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Topic: Dragon Age: Origins

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11 NOV 2009 at 4:27pm

Stiler

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Originally Posted By TheTraveler (11 NOV 2009 2:51pm)
Hm since I don't really find Leliana useful beyond her bard song, I might want to keep Wynne instead of her.  


Why I didn't like the spells that Morrigan came with, is that my own mage and that mage that did the tower of Ishal with you, both had better spells. I like the shapechanger thingie, though.


Do you have a rogue in the party you play with? I mainly use her for her picklocking so I can alwyas get the chests and things I come across since no one else in my party is a rogue. Her bard songs are quite useful for the bonsuses (especially the higher tier ones).

If your main is a mage then yeah, probably would be a better fit to drop morrigan and have another character for more balance.

The shapechanging is ok, but when in those forms you can't  cast any spells or anything and only have a few shape specific skills. I only found them useful early on when she'd run out of mana but now that she has a lot more willpower I don't ever find a real use to change, as her spells are a lot more usefl in a team fight then her spider or bear form.

BTW did you get the Stone prisoner working yet?


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11 NOV 2009 at 4:42pm
Deleted UserNo, my main character is a warrior.  I have Sten, but I don't really like his skills - he seems to die pretty easily. I'll definitely be hanging on to Alistair - he'll be my main tank, since I've been developing my main character's dex along with her strength and constition, with the idea of possibly having her dual-wield, as an alternative for her good archery skill. I do her ranged until the enemies close in, and currently I've got her swinging a two-hander.  My decision for dual-wielding is upon me, though.

Liliania is nice for the chests, yes, but I find her realtively useless in battle.

So for battles I would  prefer: Alistair, Morrigan, and Wynne (once I have her).  Will let you know if this works out, but I'm still early in the game, I haven't even fought Redcliffe yet, just gone there.  


Not sure if I have Stone prisoner yet..  




11 NOV 2009 at 4:42pm

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Originally Posted By TheTraveler (11 NOV 2009 4:20pm)
Oops, sorry Ines.  Anyway, we're mainly discussing strategies, not plot points.  
  :-*

In any case,  good luck with your city elf - I think you forgot to tell us if she's a warrior or a rogue?


lol it's ok I was just picking on you

my elf is a warrior and I have a really sexy leather armour outfit.. ill post later on  


btw, to open closed chests I need to have which skill?

Playing: Skyrim (ongoing)

Last Finished: can't recall, been too long.


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11 NOV 2009 at 4:51pm

Stiler

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lockpicking, you need a rogue to get it.

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11 NOV 2009 at 4:56pm
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Originally Posted By Inesrocks (11 NOV 2009 4:41pm)
 
btw, to open closed chests I need to have which skill?

Sadly, only a rogue can attain the necessary "lockpick" skill. So in Ostagard, you could have used Daveth, and now in Lothering, you'll have to find yourself another rogue.  


11 NOV 2009 at 5:04pm

Inesrocks

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Originally Posted By TheTraveler (11 NOV 2009 4:56pm)
Originally Posted By Inesrocks (11 NOV 2009 4:41pm)
 
btw, to open closed chests I need to have which skill?

Sadly, only a rogue can attain the necessary "lockpick" skill. So in Ostagard, you could have used Daveth, and now in Lothering, you'll have to find yourself another rogue.  


lol sadly Daveth can no longer be used  :-/

Playing: Skyrim (ongoing)

Last Finished: can't recall, been too long.


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11 NOV 2009 at 5:21pm
Deleted UserYes, so look around, who knows, you might find somebody else...     [smiley=whistle.gif]

12 NOV 2009 at 12:08am

Fnord

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When you are helping the elves there is a large portion where you really need someone who can deal with traps, so having a rogue in your party is nearly mandatory. And while she does not deal as much damage as the rest of the party, her bard songs and general utility more than makes up for it. Also, it's nice to have someone in the party that agrees with my actions.  Morrigan just complains all the time


What spells did she come with for you, by the way? She came with some quite useful spells for me, and I trained her so that she has the lightning & ice cone spells (two very useful spells. Cone of cold seem to be able to freeze almost anything, including bosses).

 

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13 NOV 2009 at 11:04pm

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A Bioware dev. has posted a storage chest you can have in your camp. Look in the mod section (or it is the toolset section?) of the social site.

Also, on Tuesday November 17th day, Bioware will close down the old DA forums and use the social site's forums after that date. Don't know why, though. They, as in the forums at the social site and the social site itself, are still not functioning properly.

On a more uplifting DA: Origins have sold for about 1 million US dollars worth in DLC, tops the Steam chart sales, and is # 2 (or #4) in sales this week.

This should prevent Bioware from being affected too much or not at all by the recent layoff that EA made; 1500 people or more? were made redundant i.e. fired.

EA is now shifting its strategy to social gaming....make's you wonder doesn't it... - about where the idea for the new bioware social site came from in the first place?  Probably Bioware? but the management at EA could have made little song and dance, too..


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14 NOV 2009 at 7:21am
Deleted User@ Karsten : Thanks for the info!  Yes, I think I actually automatically got logged into the social site, when I "logged on".  I'm glad that in spite of piracy, the game has sold so well, because it is apparent to me that really a lot of work has gone into the game.  Personally I feel that the silly marketing campaign did not do the game justice at all.
Just the excellent voice-acting alone must have cost a fortune.

@Fnord: Thanks for the info re the traps, but sadly my Leliana only has poison-making, and not traps.  Well, I ran into a bit of a boo-boo with the game.  I saw on another forum that in order to avoid your enemies scaling along with you, you can "unlock" each area first and visit it for it's quests, again later.  Unlocking the area would lock the enemies in place at the level you were when you unlocked it.  So I unlocked the Brecilian woods and Redcliffe, and went on to do the Mage's Circle, and then when I came back to Redcliffe, everybody was dead.

So I very sadly reloaded a save from before the lo-o-ng mage's Circle quest, and have now done the battle in the night at Redcliffe, for which I'd taken Leliana with, so let's hope she can level up soon, so that I can choose traps for her.

To make Morrigan like you more: Listen to her stories about Flemith and about living in the Koukari wilds, and always choose the option where you praise her as if she's a "tough guy" and she'll like you a lot more. I even got her to like me +7 with the one conversation.  The gift of a book, will also make her like you more.
My Morrigan came with frost and elictricity and a whole lot of mind effects like horror and mindblast etc.- all useful, but she has to be close-up for them.  Drain Life is a nice one.  I've also now chosen COC, as well, but I hate when I accidentally freeze my own people as well.  


Regarding Leliana: besides traps- would stealth be a good idea/?  .. or shall I rather improve on her more direct combat techniques? ..or perhaps the "distract" skill (right on top, under bard skills)  ?

14 NOV 2009 at 11:58am

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Ah, i meant that she is good for removing traps, sorry about being unclear about that. I have yet to actually use any traps in game (I recently figured out that you had to buy recepies for crafting... silly me thought that they came with your skill leveling). But I can imagine that traps can be quite useful when you pull enemies towards you into narrow spaces (my usual strategy in any harder fight is to simply tell everyone to stay, move on character forward to activate the enemies and then run back. This prevents your party from being surrounded).

 

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14 NOV 2009 at 5:17pm

Stiler

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@Traveller, doing Redcliffe before the mages tower actually works out to your advantage quite well, you'll see what I mean later in the quest line of Redcliffe.

Morrigan I actually have gotten to care for me now (higher then even allister). Once you listen to her stories and you find a certain book that means something to her you'll find out a lot more about her and her mother and she'll open up more to you.

I find that a lot of people don't like her character but once you start getting into it seems like she's one of the more complicated characters in the game because of how she was raised.

Sten though...I just can not get him to open up at all. Anything I say and he just gives me a straight forward answer with no real info, like talking to a wall which makes me all the more interested in finding out his backstory
.

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14 NOV 2009 at 5:54pm
Deleted UserHi Stiler! Glad to see you're still with us!  

I think I know what you mean, about going to Redcliffe first...

Spoiler AlertDo you mean about the Arlessa not having to sacrifice herself?


I've also made Morrigan rather like me - I couldn't do without her, anyway.

I also find Sten a huge puzzle, and I actually find myself really disliking him.  I was sad to see a post by David Gaider, the main writer for DA, that said you actually have to take him with you on quests to find out his story.  Apparently you cannot just talk to him like with the other characters.  This makes me sad, because besides the dog, Sten is the most dispensible member of my party, especially since I won't let go of Alistair,  (Besides that I've developed him nicely, and he seems much tougher than Sten, I was thinking that if a 'romance' option arises with him, I'm going to go for it!   [smiley=blush.gif] ) and my main character is already a warrior as well.

15 NOV 2009 at 9:53am
Deleted UserSpoiler warning:  If you had not completed saving the Mages Circle quest yet, please do not peep in the spoiler brackets below.  


Talking of Morrigan, how long do I have to Spoiler Alertkill Flemeth after Morrigan has learnedSpoiler Alert the contents of the grisly grimoire?

Can I still go and do the Brecilian Woods first, if I gave the grimoire to her on the way back to Recliffe from the mage's tower?

15 NOV 2009 at 4:10pm

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I've been seriously thinking about making an effort to get into these Gothic adventures, but I have no combat experience whatsoever.  Any suggestions on a good game to begin with?  

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15 NOV 2009 at 4:27pm
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Originally Posted By TAS (15 NOV 2009 4:09pm)
I've been seriously thinking about making an effort to get into these Gothic adventures, but I have no combat experience whatsoever.  Any suggestions on a good game to begin with?  


Dragon Age: Origins


15 NOV 2009 at 5:09pm
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Originally Posted By Camaroboy1968 (15 NOV 2009 4:26pm)
Originally Posted By TAS (15 NOV 2009 4:09pm)
I've been seriously thinking about making an effort to get into these Gothic adventures, but I have no combat experience whatsoever.  Any suggestions on a good game to begin with?  


Dragon Age: Origins



Hmmm...  I visit an RPG site or two, and even experienced RPG'ers are complaining about the difficulty level of this one.  Not just that, if Halcyon is not used to controlling a party of four, maybe he should start with something a bit gentler.

I would recommend Oblivion to you, Halcyon, to start with, which will be a gentler transition from Adventure game to RPG, especially if you hang back a bit from doing the Main Quest at first, and just simply do all the many other things there are to do.

Only after you had done one or two easier RPG's, I could perhaps recommend something like Dragon Age.  If you see Neverwinter Nights 2 somewhere for a good price, that might also be a good introduction, since it is not quite as difficult combat-wise as Dragon Age.

If you don't mind putting on mods to make your graphics look better, Morrowind might be an option, but once again, it is harder than Oblivion.  I might have recommended Fable, but I fear it might come across as a bit juvenile, depending on your sense of humour. If you have a good sense of humour, it'd be a fun game to start off with.

For a party based fantasy game, I was thinking NWN2 is a good one actually. It's still easier than Dragon Age, though the story is probably rather less epic...

Not sure if your requirement is that is must be medieval -type fantasy, but if you want to try out a space shooter type of game, with a nice-ish story, you might want to have a look at Mass Effect, or Knights of the Old Republic.

If you want a really, really nice game, The Witcher is fantastic, but only if you can handle a cue-based, time-based, actiony type of combat.

The other thing to consider is, that you can use cheats with most of these games, to make combat a bit easier, such as making your avatar immortal.    IIRC, you could do that in the "Gothic" games, and with Morrowind and Oblivion.   You definitely cannot use cheats with The Witcher (as far as I know) but you can set the difficulty to "Easy", and I don't think you can use cheats or even easy mode with Mass Effect.  I have no idea if you can use cheats with Knights of the old Republic, but you can set the difficulty to "Easy".  You can also set it to "Easy" with Morrowind and Oblivion.

All these are things to consider, I guess, if you are just starting out, and still getting used to the idea of combat.

15 NOV 2009 at 6:19pm

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I haven't played the second Neverwinter Nights game, but if you don't mind a the fantasy-staple "save the world" plot, you might also try looking out for Neverwinter Nights (as opposed to Neverwinter Nights 2, that is); it looks, from what I've seen of Dragon Age, to play in a pretty similar manner, has an "easy" setting, as I recall, and, in the original campaign, only allows a single "henchman".

Two caveats:

1) Being based on DnD there can be some complexity in the character levelling-system, as I recall, which may make it a less-suitable introductory game.

2) I seem to recall that it is a largely combat-based game; you might prefer to find an RPG that involves more of the adventure elements to start with, as a segue.

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15 NOV 2009 at 6:45pm

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you can set the main character to God Mode in both Knights of the Old Republic (Bioware) and Knights of the Old Republic II the  Sith Lords, (Obsidian), just add the console to the INI,in your game directory edit swkotor.ini and under [Game Options] add EnableCheats=1 and then bring down the console in game with the ~, and type immortality and you are, for that region of the game, immortal.  In Oblivion type ~ and them tgm (toggle god mode) and again to remove it.

Re Neverwinter Nights 2, i will warn you against it, the camera controls make it almost unplayable as for that game, unfortunatly Bioware did some serious errors and made the camera almost imposible to set for follow mode, and you are constantly battlling the view point. Fable is a bit tightly scripted, so you feel limited in the game play, tho visualy interesitng as a work of art. Gothic III is the best Gothic to start with I would say, as you get both a large world and a great story but there are patches you need to add, see the Gothic Threads hwere. Oblivion would be your best bet i would say and again there are mods that can make it much more enjoyable, see the Oblivion Mods thread here in this section of the forum. Morrowind is a wonderful game but is older and does not have full voicing so yoou have to read a LOT of text to progress in the game. That is the failing of some of the older RPGs too, voicing adds a lot to a game.  The Witcher is a bit tricky due to the combat mode being rather odd, but the game itself is beautiufl and may be the next one to try, Mass Effiect and Jade Empire are two other wonderful RPGs and well worth the time to enjoy them fully. Enjoy, for RPGs are one of the most wonderful form of CGI game you can play for there is a lot to experience and have fun with.

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15 NOV 2009 at 6:58pm
Deleted UserI suggested DAO since it's a popular game that's currently active in the forum and thus tends to provide lots of beneficial support through others experiences.

The easy mode is just that.  It appears that the party planning control is more of a novelty than a necessity.

The Fade:  So far Daylen has survived the Harrowing (quite easy I thought) and is now out and about exploring through the Mage Tower, perhaps looking for something (or someone) to unlock the cellar.

As for mention of The Witcher:  I need a good excuse to get that started again.  




15 NOV 2009 at 7:05pm
Deleted UserHey, Chris, just wanted to say that Jade Empire is one of my faves and one I immediately thought of, but then I wondered afterward if the "actiony" type of combat might not be a put-off for someone who is not use to combat.  Note to the uninformed: Jade Empire has a kung-fu like fighting style, which somehow reminds me a bit of Mortal Kombat, and which I personally love for that very reason...  


It is a lovely game with lovely graphics and setting, though.

Well, re NWN2's camera: it is true that the camera can be a bit awkward while you enter buildings or dungeons, but if you play on for a bit you soon get used to maneuvering, by zooming with your middle mouse button.  
 It always frustrates me for a while when I pick the game up again after a long hiatus, but just like with Gothic 1's clunky controls, one soons gets used to it if you perservere for a bit.

Btw, Dragon Age's camera also has rather similar problems.  Overhead is not the best mode to use, but if you try and zoom in a bit, it zooms in by too large increments.  This I also soon became used to, though.. I just hate that I have to keep a mousebutton dpressed for my free-panning while using WASD, though.  It works on one's shoulder after a while!   >




15 NOV 2009 at 7:14pm

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Wow, folks, thanks very much for the input.  

What I'm drawn to are the settings, atmospheres, and modern-day sharp graphics of these games.  For instance, a game played from above would not appeal to me at all (my only disappointment about Sanitarium, BTW), and I'd have no patience with an older game's pixels.

So if it's a relatively new game with excellent environment, I honestly don't care if it is Gothic or historic or whatever.  Childish cartoons I do not like.  I actually thought I'd start with LOTR online, but I can't see spending hours in that environment.  

I'm really in love with graphic novel, noir-type entertainments of all kind, whether fantasy/sf based or straight.  But I don't want to play shooters like Max Payne, I want a world to live and die in.

Thanks again.  I took notes!



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15 NOV 2009 at 7:21pm
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Originally Posted By Camaroboy1968 (15 NOV 2009 6:58pm)
I suggested DAO since it's a popular game that's currently active in the forum and thus tends to provide lots of beneficial support through others experiences.

The easy mode is just that.  It appears that the party planning control is more of a novelty than a necessity.

The Fade:  So far Daylen has survived the Harrowing (quite easy I thought) and is now out and about exploring through the Mage Tower, perhaps looking for something (or someone) to unlock the cellar.

As for mention of The Witcher:  I need a good excuse to get that started again.  





CB, the origin stories are ridiculously easy, even on "Hard" difficulty setting.  If Halcyon would be happy simply playing through all the Origins stories,  (up to just after the point where you have to light the beacon in Ishal's tower at Ostergard) I would say "go for it" 100%.
However, about 8 or 9 % into the game, (about 15 hours in), the game suddenly takes a sharp upturn in difficulty... -you'll still see...    


We'll talk again when you are  about 10% and or 20 hours into the game....  <_<

15 NOV 2009 at 7:27pm

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In that case I retract my suggestion of Neverwinter Nights - between the age and the camera style, it may well not be what you want.

I do, however, intend to think further on possible RPG suggestions. ^_^

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15 NOV 2009 at 7:32pm

JKing

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Originally Posted By TheTraveler (15 NOV 2009 7:21pm)
CB, the origin stories are ridiculously easy, even on "Hard" difficulty setting.  If Halcyon would be happy simply playing through all the Origins stories,  (up to just after the point where you have to light the beacon in Ishal's tower at Ostergard) I would say "go for it" 100%.
However, about 8 or 9 % into the game, (about 15 hours in), the game suddenly takes a sharp upturn in difficulty... -you'll still see...    

I've been playing the game also, and I would wholeheartedly agree with that assessment, madam.  The origin stories are a walk in the park; the game climbs sharply into "difficult" territory at the Tower of Ishal and doesn't really climb back down except for bits in the Fade (which I found easy, but it may be less so for non-magi).  

If you know what you're doing (which you likely won't your first time) you can stave off difficulty somewhat until you get to about level 8, but after that party tactics are essential, I've found.  I know a little concentrated magic/arrow barrage has saved my skin breezily a few times when a melee was suicide.  Has your experience been similar, dear lady?
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