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| 9 SEP 2010 at 1:11pm |
SpiketheclownIntergalactic Janitor


Posts : 17 Joined: 9 SEP 2010
Status : Offline | [img]http://img268.imageshack.us/img268/1260/crossroads.png[/img] That's right.
For all of you who were/are fans of the original, the unparalleled, Toonstruck -- the tremendously underrated DOS point-and-click adventure starring none other than Christopher Lloyd and Ben Stein and featuring the voice talents of Tress MacNeille (The Simpsons, Futurama), Dan Castellaneta (Homer Simpson), Dom DeLuise (many a Mel Brooks and Don Bluth film), Tim Curry (Rocky Horror) among many others -- today is your lucky day, hopefully to be followed by even luckier days to come. Music director Keith Arem, the rights holder for the Toonstruck and the unreleased material which was to become the second half of the game but was cut before the final release due to software limitations at the time (this was 1996), has expressed interest in dusting the cobwebs off the ill-fated sequel and releasing it for several platforms pending sufficient fan support. The entirety of the correspondence detailing this new and exciting information can be found at this thread inside the Toonstruck 2 Fan Project forum; the only corner of the internet concerned with a Toonstruck sequel until about three hours ago.
To quote Mr. Arem:
"...While the game was internationally critically acclaimed, the game did not receive the sales we hoped, and the second half was never released. Now that my career has developed, I would like to re-release an updated version of Toonstruck to include the 2nd half of the game (iPad, online, etc), but I would need tremendous fan support to justify its release..."
You heard the man. If you want yourself a sequel:
Join the Facebook group: http://groups.to/toonstrucktwo/
Follow Twitters: https://twitter.com/ToonstruckTwo
Join the LJ community: http://community.livejournal.com/toonstruck2
and SIGN THE PETITION: http://www.petitionspot.com/petitions/toonstrucktwo/
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| 9 SEP 2010 at 9:01pm |
markornikovJourneyman

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Posts : 1303 Joined: 28 OCT 2011 Location: BE, Antwerp
Status : Offline | signed! Hopefully they'll reupdate the original too, so it would run properly on modern pc's
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| 10 SEP 2010 at 2:30am |
SAMSpace Cadet


Posts : 148 Joined: 13 FEB 2004
Status : Online | Getting the game to work was more challenging than the game itself.
An obscure Univbe. driver was required to get it to work in the glorious days of DOS......
There's a playthru on YouTube if you've forgot what the game was about.
toonst~1.exe
Oh, the memories of DOS!!!!!!!! (or was that nightmares)
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| 10 SEP 2010 at 7:00pm |
MKBSorcerer Apprentice


Posts : 241 Joined: 24 AUG 2006
Status : Offline | I loved the original game. I still have it but it won't play properly on any of my machines (even the oldest one with Win ME). But as much as I'd like to see it updated and continued in part 2 (and I would be willing to pay top dollars for it), I have my doubts this is going to happen. I mean 50,000 signatures? I doubt it. And if they really have enough material to make part 2, then let's see it (and not just some old (or new) concept art).
I'm not going to sign the petition (my name and email address is "out there" too much already). Again, if they make it, then I'll buy it. But I'm not going to beg for it or finance it by joining some fan club.
I don't buy download-only games. Never have, never will........Mike
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| 11 SEP 2010 at 8:00am |
SpiketheclownIntergalactic Janitor


Posts : 17 Joined: 9 SEP 2010
Status : Offline | If you have problems with launching the game, try this starter. Besides, if the game gets re-released, it will be adapted for modern PC's.
Originally Posted By MKB (10 SEP 2010 7:00pm) I have my doubts this is going to happen. I mean 50,000 signatures? I doubt it. I think that even if we get 20000 or 25000, this may be enough to convince the developers.
Originally Posted By MKB (10 SEP 2010 7:00pm) I'm not going to beg for it or finance it by joining some fan club. No one asks you for financing, all what they need is signatures.
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| 2 OCT 2010 at 10:12pm |
IdrisIntergalactic Janitor


Posts : 57 Joined: 24 DEC 2009 Location: UK
Status : Offline | hasn't reached 3000 yet, and we all know how quickly petitions like this die down after the first month.
so i think 20k is a pipe dream.
but the fact is, a well marketed well made re-release of a game like this would do great numbers on steam and the app store.
i think the right's owner probably need a substantial showing of interest to impress potential investors most probably. however a petition is NEVER accurate in terms of sales on places like steam, gog and itunes,
i imagine most of the people buying broken sword DC on itunes never thought about it before they saw it on th store)
i doubt it will happen to be honest.
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| 11 OCT 2010 at 12:56pm |
SpiketheclownIntergalactic Janitor


Posts : 17 Joined: 9 SEP 2010
Status : Offline | UPDATE: A livejournal community has been opened! Everyone is invited to join!
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| 8 NOV 2010 at 2:51pm |
SpiketheclownIntergalactic Janitor


Posts : 17 Joined: 9 SEP 2010
Status : Offline | Update: 3000 signatures!
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| 10 NOV 2010 at 10:38am |
markornikovJourneyman

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Posts : 1303 Joined: 28 OCT 2011 Location: BE, Antwerp
Status : Offline | Originally Posted By FluxID (8 NOV 2010 2:50pm) Update: 3000 signatures!
at this rate they're never gonna make it :-/
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| 10 NOV 2010 at 2:59pm |
SpiketheclownIntergalactic Janitor


Posts : 17 Joined: 9 SEP 2010
Status : Offline | Even if they get 10000, I believe this will be more than enough. Remember the petition for the Silver Lining.
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| 18 NOV 2010 at 9:24am |
SpiketheclownIntergalactic Janitor


Posts : 17 Joined: 9 SEP 2010
Status : Offline | On the 12th of November Keith Arem made a new statement on Facebook:
Hey All -
Thanks for your support and dedication. We sincerely appreciate your devotion to our project, and we hope to do you proud. It may be some time before you start to hear official announcements, but we are hoping your support helps raise awareness and confidence for an updated re-release of Toonstruck.
As you are… aware, much of the game was never released due to time and budget constraints. We are evaluating the cost and time to incorporate these assets into the initial re-release. In the coming months, I will do my best to get you behind the scenes peeks into the development process.
Thanks again for your continued support, and I hope to provide you with more news soon.
Best Regards -
Keith Arem PCB Productions
So, stay tuned 8-)
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