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| 17 SEP 2012 at 12:26pm |
StilerJourneyman


Posts : 1458 Joined: 27 SEP 2004 Location: US, TN
Status : Offline | http://blog.bioware.com/2012/09/17/a-blog-from-mark-darrah-dragon-age-iii-inquisition/
So here’s what I can confirm for now:
- The next game will be called Dragon Age III: Inquisition.
- We won’t be talking about the story of the game today. Though you can make some guesses from the title.
- This game is being made by a lot of the same team that has been working on Dragon Age since Dragon Age: Origins. It’s composed of both experienced BioWare veterans and talented new developers.
- We are working on a new engine which we believe will allow us to deliver a more expansive world, better visuals, more reactivity to player choices, and more customization. At PAX East, we talked about armor and followers… Yeah, that kind of customization. We’ve started with Frostbite 2 from DICE as a foundation to accomplish this.
Also they have listed Claudia Black as being in it (Morrigan from DA ).
With the title of the game, Inquisition, it sets up the story within the name I believe. The whole rift between the mages/Chantry.
I have to say, It hink the story can be interesting, especially if they are bringing Morrigan back, she needs to have a MAIN role in the game imo, along with Lelianna (the banter between them in DA was great, with where their characters went it makes so much sense to have them both be in the game), also hope Alistair returns, he was my favorite male character in the game.
I just hope they learned their lessons from DAII. The game needs to:
1. Not reuse art assets over and over.
2. Have an epic scale story/location wise (sorry, the kirkwall/one city thing was boring as hell to me, mainly because of #1).
3. Give us back our choices and variety. Let us choose how our party members skill up, be able to change them how we want within their role (IE making a mage geared toward healing, specific magic abilities, etc) and how they are outfitted.
4. Make combat like it was in DA , no more "magically spawning enemies behind you out of thin air" crap, let us make tactical use of our environment how we did in Origins.
Apart from this I have hope, and using the Frostbite 2 engine, it might change things quite a bit (Engine that Battlefield 3 uses).
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| 17 SEP 2012 at 12:36pm |
markornikovJourneyman

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Posts : 1301 Joined: 28 OCT 2011 Location: BE, Antwerp
Status : Offline | Oh don't worry it has Multiplayer so it's gonna be awesome ..... 
hopefully EA won't ruin it even further with more of such silly ideas.
Not that i intend to ever play this game, since i refuse to play the awful DAII, why would i bother playing the sequel
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| 17 SEP 2012 at 12:47pm |
StilerJourneyman


Posts : 1458 Joined: 27 SEP 2004 Location: US, TN
Status : Offline | well if you played DA I see no reason not to want to play DAIII (if it turns out good).
you could just watch some recaps on youtube for DA:II to get caught up on it's storyline before getting DAIII.
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| 17 SEP 2012 at 6:14pm |
CBPrivate Detective


Posts : 565 Joined: 5 NOV 2011 Location: US, CT
Status : Offline | I can't overlook the problems I had with Dragon Age 2 but I can still keep an open mind. Forget the pre-order options, learned my lesson.
Multiplayer??
In any case, hopefully by the end of 2013 I'll have a 'real' PC.
Give a man a fish: He will eat for a day.
Give a man a rod: He will sit on a boat and drink beer all day. - USA Network
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| 18 SEP 2012 at 5:00am |
TravellerGuild Master


Posts : 4039 Joined: 3 JUL 2010 Location: US
Status : Offline | "It’s composed of both experienced BioWare veterans and talented new developers." Hmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmm
mmmmmmmmmmm  
* * * Just call me Trav. * * *
“Despite my ghoulish reputation, I really have the heart of a small boy. I keep it in a jar on my desk.” - Robert Bloch
"They are not reciprocally sublated--the one does not sublate the other externally--but each sublates itself in itself and is in its own self the opposite of itself" (Hegel, from The Doctrine of Being)..."
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| 18 SEP 2012 at 6:02am |
FnordSchattenjger


Posts : 2751 Joined: 15 SEP 2008 Location: SE, Stockholm
Status : Offline | Originally Posted By markornikov (17 SEP 2012 12:36pm)
Oh don't worry it has Multiplayer so it's gonna be awesome ..... 
Originally Posted By CB (17 SEP 2012 6:14pm)
Multiplayer??
In any case, hopefully by the end of 2013 I'll have a 'real' PC.
http://www.destructoid.com/ea-boss-proudly-refuses-to-publish-single-player-games-234402.phtml
It will be in there, one way or another.
Anyway, I am going to remain cautiously optimistic about DA3. The inquisition theme fits well in with what has already been established about the game world, and what happened in both DA 1 & 2. But hopefully they will put some work into the PC port this time around. DA was, in part, great because they spent a lot of work on playing the strengths of the different systems that it was released for, with the PC version offering a more tactical "Baldur's Gate like" experience, while the console versions were more similar to the DA 2 that we later got. I still think that DA did not feel entirely complete in some regards, but at least it was a good game.
Though with that engine, I won't be able to play it until I get a new computer.
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| 18 SEP 2012 at 6:35am |
markornikovJourneyman

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Posts : 1301 Joined: 28 OCT 2011 Location: BE, Antwerp
Status : Offline | Originally Posted By Traveller (18 SEP 2012 5:00am)
"It’s composed of both experienced BioWare veterans and talented new developers." Hmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmm
mmmmmmmmmmm  
I'll let Trav play with it and see if she likes it
she'll probably waste money even though it might be terrible 
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| 18 SEP 2012 at 1:41pm |
StilerJourneyman


Posts : 1458 Joined: 27 SEP 2004 Location: US, TN
Status : Offline | It was rumored a while back, EA/Bioware swept it under the rug saying it wasn't true.
http://blog.bioware.com/2012/09/18/ray-muzyka-greg-zeschuk-retire/
Ray Muzyka and Greg Zeschuk both retire from Bioware/games.
Wonder how this will affect the DA franchise?
Seems Bioware is indeed heading down that usual EA path of "buy great studio" eat up all their IP's, make them corprate and divide them up, then get rid of (ehem "retire") the main people that worked on that studio.
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| 18 SEP 2012 at 3:25pm |
CBPrivate Detective


Posts : 565 Joined: 5 NOV 2011 Location: US, CT
Status : Offline | Originally Posted By Fnord (18 SEP 2012 6:02am)
http://www.destructoid.com/ea-boss-proudly-refuses-to-publish-single-player-games-234402.phtml
It will be in there, one way or another.
My mind must have skipped over it originally, I mistakenly assumed multiplayer simply meant I could choose and direct a member as in the previous games.
I guess I'm just not adapting as fast as the rest of the world. If wasn't so naive I could probably picture in my head at least some visualization as to what it would be like. :\
Give a man a fish: He will eat for a day.
Give a man a rod: He will sit on a boat and drink beer all day. - USA Network
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| 19 SEP 2012 at 1:50am |
TravellerGuild Master


Posts : 4039 Joined: 3 JUL 2010 Location: US
Status : Offline | Originally Posted By markornikov (18 SEP 2012 6:35am)
Originally Posted By Traveller (18 SEP 2012 5:00am)
"It’s composed of both experienced BioWare veterans and talented new developers." Hmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmm
mmmmmmmmmmm  
I'll let Trav play with it and see if she likes it
she'll probably waste money even though it might be terrible 
Ok, trust a man to think that that hooker doing the gyro's might have a positive implication.
How's this for what i think about their "new developers"? 
Oh, and don't leave out the pultiplayer idea as well. 
* * * Just call me Trav. * * *
“Despite my ghoulish reputation, I really have the heart of a small boy. I keep it in a jar on my desk.” - Robert Bloch
"They are not reciprocally sublated--the one does not sublate the other externally--but each sublates itself in itself and is in its own self the opposite of itself" (Hegel, from The Doctrine of Being)..." Last edited by Traveller : 19 SEP 2012 1:53am
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| 19 SEP 2012 at 11:44am |
ThaumaturgeJourneyman


Posts : 999 Joined: 11 MAY 2006
Status : Offline | I would like to point out that, if I have read correctly (in the above-linked article and elsewhere, I think), the person speaking for EA did not say that they are including multiplayer in all games, but rather that they are including "an online service" in all games. This may be multiplayer, but I seem to think that it may be as little as the sorts of social elements that I seem to recall were included in Dragon Age 2. Narg, one could even argue that Dragon Age: Origins included (albeit optional) online elements in the profile that one could link to.
I'll confess that I'm not terribly happy with mandatory online sign-up, and may very well not get Dragon Age 3 as a result of it (I think that I recall it being the reason that I didn't get Dragon Age 2), but they don't seem to me to be saying that all games will include actual multiplayer.
This article on The Escapist includes this example (attributed to "EA Labels President Frank Gibeau", I believe):
"FIFA is a perfect example - available across 12 different platforms, FIFA fans can check their standings on their mobile device or tablet, manipulate their teams on Facebook or play an immersive game of FIFA on their PC or console. Everything is connected so the user can pick up just where they left off from anywhere,"
MWAHAHAHAHAHA!!!
*ahem*
Sorry. Last edited by Thaumaturge : 19 SEP 2012 11:49am
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| 20 SEP 2012 at 1:41am |
TravellerGuild Master


Posts : 4039 Joined: 3 JUL 2010 Location: US
Status : Offline | Thanks for remaining clear-headed and sane where panic and despair threatened to ruin anticipations, Thaumaturge! 
* * * Just call me Trav. * * *
“Despite my ghoulish reputation, I really have the heart of a small boy. I keep it in a jar on my desk.” - Robert Bloch
"They are not reciprocally sublated--the one does not sublate the other externally--but each sublates itself in itself and is in its own self the opposite of itself" (Hegel, from The Doctrine of Being)..."
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| 22 SEP 2012 at 1:21am |
RaySorcerer Apprentice


Posts : 359 Joined: 21 OCT 2002 Location: US, CA
Status : Offline | I spent a good part of this year playing through Dragon Age and all of its add-ons and its expansion and then Dragon Age II. I really like them a lot, and I'm glad a third one is in the works!
Remember, procrastinate now. Don't put it off!!
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