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Topic: A new Myst clone

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22 SEP 2012 at 2:12pm

CB

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I like the action of 'driving' myself around in a game even though sometimes it is a bit clumsy in this game, sometimes I miss the stairs or crash into something. Now that I think about it it's one of the few things I actually liked about Sentinel: Descendants in Time.

 

I agree that adventure games shouldn't tie up both hands, you should be allowed to eat or do whatever while you enjoy your game. So far I haven't encountered anything requiring use of the right mouse button so am using that as the walk forward key though I suspect that might only work provided that one is willing to spend more than $5 for a mouse.

  


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23 SEP 2012 at 1:00pm

Traveller

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Originally Posted By CB (22 SEP 2012 2:12pm)

Sentinel: Descendants in Time.

 


Hey, i'd forgotten that i still wanted to get myself a new copy of that game after a friend accidentally crushed my copy by riding over it with his motorbike... 

 


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23 SEP 2012 at 1:49pm

GreyFuss

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Originally Posted By CB (22 SEP 2012 2:12pm)

So far I haven't encountered anything requiring use of the right mouse button so am using that as the walk forward key though I suspect that might only work provided that one is willing to spend more than $5 for a mouse.

  

 

How did you do that?

 

 


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23 SEP 2012 at 2:48pm

CB

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Originally Posted By Traveller (23 SEP 2012 1:00pm)

Hey, i'd forgotten that i still wanted to get myself a new copy of that game after a friend accidentally crushed my copy by riding over it with his motorbike...

Funny, I think I remember that. I probably said something like you shouldn't have left it in the driveway.

 

Originally Posted By GreyFuss (23 SEP 2012 1:49pm)

Originally Posted By CB (22 SEP 2012 2:12pm)

So far I haven't encountered anything requiring use of the right mouse button so am using that as the walk forward key though I suspect that might only work provided that one is willing to spend more than $5 for a mouse.

 

How did you do that?

If your mouse has onboard memory, i.e. programmable buttons you can create a profile to assign keystrokes and other functions to the buttons.


Give a man a fish: He will eat for a day.

Give a man a rod: He will sit on a boat and drink beer all day. - USA Network


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23 SEP 2012 at 4:09pm

GreyFuss

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Oh Wow...I have to check into that. Since my mouse has all different kinds of buttons on it it must be programable...I hope. I just never needed it before or rather, never thought of it before. I would much rather click, hold and direct with the mouse than use any keyboard keys. Many thanks.


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23 SEP 2012 at 5:14pm

SirDave

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Originally Posted By CB (23 SEP 2012 2:48pm)

Originally Posted By Traveller (23 SEP 2012 1:00pm)

Hey, i'd forgotten that i still wanted to get myself a new copy of that game after a friend accidentally crushed my copy by riding over it with his motorbike...

Funny, I think I remember that. I probably said something like you shouldn't have left it in the driveway.

 

Originally Posted By GreyFuss (23 SEP 2012 1:49pm)

Originally Posted By CB (22 SEP 2012 2:12pm)

So far I haven't encountered anything requiring use of the right mouse button so am using that as the walk forward key though I suspect that might only work provided that one is willing to spend more than $5 for a mouse.

 

How did you do that?

If your mouse has onboard memory, i.e. programmable buttons you can create a profile to assign keystrokes and other functions to the buttons.

The mention of Sentinel: Descendants in Time above reminds me that, long ago, playing the first game, Reah, by the same company (Detalion) I found it easier to re-program one of my other mouse buttons to move forward.

 


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23 SEP 2012 at 5:17pm

colpet

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I bought this game today. It seems to run well (so far). I was deterred by the keyboard movement, but Ive now programmed my middle mouse button thanks to CB.

I've toured the island a bit. I'm so excited to have a virtual environment to explore, I almost don't care if there is anything to do. I'm going to play this when I have enough time to make notes and maps. It's been so long since I've played a new Myst inspired game.

 


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23 SEP 2012 at 5:28pm

GreyFuss

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Originally Posted By colpet (23 SEP 2012 5:17pm)

I bought this game today. It seems to run well (so far). I was deterred by the keyboard movement, but Ive now programmed my middle mouse button thanks to CB.

I've toured the island a bit. I'm so excited to have a virtual environment to explore, I almost don't care if there is anything to do. I'm going to play this when I have enough time to make notes and maps. It's been so long since I've played a new Myst inspired game.

 

 

New you would like this one

 

 


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23 SEP 2012 at 5:57pm

Tally Ho

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I also knew you would like this one. I would too, if only I could get it to install.



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23 SEP 2012 at 8:11pm

Andromus

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I came across a couple of interesting bugs. First of all, hitting F1 gives you what I call "Matrix view", where everything appears as a wireframe. (Save before trying this as quitting the game completely and restoring a save is the only way I know to get rid of it.)

 

And somehow I managed to slip off of the world you enter from the lighthouse, the one with all the floating islands and glowing trees. I sunk into a sort of mist as I fell further and further away from the islands above until everything was obscured. So I hit F1 to see what would happen and ended up with this:

 

 

 

I'm at the bottom of a sort of rounded cylinder, and the spots at the top are the islands of the world.

 

 

 

 

 

 

 



 


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24 SEP 2012 at 11:53am

CB

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Pressing Tab opens up some sort of console but I couldn't make any use of it.

 


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Give a man a rod: He will sit on a boat and drink beer all day. - USA Network


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24 SEP 2012 at 7:49pm

CB

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OK, the commands 'fly' and 'walk' literally lets you do just that.

 

 

Fun things you can do when you feel stuck on a puzzle.


Give a man a fish: He will eat for a day.

Give a man a rod: He will sit on a boat and drink beer all day. - USA Network


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25 SEP 2012 at 7:12am

Caroline

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I downloaded this game today (took a VERY long time, about 2 hours!) but it is playing without problems.  I don't mind the arrow keys for movement and I quite like being able to scan the surroundings with my mouse.  However..... I'm stuck.  lol  I've gone walkabout, pressed a few things, pulled a lever or two and now I'm stuck by the big silver circles on a stick..... 



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