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Topic: The legacy box..

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7 OCT 2011 at 5:07pm

tincup2

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All this talk of upgrades and new stuff inspired me to get back to my perienial and evolving legacy box project. 5 gears in reverse so to speak.

At one time it was a pure DOS P-90 16mb edo ram box, and in another it was the "Glide Rocket"; a good old Voodoo 5 card, 1.2mhz processor that drove the last great glide based games to their max. Now the focus is on the late dos/early 3D era.

For this build I settled on an old Abit VA-6 slot 1 mobo from the parts box, a P-566, 256mb PC133 ram, Diamond 3D-2000 Pro [4mb], Voodoo 1 [4mb], a trusty Turtle Beach Montego A3D sound card, a lean Win98se install [with a great unofficial "service pack"], one 100gb HD for Win98 and Win games, and a teeny 1.3gb HD for IBM-DOS 6.3 and dos games. It's all packed into a super space efficient Cooler Master Elite 360 mini tower [super cheap too] along with a Rosewill 350w PS.

The abit BIOS allows for jumper free down-clocking of the cpu when the P-566 is too fast for an older cpu cycle linked game, and also permits a "BIOS dual boot" by selecting the DOS hard drive as the boot drive. This works really well and totally eliminates the need for a fussy dual boot install.

Ram and cpu are excessive for many of the games I have installed, but you'd never know it. The overhead ensures that the mighty 4mb Voodoo 1 gives it's all, which though even limited to 640x480, it's still quite impressive. All the extra ram makes Win98 and apps real snappy, putting to rest the "too much ram is a waste" debate that raged when 32mb was the norm.

I elected to use the Voodoo 1 since a fair number of very early 3D games were coded specifically for this card and either don't run or run poorly on later iterations of the card. EF-2000 v2 is a good example. It's nice to see some of these in glorious 3D once again.

The Turtle Beach audio card has a servicable DOS driver and clear instructions on how to configure the autoexec.bat so it can work in pure DOS, as well as offering some of the first 3D positional sound then available to Windows.

After several long nights of research and testing I discovered that very old versions of Daemon Tools do the best job of creating and mounting virtual drives for games of this era. I needed to roll back to version 3 to finally get in-game music to actually play in Outlaws one of the tougher nuts to crack.

I also manged to get my USB flash drives working reliably, though a USB2 upgrade card did seem to cause serious file corruption issues. Game install benefitted greatly from having converted a substantial part of my collection to ios or bin/cue images. No CD's required for anything, just the ocassional image needs to be mounted.

Some essential apps like CClean needed VisualBasics 6, so I installed that MS patch, and DirectX was upgraded to 9c so that my USB Logitech and Saitek controllers work. I installed Acronis [v8 is Win98 friendly] right after freshly the OS and immediatley made an image backup of C: where only the OS resides. I made 2 more interum images so I could roll back to critical junctures in just a few minutes time. It's amazing to re-experience just how brittle W98 really was and knownig you can fully restore a squeekly clean and lean install in 5 minutes is a god send.

Well there you have it - Retro World. Windows 7 waits yet again... �

EDIT 10-23-2011:
The project evolves. A few days ago the 1.6gb DOS drive broke which inspired a re-think of the dos component of the rig. Result - early 3D is clearly the raison d'etre of this build so I decided to rely on MS-Dos boxes and reboot to dos [basically MS DOS 7.0] for DOS stuff, and focus on a wider range of early Windows 3D games. And "Early" 3D has expanded to mean the 3dfx Glide era with a cut-off around 1999/2000.

I've replaced both video cards, this time with the unusual tandem of an AGP Voodoo 5 5500 as the primary 2D/3D card, with a PCI Voodoo 2 as secondary. While messing around with old 3dfx reference drivers I discovered the V2 *can* be configured to act like a Voodoo 1 if needed, so the problem of getting the some of the earliest 3D games running is solved while still offering support for those which actually prefer the later V2, and not to mention the Voodoo 5 - the queen of glide cards. With the V5 and V2 in lash up I seem to be able to make games that prefer either the Voodoo 5 or the V2 or the V1 happy.

The majority of the DOS games I have installed run fine in an MSdos box - which means USB controllers and PCI audio is no problem. But some games require a dos re-boot [probably not enough conventional memory] , so now I need to study the ancient "boot-to-dos" config texts again. But I won't beat myslef up on this one since it's not pure DOS games that are driving this build. And DosBox works so well in XP...

 

EDIT 3-2-2012:

Another compact case and power supply is on order, this time to build a W95/Dos legacy box to complement the "glide rocket" previously discussed. It will center on a P200, the aforementioned Diamond 3D-2000 Pro [2D card] and a Diamond Stealth 2200 for 3D. This latter card features the short-lived Rendition Verite chip and for which a few very early 3D games it is the exclusive card for which it was designed to run - CART Racing being the main object of interest.

 

Since the "glide rocket" legacy box no longer needs to shoulder the slow cpu limited games anymore it's getting an upgrade to either a P800, or using a different mobo, a Duron 1100.

 

When it's all done I'll have a W95/Dos box, W98/glide box, my current XP box which I'll retain, and the Win7 rig whenever I get around to putting that one together..



Last edited by tincup2 : 2 MAR 2012 5:40pm
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7 OCT 2011 at 7:56pm

Traveller

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OMG... and just today I forced myself to finally throw away an ancient trackball mouse I'd been holding on to.  This thread is going to make me go look for it again in the garbage bin...  
    [smiley=zombie.gif]

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"They are not reciprocally sublated--the one does not sublate the other externally--but each sublates itself in itself and is in its own self the opposite of itself" (Hegel, from The Doctrine of Being)..."


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8 OCT 2011 at 12:53am

tincup2

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Trav, that is so funny. I need  a PS2 mouse to make this all work. USB keyboard is good so far [surprisingly], but that little mouse? damn, it's got to be old style...

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8 OCT 2011 at 9:24am

Traveller

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Tincup, you put my uncle to shame.  His hobby is (used to be? perhaps he's a bit too old for it now..?) restoring old/antique Mercedes Benz motor cars with authentic parts to the point that some of them could actually be driven around.

Doing old PC's is harder in my book.

I have (had until 3 weeks ago?) a bunch of old PC skeletons standing around, with dreams of rebuilding them, but I don't really have the technical expertise/all the necessary parts/space/time and my nasty ol' husband actually forced me to throw of least one or 2 of them out a few weeks ago because the garage became too crowded with them.  :'(    [smiley=cry.gif]  (yet he still keeps WWII aircraft memorabilia lying all over the place...    >
.  Life isn't always quite fair is it?  You should see how much space that stupid old propellor is taking up.   >
  So much space, apparently, that there isn't enough space left for all my old computer parts and skeletons)

Oh, well, I still have one fairly recent-ish one hiding in the passage, and a lot of parts stacked in a corner of my study.  All my really old stuff is mostly gone now, though, thanks to 'you -know-who'.   >


You're so lucky!  
 Anyway, congratulations... -what you've been doing there is truly truly impressive - take it from the mouth of a sad wanna-be antique PC restorer...    
 


Wouldn't it be nice if we could start up a society of "Old/Antique PC Restorers"  just like you get clubs who do antique Mercs/Bentleys/Fords/WW1 aircraft/WWII aircraft, etc.?   :
    8-)

Anyway, I congratulate you not only for your research and savvy, but also on just keeping/finding all the parts!  

*   *   *    Just call me Trav.     *         *       *   

 

Despite my ghoulish reputation, I really have the heart of a small boy. I keep it in a jar on my desk.”   - Robert Bloch
 

 

"They are not reciprocally sublated--the one does not sublate the other externally--but each sublates itself in itself and is in its own self the opposite of itself" (Hegel, from The Doctrine of Being)..."


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8 OCT 2011 at 3:17pm

tincup2

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Well, I wish I had the space/time/money to restore an old car. A gleaming Lotus 49 would would be fantastic. As far as the knowledge and ability required to mess around under the hood of a PC, it's really just a trial and error adventure game sans the mysterious dramatic music track...

Over the summer I threw out a lot of old computer junk I had laying around and focused on just essential or neat parts - like my original Voodoo boards. Less clutter has actually made projects easier and more fun to tackle, though occasionally I need to hit up eBay or Newegg for a random part. The case I mentioned above was fom Newegg - last winter I needed a minimalist enclosure for a PC I was putting together for my brother, and I liked it enough to buy a second one, the spark that re-ignited the legacy box project in fact. Space is at at premium where I am, so compactness breads opportunity.

When the time comes to move up to Win7 or 8, I think I'll mothball my current XP setup in a similar box. At that point I'll have working Physical Machines of the major OS iterations - interesting in iteslf. Why not VMs? Until they can emulate vintage 3D and low-hertz cpus, PMs deliver the most complete and authentic experience.

One last note: the legacy box plugs into an unused VGA port in my Dell 24 so no need for a second monitor, just push a button to switch between screens.

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23 OCT 2011 at 1:03am

adventure_guru

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tincup2, do you have issues playing your older games on the legacy PC you put together that is outputed to a 24" high def flat screen monitor?  I ask because I'd like to replace my current 19" CRT with a new 23" flatscreen LED 1080p, but I'd still like to be able to play an older low-res game from time to time as the mood hits.  I've heard people complain that the high res monitor can't go below the native resolution so the game ends up being this little rectangle with a huge black border around it.

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23 OCT 2011 at 4:17pm

tincup2

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@A_G- My 24" dell widescreen *is* adjustable below natrive resolution so if I don't want the black border I reduce the desktop res until the game window looks right. I have no experience with monitors that don't permit re-sizing the desktop to less than native, but if it's true you would always have have the "shrunken game problem", and that would be a bummer for a legacy build.

But used on a modern system you're in luck since XP/W7 can run many old games via emulators [DosBox for dos and there are many glide wrappers for older 3d games out there], and these apps allow you to control game size/proportion/resolution without messing with your monitor - which is one BIG advantages to retro gaming on modern large widescreen systems.

But for me I wanted the original 3D hardware environment - and have no problem with widescreen since I can adjust the rez. The only issue that crops up occassionally is screen proportion: most old games are 4:3 proportion and if they play full-screen they stretch to the widescreen proportion. Usually the effect is not distracting or even noticable, but occasionally things can feel a bit elongated.

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3 DEC 2011 at 8:03pm

adventure_guru

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Thanks for the reply.  Perhaps the people I talked with didn't fully understand how to resize the PC resolution through windows?  I don't know, but I did just take advantage of a cyber Monday sale to buy myself a nice shiny new Samsung 23" LED 1080p display.  So, I'll get to tinker around with this whole retro game on the flatscreen issue myself.



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8 DEC 2011 at 7:24pm

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wow what a thread! and what a labour of love. thanks for sharing the details, amazing what you have achieved..  Trav dont throw anything else out, i will be happy to pay shipping if you give me an alert next time Mr Trav is getting itchy throw it out thougts.


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19 DEC 2011 at 11:10am

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I'd recommend holding on to the CRT. Some DOS games really do look better on a CRT, at least if it was decent quality to start with.



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2 JAN 2012 at 1:00pm

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Man you guys are making me so nostalgic. I miss my old commodore 64, and reading Steve Jobs bio isn't helping. Back when we had tape decks and floppy's, those were the days when computers were computers and not just overpriced, overhyped and over complicated things. 

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15 JAN 2012 at 12:00am

adventure_guru

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Thanks for the advise Jenny100.  I'm definitely planning on keeping the CRT.  It's been a tank, owned it for 5 years now and was still going strong when I finally replaced it.



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