Originally Posted By Stiler (1 APR 2012 1:22pm)
lol, Trav I told you that it's setting/storyline/characters were not unique or anyhting .
Are you at least enjoying it's combat and the way you can build up your character? It really starts to open up when you get further into the game and have a lot more abilities unlocked.
Yeah, sorry for complaining, but it just felt sooo like a repeat of the Dungeon Siege/ Sword Coast/Neverwinter stuff when I started off. But given the people that worked on it, I suppose that that shouldn't be a surprise. Somehow I had expected it to be a bit more realistic and gritty.
Yes, although you don't get much in the way of a large variety of characters/races to choose from: (wow a human or an elf - that's it?) the skills menu does seem quite impressive. So experimenting with those might turn out to be fun.
I haven't played much yet since I'd been struggling trying to find a way to change the key bindings, since I prefer to move my WASD keys to keys that are closer to edge of the keyboard to make it easier on my Trapezius muscles. (That big neck/shoulder muscle that gets sore if your arm is always extended forward).
I found out now that the only way is to do it with a mod, grrrr.
So I'll just play a bit at a time until my shoulder gets sore.
* * * Just call me Trav. * * *
“Despite my ghoulish reputation, I really have the heart of a small boy. I keep it in a jar on my desk.” - Robert Bloch
"They are not reciprocally sublated--the one does not sublate the other externally--but each sublates itself in itself and is in its own self the opposite of itself" (Hegel, from The Doctrine of Being)..."
|