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Topic: T7G Part 3: The Collector

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11 OCT 2003 at 5:54am

Susan

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Has anyone heard anything about this game lately?  Will it be released soon?

I went to Lunny's website (the makers of the game), but all I found was a link to the game's official website.  And the official website had an intro (w/ cool music!) and the demo trailer.


EDIT: Apparently I love the intro music so much, I've just obsessively listened to it many times and have reproduced the lyrics here for your reading pleasure.   :
 I think the song is referring to the guests from the first game.  Or it could be another set of guests.  


Take the time to find out what's inside
Away from all this wind and rain
The six arrive
The fire lights their eyes
Invited here to learn to play
A game

I miss my Bubba: 1986 - 2006.


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11 OCT 2003 at 6:45am

Jo

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Didn't know there was going to be a Part 3 Susan. What was Part 2 - was that actually 11th Hour?

Loved 7th Guest when it first came out and actually was one of the ones I played through without having access to the Internet. Still there was that book that you could use to solve a puzzle and I remember I did use that just once for the spider on the door puzzle. My husband tried to solve it as well as myself and my daughter and none of us could get it. Later on when we were eventually on the net I did have a look to see how it was supposed to be solved and I could swear we had done it the correct way at least once. Boy did I get sick of Whatisname's voice saying "That's not it!"

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11 OCT 2003 at 7:37am

Herman Toothrot

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I had to use the walkthrough for the damn microscope puzzle!! Was that thing solveable for those of us without a math co-processor grafted onto our brains?!?
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11 OCT 2003 at 12:57pm

judyann

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I solved the microscope puzzle by playing it, and playing it, and playing it, and playing it, etc for 2-3 months. The only one I didn't solve wastheone just before the lab where you had to press certain bricks or something like that.

I Liked the fact that once the game was finished, you could revisit each room and play the games to your heart's content - which I did for about ayear - especially the microscope puzzle.  

If they do come out with a third, I hope it is better than the 11th Guest.

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11 OCT 2003 at 1:25pm
Deleted UserI haven't heard anything about The Collector recently- the latest release date is 3rd quarter 2003, which would suggest that it'd be in stores now. It's not.  >

According to the Schedule of Upcoming releases it includes a first-person shooter mode where you must battle a minotaur.

11 OCT 2003 at 8:30pm

Susan

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In answer to Narji's question: Yes.  The 11th Hour was always called The Sequel to T7G on the box, and now we have part 3.

I never had any trouble with the spider puzzle on the door, but the microscope ... whew!  Glad the game had the option to visit the book in the library to get the puzzle solved.

If you've seen the trailer, then there is a 1st person view of a sword battling a minotaur ... I assume that's the action sequence.

I saw that it was supposed to be released at the end of 2003 and since I hadn't heard anything (or seen anything), I had to ask!  Maybe there's a JA+ staff member around here who knows something more.  


I miss my Bubba: 1986 - 2006.


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11 OCT 2003 at 9:19pm

Jo

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Originally Posted By Herman Toothrot (11 OCT 2003 7:37am)
I had to use the walkthrough for the damn microscope puzzle!! Was that thing solveable for those of us without a math co-processor grafted onto our brains?!?


You know, I don't even remember the microscope puzzle, all I do remember is that it was only the spider one that completely stuck us. However, I did take a few months to finish the game - so it was probably just a case of try and try again until I got it. Our daughter was playing it at the same time and it was a bit of a race to see who could solve the puzzles first!


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11 OCT 2003 at 9:23pm

_oswald

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Originally Posted By Susan (11 OCT 2003 8:30pm)

If you've seen the trailer, then there is a 1st person view of a sword battling a minotaur ... I assume that's the action sequence.

judging by the graphics for that particular scene (which are clearly still pre-rendered fmv) i am going to place a bet that it's either a non-interactive action sequence or one with very limited interactivity. so have no fears, i doubt that 'the collector' will feature a first-person fighting engine


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11 OCT 2003 at 9:34pm

copycat

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Originally Posted By Herman Toothrot (11 OCT 2003 7:37am)
I had to use the walkthrough for the damn microscope puzzle!! Was that thing solveable for those of us without a math co-processor grafted onto our brains?!?


You found a w/t with the solution to the microscope puzzle? Mine didn't know that either. Apart from that, I finished every puzzle in T7G on my own. I didn't know how I managed to solve the sword puzzle (and I'm still not sure) but eventually I got it, by sheer trying and trying again. I spent (and spend when replaying) most time on the chess-like games.
That's why I have a proper w/t (book) for T11H, I couldn't handle the maximum moves-puzzles.

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11 OCT 2003 at 11:39pm

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I bought the freaking hint book for the microscope puzzle - I didn't want to resort to using the library book. I was pretty darn angry when I read this in the book:

It is not necessary to beat this game to advance through the Seventh Guest, and you will not be missing anything if you can't beat it. To our knowledge, nobody has a consistent strategy to beat this game, not even Graeme! If anyone has been able to develop a consistent, repeatable strategy, send us a note. One thing the computer (Stauf) will not do is move into an area of two empty spaces surrounded by other cells. This is obvious because then you could move into the remaining space and grab all those cells! Perhaps there's a strategy that makes use of this.

Arg...
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12 OCT 2003 at 12:03am

sccurrie

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http://uk.geocities.com/veluan2002/  This website has information about  The 7th Guest, 11th Hour and some info on The Collector.  Just click on the name on the left.

http://www.amazon.com/exec/obidos/tg/detail/-/B00000IJDR/ref=m_art_li_1/002-0481815-8680003?v=glance&s=music  here at Amazon, is the soundtrack for both games.  I love it. Shelly
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12 OCT 2003 at 1:55am

Susan

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Originally Posted By _oswald (11 OCT 2003 9:23pm)

judging by the graphics for that particular scene (which are clearly still pre-rendered fmv) i am going to place a bet that it's either a non-interactive action sequence or one with very limited interactivity. so have no fears, i doubt that 'the collector' will feature a first-person fighting engine

Looking at it reminded of the fencing sequence in Titanic: Adventure Out of Time.  And in this case, that's not a bad thing.  

I miss my Bubba: 1986 - 2006.


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12 OCT 2003 at 7:55am

Reckless

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Originally Posted By sccurrie (12 OCT 2003 12:03am)
http://uk.geocities.com/veluan2002/  This website has information about  The 7th Guest, 11th Hour and some info on The Collector.  Just click on the name on the left.
This is a grab from the site
According to Rob Landeros there are still a couple of parties interested in the Collector. The game is 'not dead yet'. But since it's hard to publish an adventuregame it might change into a more action-oriented game for the consolemarket.
This really iratates me.... 7th Guest & 11th Hour weren't exactly adventure games (the puzzles were not part of the overall story line and only served as unlock keys to bits of story).... and to say they'd consider making it a more action orientated title to suit the 'dim' console owners (who probably wouldn't buy the title anyway) just sends me over the edge...

/rant over
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12 OCT 2003 at 5:15pm

Wimli

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You're right Susan, the music during the intro is very good!
So is the music during the trailer (that music was in the first game too, if I recall correctly. Sounded familiar anyway). I hope this game gets a publisher. I really enjoyed The 7th Guest, though I never finished the game. It was always nice to find out which new room you could access after solving a puzzle. The trailer for The Collector looks promising too!


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12 OCT 2003 at 6:08pm

Bob_the_Builder

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If they're looking for publishers, have they even bothered trying to get Dreamcatcher or GotGame Entertainment as their publisher.  Both publish adventure games and the 7th Guest is a pretty big name in the adventure game world.  They must be doing something wrong if they haven't gotten one of them as a publisher yet.
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13 OCT 2003 at 5:13am

lakerz

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Yeah but do either TAC or GotGame want to tackle the console market?
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13 OCT 2003 at 6:53pm

Bob_the_Builder

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Actually Dreamcatcher has published a few games for the console market.  Anyway, they didn't say that the 7th Guest 3 was going to be a console game too.  They just said that if they couldn't find a publisher, then it may have to become more action oriented.
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13 OCT 2003 at 8:42pm

Susan

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I saw an e-mail address - has anyone tried e-mailing them?


Brain: Shut up Susan!  Why don't YOU try e-mailing them instead of telling everyone else to?

Me: Shut up Brain!  I don't need you.

*Finds herself stuck on hard puzzle.*

Brain: Well well well ... look who comes crawling back?

I miss my Bubba: 1986 - 2006.


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