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Topic: The Elder Scrolls V: Skyrim

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All Forums : [Adventure Games Forum] : Other Games > The Elder Scrolls V: Skyrim
26 SEP 2012 at 8:18am

SharonB

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Originally Posted By Traveller (25 SEP 2012 12:17pm)

Originally Posted By SharonB (25 SEP 2012 11:26am)

... and when to run away.


What do you mean....at the start of the game, i have to even run away from mudcrabs...  

 

 

That's what I'm talking about Traveller.   In the beginning you learn just how weak you are.  How stamina effects how fast you are or if you can run at all from that deadly creeping mud crab.   



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26 SEP 2012 at 8:37am

Traveller

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Originally Posted By SharonB (26 SEP 2012 8:18am)

Originally Posted By Traveller (25 SEP 2012 12:17pm)

Originally Posted By SharonB (25 SEP 2012 11:26am)

... and when to run away.


What do you mean....at the start of the game, i have to even run away from mudcrabs...  

 

 

That's what I'm talking about Traveller.   In the beginning you learn just how weak you are.  How stamina effects how fast you are or if you can run at all from that deadly creeping mud crab.   


LOL yes!

How could i forget about that deadly slowness!   This is why, whenever i restart Morrowind, my very first task is always to go and look for Pemenie so that i can be awarded the boots of blinding speed. See, they work for me since i have come to prefer playing Bretons. 

 

Actually in my last [and still current ] game, i am playing a dark elf male, so in this case i ended up cheating myself faster- i  just cannot stand how slow you walk/run in the beginning!  (Though i keep running all the time, even if it exhausts your character- it's the fastest way to build up your speed stat - swimming a lot helps too, to increase athletics)

 

If only one could start with a high enough enchanting skill to enchant yourself some boots of speed, but no, one's starting skills are so darn low, and you start off so poor...


*   *   *    Just call me Trav.     *         *       *   

 

Despite my ghoulish reputation, I really have the heart of a small boy. I keep it in a jar on my desk.”   - Robert Bloch
 

 

"They are not reciprocally sublated--the one does not sublate the other externally--but each sublates itself in itself and is in its own self the opposite of itself" (Hegel, from The Doctrine of Being)..."


Last edited by Traveller : 26 SEP 2012 8:38am
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26 SEP 2012 at 9:04am

SharonB

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Well, if you don't mind cheating there is a little mod you can make yourself that enchants an item (not sure if it has to be a particular type item) for speed.  I know I used it before when I was playing for a long time and had gotten tired of the slow speed.

 

Unfortunately, since the reformatting of my system I don't know if I have that mod any more or any other information about it.  I believe I discovered it on the official Morrowind forums.

 

I don't know your play style and what you consider acceptable gaming behaviour so this might be something you wouldn't want to do.  My own play style is to go along with game limits till I start getting really irritated.  Some things I'm totally opposed to and others I consider just a matter of mechanics and acceptable to change. 

 

Anyway, you have that option available if you like. 

 

Edit:  I just checked.  No I no longer  have any of my mods or either hard drive.

 

Re-Edit:  I just read through your comment again and you already said you had cheated your way into faster speed and so obviously you know how to do it.  Please disregard this whole wordy and unneccessary post.



Last edited by SharonB : 26 SEP 2012 9:13am
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26 SEP 2012 at 11:34am

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Shame , thanks anyway, Sharon!  When i played the first time, i didn't even know a thing like cheats existed, so i feel quite happy that i managed to beat the game on the default difficulty without resorting to any kind of cheat.  However, of course one can make the game difficulty harder if you feel bad about using the console to add a few points to your speed stats.

 

But what i did when playing as an dark elf, was also to choose the star sign bonus that gives one quite a speed bonus (can't remember the name of it now).  That quite helps to speed you up from the word go.

 

Alternatively, anything that gives you a bit of magic resisitance ( i think 25% is enough?  Not sure, since a Breton comes with 50% built in magica resistance)  helps to offset the 'blinding' aspect of the boots of blinding speed; and boy, do they boost your speed!!! 


*   *   *    Just call me Trav.     *         *       *   

 

Despite my ghoulish reputation, I really have the heart of a small boy. I keep it in a jar on my desk.”   - Robert Bloch
 

 

"They are not reciprocally sublated--the one does not sublate the other externally--but each sublates itself in itself and is in its own self the opposite of itself" (Hegel, from The Doctrine of Being)..."


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26 SEP 2012 at 12:24pm

SharonB

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There are things I won't cheat on.  Such as winning a fight or consoling myself in weapons, etc.  I usually stick to game rules.  And yes, I usually use Pemenie's boots.  I've always been a Breton because I like the magic advantage.

 

However, there are a couple things I've decided I will cheat on.  We'll call them mini-games I refuse to play.    Sometimes I console myself to riches so there are no money issues. (This is not Monopoly).  I just don't want to have to worry about money when playing a game, whether that's part of the game or not.  Sometimes I don't console in money.  It depends on my mood.  I have modified a vendor to get actual value for my trade.  Again, another money mini-game.  And again, at least once I did create a mod that gave me speedy feet when I was well into the game.

 

I think these are the only cheats I use.  And I see nothing wrong with them if it lets me have more enjoyment in the game.  I'd rather spend my time doing other things.  Such as trying to figure out how to max my clothing, armor enchantments to get the max strength that I can.  I've gotten it up to 89.  It's important to me to have as much strength as I can get (legitimately) so that I can carry all my stuff around.  At least several weapons, lots of current loot and potions/scrolls aplenty.  I never know when I'm going to want to try a different potion or scroll so I like to carry as many as possible.  That's just the way I develop my game play.  These "cheats" make the game more enjoyable for me and they don't feel like cheats.  The only economy I'm concerned with is the economy of how much can I fit into my character's pockets.

 

What are your boundaries game-wise?

 

Edit:   Don't you miss levitation?  I used to love being able to levitate over to other hard to reach areas.  And flying up in caves, etc to look on upper rocks for potions, whatever.



Last edited by SharonB : 26 SEP 2012 12:30pm
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26 SEP 2012 at 3:15pm

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I really do miss levitation yes.  Actually, the non-levitation in Skyrim, led me to find a cheat that really helps you when you get stuck behind a rock or in some water - you open the console (~) and you type in TCL  then press enrer and close the console again.  It makes that you can levitate very much like in MW, but the actually useful thing is that it removes clipping so you can go through those pesky walls/rocks that are trapping you.

 

I wouldn't use that in-game, though, just to get unstuck.  Once i've done with the game, perhaps i'll take a fly around Skyrim...- but the scenery isn't as nice, being mostly ice and snow...

 

My rules are absolutely no cheats.  For me the financial thing is part of the game - that's the purpose of loot for me, otherwise there would be no sense in looting.  ..and for me, looting and selling makes the game more enjoyable.  I overcame the Mwind problem of vendors with little cash, by bartering for items of high value and low weight, such as dwemer coins and silver arrows.  Doing that levels your speech and bartering skills a lot.

 

Ok, there is one thing i sometimes cheat on (in some games) - and that is weight/carry capacity.  I know that is part and parcel of RPGs, but i think the Gothic games spoilt me a bit there.

 

In the first Witcher game, you could store your loot at an inkeeper, and when that feature was absent in the second game, i imported a mod that ups your capacity.  Sadly the latest patch threw my cheat out, bah!

 

..but in the TES games, i prefer to enchant myself some permanent effect pieces of clothing in order to 'cheat' (though it's of course not really cheating)  for instance, a perma-effect ring that allows me to fly while i have it on, and i like to put chameleon onto armor and then get that chameleon ring up on the Northwest coast and combine them to make me effectively invisible.  That almost makes the game too easy though...

...so i stopped doing that.

 

..but i will occasionally cheat with speed as well, if i really can't overcome it in any other way- i'm a very impatient person.....

 

 


*   *   *    Just call me Trav.     *         *       *   

 

Despite my ghoulish reputation, I really have the heart of a small boy. I keep it in a jar on my desk.”   - Robert Bloch
 

 

"They are not reciprocally sublated--the one does not sublate the other externally--but each sublates itself in itself and is in its own self the opposite of itself" (Hegel, from The Doctrine of Being)..."


Last edited by Traveller : 27 SEP 2012 10:48am
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27 SEP 2012 at 9:24am

SharonB

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Well they say cheating is in the eye of the beholder.  To my mind I just disabled an aspect of gameplay that I wasn't interested in playing. 



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27 SEP 2012 at 10:50am

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Well, hey, it's your game, and you paid for it, and it's SP, so no hair of anybody's back, right?  ^_^


*   *   *    Just call me Trav.     *         *       *   

 

Despite my ghoulish reputation, I really have the heart of a small boy. I keep it in a jar on my desk.”   - Robert Bloch
 

 

"They are not reciprocally sublated--the one does not sublate the other externally--but each sublates itself in itself and is in its own self the opposite of itself" (Hegel, from The Doctrine of Being)..."


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27 SEP 2012 at 11:24am

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Originally Posted By Traveller (26 SEP 2012 3:15pm)

My rules are absolutely no cheats.

 

Originally Posted By Traveller (26 SEP 2012 3:15pm)

the non-levitation in Skyrim, led me to find a cheat

Originally Posted By Traveller (26 SEP 2012 3:15pm)

Ok, there is one thing i sometimes cheat on

Originally Posted By Traveller date348672500

Sadly the latest patch threw my cheat out, bah!

Originally Posted By Traveller (26 SEP 2012 3:15pm)

i prefer to enchant myself some permanent effect pieces of clothing in order to 'cheat'

Originally Posted By Traveller (26 SEP 2012 3:15pm)

but i will occasionally cheat with speed

I only cheat in those occasional instances where I won't feel guilty afterwards.

 

Originally Posted By SharonB (27 SEP 2012 9:24am)

Well they say cheating is in the eye of the beholder.  To my mind I just disabled an aspect of gameplay that I wasn't interested in playing. 

I'm tired of long drawn out fights over and over against those ancient dragons especially when I'm playing alone. Without much of any hesitation I automatically make a temporary change of the level of difficulty.

 

 


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27 SEP 2012 at 12:48pm

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Ok, let me rephrase:  my general rule for a proper playthrough is no cheating. 

 

There are certain, rare exceptions to the rule, though  (glad you're paying so much close attention to what i post, CB, most ppl don't bother reading through my posts...

)

 

Sometimes i will revisit a game just for certain quests that i had missed in my original playthrough, of which i had lost my gamesaves, and then i might cheat something, but this happens only rarely.

 

Like specifically in Morrowind - really, i've played that opening sequence so many times before that i'm frankly bored with it by now;- but my old gamesaves aren't compatible with all of the new mods i'd put on it to make it pretty.  So, i'm definitely not going to replay the whole game YET AGAIN (for about the 20th time) just to get to the point where i can do a bunch of vampire quests, and so, to get myself to that point faster, i will use the console to give myself more points in 'speed', because i cannot stand moving so slowly.

 

Did i feel guilty about importing a weight cheat for TW2?  Absolutely not.  I played the first witcher one and a half times completely without any cheating, the first time on medium, the second time on hard.  TW 2 got so many patches anyway, that you didn't know if you were coming or going anymore, and everybody agreed that the low carrying capcity stank.  Once you picked something up, you have to either use it or destroy it,- and in a game with such a tight cash budget, that just feels frustratingy unfair to me.

 

Where did i find the increased capcity mod? On a hard-core RPG forum where everybody was jumping onto the bandwagon and getting some or other mod that fixed up where CDPR messed up.  My only regeret is that the latest Witcher 2 version kicked off my mod while i was packed to the hilt with goodies, and i installed it at a rather difficult point of my re-play.. so, er... yeah.  Not fun to fight for your life while you can only walk, not duck, roll or run...

 

 

The non-clipping issue 'cheat', like i said- i do not use it for cheating- in other words, i do not make my character fly up into the air and spam enemies from up there. I simply looked for a way to become unstuck from rocks, which is bug in the game- so, i'm fixing a bug, not cheating. but i did think it would be fun , once the game was finished to levitate, and i wondered why the devs didn't include levitation as an option, since, obviously, technically it can be done.

 

One could 'cheat' (or do an exploit) with perma spells, i remember in the first version of Morrowind, but i think they stopped that with a patch. 

 

In any case, the thing with the ring of chameleon (that you get ligitimately via a quest), is more an exploit than a cheat. It is similar to standing on a high ledge where an enemy cannot get at you - more a tactic than a cheat.

 

How it works, is - in Morrowind, you have 2 kinds of invisibility spells- and the chameleon one renders you effectively invisible while you fight; so enemies cannot see you- and it's a perfectly legit spell, it comes along with the game; but i just found that if one uses it like i mentioned, you almost become too powerful..- i mean, you can defeat literally anybody with 85% chameleon cast...and then it's not fun anymore, because you feel like a 'cheat' and your enemies literally actually tell you:  "You don't fight fair!" ..because they basically just stand there and don't fight you, because they can't see you.

 

Every game has it's loopholes, and it is for the crafty and enterprising gamer to find them and exploit them... that doesn't mean it is cheating in the same way that using the console or a mod would be, but sometimes it has the same effect... it just simply gives you too much of an 'unfair' advantage.

 

..but yes, i did literally cheat with The Witcher 2... i just couldn't stand destroying my precious loot anymore....  like i said, it's not the rule with me when doing RPG's

 

Shooters, i don't mind so much 

like Doom 3 which i still plan on doing in god mode when i find the time).  But RPG's (except W2) - no cheating.

 

Damn you, CB!

 

Ok, i dug my own grave there, i admit it...  *puts foot in mouth*


*   *   *    Just call me Trav.     *         *       *   

 

Despite my ghoulish reputation, I really have the heart of a small boy. I keep it in a jar on my desk.”   - Robert Bloch
 

 

"They are not reciprocally sublated--the one does not sublate the other externally--but each sublates itself in itself and is in its own self the opposite of itself" (Hegel, from The Doctrine of Being)..."


Last edited by Traveller : 27 SEP 2012 1:15pm
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27 SEP 2012 at 2:07pm

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Sorry, I shouldn't have read the post but I did.

 

I clearly recall that seemingly everyone had that same issue with carrying capacity in W2.
I too went with the bandwagon and suffice to say made an adjustment. I wouldn't be surprised if I had doubled it. I think there was

something too that reduced the weights of crafting items to 10% of original. Since I haven't even looked at this game since all the mods, I have to ask the question: Has it been modified apropriately?

 

I wasn't aware of any levitation mods in Skyrim. The couple of times I got stuck underwater it might have been useful. Speaking of levitation, it's something that you can use in Five Cores. Admittedly relatively speaking it's just a small island, but still one gets the feeling of riding with a hot air balloon.
 
It also reminds me when you mention invisibility in MW of the practical use of sneaking in Skyrim. When you have the right dagger and all the skill and the right perks and don a few specific types of apparel it too can seem almost like cheating, but since since it's perfectly allowed in the game it's not.

 

Speaking of MW it arrived today. I found some tips on TES forums for installing to Win7 so hopefully it shouldn't be too much hardship. Appreciate your finding the thread for the mods/screenshots. The pics don't seem to appear but the url's are still valid.
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27 SEP 2012 at 2:59pm

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Originally Posted By CB (27 SEP 2012 2:07pm)

 Has it been modified apropriately?

 

 

I think the latest patch allows you to store things - i need to make sure before confirming that, tho.  Anyone else on that?

 

I wasn't aware of any levitation mods in Skyrim. The couple of times I got stuck underwater it might have been useful.

Ah, let me explain better.  It's not a mod. In all 3-D games, they have to program in a feature that makes objects collide with one another- 'stop' at the edge of one another, so to speak, otherwise you'd be able just to walk through everything.  ..and that's exactly what the no-collision toggle does.  It allows you to literally walk through things, but then also the surface of the earth doesn't act as a surface anymore, and you can walk in any direction: up down through objects and so forth.

 

So, the next time you fall into the water and cannot get out, type ~ to open your "cheat mode"  and then type in TCL and then enter, and ~ again.  Walk slightly upwards out of the water until you seem as if you're standing on firm land again, type ~ again, TCL again, enter and ~ yet again to exit cheat mode.  There you go, saved from a watery stuckness!  (You can however, keep yourself in TCL mode and walk right up into the sky to get a taste of levitation a la Morrowind)  Just don't get bright and walk high up and then take the TCL off while up there- you might come to a sad and flat end.

 

  

 

Speaking of MW it arrived today. I found some tips on TES forums for installing to Win7 so hopefully it shouldn't be too much hardship. Appreciate your finding the thread for the mods/screenshots. The pics don't seem to appear but the url's are still valid.

 

I have to go for now, but we can play around with Morrowind tomorrow if you have the time.  I would have looked at that thread sooner if i knew your game had arrived already.

 

Cheers and have fun!

 

 


*   *   *    Just call me Trav.     *         *       *   

 

Despite my ghoulish reputation, I really have the heart of a small boy. I keep it in a jar on my desk.”   - Robert Bloch
 

 

"They are not reciprocally sublated--the one does not sublate the other externally--but each sublates itself in itself and is in its own self the opposite of itself" (Hegel, from The Doctrine of Being)..."


Last edited by Traveller : 27 SEP 2012 3:02pm
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27 SEP 2012 at 3:31pm

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2 character builds so far:

 

Level 40 Breton 85 hours good mage

Level 41 Nord 114 hours evil warrior, imperial win

 

...

 

i'm deliberately ignoring all morrowind posts, the temptation would become to hard to resist 


 

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27 SEP 2012 at 4:40pm

SharonB

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Originally Posted By markornikov (27 SEP 2012 3:31pm)

 

i'm deliberately ignoring all morrowind posts, the temptation would become to hard to resist 

 

That's a powerful statement to just how good Morrowind still is. 



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28 SEP 2012 at 10:43am

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Sandboxes and openworlds are awesome. Whenever i find one I absolutely refuse to let go, most of the time they're massive and have so much to offer it will take me years to figure it all out. My brother and i were with my grandfather in  a pawn shop about 8 years ago and we saw morrowind GOTY for the xbox. we thought it looked kinda cool and bought it for $2. From that moment on any openworlds and sandboxes (particularly The Elder Scrolls) Had our attention. In 8 years I haven't completed the main story of Morrowind, I'm still caught up in all the side stuff (granted with an epic character so theres almost no challenge) and the 3 expansions, two of which I haven't completed either.

 

Skyrim is on my to do list, I haven't finished (100% complete) it yet but I feel like theres a light at the end of the tunnel for this one.


 


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28 SEP 2012 at 11:39am

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LOL, my history is almost exactly the same!  Before i found a copy of Morrowind in a thrift shop, i'd mainly just been playing adventures and HOMM, and Morrowiod was a revelation for me as well, and got me onto the RPG bandwagon...

 

I bought my first proper gaming PC in order to enable me to play Oblivion. 


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Despite my ghoulish reputation, I really have the heart of a small boy. I keep it in a jar on my desk.”   - Robert Bloch
 

 

"They are not reciprocally sublated--the one does not sublate the other externally--but each sublates itself in itself and is in its own self the opposite of itself" (Hegel, from The Doctrine of Being)..."


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29 SEP 2012 at 12:16pm

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For me, Morrowind was on my horizon long before it was released.  I was happily and nervously looking forward to it.  I went ahead and ordered the Collector's addition right from the start.  I wanted the map and little figurine.  It also included the sound track - and artwork.  Paid a lot of money for it but I felt it was worth it at the time.  Then I purchased the Goty edition when it came out as that seemed to be the easiest way to get Tribunal and Bloodmoon included.  Well worth the purchase.  Then I started to feel like having both editions was redundant so I sold the Collector's Edition.  Of course once I did that I wanted it back.  So I bought it again.  So I'm back to having 2 versions.

 

It may seem like overkill, but I really studied that map.

 

Anyway, that's how I came to get it.  



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12 OCT 2012 at 4:00pm

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despite the somewhat negative reviews, i still couldn't resist the cheap DLC hearthfire.

 

The smithing interface isn't suited for building and furnishing your house, but the devs didn't what to build a specific interface for that so it seems.

You can't choose where to put stuff, you can only choose what to create for your house. One can only choose between 9 different lay-outs so don't expect a lot of customization when building your own house

 

Constructing a house and furnitures means buying/crafting lots of building materials, which might become tedious for some.

 

Still in the end it's fun to build your own place in Skyrim and put all your loot on display, I just wished they had given us a proper interface and more customization options.

oh well what can you expect for 5€...


 

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12 OCT 2012 at 9:58pm

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Thanks for keeping us on top of this. Sounds like it's a real step up from the free offering. I've installed the build your house mod but that's about it, haven't played the game in a while now. What I REALLY need is a good reason to turn my attention back to Skyrim and no, starting a family with Lydia by adopting children from the orphanage in Riften and defending them doesn't cut it...sigh

 

 


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17 OCT 2012 at 1:50am

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There are a few indications that the next dlc will take us back to morrowind, before players found a hidden road leading with a gateway to the east of Skyrim and now this.... 

 

http://kotaku.com/5952137/new-skyrim-patch-suggests-that-dlc-will-bring-the-game-back-to-morrowind


 

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17 OCT 2012 at 12:47pm

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Skyrim styled reboot of Morrowind???? Do tell! 


 


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17 OCT 2012 at 1:36pm

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Originally Posted By CB (12 OCT 2012 9:58pm)

What I REALLY need is a good reason to turn my attention back to Skyrim

 

Originally Posted By markornikov (17 OCT 2012 1:50am)

There are a few indications that the next dlc will take us back to morrowind, before players found a hidden road leading with a gateway to the east of Skyrim and now this....

 

Yeah, I mean something like that.


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5 NOV 2012 at 8:12am

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Trailer the new upcoming "Dragonborn" dlc it features.........well just watch:

 

Finally something a lot of people wanted to have, gonna hope they do it well.



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5 NOV 2012 at 8:15am

markornikov

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That volcano and those mushrooms confirm that this DLC will takes us back to Morrowind 


 

Raptr Gamercard

 


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5 NOV 2012 at 12:08pm

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As I was playing this again (Started a game on master now to see if I can actually do it) I realized why a morrowind dlc felt odd. Didn't they say in Skyrim that Red Mountain finally erupted and literally wiped out most if not all of Morrowind? I can see going to solstheim but what about Morrowind itself? One other thing, did they ever say what happened to Nerevar (your hero)? I heard from random citizens in Oblivion he went somewhere else, east I think but that's about it.


 


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