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Topic: A new Myst clone

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22 SEP 2012 at 2:12pm

CB

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I like the action of 'driving' myself around in a game even though sometimes it is a bit clumsy in this game, sometimes I miss the stairs or crash into something. Now that I think about it it's one of the few things I actually liked about Sentinel: Descendants in Time.

 

I agree that adventure games shouldn't tie up both hands, you should be allowed to eat or do whatever while you enjoy your game. So far I haven't encountered anything requiring use of the right mouse button so am using that as the walk forward key though I suspect that might only work provided that one is willing to spend more than $5 for a mouse.

  


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23 SEP 2012 at 1:00pm

Traveller

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Originally Posted By CB (22 SEP 2012 2:12pm)

Sentinel: Descendants in Time.

 


Hey, i'd forgotten that i still wanted to get myself a new copy of that game after a friend accidentally crushed my copy by riding over it with his motorbike... 

 


*   *   *    Just call me Trav.     *         *       *   

 

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23 SEP 2012 at 1:49pm

GreyFuss

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Originally Posted By CB (22 SEP 2012 2:12pm)

So far I haven't encountered anything requiring use of the right mouse button so am using that as the walk forward key though I suspect that might only work provided that one is willing to spend more than $5 for a mouse.

  

 

How did you do that?

 

 


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23 SEP 2012 at 2:48pm

CB

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Originally Posted By Traveller (23 SEP 2012 1:00pm)

Hey, i'd forgotten that i still wanted to get myself a new copy of that game after a friend accidentally crushed my copy by riding over it with his motorbike...

Funny, I think I remember that. I probably said something like you shouldn't have left it in the driveway.

 

Originally Posted By GreyFuss (23 SEP 2012 1:49pm)

Originally Posted By CB (22 SEP 2012 2:12pm)

So far I haven't encountered anything requiring use of the right mouse button so am using that as the walk forward key though I suspect that might only work provided that one is willing to spend more than $5 for a mouse.

 

How did you do that?

If your mouse has onboard memory, i.e. programmable buttons you can create a profile to assign keystrokes and other functions to the buttons.


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23 SEP 2012 at 4:09pm

GreyFuss

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Oh Wow...I have to check into that. Since my mouse has all different kinds of buttons on it it must be programable...I hope. I just never needed it before or rather, never thought of it before. I would much rather click, hold and direct with the mouse than use any keyboard keys. Many thanks.


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23 SEP 2012 at 5:14pm

SirDave

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Originally Posted By CB (23 SEP 2012 2:48pm)

Originally Posted By Traveller (23 SEP 2012 1:00pm)

Hey, i'd forgotten that i still wanted to get myself a new copy of that game after a friend accidentally crushed my copy by riding over it with his motorbike...

Funny, I think I remember that. I probably said something like you shouldn't have left it in the driveway.

 

Originally Posted By GreyFuss (23 SEP 2012 1:49pm)

Originally Posted By CB (22 SEP 2012 2:12pm)

So far I haven't encountered anything requiring use of the right mouse button so am using that as the walk forward key though I suspect that might only work provided that one is willing to spend more than $5 for a mouse.

 

How did you do that?

If your mouse has onboard memory, i.e. programmable buttons you can create a profile to assign keystrokes and other functions to the buttons.

The mention of Sentinel: Descendants in Time above reminds me that, long ago, playing the first game, Reah, by the same company (Detalion) I found it easier to re-program one of my other mouse buttons to move forward.

 


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23 SEP 2012 at 5:17pm

colpet

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I bought this game today. It seems to run well (so far). I was deterred by the keyboard movement, but Ive now programmed my middle mouse button thanks to CB.

I've toured the island a bit. I'm so excited to have a virtual environment to explore, I almost don't care if there is anything to do. I'm going to play this when I have enough time to make notes and maps. It's been so long since I've played a new Myst inspired game.

 


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23 SEP 2012 at 5:28pm

GreyFuss

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Originally Posted By colpet (23 SEP 2012 5:17pm)

I bought this game today. It seems to run well (so far). I was deterred by the keyboard movement, but Ive now programmed my middle mouse button thanks to CB.

I've toured the island a bit. I'm so excited to have a virtual environment to explore, I almost don't care if there is anything to do. I'm going to play this when I have enough time to make notes and maps. It's been so long since I've played a new Myst inspired game.

 

 

New you would like this one

 

 


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23 SEP 2012 at 5:57pm

Tally Ho

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I also knew you would like this one. I would too, if only I could get it to install.



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23 SEP 2012 at 8:11pm

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I came across a couple of interesting bugs. First of all, hitting F1 gives you what I call "Matrix view", where everything appears as a wireframe. (Save before trying this as quitting the game completely and restoring a save is the only way I know to get rid of it.)

 

And somehow I managed to slip off of the world you enter from the lighthouse, the one with all the floating islands and glowing trees. I sunk into a sort of mist as I fell further and further away from the islands above until everything was obscured. So I hit F1 to see what would happen and ended up with this:

 

 

 

I'm at the bottom of a sort of rounded cylinder, and the spots at the top are the islands of the world.

 

 

 

 

 

 

 



 


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24 SEP 2012 at 11:53am

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Pressing Tab opens up some sort of console but I couldn't make any use of it.

 


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24 SEP 2012 at 7:49pm

CB

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OK, the commands 'fly' and 'walk' literally lets you do just that.

 

 

Fun things you can do when you feel stuck on a puzzle.


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25 SEP 2012 at 7:12am

Caroline

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I downloaded this game today (took a VERY long time, about 2 hours!) but it is playing without problems.  I don't mind the arrow keys for movement and I quite like being able to scan the surroundings with my mouse.  However..... I'm stuck.  lol  I've gone walkabout, pressed a few things, pulled a lever or two and now I'm stuck by the big silver circles on a stick..... 



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12 JUN 2013 at 10:32am

lanomalie

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So late but, there is a new version of the game.

Send a mail to the postmaster of Neebla Games to request a free copy (provide your customer infos)

  • Full controller support
  • Now the game is fully playable with the mouse (you still have WASD if you like)
  • No jump anymore
  • Easy installation and launcher
  • Collision fixes
  • Multi-user profils and autosave
  • etc..

 

If you have an issue, visit the support section in the forum.

Also don't forget to support the game on Steam Greenlight!

 



Last edited by lanomalie : 19 JUN 2013 12:46am
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12 JUN 2013 at 5:49pm

Tally Ho

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I bought it "back then;" and it would not install. Got a message that I need at least XP service pack 3.

 

(I am using Windows 7.)

 

Does anyone know if I will be able to install it now that it's patched; and do I need to pay for it again??

 

Doug



Last edited by Tally Ho : 12 JUN 2013 5:50pm
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12 JUN 2013 at 11:57pm

lanomalie

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No you don't need to pay again of course. And i guess the patch could fix this. Ask a copy to postmaster@neeblagames.com

 

Check the support forum here for issue: http://neeblagames.com/forum/viewforum.php?id=2

 

About your issue:

 

 1. right-click on the exe and select Properties
 2. Go to the Compatibility tab and click on the button "Change settings for all users"
 3. In the window that pops up change the drop-down under Compatibility mode to XP SP3 (try something else if it doesn't work)
 4. Make sure there is a check-mark next to "Run this program in compatibility mode for:"

 5. Click the Apply button for this window, then click the OK button for both windows to close them
 6. Try the install again

 

If it doesn't work, please try running the installer with the end of your shortcut looking like this: *name*.exe -progressonly (or run from the cmd line that way)



Last edited by lanomalie : 13 JUN 2013 12:03am
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16 JUN 2013 at 9:04am

sealpath

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Word of warning to those of you with laptops that have integrated chipsets. This game will NOT RUN unless you have a fairly high-end video card

 

A Myst-clone with Shooter specs =



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16 JUN 2013 at 11:33am

Tally Ho

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My problem seems to be with the Microsoft dotnet framework. That's what doesn't install.

 

I tried installing it directly from Microsoft, and it won't install from there either.

I would send for the new version, but it probably won't help, because the trouble is with the .net and not with the game itself.



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16 JUN 2013 at 2:29pm

lanomalie

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@sealpath:

 

So what? Why we have to stay stuck in the 90s? If Cyan had the technology when they made Myst they will choose to do it in realtime for sure. Myst doesn't means low specs. Before they didn't have the tech to do it like that. So they choose to do a precalculated slideshow. In terms of development it's really heavy.

 

Technology is not only for shooters. It's a tool to make the world alive and more immersive. And Myst-like is about immersion i guess.

 

@Tally Ho:

 

Weird. What's your current version of Windows? You are supposed to be able to install .NET.



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16 JUN 2013 at 5:28pm

Tally Ho

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I am using Windows 7 Home Premium 64-bit

 

When I install .NET, it appears to install, but ends with a message that it did not install.

Checking the details I get this:

 

 

Problem signature:
Problem Event Name: VSSetup
Problem Signature 01: Microsoft .NET Framework 4 Setup
Problem Signature 02: 4.0.30319
Problem Signature 03: 10.0.30319.1
Problem Signature 04: 1
Problem Signature 05: Windows6.1-KB958488-v6001-x64.msu
Problem Signature 06: Install_I_Interactive_Error
Problem Signature 07: 0x424
Problem Signature 08: 1060
Problem Signature 09: unknown
OS Version: 6.1.7600.2.0.0.768.3
Locale ID: 1033

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16 JUN 2013 at 6:13pm

Caroline

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I would love to finish this game but my computer became seriously unhinged as a result of installing SP3 onto a nicely functioning XP with SP2.  I don't care if I'm a dinosaur.   So I reinstalled XP and now NONE of my games play so Five Cores is unfinished. 

 

I suspect I will need to fiddle with the damn thing again and experience teaches me that only leads to more heartache and an expensive trip to the shop.



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16 JUN 2013 at 7:58pm

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Originally Posted By lanomalie (16 JUN 2013 2:29pm)

@sealpath:

 

So what? Why we have to stay stuck in the 90s? If Cyan had the technology when they made Myst they will choose to do it in realtime for sure. Myst doesn't means low specs. Before they didn't have the tech to do it like that. So they choose to do a precalculated slideshow. In terms of development it's really heavy.

 

Technology is not only for shooters. It's a tool to make the world alive and more immersive. And Myst-like is about immersion i guess.

 

 

That assumes that most adventure gamers want all the 3-D bells & whistles of shooters to the extent that they are willing to accept the restrictive system requirements of a game like The Five Cores. I think the fact that TFC was difficult to install on even basic WinXP systems that could run most other AGs ended up seriously limiting the sales of the game which is unfortunate.


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16 JUN 2013 at 10:23pm

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Originally Posted By lanomalie (16 JUN 2013 2:29pm)

So what? Why we have to stay stuck in the 90s?

 

Are you being serious? Pre-rendered point and click is one way of many in offering a gaming experience - it's not a pitiful limitiation to be excused. Think of painting, photography or illustration versus movies or animation - what's the point in claiming one is better than the other in defining experience?

 

Besides, to this day I don't think any game has exceeded Riven in pure graphic quality, and that was a straight-up "old fashioned 90's" pre-render point and click adventure. What's so universal about 3D that *everything* needs to be rendered in it?

 

 



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17 JUN 2013 at 1:24am

lanomalie

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@SirDave:


Personnaly i love all kind of videogames experiences. My computer is 5 years old. I spent 3000 dollars in 5 years and it still good. Every games run well on it. And i don't feel restricted or frustrated because i can enjoy everything i want.


If you just bought a computer for prerenderer adventure games, just forget The Five Cores and find something else.


And no. Making this game precalculated won't make a big difference in terms of selling because you guys are not a big part of the current market. Even if you only talk about adventure gamers.


If you cannot afford a decent computer, some small indy dev cannot afford an expansive development.

 

Don't be offended but The Five Cores is not a game for purists living in the past for sure.

@tincup2:


When i look at a paintings slideshow, i don't feel that i'm a part of this world. When i played Riven, realtime 3D was still young so it was fine.


That's why i love videogames. Because i can't enjoy this experience with other medias. It's unique.
Yeah let's talk about Riven. Beautiful graphics but if you look closely, you can eaysely reach this quality with the current technology.


But again the most important thing is: It tooks 4 years and a lot of people to make Riven. Making a prerendered game is a really painfull process (watch the documentary and you will realize that). Try it by yourself and you will cry a lot. You want to change the color of the sky? You want to change a puzzle because it doesn't work when you test it? Good news you have to rerender all this beautiful pictures!!


My point is if you have a lot of money you can try. But realtime 3d allows small indy dev making this kind of game without spending a million.



Last edited by lanomalie : 17 JUN 2013 1:46am
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17 JUN 2013 at 6:03am

sealpath

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@lanomalie

 

I don't think my 18-month-old HP Pavilion ENTERTAINMENT PC laptop qualifies as 90s technology!

 

The Myst games were designed to work on the technology of the day, and even now they play on most modern systems. With the development of laptops, many people no longer even HAVE a PC.

 

I just think Neebla made a rookie mistake by developing an adventure game with such limitations.

 

BTW, you'd be surprised how many 'purists', as you call them, are just regular folks like me that buy a LOT of adventure games of all types. We ARE the market - and if a developer chooses to ignore us, they lose out!



Last edited by sealpath : 17 JUN 2013 6:18am
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