| Just Adventure News : |
| Home - Forum Home |
| Page 2 of 4 : « ‹ › » |
| 25 DEC 2009 at 8:06pm | |
CrisGerSchattenjger![]() ![]() Posts : 2538 Joined: 28 APR 2007 Location: US Status : Offline | sorry my post was not clear...ys, i only thought you could use the Balmora textures...but not the green stuff for the Ashlands.... if you just take the balmora textures and not the rest you will not have to have the green leaves. There will be good ones for the nice areas too, it will be fun to dig and find em. and we can get help from the old hands on Elder Scrolls too, they love this sort of research. ok, Try dropping these textures into your Texture folder Trav, see if this is all that are needed for Balmora http://www.filefront.com/15215385/Tx_hlaalu.zip/ Admin 3D Worlds and Game Developers http://3dworldandgamedevelopers.blogspot.com |
| Profile Search | |
| 25 DEC 2009 at 8:14pm | |
| Deleted User | Those leaves are ok for now, thanks Chris.. I'll take a bit of a trip around the island and see what this specific mod does to all the places, and report back to you. :-* Yes, I like to pull these packs apart and keep only what i like - but the testing can become quite time-consuming... |
| 25 DEC 2009 at 8:22pm | |
CrisGerSchattenjger![]() ![]() Posts : 2538 Joined: 28 APR 2007 Location: US Status : Offline | kewl, ok i think this pack actualy improves some things nicely...check out the shacks, and some of the wood textures..and other things... it also sharpens the book covers.... Admin 3D Worlds and Game Developers http://3dworldandgamedevelopers.blogspot.com |
| Profile Search | |
| 25 DEC 2009 at 8:31pm | |
| Deleted User | Yes, just been to Pelagiad, and I like the textures there..- I just hope it hasn't overlain my textures I had in Ald-Ruhn - those were very nice..- it added some nice tiles to the council hall in Under Skar and so on. But if it did, i'll find them and put them back. |
| 25 DEC 2009 at 8:37pm | |
CrisGerSchattenjger![]() ![]() Posts : 2538 Joined: 28 APR 2007 Location: US Status : Offline | cool, i havent been to Pelagiad since i restored........sounds great... I would love to see what you have in Ald Ruhn... can you get a screenie? Admin 3D Worlds and Game Developers http://3dworldandgamedevelopers.blogspot.com |
| Profile Search | |
| 26 DEC 2009 at 9:20am | |
CrisGerSchattenjger![]() ![]() Posts : 2538 Joined: 28 APR 2007 Location: US Status : Offline | You are right, Pelegiad is very nice, we got there in the middle of a huge rain storm, i had forggtten how scary the thunder can be in Morrowind, we were wandering out in the hills for a while when i took a wrong turn, but got back on the road and the lights of Pelegiad were so welcoming. We grabbed a room at the inn until tomorrow when i am going to go sign up for the Imperial Guard cult, as I usually do, and the Inn is very cozy. [img]http://img7.imageshack.us/img7/6158/pelegiadinn.jpg[/img] it took a while to find the right mods to turn all the night lights and window lights on, but i am using Illuminated Windows and Mod Mans Windowlights 2.0 and i will see about Window Glow which turns on light coming IN the windows during the day. [img]http://img51.imageshack.us/img51/3930/pelegiadtown1.jpg[/img] Admin 3D Worlds and Game Developers http://3dworldandgamedevelopers.blogspot.com |
| Profile Search | |
| 11 JAN 2010 at 6:12am | |
CrisGerSchattenjger![]() ![]() Posts : 2538 Joined: 28 APR 2007 Location: US Status : Offline | Finally got Morrowind to run smoothly with some of the new mods and texture shaders and it is a joy to explore. The Bitter Coast remains its unchanged and inimitable self, [img]http://img228.imageshack.us/img228/8619/aridetosolstehim.jpg[/img] and so we, or rather I, for i have left my companion in Balmora for now, left for the islands. [img]http://img228.imageshack.us/img228/9681/adeparturefortheislands.jpg[/img] It is a lovely journey and I had a fun chance to explore one of the Dwermer ruins perched on the coast, had forgotten about those sentry robot spiders they have lol. on the island, i found the soldiers at Ft Frostmouth as thirsty as ever, i forgot to stock up on main land wine, so i will have to go back and get some. [img]http://img198.imageshack.us/img198/196/alegionaryonthewall.jpg[/img] I am using a mod that increases and diversifies the garrisons, giving more variety to who is posted and putting more soldiers on the walls and in various roles in the forts...and the face/figure mods i am using has made them downright handsome or beautfiful as the case may be.. btw, i found one of the face and hair mods has dramatically improved the NPCs, and found a lovely example in one of the waterfront shack taverns...a commoner with no name, but what a lovely change from the original figures... [img]http://img9.imageshack.us/img9/8158/acommoneronthecoast2.jpg[/img] the face and figure are completely untouched in this screen shot by photoshop or any other editing, i did remove the name tag at the top but no other changes from what is actualy in the game now. Admin 3D Worlds and Game Developers http://3dworldandgamedevelopers.blogspot.com |
| Profile Search | |
| 11 JAN 2010 at 6:26am | |
| Deleted User | Very nice, Chris. Now you're making me feel sad that i've become busy with a bit of work and some other gaming activities which I'd set myself a time limit for. I've decided to become more disciplined with my gaming. I know gaming is for fun, but sometimes one has to apply self-discipline even in your hobbies to derive true satifaction from it. (If you play piano or another instrument, you need to practice; same goes for any sport - you have to apply self-discipline, so why would it be any the different with gaming?) Even if you do art, for instance, either as a leisure or professional activity, as you well know, one has to apply some self-discipline to enjoy the satifaction of seeing a finished product (and in my case, (only an occasional leisure activity) I need to apply discipline in knowing when to stop! [smiley=laughing.gif].. else I'll fiddle on into eternity...) (Yeah, I'm giving myself a pep-talk here) So yeah, no Mwind for me for a while.. :'( But glad you're enjoying it! [smiley=thumbsup.gif] |
| 11 JAN 2010 at 7:20am | |
CrisGerSchattenjger![]() ![]() Posts : 2538 Joined: 28 APR 2007 Location: US Status : Offline | I did not mean to tempt you Traveller, just wanted to share some of the goodness. The Better Looking Morrowind texture pack is truly a work of genius, it upgrades most of the game textures from good to great and does not alter the original feel, just gives beauty everywhere, the interiors, the landscape, the Dwermer interior and machinery was wonderful to see, and I am just about to start exploring Solstehim in detail. I recall a lost airship quest i really want to get back to. Yes i understand and agree re discipline. I try to pick my focus too, just had to pull out of a long stint developing a new texture pack for a flight sime of the Pacific islands, it was fun but a lot of work and now i must return to my own art to get things moving there...it is like herding cats really, you advance in some ways but there is lots of chaos in others. As for Discipline, i am afraid i have just emerged from an 8 year stint in a very very overwhelming job with 18 hour days, 9 days a week, with no holidays and few days off, running a choatic and demanding center that involved among other fun things, Bridzilla weddings of all sizes...... and with my medical stuff on top of that plus some other fun things, i am in recovery from disciline but i do understand and hope to share here, and not tempt. [img]http://img194.imageshack.us/img194/1277/anightonthecoast.jpg[/img] Admin 3D Worlds and Game Developers http://3dworldandgamedevelopers.blogspot.com |
| Profile Search | |
| 11 JAN 2010 at 7:27am | |
| Deleted User | Nah, I was speaking mainly for myself, there, Chris, -just so you understand why I'm not joining you there in Mwind at this moment in time. I've always had a problem with discipline, since I tend to have strong feelings about things; - if I'm interested in something, I can overdo things and go at it 24/7, and conversely, if it bores me, I have great trouble in forcing myself to do things I might even need to do. In any case, I am aware of my problem and awareness is the first step towards prevention/cure, not so. However, I am very interested in what you're posting, and will get some advice from you soon, in about 10 days or so, regarding all your pretty textures. Nice. PS. The Bridezilla sounds interesting - I've never heard you mention it before... |
| 11 JAN 2010 at 1:36pm | |
CrisGerSchattenjger![]() ![]() Posts : 2538 Joined: 28 APR 2007 Location: US Status : Offline | I had to find work here in a tiny mountain town as for a while some years ago i could not paint....so i took a job in the only large lodge in town, and ended up head of the marketing and Sales and Group Department for the conference center which was the only place in the area to do nice weddings, we had 11 acres of grounds on a lake with a view of the mountains... and yours truely got to run weddings frrom 10 ppl to 1000 and lots more started all the online stuff for the center and the Lodge which had 100 rooms, and then started the Lodging aSsociation for the town, and ended up on the town planning board, and such and so forth...... just got free of it all in 2007 dont ever do such a job if you really really dont have to Admin 3D Worlds and Game Developers http://3dworldandgamedevelopers.blogspot.com |
| Profile Search | |
| 13 JAN 2010 at 8:24am | |
| Deleted User | Traveller almost makes a note never to do Bridezilla weddings, then halts and wonders if she might not find it fun for a while. Hectic, understandably, but still possibly fun? It all sounds very interesting Chris. I like the "small town up in the mountians" part. 8-) |
| 22 JAN 2010 at 6:51pm | |
CrisGerSchattenjger![]() ![]() Posts : 2538 Joined: 28 APR 2007 Location: US Status : Offline | OK i finally got to my favorite part of all of Morrowind, Solstheim, and am exploring and getting to know it again, with the new shaders that make the water just awesome and alive, and the rest of the world over there... [img]http://img85.imageshack.us/img85/1605/so6b.jpg[/img] i had to "borrow" a decent fur coat because the locals are not talking to me (being an Impeerial outlander) yet.....but i am enjoying some of the fun.... though not all of the 'locals' are welcoming at all.... [img]http://img684.imageshack.us/img684/7725/sbear.jpg[/img] [img]http://img85.imageshack.us/img85/7521/58803905.jpg[/img] [img]http://img706.imageshack.us/img706/1038/solstheim3.jpg[/img] and the new shaders really make the ocean and frozen water come alive!!! [img]http://img6.imageshack.us/img6/6202/sicewater.jpg[/img] [img]http://img696.imageshack.us/img696/4527/41599611.jpg[/img] and some improved sky textures and the Betterlooking Morrowind textue update package i am using has made the world really beautiful.. [img]http://img6.imageshack.us/img6/6222/dawns.jpg[/img] including the Nord huts that i realy want to snuggle into a fur bedroll by the fire...just like here in Colorado at the moment: [img]http://img694.imageshack.us/img694/5465/shutl.jpg[/img] Admin 3D Worlds and Game Developers http://3dworldandgamedevelopers.blogspot.com |
| Profile Search | |
| 5 JUL 2010 at 9:30am | |
TravellerGuild Master![]() ![]() Posts : 4039 Joined: 3 JUL 2010 Location: US Status : Offline | Thought I'd keep this thread recent so we don't have to repost all the screenies, (or make a new thread) since there has been recent interest, and because I love MW. * * * Just call me Trav. * * * “Despite my ghoulish reputation, I really have the heart of a small boy. I keep it in a jar on my desk.” - Robert Bloch
"They are not reciprocally sublated--the one does not sublate the other externally--but each sublates itself in itself and is in its own self the opposite of itself" (Hegel, from The Doctrine of Being)..." |
| Profile Search | |
| 5 JUL 2010 at 8:56pm | |
CrisGerSchattenjger![]() ![]() Posts : 2538 Joined: 28 APR 2007 Location: US Status : Offline | good idea. ....it is so nice to see pics of this wonderful game,..i am thinking of loading it up again on my new system once i get it fixed,.it stopped working yesterday so until it gets fixed (wont boot..just keeps trying to restart over and over)...i will have to use my old system and the 5500 card wont do much at all. Admin 3D Worlds and Game Developers http://3dworldandgamedevelopers.blogspot.com |
| Profile Search | |
| 23 DEC 2010 at 3:57am | |
CrisGerSchattenjger![]() ![]() Posts : 2538 Joined: 28 APR 2007 Location: US Status : Offline | Heads up Campers..a new Texture set out from a new Morrowind team that has dynamic shadows !!!! [img]http://www.invision.tesalliance.org/forums/uploads/1292898454/med_gallery_108_44_145498.jpg[/img] This is with JUST vanilla MW textures and install, no mods no nuttin but the improved shader pack. It is not happy working with MGSE btw, so some of the more complex mods would not be happy yet. called MGEXE http://forums.bethsoft.com/index.php?/topic/1114956-shelter-from-magnus-blaze-2/ Admin 3D Worlds and Game Developers http://3dworldandgamedevelopers.blogspot.com |
| Profile Search | |
| 23 DEC 2010 at 4:32am | |
HalcyonSchattenjger![]() ![]() Posts : 1652 Joined: 17 NOV 2006 Status : Offline | I'm not convinced. A while ago I immersed myself in Morrowind and its mods and still came up with a 2D game experience that left me flat. Maybe I'm missing something. However, I've never played this game and after giving it a first look, even with the mod enhancements, doesn't engage me. Guess I'm just not an old game guy. _________________ |
| Profile Search | |
| 23 DEC 2010 at 4:38am | |
CrisGerSchattenjger![]() ![]() Posts : 2538 Joined: 28 APR 2007 Location: US Status : Offline | Here is a video of the dynamic shadows thru a day cycle.... http://www.youtube.com/watch?v=yGnmo_ZK24g that is cool Halycon, everyone has their feelings about what is fun, i like the story in MW....and can put up with the text dialogue and older stuff...and it is fun to work on coaxing out from the game the graphics that appear to be there but just not delivering with the vanilla install. Admin 3D Worlds and Game Developers http://3dworldandgamedevelopers.blogspot.com |
| Profile Search | |
| 24 DEC 2010 at 5:34am | |
CrisGerSchattenjger![]() ![]() Posts : 2538 Joined: 28 APR 2007 Location: US Status : Offline | [img]http://www.invision.tesalliance.org/forums/uploads/1293133359/med_gallery_108_44_1487637.jpg[/img] [img]http://www.invision.tesalliance.org/forums/uploads/1293133359/med_gallery_108_44_324905.jpg[/img] [img]http://www.invision.tesalliance.org/forums/uploads/1293133359/med_gallery_108_44_404819.jpg[/img] [img]http://www.invision.tesalliance.org/forums/uploads/1293133359/med_gallery_108_44_348245.jpg[/img] [img]http://www.invision.tesalliance.org/forums/uploads/1292898454/med_gallery_108_44_190334.jpg[/img] [img]http://www.invision.tesalliance.org/forums/uploads/1293133359/med_gallery_108_44_136887.jpg [/img] screenies by DaMage amazing things are happening to MW..a really masterful modder is re doing many of the landscapes with the MW theme but bump mapped, and multiple LOD and dynamic leaves, and much more... Vurt is his name and i reccomend ALL of his mods and the new high res skies too: vurt forest mod connary's road texture http://www.megaupload.com/?d=2JRYL4BT v24a-29341 MGE http://forums.bethsoft.com/index.php?/topic/1094925-morrowind-graphics-extender-mge/ SWG Skies http://planetelderscrolls.gamespy.com/View.php?view=Mods.Detail&id=7066 Vurt Mods: http://www.tesnexus.com/modules/members/index.php?id=41808 http://planetelderscrolls.gamespy.com/View.php?view=User.EntriesListing&id=444351 Ascadian Isles http://www.tesnexus.com/downloads/file.php?id=29341&navtag=file/images.php?id=29341&tab=3 Ashlands http://www.tesnexus.com/downloads/images/thumbs/29399-1-1270891800.jpg Bitter Coast Trees http://www.tesnexus.com/downloads/images/thumbs/35080-1-1286633110.jpg Grazelands Trees http://www.tesnexus.com/downloads/images/thumbs/35368-2-1287943065.jpg Ground Cover http://www.tesnexus.com/downloads/images/thumbs/31051-1-1271269595.jpg Leafy West Gash http://www.tesnexus.com/downloads/images/thumbs/28519-1-1260361214.jpg Grass Mod http://www.tesnexus.com/downloads/images/thumbs/30669-1-1287446416.jpg Mournhold http://www.tesnexus.com/downloads/images/thumbs/35400-1-1288064220.jpg Solstheim http://www.tesnexus.com/downloads/images/thumbs/32210-1-1276199296.jpg Total Improvements; by Povuholo
Admin 3D Worlds and Game Developers http://3dworldandgamedevelopers.blogspot.com |
| Profile Search | |
| 24 DEC 2010 at 8:16am | |
TravellerGuild Master![]() ![]() Posts : 4039 Joined: 3 JUL 2010 Location: US Status : Offline | Oh.. my... gosh..- with the exception of Solstheim, I actually love the original strange Morrowindian landscape, but those indeed look stunning, Chris! I must see if he has one exclusively for Solstheim! PS: Dynamic shadows do nothing for me - they give me motion-sickness in fact, so I always turn them off if I can, so that shadows mod is one that I definitely won't be getting.. * * * Just call me Trav. * * * “Despite my ghoulish reputation, I really have the heart of a small boy. I keep it in a jar on my desk.” - Robert Bloch
"They are not reciprocally sublated--the one does not sublate the other externally--but each sublates itself in itself and is in its own self the opposite of itself" (Hegel, from The Doctrine of Being)..." |
| Profile Search | |
| 24 DEC 2010 at 8:19am | |
StilerJourneyman![]() Posts : 1458 Joined: 27 SEP 2004 Location: US, TN Status : Offline | Wow, it's hard to believe that those pics are from Morrowind, especially the forest pic. |
| Profile Search | |
| 24 DEC 2010 at 4:11pm | |
CrisGerSchattenjger![]() ![]() Posts : 2538 Joined: 28 APR 2007 Location: US Status : Offline | [img]http://www.tesnexus.com/downloads/images/32210-1-1276199296.jpg[/img] Solstheim it is i havent gotten the dynamic shadows add on to work yet..but the strong sunlight it creates is what interests me... yes it is remarkable what players have added to the original MW and keep tweaking. Admin 3D Worlds and Game Developers http://3dworldandgamedevelopers.blogspot.com |
| Profile Search | |
| 24 DEC 2010 at 4:48pm | |
TravellerGuild Master![]() ![]() Posts : 4039 Joined: 3 JUL 2010 Location: US Status : Offline | Ooh, Chris..- that is lovely indeed! 8-) Ok, I admit I'm lazy to sift through them all - so which one is the one you are showing above? I'm currently playing a bit of Div 2, which I started again after Stiler mentioned it, but you're making me feel like going back to Mwind very soon... * * * Just call me Trav. * * * “Despite my ghoulish reputation, I really have the heart of a small boy. I keep it in a jar on my desk.” - Robert Bloch
"They are not reciprocally sublated--the one does not sublate the other externally--but each sublates itself in itself and is in its own self the opposite of itself" (Hegel, from The Doctrine of Being)..." |
| Profile Search | |
| 24 DEC 2010 at 5:09pm | |
CrisGerSchattenjger![]() ![]() Posts : 2538 Joined: 28 APR 2007 Location: US Status : Offline | http://www.tesnexus.com/downloads/file.php?id=32210 His Solstheim, i dont know if it conflicts with Thirsk expanded if you use that..we will see when we get over there...i am still wrestling with the <MGEXE which still wont work for me.. but i found a fantastic main road texture i wanted to alert you to, it is so much better than either the default or BL MW..i have wanted to find a decent road texture for eons..it is in the first of the pics i posted of Acadian Isles Vurt mod... i can send it to anyone who wants it, as it really is great. Enjoy Div, i dove back into Anachornox last night and found a wonderful whole new area..that is just fantastic. Admin 3D Worlds and Game Developers http://3dworldandgamedevelopers.blogspot.com |
| Profile Search | |
| 27 DEC 2010 at 2:46pm | |
CrisGerSchattenjger![]() ![]() Posts : 2538 Joined: 28 APR 2007 Location: US Status : Offline | More pics of Morrowind with the amazing new MGExe Gui set up....with dynamic light.. http://www.invision.tesalliance.org/forums/uploads/1293328873[img]/med_gallery_108_44_199726.jpg[/img] [img]http://www.invision.tesalliance.org/forums/uploads/1293328873/med_gallery_108_44_1171718.jpg[/img] [img]http://www.invision.tesalliance.org/forums/uploads/1293328873/med_gallery_108_44_86911.jpg[/img] Den Plantation [img]http://www.invision.tesalliance.org/forums/uploads/1293328873/med_gallery_108_44_1270027.jpg[/img] Thru the Grasslands [img]http://www.invision.tesalliance.org/forums/uploads/1293328873/med_gallery_108_44_794100.jpg[/img] Morning in Suran [img]http://www.invision.tesalliance.org/forums/uploads/1293328873/med_gallery_108_44_785293.jpg[/img] Vivec [img]http://www.invision.tesalliance.org/forums/uploads/1293328873/med_gallery_108_44_271512.jpg[/img] Ashlands [img]http://www.invision.tesalliance.org/forums/uploads/1293328873/med_gallery_108_44_1504164.jpg[/img] Daedric Ruins [img]http://www.invision.tesalliance.org/forums/uploads/1293133359/med_gallery_108_44_369853.jpg[/img] Pelagiad All these are with the new update packs that improve trees, veg and textures of ground and road etc...by Vurt Admin 3D Worlds and Game Developers http://3dworldandgamedevelopers.blogspot.com |
| Profile Search | |
| Page 2 of 4 : « ‹ › » |
Back to Top | Home | News | Articles | Forum | About Us | Contact Us
Copyright ©2013, Just Adventure LLC. All rights reserved in the United States and throughout the world.
All other products and copyrights mentioned on
Just Adventure LLC are the property of their respective companies, and Just Adventure LLC makes no claim thereto.
Terms of Use | Privacy Policy






