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Topic: Press Release: Talawa Games & Teotl Studios Announce Puzzle-Adventure Game Unmechanical
STOCKHOLM, Swe. 11 July 2012 Today, indie developers Talawa Games and Teotl Studios are thrilled to announce the puzzle adventure game Unmechanical, to be released August 8th 2012 for PC and a few weeks later for iOS.
Unmechanical is an award-winning 2.5D side-scroller which combines tricky puzzle solving, alluring exploration, and an engrossing atmosphere. The game had humble beginnings as a student project and since then both game and team have grown. Unmechanical has been about taking on something for real and working our fingers to the bone to get it done. "It's our hopes and ambitions combined into this very personal, unique, and awesome adventure thats crafted with lots of love," said Marko Permanto, project lead for the Unmechanical team.
Unmechanical begins with a twist of fate as you're spirited away by a network of coiled pipes into a mysterious underworld. You find yourself in a strange environment that pulsates from mechanic and organic machinery alike, and your journey to freedom begins. Flying freely through the odd and fantastic surroundings, a powerful tractor beam lets you pick up objects and interact with the world.
Your quest for freedom requires you to solve a great variety of puzzling challenges, and while its easy to pick up and play, later challenges may prove very difficult indeed. On your adventure you might also begin to understand what it all means. The underworld may be more than it seems, the fateful descent more than just chance, and you might not be entirely alone after all.
About Talawa Games Unmechanical started in early 2011 as a student project at Futuregames, a game development education in Stockholm, Sweden. The Unmechanical team has doubled in size since the beginning, but has always been about a tightly knit team that collaborates rather than delegates. Most work has been done on the students' free time, both during school and the following internships when the team was spread out across Europe. About half the Unmechanical team joined additional enthusiasts from the school and started Talawa Games to work on new projects. The new studio is hardworking, multi-talented, and passionate, which they hope will shine through with their games. Talawa is from Jamaican patois and means strong or sturdy, often used in the sense of small but strong. Visit the Unmechanical team and Talawa Games at http://talawagames.com/
About Teotl Studios Based in central Sweden, Teotl Studios is an independent studio focused on creating high quality and immersive single player experiences. The studio released the award-winning game The Ball in October 2010 and has since been involved in a number of other projects.The mixed staff of seasoned veterans and talented enthusiasts are experts at Unreal Technology, assisting other game projects, trains developers in Unreal Technology and ports Unreal Engine games to iOS, among other assignments. With Unmechanical, the studio has been able to apply its expertise and experience to bring yet another indie title to release. Visit Teotl at www.teotlstudios.com/
-Well, listen to my story, a story I will tell, of an airborne sapper, who would go through hell, His home was FT. Leonard Wood, the land that God forgot, the mud was 18inches deep, and the sun was blazing hot.