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| 5 MAY 2010 at 11:31am |
FnordSchattenjger


Posts : 2751 Joined: 15 SEP 2008 Location: SE, Stockholm
Status : Offline | Quite a few actually. As soon as games have illogical puzzles, where you end up being forced to test everything, I get frustrated with it. The monkey puzzle in Myst 4 was also frustrating (it is the only myst puzzle where I was forced to consult a walktrough in order to solve it).
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| 8 MAY 2010 at 5:39pm |
Taurnil MithrandirJourneyman


Posts : 1093 Joined: 13 AUG 2006
Status : Online | I got frustrated with Nemesis puzzles. What a nightmare.
....set the controls for the heart of the sun....
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| 8 MAY 2010 at 5:57pm |
AlienBZJourneyman


Posts : 877 Joined: 14 JAN 2008
Status : Offline | Yes, I played games that frustrated me - some of the puzzles in Myst 4, but I had Dadguy's help with them at GB, then burned the solves onto a disc. Then there was a puzzle in Real Myst that frustrated me so I had to have my nephew solve it for me. Then games like Broken Sword Sleeping Dragon has sequences where you have be press the right keys fast or get killed by Petra - this frustrated me so much that although I was able to finish the game, I never want to play it again, not even for the screenshot-and-comic book projects.
Other games that frustrated me were Conflict Desert Storm b/c no matter what I made my party do, we always got killed every time, and Final Fantasy 8 was the same way. So I traded Final Fantasy 8 on GameTZ for Sophie's World.
Doin' Warp 9 to the Great Kingdom of Adventure Games of Outer Space
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| 10 MAY 2010 at 2:25am |
missionIntergalactic Janitor


Posts : 40 Joined: 7 SEP 2008
Status : Offline | Keepsake is frustrating because navigation is difficult, the 3'rd person view is a unique one different from the regular 3rd person view.
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| 10 MAY 2010 at 6:07pm |
KarstenSorcerer Apprentice


Posts : 347 Joined: 23 SEP 2006 Location: DK
Status : Offline | A long time ago, I played Shivers 2 - Harvest of Souls. A really good game, but sadly I couldn't progess because of the > :-? savings and loans puzzle Spoiler Alert where you had to know how to open a safe.
This was and is really frustrating...
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| 11 MAY 2010 at 12:05am |
| Deleted User | My example: I Just finished playing Mysterious Journey 2. Decent, but not an easy game by any means and I have to admit that a few of the math puzzles were just a bit beyond my pay grade. [img]http://justadventure.com/yabb/Smilies/shaking_head.gif[/img]
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| 11 MAY 2010 at 1:18am |
HalcyonSchattenjger


Posts : 1652 Joined: 17 NOV 2006
Status : Offline | Right now Dark Fall Lost Souls is frustrating me because it keeps freezing me without a cursor.
Ahhh, seemed to have eliminated that problem for now.
_________________ Exercise your vision.
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| 12 MAY 2010 at 12:01am |
JehaneSpace Cadet


Posts : 128 Joined: 15 MAY 2007
Status : Online | Oh yes. Let's see... Myst. Ring 2 (I couldn't even get started because of the awkward controls). Sherlock Holmes: Mystery of the Mummy (got bored after the second chapter). The Cameron Files: Amenophis (got bored). Broken Sword 3 - left the game on the shelf for months after trying several times to accomplish that sneaking in the underground church. Basically, any game that has extremely hard puzzles like Myst or that provides situations in which my character can be killed resp. require very fast reaction on my behalf tend to frustrate me easily. Some games, however, are good enough to make me labour on while others suffer the fate of being de-installed and put on the shelf for good.
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| 12 MAY 2010 at 5:15am |
CrisGerSchattenjger


Posts : 2539 Joined: 28 APR 2007 Location: US
Status : Offline | Keepsake ..one of the characters had such an awful voice i threw the game away....
ditto Murder in the Abbey a murder of a wonderful story (Name of the Rose) with a pseduo Disney style travesty ...i threw that one away too
mmmm, ah yes, Neverwinter Nights 2, i cut that one up and ran the disks thru the microwave. the camera controls were sooooo aweful that i never got out of the tutorial area, ....it kept trying to make me play it isometric style which i hate.
anotehr one but i forget the name now. 8-)
ah i remmeber now, Schizm, one, boy what a killer that is. I tried for several years but finally gave up .
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| 12 MAY 2010 at 11:04am |
Taurnil MithrandirJourneyman


Posts : 1093 Joined: 13 AUG 2006
Status : Online | Originally Posted By CrisGer (12 MAY 2010 5:14am) Keepsake ..one of the characters had such an awful voice i threw the game away....
ditto Murder in the Abbey a murder of a wonderful story (Name of the Rose) with a pseduo Disney style travesty ...i threw that one away too
You threw away Keepsake due to Mustavio's voice? You're exaggerating!
Why MITA? What's wrong with it?
....set the controls for the heart of the sun....
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| 12 MAY 2010 at 7:39pm |
CrisGerSchattenjger


Posts : 2539 Joined: 28 APR 2007 Location: US
Status : Offline | I found his voice very penetrating and unpleasent.
Murder in the Abbey was a ...in my opinion i hurry to say, but based on loving the book and the story it came from, a terrible, one of the worst ever transcriptions to game stories EVER>
the animation was crummy, the characters were disney like smarmy cheap travesties and the overall feel of the game was a crude rush job that terribly murders the original story.
I hope some day maybe someone will make a real version of this great novel.
end of rant.
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3D Worlds and Game Developers
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| 12 MAY 2010 at 7:49pm |
TaioPrivate Detective


Posts : 557 Joined: 3 FEB 2007
Status : Offline | The only things that frustrate me about games are bugs. That's why I never finished Paradise. I don't get frustrated by puzzles, I look at a walkthrough before they frustrate me :
www.youtube.com/user/Taioo
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| 14 MAY 2010 at 8:55am |
MKBSorcerer Apprentice


Posts : 241 Joined: 24 AUG 2006
Status : Offline | The (failed) [size=11]Experiment. Couldn't finish this one...clunky interface, too many screens and buggy. The only good thing about this game is it taught me to do my research before buying an AG described as "innovative" or "revolutionary". It might have been an average game if it was just a simple point & click.
Another one I couldn't finish (not so much out of frustration...just boredom) was Sinking Island. Repeatedly talking to the same dull people in the same dull locations.
Edit: I just remembered Mata Hari. Maybe this was a good game with a great story but I'll never know because I couldn't stand the dancing QTE's and the map chases. >
I don't buy download-only games. Never have, never will........Mike
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| 17 MAY 2010 at 5:25pm |
karemanSorcerer Apprentice


Posts : 321 Joined: 10 JAN 2003
Status : Online | Syberia - beautiful graphics and I really liked the story, but it was just unbearably slow. Many unnecessary screens and the main character moves at a snails pace.
Feel free to ignore this post.
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| 17 MAY 2010 at 6:24pm |
CrisGerSchattenjger


Posts : 2539 Joined: 28 APR 2007 Location: US
Status : Offline | i loved Syberia and all that slowness...the second time i tired it. The first time i put it away after she got to the hotel, it drove me niuts. I am not sure what the change was, maybe having to go thru some medical stuff that has limited my life for the past six years so that the slow pace and the depth of Kate and the adventure was wonderful for me...i loved that game as much as any i have played...and still have most of Syberia II to play becuase of something that happens in it, i stoped playing it..but the rest of it remains like a lovely present ...someday.
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| 18 MAY 2010 at 1:45am |
FnordSchattenjger


Posts : 2751 Joined: 15 SEP 2008 Location: SE, Stockholm
Status : Offline | There is a known problem with syberia where the main character moves incredibly slowly. http://www.adventurecompanygames.com/tac/support/pc/specific/syberia/performance/Kate_is_moving_very_slowly.php?pid=1&sid=59&gid=5
But even when that problem is fixed, yes the character is not exactly the fastest mover around.
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| 21 MAY 2010 at 3:38pm |
MaumPrivate Detective


Posts : 593 Joined: 2 JUN 2007 Location: UK
Status : Offline | Plot contrivances really annoy me.
I stopped playing Mystery of the Druids because I couldn't get over the fact that despite being the leading investigator on a serial killer case, I was barred from using any of Scotland Yard (whom I work for)'s resources (and that included a simple phone) because my boss was mad at me. Finding myself having to fake a form to access random databases pissed me off no end.
SH vs JTR. I so wanted to love that game but they managed to make one of the most intriguing and fascinating murder cases dull and boring. The puzzles were so pedestrian that I slowly lost the will to live. By the time I had to fix a boiler in the flat of a random suspect I got too bored to carry on.
Currently playing: Dragon Age Origins, Dishonored, The Witcher, Fallout 3, Deponia
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| 21 MAY 2010 at 4:46pm |
AkhillesPrivate Detective


Posts : 581 Joined: 21 JUL 2003 Location: US
Status : Offline | Originally Posted By reginaqingqing (5 MAY 2010 5:50am) you can't continue.
... all of them :-/
You are standing in an open field west of a white house, with a boarded front door. There is a small mailbox here.
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| 23 MAY 2010 at 3:46am |
HalcyonSchattenjger


Posts : 1652 Joined: 17 NOV 2006
Status : Offline | I've got some games in the Game Swap thread for sale. Some of them presented probs for me and my rig. If you want 'em, snag 'em.
_________________ Exercise your vision.
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| 4 AUG 2011 at 3:15pm |
Child Of DunwichPrivate Detective


Posts : 480 Joined: 25 MAY 2011
Status : Offline | Originally Posted By kareman (17 MAY 2010 5:25pm) Syberia - beautiful graphics and I really liked the story, but it was just unbearably slow. Many unnecessary screens and the main character moves at a snails pace. Right on!
Nature's first green is gold,&&Her hardest hue to hold.&&Her early leaf's a flower;&&But only so an hour.&&Then leaf subsides to leaf.&&So Eden sank to grief,&&So dawn goes down to day.&&Nothing gold can stay.
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| 4 AUG 2011 at 10:44pm |
TinklePitIntergalactic Janitor


Posts : 74 Joined: 31 JUL 2004
Status : Offline | Celtica had a puzzle where you had to mix three ingredients in exactly the right amounts. And the authors forgot to put any clue whatsoever into the game.
But the game that REALLY frustrated me was Hockey. I almost drowned during spring training.
Google search
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| 5 AUG 2011 at 5:34pm |
tincup2Journeyman


Posts : 821 Joined: 8 MAR 2011 Location: US, NYC
Status : Offline | Mixing chemicals - a good 'recipe' for frustration: difficult sequences in Necronomicon and Omega Stone [Riddle of the Sphinx 2] spring to mind.
I also find light based puzzles anoying and frustrating - like the floating lights dream puzzle in Myst 4 or the lit flagstone puzzle in Uru. For some reason I find them deflating and depressing - the mode of interaction is not tangible or real, you just point at things and they change color etc. Prefer knobs, levers, tools etc.
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| 6 AUG 2011 at 5:10am |
jenmarieIntergalactic Janitor


Posts : 62 Joined: 4 OCT 2007
Status : Offline | Schizm, absolutely. I finally resorted to a walkthrough, but I did things in the wrong order and I couldn't get whatever was supposed to happen next (according to the walkthrough) to actually happen. I gave up and never finished the game.
It's a shame really, because I remember I loved the moment when your two characters first realize they're in the same space, but can't see one another. It gave me shivers, but I never figured why it happened. :-/
"Undoubtedly, Sputnik inspired Americans, perhaps for the last time, to the idea of being frontiersmen,"&&&&For the LAST time? How depressing...&&How can we not be inspired to be frontiersmen? Let's go explore.
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| 8 AUG 2011 at 10:39am |
Child Of DunwichPrivate Detective


Posts : 480 Joined: 25 MAY 2011
Status : Offline | And consulting the walk through makes you feel kind of stupid (well, me at least), even though some puzzles have no connections with logic whatsoever, so, it's really the developers who should feel stupid.
Nature's first green is gold,&&Her hardest hue to hold.&&Her early leaf's a flower;&&But only so an hour.&&Then leaf subsides to leaf.&&So Eden sank to grief,&&So dawn goes down to day.&&Nothing gold can stay.
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