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Topic: Sanitarium - A great example for puzzles

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All Forums : [Adventure Games Forum] : Adventure Game Discussion > Sanitarium - A great example for puzzles
3 MAY 2003 at 4:43pm

dimidimidimi

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I have just started playing Sanitarium and I'm near the end of chapter 2. I just wanted to say that this game has great puzzles (so far) !!! They all make sense and the flow of the game is continuing all the time, I haven't been stuck at all.

Imo what helps in that is that the items the character is carrying have never been more than 3 so far and the hotspots are not that many. I really think that a combination of many items with many hotspots could kill the playability of a game (unless it is clear what is used where).

It is also always quite clear what you have to do next so you never feel at a loss. I repeat that this is what I've seen so far in the game, it might change later on, have no clue actually. But it feels much better playing now than it did with Watchmaker, which was like 'find a needle in the haystack'.
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3 MAY 2003 at 5:10pm

Gayle

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I think most people who have played Sanitarium would agree with you and it is a really great game.  Enjoy and let us know when you get further into the game what you thoughts are on it.


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3 MAY 2003 at 5:35pm
Deleted UserYes, that's true. I also think that the level of difficulty of Sanitarium is just perfect (for me  
). Enjoy!

3 MAY 2003 at 5:42pm

Andromus

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Sanitarium was a lot of fun. It was frustration free, letting me just sit back, enjoy the gameplay and try to piece together what was going on. I wish more game developers would realize that just because a puzzle or game is extremely difficult does not necessarily make it better than other games -- solving puzzles, character interaction, and advancing a story can be more fun than dealing with hard puzzles.


 


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3 MAY 2003 at 6:43pm

jujigatame

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I thought Sanitarium was great, EXCEPT for the main character's voice acting.  I thought it was really poor and since it was the main character, it brought my enjoyment down a notch or two.

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3 MAY 2003 at 7:34pm

szcax

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Strange - I hated the puzzles for the exact reasons you loved them, dimi! I don't want a game where you just trot through it - I want to be challenged! The solutions to the puzzles in Sanitarium are so blatantly obvious  that it ruined the game for me. Also, I looooove having a full sierra-like inventory and tons of hotspots. First of all, it's fun reading the descriptions for all the hotspots. Also, having a lot of hotspots on the screen forces you to work out the puzzles in your head, not just think, "Well, all I have in my inventory is a spatula, and the only hotspot in  this whoooole screen is a flattened piece of roadkill on the street. Seems pretty obvious what I should do."

I'm not saying youre wrong, I just find it ironic that I hate the game for the same reasons you love it.
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3 MAY 2003 at 9:31pm

Friday the 14th

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I love Sanitarium, mostly for the story and the creepy feeling it gives you. Loved the puzzles too, and the main chars voice acting (I guess you mean Max, juji). But it was a bit short IMO.

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4 MAY 2003 at 7:20am

Susie

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I loved Sanitarium, except that cornfield! Otherwise, fantastic!

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4 MAY 2003 at 2:40pm

Rpau

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Great Game really! and I have to agree that the puzzles complexity really fits me!

BTW, I remember two other adventures located in  mental hospitals: Asylum and Countdown. Would anyone remember another?  
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4 MAY 2003 at 2:47pm

Tally Ho

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Another? How 'bout Blackstone Chronicles.

Dimi, I agree. I had this game in my possession for quite some time, before I really got into it. When I did, however, it was "can't put it down."

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4 MAY 2003 at 4:35pm

Friday the 14th

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Originally Posted By Rpautassi (4 MAY 2003 2:39pm)
located in mental hospitals


********MAJOR SPOILER ALERT**********
********MAJOR SPOILER ALERT**********
********MAJOR SPOILER ALERT**********

(you have to select the text in order to see it)



Was it?
I thought it was all in his dreams.


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4 MAY 2003 at 7:42pm

Carla

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IMO, Sanitarium has relatively easy puzzles. Perhaps the reason is that most of them make sense.  The only exceptions were a couple of situations where I had a hard time trying to locate certain items, which happened to be rather small. Or were sort of hidden by the wonderful background.  
Besides the story, I loved the game mostly because it was a change of pace... I don't want to be thinking the whole day "What should I give to that carnivorous plant, so I can I get to the roof?" (But I so loved Maniac Mansion
)
Relatively easy puzzles are great, from time to time.


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4 MAY 2003 at 8:29pm

Vector

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Originally Posted By Susie (4 MAY 2003 7:19am)
I loved Sanitarium, except that cornfield! Otherwise, fantastic!


Sanitarium was one of my favorite games for the same reasons you mention, dimi. And IMO it should continue that way through the remaining chapters.
But, my oh my, the cornfield  ??? this game really has no place for one very short, very easy, and very bogus action sequence.
We may have years, we may have hours, but sooner or later we push up flowers.

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4 MAY 2003 at 9:06pm
Deleted UserOne 0f my favorites.


Cornfield? no problemo. If you're dead you can start where you left of.
I must admit that an action sequence is strange in this adventure, which makes it normal again, because it's a strange adventure.



BTW first chapter where that man kept on pounding his head against the wall.
A real crack up. His skull I mean


4 MAY 2003 at 9:57pm

Jenny100

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The voice acting of the main character stunk big time. I cringed every time I heard it. It was such a relief when he turned into the little girl or the statue or the cyclops or something and someone else took over the voice acting.

The cornfield wasn't so bad. Once you killed the crows, they stayed dead, but you didn't. So eventually you could get through even if you missed 99% of the time.

The arcade sequence that really stunk was at the very end of the game. Some people have even complained they never got to see the closing video of the game because of that sequence. I got through it, but what an infernal nuisance it was.

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5 MAY 2003 at 12:48am

jujigatame

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I am in total agreement with Jenny.  The main characters voice acting was poor and I thought the cornfield was cool.  I mean, it was impossible to lose at it.

Sanitarium was still great though.  It would have been the top adventure of 1998 if Grim Fandango didn't come along and whoop its ass.  


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5 MAY 2003 at 4:11am

nytimesguy

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Sanitarium was still great though.  It would have been the top adventure of 1998 if Grim Fandango didn't come along and whoop its ass.


Hey!  Sanitarium could take Fandango with one hand tied behind its back!  Sanitarium had a great story and was very funny and good looking, but Glottis annoyed the hell out of me and for me the puzzles got way to hard in Fandango - The fourth year was ridiculous; even my genius friend who is far better at puzzles than me solved them more by trial and error and by doing things he didn't even expect to work than by deductive reasoning.  But then, I found Sanitarium difficult and someone here calls it easy, so that's subjective.  Still, Sanitarium had one of the most interesting narrative structures of any game every made, and was so twisted and cool.  It's on my top 5 list, but while I know many will disagree, Grim Fandango would only be somewhere in my top 25.
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5 MAY 2003 at 10:53am

Helen

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I just didnt really care for the game, traded it off as soon as I finished it. Im not saying I thought it was a bad game, but it just didnt do it for me.

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5 MAY 2003 at 1:01pm

Snowman

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I thought Sanitarium was a great game too! I found the story to be one of the best I've ever seen in an adventure game and it was certainly one that made me want to play it as long as possible every time I played it.

It's in my top 5 as well!

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6 MAY 2003 at 9:08pm

sennebec

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i loved it ... definitely in my top 5 too  

still gaming...

 


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12 MAY 2003 at 8:55pm

Trumgottist

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I liked the voice of the main character. It fits him.

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13 MAY 2003 at 2:46pm

Mark

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Originally Posted By Trumgottist (12 MAY 2003 8:55pm)
I liked the voice of the main character. It fits him.


Me too, Trumgottist. Sanitarium is the first third-person Adventure game I ever played, and it remains my all-time very favorite and one of a handful of Adventure Games I have played more than once.

Since this style of game was new to me, I loved how Max would comment if you didn't move him for awhile: "I guess I'll just stand here all day and scratch myself..." or something to that effect. The first time that happened, I just howled with glee.

Part of what made Max' statements humorous is that whatever he said, he said it so dryly, rather than with any hysterical or scenery-chewing emotion behind it.

As much as I absolutely adore Jenny (yes, you, Jenny!
) and thank her from the bottom of my heart for every single time she has helped someone here or on the Usenet Adventure Games group, a post about Sanitarium wouldn't be complete without Jenny saying how much she dislikes the voice acting of Max, the lead character.

Jenny, I guess you really disliked the voice of Max. I hope that maybe one day you will come to appreciate how well the voice for Max actually worked, but for now I will stop irritating you. :-X


On different note:

ASC Games closed shop shortly after the release of Sanitarium, but they were working on a "werewolf" game that never was released. I downloaded a small video of it back in 1999 or so, and now I cannot remember the name of it.

Does anyone remember this scary game ASC was working on, and if it was going to be an Adventure Game? ???

As I recall, I think it was going to be an Action/Adventure game, but I was looking forward to the "next" game from ASC, no matter what it was.






Please proofread your posts carefully to see if you any words out.


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13 MAY 2003 at 3:05pm

Mark

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Originally Posted By Sir Funkenstein jr. (4 MAY 2003 9:05pm)
...(the) first chapter where that man kept on pounding his head against the wall...


You mean this one?

[img]http://www.mindspring.com/~markparrish/Sanitarium.jpg[/img]

The accompanying sound was awful! But a lot of fun...ow!

Sorry for the large picture, but just look at those graphics - even from such a bad screenshot I took from the game.

I really was blown away by the "eyes" that followed your selections in the menu. Even the long loading times were tolerable since there was a depressingly lovely scene to look at and get all creeped out over, wondering "what would come next"!

One of the most brilliant games I have ever played.




Please proofread your posts carefully to see if you any words out.


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13 MAY 2003 at 3:44pm

Mark

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I'm talking to myself today; answering my own questions. I just found this article "ASC Games Says Werewolf Is Not Dead", written by James Fudge dated 10/07/1999, located here:

http://www.cdmag.com/articles/023/086/ww.html

The game was called Werewolf The Apocalypse: Heart of Gaia, and was to be powered by the Unreal engine. And yes, it was going to be an "Action" game.

Even though I am pretty much a hard-core non-Action gamer, I would have bought this one - if only to show my support of the ASC Games company who closed their game publishing doors January of 2000. Maybe later ASC would have been able to produce another high-quality Adventure Game like Sanitarium if Werewolf The Apocalypse: Heart of Gaia had been successful.

Oh, well. At least we have Sanitarium, my personal vote for the "Hall of Fame" list at Just Adventure+.  


Please proofread your posts carefully to see if you any words out.


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13 MAY 2003 at 6:31pm

rca012

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???
Anyone know who currently owns the rights to this game?  The publisher seems to have gone out of business...

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