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| 28 FEB 2010 at 1:38am |
Jenny100Guild Master


Posts : 3510 Joined: 12 OCT 2002
Status : Offline | Originally Posted By SuperEdy (27 FEB 2010 5:07pm)
Originally Posted By ukpetd (25 FEB 2010 8:13pm) I sudder in horror to remember a game which had a maze that turned you upside down. I have a mental block recalling the name of the game. Is it Atlantis 2? That "upside down" maze in the China level of Atlantis 2 actually wasn't so bad because it was open and not very large. The really awful maze in Atlantis 2 was in the Jungle of the Maya level -- With almost every step you took, the game rotated you so you couldn't be sure which direction you were headed.
Obsidian had mazelike areas where you'd walk on the walls and ceiling.
One really bad maze was in The Arrival. It was a really large and complex maze, and there was one point in it where you could get turned around because it went in a sort of diagonal instead of straight.
Myst had the subway maze, but Spoiler Alertthe sound it made at the end of each step told you which direction to go. So you didn't really have to map it. Atlantis 3 had this mazelike area inside the crystal, with the dolphins you had to find and talk to to progress in the game. This maze was seasickness-provoking because of how everything undulated. And all the paths looked pretty much the same so you just had to flounder around until you found your way out.
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| 28 FEB 2010 at 2:06pm |
SharonBSorcerer Apprentice


Posts : 310 Joined: 24 JUL 2007 Location: US, Delaware
Status : Offline | Sanitarium had a maze.
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| 28 FEB 2010 at 2:18pm |
| Deleted User | Originally Posted By sblack162 (28 FEB 2010 2:06pm) Sanitarium had a maze.
Are you talking about that very last puzzle where you step around on a checquered board, where you have to defeat your shadow and avoid the black oil?
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| 28 FEB 2010 at 4:24pm |
WimliGuild Master


Posts : 3259 Joined: 14 MAR 2003
Status : Offline | King's Quest V - Absence Makes the Heart Go Yonder
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| 28 FEB 2010 at 5:06pm |
Lady KestrelGuild Master


Posts : 4038 Joined: 27 SEP 2004 Location: US, NJ
Status : Offline | I think the tunnels in JP 3: Legacy of Time would qualify as a maze, too.
"Where is the fountain that throws up these flowers in a ceaseless outbreak of ecstasy?"
-Rabindranath Tagore
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| 1 MAR 2010 at 5:18am |
SharonBSorcerer Apprentice


Posts : 310 Joined: 24 JUL 2007 Location: US, Delaware
Status : Offline | Originally Posted By TheTraveler (28 FEB 2010 2:18pm)
Originally Posted By sblack162 (28 FEB 2010 2:06pm) Sanitarium had a maze.
Are you talking about that very last puzzle where you step around on a checquered board, where you have to defeat your shadow and avoid the black oil?
No. In chapter 8 there was a maze with electrical charges and obstacles.
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| 1 MAR 2010 at 7:42am |
| Deleted User | Are you talking about that very last puzzle where you step around on a checquered board, where you have to defeat your shadow and avoid the black oil? No. In chapter 8 there was a maze with electrical charges and obstacles. Thanks Sharon. In addition - I would not really call that STICKY (hehe) puzzle a maze - although you DO have to exit - but the nasty problem is getting out without stepping on the oil, getting stuck, and having to start the puzzlle all over again.. N.B. Len Green wrote a UHS solution for this rather difficult puzzle both textual and graphical.
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| 1 MAR 2010 at 8:59am |
| Deleted User | Originally Posted By sblack162 (1 MAR 2010 5:18am)
Originally Posted By TheTraveler (28 FEB 2010 2:18pm)
Originally Posted By sblack162 (28 FEB 2010 2:06pm) Sanitarium had a maze.
Are you talking about that very last puzzle where you step around on a checquered board, where you have to defeat your shadow and avoid the black oil?
No. In chapter 8 there was a maze with electrical charges and obstacles.
Gosh, can you believe that I'd actually forgotten about that puzzle! It just shows you that the one that gave you the most trouble, is uppermost in your mind, eh? :
@Yogibear
In addition - I would not really call that STICKY (hehe) puzzle a maze Yes, hence my confusion, since I had completely forgotten about the other one. :-[ Sorry!
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| 1 MAR 2010 at 9:15am |
| Deleted User | No problem. IIRC that was by far the worst puzzle in the whole of Sanitarium, and very many players had very serious troubles &and cvomplaints. I don't know if it was "clever" to place it right at the very end of the game?
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| 1 MAR 2010 at 11:02am |
Mr Innocent.Journeyman


Posts : 1317 Joined: 15 JAN 2008 Location: GR
Status : Offline | Is my memory playing tricks or me, or did you have to escape some guards shouting "Halt, deviant!" in a maze-like forest in Atlantis Evolution?
Dragonsphere had a puzzle that I consider a maze, thought I admit I use the word in the broadest possible sense. A maze of confusing hints and directions in a conversation with some mischievous sprites, where you had to follow the conflicting and confusing descriptions to answer the simple final question. In the hard difficulty setting you weren't told if you got it right or wrong, you died when trying to pass a gate behind the sprites unless you gave the correct answer.
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