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Topic: Skyrim thread for non-quest related spoilers.
People can post anecdotes about their experiences in Skyrim in this thread. Please still cover any plot/quest-related spoilers with spoiler tags, for gamers like myself who haven't finished half or most of the game yet.
Please, if you care about viewing minor spoilers such as about giants that just stand around, or dragons with bad breath, do take care to avoid this thread.
* * * Just call me Trav. * * *
“Despite my ghoulish reputation, I really have the heart of a small boy. I keep it in a jar on my desk.” - Robert Bloch
"They are not reciprocally sublated--the one does not sublate the other externally--but each sublates itself in itself and is in its own self the opposite of itself" (Hegel, from The Doctrine of Being)..."
Posts : 2761 Joined: 15 SEP 2008 Location: SE, Stockholm
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The game's challenge really starts to break down at higher levels, unless you spread yourself thin, by leveling up plenty of different skills. And unlike Oblivion, there does not seem to be any creatures that themselves scale against your level (there is level scaling going on, that much is obvious though), apart from what equipment they will wear. So creatures like giants & mammoths will be stuck at the same power, while you become considerably more powerful as the game progresses. The game is suffering from the very same issues as Morrowind at higher levels, there will be a point where the game can't introduce anything more powerful for you to face.
LOL, you guys are a treat, thanks for making my day!
I've been pretty grumpy, I must admit: not enough sleep, viral throat infection, PMS, dragons with dog-breath (Yah one of them nabbed my talking dog, i swear, because the latter just disappeared into thin air), RL clashing with gaming time, and people seeing spoilers under the horse's tail and in the drinking through.
Well, you guys all have cheered me up again, thanks! Now to find some dragon-sized breath mints... (that might be a quest, ya never know)
@ CB - how to beat giants? Ha. Stare them down, pal! Or run. True, they are pretty tough. Do you have any distance based spells or weapons? For me, the idea is to stay out of club's range for as long as you can...
on the other hand, my armor's been getting better, and I have Stoneskin.
I've not played a lot yet, so low-ish level, and definitely not good enough to get ebony weapons yet. My best weapons ATM is still dwarven.
* * * Just call me Trav. * * *
“Despite my ghoulish reputation, I really have the heart of a small boy. I keep it in a jar on my desk.” - Robert Bloch
"They are not reciprocally sublated--the one does not sublate the other externally--but each sublates itself in itself and is in its own self the opposite of itself" (Hegel, from The Doctrine of Being)..."
The game's challenge really starts to break down at higher levels, unless you spread yourself thin, by leveling up plenty of different skills. And unlike Oblivion, there does not seem to be any creatures that themselves scale against your level (there is level scaling going on, that much is obvious though), apart from what equipment they will wear. So creatures like giants & mammoths will be stuck at the same power, while you become considerably more powerful as the game progresses. The game is suffering from the very same issues as Morrowind at higher levels, there will be a point where the game can't introduce anything more powerful for you to face.
Before I beat the main quest in Morrowind, there were still pretty tough enough enemies for me, thank you! But i prefer to play on a strategic level, not a tactical one - you know, the typical power-gamer who likes to feel 'strong' in combat, and doesn't always want to escape with her life hanging on a bare thread.
In a way Morrowind got around the high-level being overpowered thing by forcing you to restart as a weakling if you wanted to play the other houses or opposing factions - you could sometimes play opposing factions in the same playthrough, but then you'd have to plan your quest sequence quite well.
* * * Just call me Trav. * * *
“Despite my ghoulish reputation, I really have the heart of a small boy. I keep it in a jar on my desk.” - Robert Bloch
"They are not reciprocally sublated--the one does not sublate the other externally--but each sublates itself in itself and is in its own self the opposite of itself" (Hegel, from The Doctrine of Being)..."
Hey, synchronised PMS! Although I'm just very, very hungry and craving all kinds of cakes.
Ebony Blade is a quest reward and I think you can obtain it at pretty low levels, but don't let me spoil it for you. (just checked... you need to be lvl 20+ to get it. blah.)
I feel overpowered and yet I think I invested in some pretty dumb skills I no longer use. For example, I invested a lot of points into One-Handed, got Ebony Blade, realised I like it a lot, switched to Two-Handed. Having a strong follower also helps.
Hey, synchronised PMS! Although I'm just very, very hungry and craving all kinds of cakes.
Ebony Blade is a quest reward and I think you can obtain it at pretty low levels, but don't let me spoil it for you. (just checked... you need to be lvl 20+ to get it. blah.)
I feel overpowered and yet I think I invested in some pretty dumb skills I no longer use. For example, I invested a lot of points into One-Handed, got Ebony Blade, realised I like it a lot, switched to Two-Handed. Having a strong follower also helps.
Hm. The only reason I've been sticking to one-handed, is that I've built up my destruction pretty much, and shooting fire or ice or lightning is a nice ranged attack.
* * * Just call me Trav. * * *
“Despite my ghoulish reputation, I really have the heart of a small boy. I keep it in a jar on my desk.” - Robert Bloch
"They are not reciprocally sublated--the one does not sublate the other externally--but each sublates itself in itself and is in its own self the opposite of itself" (Hegel, from The Doctrine of Being)..."
The game's challenge really starts to break down at higher levels, unless you spread yourself thin, by leveling up plenty of different skills. And unlike Oblivion, there does not seem to be any creatures that themselves scale against your level (there is level scaling going on, that much is obvious though), apart from what equipment they will wear. So creatures like giants & mammoths will be stuck at the same power, while you become considerably more powerful as the game progresses. The game is suffering from the very same issues as Morrowind at higher levels, there will be a point where the game can't introduce anything more powerful for you to face.
I know it probably sounds lame but I seem to relish the fact that early on those giants could literally send you or your companion into orbit with a single swing. Someday I'd say, you won't want to mess with the likes of me. Same deal with those deathclaws especially in FNV. Anyhow there is still one type of dragon dropping in from time to time that canbe quite bothersome.
A Tribute to the Warrior
Give a man a fish: He will eat for a day.
Give a man a rod: He will sit on a boat and drink beer all day. - USA Network
Originally Posted By Traveller (28 FEB 2012 10:36am)
Hm. The only reason I've been sticking to one-handed, is that I've built up my destruction pretty much, and shooting fire or ice or lightning is a nice ranged attack.
That's how I seemed to end up playing. Early on I used a shield with close combat but eventually I felt more comfortable having a spell at my immediate disposal. As for ranged attacks I still swear by my bow for silent deadly sneak shots.
Give a man a fish: He will eat for a day.
Give a man a rod: He will sit on a boat and drink beer all day. - USA Network
I havent seen a Giant yet..sounds like i will be running a lot when i do.
hi Trav glad you are back....sorry about your dog, i dont like dogs so i ignore them, ....but there is plenty of ways to enjoy the game i think withbout worrying about overpowerful PCs... i never had a problem with Morrowind being boring or this game neither i suspect. I like to enjoy things as they go along and there is plenty to enjoy in the amazing world and the beauties of it as we go along..and all the fun characters. I think they did a great job.
Posts : 2761 Joined: 15 SEP 2008 Location: SE, Stockholm
Status : Offline
Originally Posted By CB (28 FEB 2012 11:35am)
I know it probably sounds lame but I seem to relish the fact that early on those giants could literally send you or your companion into orbit with a single swing. Someday I'd say, you won't want to mess with the likes of me. Same deal with those deathclaws especially in FNV. Anyhow there is still one type of dragon dropping in from time to time that canbe quite bothersome.
I quite like the sense of progression that that gives as well, the sense that you can finally go toe to toe with the beasts that were far too powerful for you early on, and the excessive amount of level scaling that was present in Oblivion took away from that. But it does also mean that the game will become a cakewalk at some point.
Originally Posted By Traveller (28 FEB 2012 9:34am)
Before I beat the main quest in Morrowind, there were still pretty tough enough enemies for me, thank you! But i prefer to play on a strategic level, not a tactical one - you know, the typical power-gamer who likes to feel 'strong' in combat, and doesn't always want to escape with her life hanging on a bare thread.
In a way Morrowind got around the high-level being overpowered thing by forcing you to restart as a weakling if you wanted to play the other houses or opposing factions - you could sometimes play opposing factions in the same playthrough, but then you'd have to plan your quest sequence quite well.
If my memory serves Morrowind stops scaling after level 48 (though don't quote me on that!), and you level up a lot slower in Morrowind than Skyrim, in particular early on (the accelerated level growth early on in Skyrim was by the way a design choice, mean to hook people, in the same way that MMOs do it). I suspect that they expected you to be near completion in Morrowind by the time you hit level 50, so it only really becomes a problem when you find ways to accelerate character growth or introduce a lot of new content. And yes, the different houses were a good way to make sure that people would restart the game, rather than just continue to build their character to the point where it had 100 in all skills, dressed in fully chameleon enchanted daedric armour and so on (chameleon enchantments were also a way to break the game, it was very easy to get 100, and at that point, creatures could not spot you)
Originally Posted By Dona (28 FEB 2012 9:52am)
I feel overpowered and yet I think I invested in some pretty dumb skills I no longer use. For example, I invested a lot of points into One-Handed, got Ebony Blade, realised I like it a lot, switched to Two-Handed. Having a strong follower also helps.
2handed weapons actually makes for a weaker build than 1handed/shield (the ability to hit things with your shield makes mages a cakewalk, as it interrupts their spellcasting). Anyway, what other skills are you focusing on? Personally I built a 1handed/shield/light armour/restoration/alteration/smithing/speech/enchantment character, and never enchanted anything of value (because I was lazy)
Originally Posted By Fnord (28 FEB 2012 1:14pm) 2handed weapons actually makes for a weaker build than 1handed/shield (the ability to hit things with your shield makes mages a cakewalk, as it interrupts their spellcasting). Anyway, what other skills are you focusing on? Personally I built a 1handed/shield/light armour/restoration/alteration/smithing/speech/enchantment character, and never enchanted anything of value (because I was lazy)
Usually, yes, but are you aware of Ebony Blade's main ability? Spoiler AlertIt saps life from enemies, it is almost impossible to die - no shield needed. That's the only reason I went two-handed. Also, the way it upgrades goes with my evil roleplay
Spoiler AlertThe blade becomes stronger when you people who have your trust - followers, people you've done quests for, stuff like that.
I'm dumb so I'm investing points in pickpocketing perks and sneaking, and I have only one Light Armour perk left to upgrade, but I may not pick it because I wear (modded) Thalmor robes and it may not count as a 'set' this perk is for. Some went into one of the magic trees, but I forgot which one since I stopped using it. So, a ton of wasted points, but I don't really mind at this point since I'm doing well.
Posts : 2761 Joined: 15 SEP 2008 Location: SE, Stockholm
Status : Offline
Originally Posted By Dona (28 FEB 2012 1:29pm)
Usually, yes, but are you aware of Ebony Blade's main ability? Spoiler AlertIt saps life from enemies, it is almost impossible to die - no shield needed. That's the only reason I went two-handed. Also, the way it upgrades goes with my evil roleplay
Spoiler AlertThe blade becomes stronger when you people who have your trust - followers, people you've done quests for, stuff like that.
I'm dumb so I'm investing points in pickpocketing perks and sneaking, and I have only one Light Armour perk left to upgrade, but I may not pick it because I wear (modded) Thalmor robes and it may not count as a 'set' this perk is for. Some went into one of the magic trees, but I forgot which one since I stopped using it. So, a ton of wasted points, but I don't really mind at this point since I'm doing well.
Ah, never did find it, though it sounds like a very powerful weapon. What I did find though was a mace that applied a soul leach effect on enemies, and also dealt stamina & magicka damage (on top of a high base damage), which might not have been quite as powerful as the ebon blade, but its ability to fill soulstones on its own meant that it was a very convenient weapon to use. And it also wrecked havoc with casters, who quickly found themselves without any magicka.
That's nice! I had a weapon with integrated soultrap, but I think I sold it. Ebony Blade doesn't need to be refilled, for obvious reasons. It's a bit overpowered.
Ah, never did find it, though it sounds like a very powerful weapon. What I did find though was a mace that applied a soul leach effect on enemies, and also dealt stamina & magicka damage (on top of a high base damage), which might not have been quite as powerful as the ebon blade, but its ability to fill soulstones on its own meant that it was a very convenient weapon to use. And it also wrecked havoc with casters, who quickly found themselves without any magicka.
That's been my fav, for like forever.
Pretty sure I have the ebony blade...sure enough I have it in storage. (it is so valuable I decided not to sell it) I don't have all that much vested in points and perks with two-handed so I doubt I could turn it into a comparable weapon.
Give a man a fish: He will eat for a day.
Give a man a rod: He will sit on a boat and drink beer all day. - USA Network
I had NO points in two-handed until I started using it, obviously after lvl 20. If it suits your playstyle, go for it. I don't think I will part with it because it looks FLAWLESS with my Thalmor robes and it keeps getting more powerful the more I play ;]
@ Dona: " I have installed Dovahkiin Hideout mod, it's a large 'basement' house that's connected to all purchasable houses (but you need to purchase them to be able to access them from the hideout, of course). I'll probably uninstall it when I buy all the houses... maybe. I like having a room full of mannequins
(so far, I have Whiterun and Riften houses, 100k+ gold and no will to do quests to acquire the houses)."
Yes, my house in Whiterun is pretty messy, but hey, I just realized it must be because I'm too stingy to pay to have it furnished properly!
Ok, so maybe I should make a plan, because everything is just lying in a heap on the floor, and I'm too lazy to run upstairs to the storage container every time.
Only problem is that I've forgotten where I can purchase the upgrade...
* * * Just call me Trav. * * *
“Despite my ghoulish reputation, I really have the heart of a small boy. I keep it in a jar on my desk.” - Robert Bloch
"They are not reciprocally sublated--the one does not sublate the other externally--but each sublates itself in itself and is in its own self the opposite of itself" (Hegel, from The Doctrine of Being)..."
Originally Posted By Traveller (11 MAR 2012 2:37pm) Only problem is that I've forgotten where I can purchase the upgrade...
Talk to Jarl's advisor, he should be able to sell you upgrades
Thanks!
* * * Just call me Trav. * * *
“Despite my ghoulish reputation, I really have the heart of a small boy. I keep it in a jar on my desk.” - Robert Bloch
"They are not reciprocally sublated--the one does not sublate the other externally--but each sublates itself in itself and is in its own self the opposite of itself" (Hegel, from The Doctrine of Being)..."
Posts : 2761 Joined: 15 SEP 2008 Location: SE, Stockholm
Status : Offline
Just make sure that you clean up some of that clutter before you buy upgrades. I've heard reports of items disappearing when people buy house upgrades (though I would not rule out the possibility that those items disappeared in the huge mess, and can actually still be found there, if you look long & hard enough).
Items disappear when containers used to store them respawn, that is set in the properties of the container and it can be checked with the CK. Such containers in player owned homes should be safe tho i have heard that the house in Solitude you can buy is bgged which is a Devl problem, and not a player side item. If it is a player made mod then they used the wrong settings for containers and they need to fix it for containers should be safe for storage in a mod given to the community.
Posts : 2761 Joined: 15 SEP 2008 Location: SE, Stockholm
Status : Offline
Originally Posted By CrisGer (12 MAR 2012 7:43am)
Items disappear when containers used to store them respawn, that is set in the properties of the container and it can be checked with the CK. Such containers in player owned homes should be safe tho i have heard that the house in Solitude you can buy is bgged which is a Devl problem, and not a player side item. If it is a player made mod then they used the wrong settings for containers and they need to fix it for containers should be safe for storage in a mod given to the community.
I was referring to if you drop items on the ground in your home and then buy house upgrades