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5 MAR 2011 at 12:29am

chronotigger65

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...1st person perspective adventure games for me!  I played Myst 4 for the first time and dealing with the perspective of the game made me to decide that ags in the 1st person viewpoint aren't for me.  Their too annoying.  It's too easy to get lost in them, even with a walkthrough.  Plus, looking for hotspots are a bigger pain to find then in 3rd person ag's.  Finally, mazes in first person are just wrong which Myst 4 has.
I want to find more 3rd person adventure games to play but most of the AG's I find are 1st person.  I'll say that I'm not going to completely ride of myself of 1st person AG's.  I'll keep the ones I familiar with and only buy the ones that look that look really interesting and good.

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5 MAR 2011 at 4:32pm

colpet

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I want to find more 3rd person adventure games to play but most of the AG's I find are 1st person.  I'll say that I'm not going to completely ride of myself of 1st person AG's.  I'll keep the ones I familiar with and only buy the ones that look that look really interesting and good.

Wow, where are you looking? Almost all new adventures are 3rd person games. I wish there were more 1st person ones , since they are my favorite.

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5 MAR 2011 at 5:16pm

Jenny100

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Here's a list of recent games of the last few months

     Alternativa (download)      
     
ark Star
     Kaptain Brawe: A Brawe New World
     Back to the Future: It's About Time
     
octor Who: The Adventure Games
     Blue Madonna - A Carol Reed Mystery      
     Back to the Future: Get Tannen!
     Baron Wittard: Nemesis of Ragnarok
     Black Mirror 2      
     Edna & Harvey: The Breakout      
     Gemini Rue      
     Gray Matter      
     Jolly Rover

Of these, only Baron Wittard and Blue Madonna (and possibly Darkstar) are first person. Sure looks like more 3rd person games to me.

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5 MAR 2011 at 5:23pm

SirDave

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So, a whole segment of AGs gets thrown out because you didn't like Myst 4? Interesting perpective!

Can't say that I've ever thought of 'getting lost', mazes, and more difficult to find hotspots as being particular markers of 1st person games.

The future ain't what it used to be!


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5 MAR 2011 at 6:35pm
Deleted UserRight now, it would be nice to just have a really good break out AG in any perspective, but that's just me. Happy Gaming.

5 MAR 2011 at 9:23pm

mbday630

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I agree. I can't play first person games either. Some of them have made me motion sick and the others just get me confused about where I am. I have vowed not to ever even buy another first person game. I just don't like them. I have probably 50 games on my shelf right now that are 1st person and I have tried them, and they just haven't kept my interest.

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5 MAR 2011 at 10:32pm

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I don't mind first person adv games that have actual free movement.

It's the ones in first person that have a locked-perspective where you move to the next "Scene." Those are REALLY distracting and are so easy to get turned around it.

It sucks cause I know there are some good ones out there with stories I'd like, but it's just annoying how the perspective works and disorients me.

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5 MAR 2011 at 11:11pm

Dona

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Originally Posted By Stiler (5 MAR 2011 10:31pm)
It's the ones in first person that have a locked-perspective where you move to the next "Scene." Those are REALLY distracting and are so easy to get turned around it.  


Same, those are a pain to play.

I'm Team 3rd Person since I get motion-sick easily, but there are a few first-person games I like. Some are simply better made than others.

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5 MAR 2011 at 11:42pm

Jenny100

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Originally Posted By Stiler (5 MAR 2011 10:31pm)
It's the ones in first person that have a locked-perspective where you move to the next "Scene." Those are REALLY distracting and are so easy to get turned around it.

I like that type. No motion sickness problem.

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6 MAR 2011 at 12:10am

Terry Penrod

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.  

Most people only get motion sickness from action-oriented, real-time 3D games in first person. But I've never heard of anyone getting it from slower, static, point and click games in any camera view.

If quick left-right / up-down camera panning with your mouse is causing the problem, try doing it a little slower.

The nice thing about most AGs is that you are rarely rushed for time. So you can explore areas at a more leisurely pace. You can also stop to make mental or even written notes with little maps for scene sequences with entry / exit points to help keep from getting lost.

Cheers, Terry

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6 MAR 2011 at 12:20am

Caroline

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Exile was the only game that made me feel sick - even after I slowed down the mouse.  

But playing Uru online, I prefer 3rd person but when I want a bigger view, I go 1st person.  Being able to switch is brilliant, especially for jumps.


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6 MAR 2011 at 1:00am

Terry Penrod

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Yep Caroline, on-the-fly first / third person is a wondeful option for 3D real-time games.  'The epic RPG, Morrowind made great use of it too.

Cheers, Terry

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6 MAR 2011 at 1:01am

Stiler

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Originally Posted By Terry_Penrod (6 MAR 2011 12:10am)
.  

Most people only get motion sickness from action-oriented, real-time 3D games in first person. But I've never heard of anyone getting it from slower, static, point and click games in any camera view.

If quick left-right / up-down camera panning with your mouse is causing the problem, try doing it a little slower.

The nice thing about most AGs is that you are rarely rushed for time. So you can explore areas at a more leisurely pace. You can also stop to make mental or even written notes with little maps for scene sequences with entry / exit points to help keep from getting lost.

Cheers, Terry



It's  not the actual "movement" That does it for some people, it's the disorienting feeling when the view changes and snaps to another view without making it clear where your view went from the lst scene to this one, then you have to look around to get oriented again.



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6 MAR 2011 at 4:27am

MrLipid

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As someone who played Descent by the hour, I have no problem endorsing 1st person perspective games.

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6 MAR 2011 at 7:54am

Traveller

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Originally Posted By Stiler (6 MAR 2011 1:01am)
Originally Posted By Terry_Penrod (6 MAR 2011 12:10am)
.  

Most people only get motion sickness from action-oriented, real-time 3D games in first person. But I've never heard of anyone getting it from slower, static, point and click games in any camera view.

If quick left-right / up-down camera panning with your mouse is causing the problem, try doing it a little slower.

The nice thing about most AGs is that you are rarely rushed for time. So you can explore areas at a more leisurely pace. You can also stop to make mental or even written notes with little maps for scene sequences with entry / exit points to help keep from getting lost.

Cheers, Terry


It's  not the actual "movement" That does it for some people, it's the disorienting feeling when the view changes and snaps to another view without making it clear where your view went from the lst scene to this one, then you have to look around to get oriented again.



I love first-person games and never get motion-sickness with the exception of Scratches, (a first-person AG) and Gothic 3 (a 3rd -person RPG).  I wonder if what Stiler describes above isn't what does that for me.


It's a sudden rocking or spinning movement that makes me green around the gills, no matter whether I'm in first or third person.  Penumbra also made me feel slightly ill when your character would get stressed out and the visual filed would blur and rock.

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6 MAR 2011 at 9:26am

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Most people only get motion sickness from action-oriented, real-time 3D games in first person. But I've never heard of anyone getting it from slower, static, point and click games in any camera view.

I've heard that there were plenty of people who got motion sick in Sherlock Holmes: The awakened & Sherlock Holmes Nemesis, which was one of the reasons why they added the option to play the games in 3rd person in the remake of The awakened & vs Jack the ripper.

 

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6 MAR 2011 at 7:23pm

Terry Penrod

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.

No doubt some people are just really sensitive to a variety of disorienting visual effects. But coming from a 3D action game background, most of the complaints I've heard were connected to actual "motion" on screen (ususally in first person).

I've also read several accounts about players feeling queasy or dizzy from simulated linear motion and guick panoramic panning like in The Journeyman Project 3. They would get downright sick in fast-paced 3D action titles like Descent.

Cheers, Terry

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6 MAR 2011 at 8:45pm

Dona

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Some 3rd person games made me motion-sick (usually the shiny, hyper-realistic ones), so I guess it's different for everyone.

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6 MAR 2011 at 11:53pm

Jenny100

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Originally Posted By Terry_Penrod (6 MAR 2011 12:10am)

Most people only get motion sickness from action-oriented, real-time 3D games in first person. But I've never heard of anyone getting it from slower, static, point and click games in any camera view.

Spoken like someone who's never gotten it. It's a possibility whenever there's a moving background, whether in 1st person or in 3rd. Some people have even reported getting sick from scrolling background screens in games like Syberia 2.

If quick left-right / up-down camera panning with your mouse is causing the problem, try doing it a little slower.

The only thing that's guaranteed to help is closing your eyes or looking away. Of course then you can't see the screen.

Originally Posted By Fnord (6 MAR 2011 9:25am)

I've heard that there were plenty of people who got motion sick in Sherlock Holmes: The awakened & Sherlock Holmes Nemesis, which was one of the reasons why they added the option to play the games in 3rd person in the remake of The awakened & vs Jack the ripper.

I remember reading posts from people who regularly played FPS games, and they said the Frogwares games were the only games that had ever given them motion sickness.

Originally Posted By Stiler (6 MAR 2011 1:01am)

It's  not the actual "movement" That does it for some people, it's the disorienting feeling when the view changes and snaps to another view without making it clear where your view went from the lst scene to this one, then you have to look around to get oriented again.

There are all kinds of explanations for what is doing it. When I first started playing computer games, only FPS type games (like Wheel of Fire) would give me motion sickness. I think with the FPS-types, the queasy feeling has something to do with objects moving relative to one another in different directions from what your brain expects. When I first started playing adventure games, node-based 1st person adventure games that had panning didn't bother me. I could spin around in those old Cryo games (node-based-with-panning types) without any problem. Not anymore. Now both FPS-type and node-with-panning type bother me. So it may be age-related to some degree, at least with some individuals.

Interestingly, when I was a kid, I'd get motion sickness from cars very easily. Less than half a mile and I'd feel like I was going to hurl. Now I only get motion sickness from cars when I'm already feeling sick. In games, it isn't really physical motion that's causing the "motion sickness." It's only the appearance of motion, which in my case is worse than the real thing.

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7 MAR 2011 at 12:12am

Terry Penrod

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You're 100% right, Jenny.

I've never experienced any of those symptoms from a game or a car or plane or most other common activities. But I did suffer a bout of real motion sickness on one occasion.  

It was while returning to Florida from the Bahamas one winter aboard the then class-A world-ocean-racing champion, Running Tide across a very churned-up Gulf Stream with the worst hangover of my life and a terrible case iof food poisoning.

I could have handled one or possibly even both of those things on solid, dry land. But both plus the big, rolling seas for hours on end were just too much all at once. So I finally hurled off the leeward side of the 61-foot aluminum sloop and collapsed on the deck for about an hour breathing-in the cold sea air.

By the time we spotted the lights of Ft. Lauderdale that evening, I was up and trimming the sails drinking a beer and feeling great.

Cheers, Terry

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7 MAR 2011 at 3:40am

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I'm very thankful I have never had motion sickness from looking at anything shown on a monitor. And as someone who's never experienced it, I used to believe that those posting about it tended to exaggerate.

But one day, back in my university days, I tried to get a friend who enjoyed HOGs into more serious adventures, and Sentinel happened to be installed... Long story short, she got so sick within a couple of minutes, that she had to lie down for more than half an hour to get over it. I am sure I have posted the incident before on a similar discussion a while ago.

She had played Counterstrike before, and didn't care much for it, but it didn't actually make her sick. Maybe there is something about Sentinel  :-/.

 


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7 MAR 2011 at 7:43am

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Well, that does it!  I MUST find myself another copy of Sentinel!  I had actually originally started it and played a bit of it before my friend rode over it..   >

Got stumped in the first area you travel to.  It reminded me a lot of the Myst games.

I love all the Frogwares games to death, and never got a single moment of feeling even slightly queasy.  Though to this day I sometimes still get a bit of motion sickness while travelling in a RL car. (Though not in boats, strangely enough).

I suppose everybody's brain works slightly differently.   [smiley=shrug.gif]

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Despite my ghoulish reputation, I really have the heart of a small boy. I keep it in a jar on my desk.”   - Robert Bloch
 

 

"They are not reciprocally sublated--the one does not sublate the other externally--but each sublates itself in itself and is in its own self the opposite of itself" (Hegel, from The Doctrine of Being)..."


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7 MAR 2011 at 11:01am

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Originally Posted By chronotigger65 (5 MAR 2011 12:28am)
...1st person perspective adventure games for me!  I played Myst 4 for the first time and dealing with the perspective of the game made me to decide that ags in the 1st person viewpoint aren't for me.  Their too annoying.  It's too easy to get lost in them, even with a walkthrough.  Plus, looking for hotspots are a bigger pain to find then in 3rd person ag's.  Finally, mazes in first person are just wrong which Myst 4 has.
I want to find more 3rd person adventure games to play but most of the AG's I find are 1st person.  I'll say that I'm not going to completely ride of myself of 1st person AG's.  I'll keep the ones I familiar with and only buy the ones that look that look really interesting and good.


I'm with you. I've been playing AG's for like.. the past 10 years, and never have I played a 1st person game (ok, I tried to play one of the Nancy Drews back in the day to get the feeling... but didnt like it). It feels so weird for me not being able to see my character, and I feel I have much less freedom of movement as its hard to see everything around you...

Playing: Skyrim (ongoing)

Last Finished: can't recall, been too long.


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8 MAR 2011 at 2:52am

JKing

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Originally Posted By placeholder (7 MAR 2011 7:43am)
Well, that does it!  I MUST find myself another copy of Sentinel!  I had actually originally started it and played a bit of it before my friend rode over it..   >

Got stumped in the first area you travel to.  It reminded me a lot of the Myst games.

Sentinel is surprisingly lovely graphically.  It doesn't quite have the eye candy of Myst V and certainly doesn't have the sexy node movement, but what it does have is an eye for artistry.  It's just a shame it's a wee bit too evil for me.  

You can't kill someone in a studio.

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8 MAR 2011 at 5:06am

eagles

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Do not give up on 1st person adventure games yet!

play the 1st and 3rd darkfalls. darkness within ( the first one)
scratches as well.. these games in 3rd person would lose all their charm.

try those out and get lost in the atmosphere.




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