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Topic: 1893 makes the papers

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7 APR 2003 at 10:55am
Deleted UserImagine my surprise to open the Toronto Star this morning and find an article on 1893: A World's Fair Mystery!
I quote:
"... A World's Fair Mystery proves convincingly that the best games aren't about razzle-dazzle special effects or cheap gimmickry, or gratituous violence. They're about story, character, and especially here, location, location, location."
The article does vaguely criticize the tendency to get lost in text adventures as compared to the "far more navigable graphic adventures" but overall I think this bodes well for text adventures- and adventures in general.



8 APR 2003 at 12:14am

The_Dudet

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Hi Fickfack!

This adventure is the best game I've played in years!  I haven't been this immersed in a game since the days of ZORK!  

While his remark about navigating this type of game is true, he's missed one of the most fun parts of adventuring...MAPPING the game's World!!  
 I spent over a week just laying it all out and enjoying the descriptions of each location before getting too far into the mystery itself!  With the extent of detailing Peter Nepstad put into his game, I didn't want to miss a thing!  

This is such an entertaining game!  I highly recommend this game to any adventure fan out there!

 The Dudet

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8 APR 2003 at 12:57am

jamarchand

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Great notice! One more in my future wish list.

&&&&[move]Actually playing SHIVERS and Rhem 2[/move]&&


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8 APR 2003 at 2:44pm
Deleted User
Originally Posted By The_Dudet (8 APR 2003 12:13am)
While his remark about navigating this type of game is true, he's missed one of the most fun parts of adventuring...MAPPING the game's World!!  
 I spent over a week just laying it all out and enjoying the descriptions of each location before getting too far into the mystery itself!  


That's exactly the reason I stopped playing it! I didn't map the Fair (there's a very useful, blowuppable and printable map in the documentation) but the place is far too big.  I enjoyed the pictures and the descriptions, but after a while it got boring (boy, that must have been one very pompous World Trade Fair!) and I wanted to get on with the story. There are a few obvious first steps to take that don't lead anywhere, and of course I did the tour. After that, I was aimlessly wandering around looking for something to do.  


13 APR 2003 at 1:54am

HowardS

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Posts : 103
Joined: 10 DEC 2002

Status : Online
Originally Posted By Fickfack (7 APR 2003 10:55am)
Imagine my surprise to open the Toronto Star this morning and find an article on 1893: A World's Fair Mystery!
I quote:
"... A World's Fair Mystery proves convincingly that the best games aren't about razzle-dazzle special effects or cheap gimmickry, or gratituous violence. They're about story, character, and especially here, location, location, location."
The article does vaguely criticize the tendency to get lost in text adventures as compared to the "far more navigable graphic adventures" but overall I think this bodes well for text adventures- and adventures in general.



When I read the article I was definitely pleased.  Peter and I are doing everything possible to re-ignite the Interactive Fiction genre.

Join the Text Adventure Game Renaissance! Visit http://www.malinche.net

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13 APR 2003 at 1:57am

HowardS

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Posts : 103
Joined: 10 DEC 2002

Status : Online
Originally Posted By The_Dudet (8 APR 2003 12:13am)
Hi Fickfack!

This adventure is the best game I've played in years!  I haven't been this immersed in a game since the days of ZORK!  

While his remark about navigating this type of game is true, he's missed one of the most fun parts of adventuring...MAPPING the game's World!!  
 I spent over a week just laying it all out and enjoying the descriptions of each location before getting too far into the mystery itself!  With the extent of detailing Peter Nepstad put into his game, I didn't want to miss a thing!  

This is such an entertaining game!  I highly recommend this game to any adventure fan out there!

 The Dudet


As a fan of Zork may I humbly suggest you check out my work First Light? Peter did an incredible job with 1893 but it's a whole other genre.  First Light is in a fantasy world with swords, spells, magical items and all kinds of neat stuff.  It's also huge and mapping is quite fun as you make your way around.  
o visit my site and download the demo..

http://www.malinche.net/pfl.html

Enjoy!

Howard

Join the Text Adventure Game Renaissance! Visit http://www.malinche.net

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13 APR 2003 at 12:25pm

The_Dudet

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Hi Howard!

Funny you should mention your new game...because of all the fun I had with '1893', I bought it too!!  
 I'm just getting started...roaming around, familiarizing myself with this New World. Looks like I'll need to get a new supply of pencils and paper for this one!!  Cool!!  


With sword (and pencil) in hand, I'm off to do more adventuring!

 The Dudet

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