| Deleted User | I just watched this week's Gameplay TV show, and it did a comparison of the game markets in different countries, with comments by many important people in the industry. It was a presentation of various polls done at computer game shows and so on. In summary, it seems that the American market has a problem handling any game that requires a long attention span. Complex RPGand adventure games do not sell very well. Arcade-ish shooters and easy sports games are the biggest hits. with In Europe, it very much depends on what country you look at. In Scandinavia, online gaming is huge. Particularly FPS games like CounterStrike and Battlefield. However, my personal experience is that adventure games are relatively popular too. In Germany, I think Splinter Cell was voted the most popular, and in Spain it was GTA 3. British people are naturally crazy about football games.
But in Japan, the market is practically the opposite to America and much of Europe. They want big and complex RPGwith deep storytelling and character developments. Lara Croft is practically unknown there, and no FPS game has ever made a mark in Japan. This is very interesting, as it seems that adventure games could have a huge sales potential in Japan. But I don't know anything about Japanese players' relations to adventure games. While it seems they are up for the challenge of games that require complex problem-solving and little instant gratification, we don't ever hear of adventure gamers in Japan. Why is this? And do they actually sell many adventure games there?
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