: the Fantasy land and the Sci-Fi future.
I enjoyed the characters and the dialogues (even though they were really looooooong ones).
The interface was simple and old fashioned, and it suited the game. The graphics were really beautifull, I loved the backgronds (but the characters had odd looking faces, when in close-ups).
And the swearing wasnt really a problem in my f*****g opinion.[img]http://community.the-underdogs.org/smiley/happy/naughty.gif[/img]
[center]DIEGO J. SOUZA&&Consulting Detective for Hire[img]http://www.justadventure.com/public_html/YaBBImages/smilies//detective.gif[/img]&&&&[img]http://img78.photobucket.com/albums/v249/Fairygdmther/Avatars/A-G-E-S_SIG.jpg[/img][/center]
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| 24 OCT 2003 at 9:48pm |
| Deleted User | This is the greatest game in the history of Mankind!
But then, I'm a big fan of Congressional filibusters, commencement speeches, Spalding Gray performances, political rallies, and any other form of entertainment that can pack 30 minutes of information into 3 hours of talking.
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| 26 OCT 2003 at 6:57pm |
ShanyGuild Master


Posts : 3313 Joined: 19 JUN 2003
Status : Online | Lovely game with great graphics (apart from faces...I kept wondering if the old sailor's head was *supposed* to look like a fish) that had several problems. Too much dialogue at the start of the game (Tobias nearly made me fall asleep. I'll have to tape him for times when I can't sleep...). And some people you just couldn't recognize because you never clearly saw them, so some cutscenes didn't make sense. But the sci-fi, fantasy desings were both great, though April's reaction to the fantasy world were a bit...off...I mean at first she goes to Tobias saying how weird it all is, but then she is really cool about it.
Oh, and some puzzles were just missed, they lacked a hint or two that simply made them annoying.
The swearing wasn't too bad. Flipper did it, and that annoying guy from the start who April should've kicked on-screen, oh, and the car alarm, but other than that it was ok.
The game missed a little detail here and there, but it wasn't too bad (apart from the fact that the whole bit about Adrian (was it his name?) seemed to pop up from nowhere, I must have fallen asleep at that point I guess...
And the ending left ALOT to be desired, lots of holes to be filled, and things that I now doubt will be answered in the sequel(s)
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| 28 OCT 2003 at 12:53am |
MarkSAIntergalactic Janitor


Posts : 76 Joined: 11 OCT 2003
Status : Online | Yes it has its flaws, then what game doesn't?
I agree the faces are hard to see..
Would be interesting to see what the sequels are like, if any.
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| 28 OCT 2003 at 8:20pm |
ShanyGuild Master


Posts : 3313 Joined: 19 JUN 2003
Status : Online | Originally Posted By MarkSA (24 OCT 2003 4:39am)
Interesting to note the old woman was April at the last cutscene. Hmm, not much of an ending of someone who saved worlds?
Just noticed that bit, and wanted to say that from the people of the worlds, the outcome of what April did (or will do in the sequels...) is not really that great, I mean, who knows what will happen to the worlds when they are combined (as we are told in the game that this will happen), will they have to start from scratch, will places be destroyed, will magic and technology both lost some of their power so they can be combined? Who knows, because the game didn't tell us, but it's quite possible people didn't like what happened. I hope the sequels answer the questions of the first game, and not telling a whole new story, like it seemed they will do. (didn't Ragnar say we won't be playing as April?)
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| 29 OCT 2003 at 2:09am |
MarkSAIntergalactic Janitor


Posts : 76 Joined: 11 OCT 2003
Status : Online | I don't know much about the sequel/s and who is going to be the main character.
I just thought that April could have been given a much better ending, than just as an old woman just telling the story. Though I guess it is an important part of the whole story. For some reason the last bit in the game made me really sad.
You are quite right about the worlds, combining them and so forth. Unanswered questions.
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| 7 APR 2004 at 4:13am |
kelIntergalactic Janitor


Posts : 3 Joined: 7 APR 2004
Status : Online | I loved this game It's definitely one of the best games I've played...
Has anyone heard about a sequel to the game??
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| 7 APR 2004 at 5:01am |
SusanGuild Master


Posts : 5485 Joined: 13 OCT 2002 Location: 0
Status : Offline | The sequel will be called Dreamfall. There is some information over at TLJ's official website.
I miss my Bubba: 1986 - 2006.
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| 7 APR 2004 at 5:05am |
kelIntergalactic Janitor


Posts : 3 Joined: 7 APR 2004
Status : Online | Thanks Susan...I hadn't heard anything about it...
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| 8 APR 2004 at 1:04am |
SusanGuild Master


Posts : 5485 Joined: 13 OCT 2002 Location: 0
Status : Offline | You're welcome!
I miss my Bubba: 1986 - 2006.
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| 14 MAY 2004 at 9:28pm |
KazmijIntergalactic Janitor


Posts : 52 Joined: 4 MAY 2004
Status : Online | What was up with that whole deal with her father? Was any of that really necessary? ???
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| 15 MAY 2004 at 6:03am |
SusanGuild Master


Posts : 5485 Joined: 13 OCT 2002 Location: 0
Status : Offline | Update: Dreamfall's official site is now up.
What was up with that whole deal with her father? Was any of that really necessary? It set the stage for why she was in Stark in the first place. [smiley=shrug.gif]
I miss my Bubba: 1986 - 2006.
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| 16 MAY 2004 at 5:50pm |
ShanyGuild Master


Posts : 3313 Joined: 19 JUN 2003
Status : Online | It gave a bit of depth to her character and was an excuse to get her out of the house at a young age etc. etc... she was basically in a town where everybody was away from their family.
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| 30 JUN 2004 at 9:27am |
MikekellyPrivate Detective


Posts : 612 Joined: 25 JUN 2004
Status : Offline | I thought that the characters in TLJ were cool myself, they all had depth and true life experiences.
This game has been on the shelves in stores for an amazing 5 years!
It's also the only computer game from 1999 that is in the computer software stores I shop at. I've played the game through several times and have admired the truely unique people you run into while playing the game, Hey - Ya wanna meet just normal people AND have no puzzles to be solved?
Well - you can always watch a movie on DVD - the menu choices are interactive!!!!
Personally, I thought that more adventure games would be released on DVD for DVD players.
I could see TLJ released on DVD, on a big screen TV it would be an amazing site. To summerize, TLJ is a fave, it's even XP friendly! Sure, it has it's flaws, but there are no perfect games out there.
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| 10 AUG 2004 at 9:45pm |
36degreesIntergalactic Janitor


Posts : 6 Joined: 8 MAY 2004
Status : Online | Originally Posted By BacardiJim (24 OCT 2003 9:48pm) This is the greatest game in the history of Mankind!
[smiley=clap.gif] [smiley=bowdown.gif] Exactly!!! Not only because it "packs 30 minutes of information into 3 hours of talking", but because the characters were perfectly developed, the story beatiful, and a lot of thought went to every single detail. To this day I still listen to some of the tracks/songs from the soundtrack, and that's saying a lot. It didn't feel like a game, but like a book or a movie, where you are the hero.
BTW: First post! Hello!
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| 10 AUG 2004 at 11:18pm |
| Deleted User | I think you missed just a teensy bit of sarcasm there, 36degrees. Oh, and welcome to the forum.
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| 11 AUG 2004 at 9:29am |
| Deleted User | I'm new too!
TLJ is definitely the best adventure game I've played (bar only perhaps Grim Fandango?)... plot that kept me gripped to the end... good puzzles... and one of the few games I've played recently that doesn't seem too short. I can't really think of much to complain about... apart from the ending - I was crying out for it not to finish like that... ???
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| 11 AUG 2004 at 8:58pm |
36degreesIntergalactic Janitor


Posts : 6 Joined: 8 MAY 2004
Status : Online | Originally Posted By Fickfack (10 AUG 2004 11:17pm) I think you missed just a teensy bit of sarcasm there, 36degrees. Oh, and welcome to the forum. Oh no I didn't. I just think the first part of the post is more relevant
Edit: Black Crow , hello and why didn't you like the ending?
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| 11 AUG 2004 at 10:05pm |
| Deleted User | Possibly the fact that it leaves so many questions unanswered? The game doesn't conclude satisfactorily. It just stops, with a blatant buy-the-sequel tag at the end. "Oh well, the next part of the story will have to wait for another night."
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| 11 AUG 2004 at 11:50pm |
| Deleted User | No, no no! The longest journey does not have a bad ending, in fact its one of my favs. It leaves some holes, not necessarely for a sequel -IMHO, but for the player's imagination. It maybe is kinda abrupt, but only to emphasis the emotional climax: SPOILER-SPOILER April as done an incredible long journey through two worlds and met hundreds of people, and halfway in the game discovers she must be the gardian for thousands of year. FINALLY, she isn't the gardian the story conclude and she walks away from the tower without a purpose (good news or bad news? kinda both), alone (with crow). Isn't it the most melancolic ending EVER?!
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| 12 AUG 2004 at 12:53am |
| Deleted User | A good ending doesn't leave the player in the throes of a major emotional attack. In literature, the climax is followed by a resolution which explains the loose ends of the storyline. If the resolution isn't offered, the "ending" is incomplete without a sequel. And that's what happened.
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| 12 AUG 2004 at 8:39pm |
36degreesIntergalactic Janitor


Posts : 6 Joined: 8 MAY 2004
Status : Online | Well lets agree to disagree, cos I don't like everything explained in the end, sometimes you are left guessing from what has already been told the things that weren't explained. And I prefer that way!
(And to continue my rambling, a lot of my favorite books and movies conclude in such a way - a couple of examples - Donnie Darko and Twin Peaks.)
I agree with Randdom, completely melancholic. I love it!
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| 24 OCT 2006 at 5:57pm |
fahmyIntergalactic Janitor


Posts : 18 Joined: 12 OCT 2006
Status : Online | Ok, this game is definitely one of my favourites. I played Dreamfall first actually, because I had this bug in The Longest Journey outside of the police station which made me abandon the game for a while. Until of course I discovered that this is a common bug which has a patch on the cd itself.  uh. So the following is my impressions of the game and the highlights and weak spots in my opinion.
*Spoiler all the way!*
First of all I quite liked the personality of April in both games - she's definitely my favourite character. I loved the initial set up of the game...the dragon scene and then her life in Venice...and how she discovered Arcadia for the first time. Arcadia itself on first impression wasn't that impressive - although it does reflect a certain division in our actual world today between spirituality and science quite clearly. I found the market place and port to be reminiscent of other games somehow. Arcadia only began to be more interesting the second time round when she entered the JourneyMan, got acquainted with the forest and after she eventually took the sea voyage. My favourite part of the game is this entire Arcadian section - and although I found the under-sea empire to be short and uninspired (also a nick off the film The Abyss), I enjoyed the part on the Island very much. The part where she had to listen to the stories of the Alasians invloved a lot of talking but I think is one of those essential parts in an adventure game that you remember. It was also wrapped up nicely with the two species making peace again. Back to Stark and McAllen in the tower. I think that moster that kept grabbing April on the roof wasn't scary at all, but quite funny. And the whole section of the game is a downer after the great adventures in Arcadia. Then we go up to the space shuttle and that was an entertaining part for me up until the ending. I think the part with her father wasn't effective enough, and I don't quite see how she managed to over turn that guy who became the keeper of the balance into a nice guy in a blink of the eye. It was just a bit of a rushed job. The ending is alright, but I had already guessed the old woman was April on their second meeting in the game.
I think Dreamfall made a bigger impression on me, but TLJ is still a brilliant game.
Next on to the puzzles. The main puzzle which I found to be irritating is that puzzle in the cave underwater. I mean the possibilities were many and it's just difficult to guess that the face of each stone which faces the drawing does NOT have to be similar to the drawing itself. It's just unnecessary. Also, in the other puzzle when you have to bring the four stones together into one (the dragon's mouth was stuck), I somehow never tried calling Crow in that specific screen - maybe it's because the dragon seemed to be not somewhere high above, but in one corner of the screen! I went all over Arcadia to find a solution and it was very annoying. Another difficult puzzle was the one with the telephone poles on the island but I quite liked that one because I eventually solved it
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| 17 OCT 2007 at 10:47am |
JehaneSpace Cadet


Posts : 128 Joined: 15 MAY 2007
Status : Online | I've finished playing TLJ last night and boy, am I impressed What a wonderful, lovely game. I instantly liked April, from the very first scene; I fell in love with the beautiful scenery, the wonderful characters (even minor characters had personality) and the story. The idea of having two separate worlds that were one really appealed to me; I loved Arcadia, especially when I had the chance to explore it some more. The puzzles and riddles were, most of the time, pretty easy to solve; the dialogues, though long, suited the game and its story. The only puzzle that really gave me a headache was the already mentioned puzzle underwater - I knew I had to place the stones but, as fahmy has pointed out, the possibilities were too many. I had to look up the solution in the walkthrough provided on the SE. This puzzle and the one with the telephone poles on Alais were the most difficult in the whole game and quite a nice challenge. I would have expected a difficult riddle/puzzle towards the end and was a bit surprised that after entering the tower all I had to do was sit there and watch the story progress without me doing anything but using the talisman once more.
I liked the ending, actually; it fitted the story. I thought it awkward that April should be the next guardian - mainly because I knew that Dreamfall is out there in stores and that April, again, plays a major role in this game. So I didn't really believe that she'd stay in the tower for 1,000 years. And it would have surprised me, had she walked away from the tower and gone back to her normal life in Venice. It would have been strange - I know I couldn't really do it. I, for my part, would have chosen a calm life in Marcuria, I guess
The only thing I really have to criticise about TLJ: It crashed an awful lot. I own the SE and ran it on a P4 with 3GHz so I figured maybe the computer is just too fast; with a tool called slowdown and compatibility set to Win98 I managed to resolve the problem. I know there's a patch but I stumbled upon it when having had played the first 5 chapters; so I didn't feel like installing the patch - simply because I didn't know if it would mess up my savegames or not. Apart from the crashes, I have nothing negative to say about TLJ; even though I'm not a patient person I enjoyed most of the conversations, I enjoyed exploring the surroundings and scenery. Definitely a game I'll play again
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