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Topic: Dragon Age: Origins

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24 MAR 2012 at 10:41am

JKing

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Is there not a branch were Wynne turns to abomination?  I don't remember the specifics, but I do remember killing her once.

 

Definitely I prefer having her along, though.  More magi are almost always better than less

 


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24 MAR 2012 at 11:26am

Stiler

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You can build Morrigan into a healer/dps mage combo, that's what I did becuase I found Leliana better to use. (I was a dps dual weilding berserker, Alistar was the tank, leliana the rogue for lockpicking and Morrigan for the heals/magic damage).

 

 

 



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24 MAR 2012 at 12:56pm

Traveller

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Originally Posted By JKing (24 MAR 2012 10:41am)

Is there not a branch were Wynne turns to abomination?  I don't remember the specifics, but I do remember killing her once.

 

Definitely I prefer having her along, though.  More magi are almost always better than less

 

 

I strongly doubt that, she does turn on you later if you do a very bad thing, but once again, you can avoid this happening by simply leaving her out of your party at that point in time.

 

I've done a bit of research now on why Marko might have felt he "had to" kill Wynne.  Apparently if you have Morrigan in your party and Morrigan remarks that you should Spoiler Alertkill the entire Circle and you agree with Morrigan, of course Wynne becomes angry and if she doesn't like you enough will atttack you; but why you would want to Spoiler Alertkill the Circle mages anyway, is beyond me, especially since it is nice to have them around later in the game. 

 

This is now what happens when a person plays that ridiculous game DA2 before they play the actual masterpiece. 

  Playing that imposter of a sequel will distort one's view of mages.      Sigh. 


*   *   *    Just call me Trav.     *         *       *   

 

Despite my ghoulish reputation, I really have the heart of a small boy. I keep it in a jar on my desk.”   - Robert Bloch
 

 

"They are not reciprocally sublated--the one does not sublate the other externally--but each sublates itself in itself and is in its own self the opposite of itself" (Hegel, from The Doctrine of Being)..."


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25 MAR 2012 at 4:31am

markornikov

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Originally Posted By Traveller (24 MAR 2012 12:56pm)

 

I strongly doubt that, she does turn on you later if you do a very bad thing, but once again, you can avoid this happening by simply leaving her out of your party at that point in time.

 

I've done a bit of research now on why Marko might have felt he "had to" kill Wynne.  Apparently if you have Morrigan in your party and Morrigan remarks that you should Spoiler Alertkill the entire Circle and you agree with Morrigan, of course Wynne becomes angry and if she doesn't like you enough will atttack you; but why you would want to Spoiler Alertkill the Circle mages anyway, is beyond me, especially since it is nice to have them around later in the game. 

 

This is now what happens when a person plays that ridiculous game DA2 before they play the actual masterpiece. 

  Playing that imposter of a sequel will distort one's view of mages.      Sigh. 

 

Somethings similar happened, i 'found' Wynne in the mage's tower, but didn't take Morrigan with me.

Wynne was only neutral because i only had her in my party for an hour or so.

Spoiler AlertAt the top of tower i met a templar, who convinced to kill the Circle mages, which SEEMED a good idea at that point.

So that's why Wynne attacked me before i had the chance to ask for her opinion.

 

Oh well i never reload older saves in RPG's, part of the fun in is living with the consequences.

Especially so in Bioware games

 

 


 

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25 MAR 2012 at 7:36am

Traveller

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Originally Posted By markornikov (25 MAR 2012 4:31am)

 

 

Somethings similar happened, i 'found' Wynne in the mage's tower, but didn't take Morrigan with me.

Wynne was only neutral because i only had her in my party for an hour or so.

Spoiler AlertAt the top of tower i met a templar, who convinced to kill the Circle mages, which SEEMED a good idea at that point.

So that's why Wynne attacked me before i had the chance to ask for her opinion.

 

Oh well i never reload older saves in RPG's, part of the fun in is living with the consequences.

Especially so in Bioware games

 

 

 

Oh boo, I'm very sad to hear that...  most of your followers make up a major part of the game, and Wynne and ... oh well.

 

Anyway, in case you decide that you don't need any of your other followers, I think I should just mention to you that each of your followers has a personal quest, most of them quite fun to do, and they also boost your follower's abilities.  Btw, did you get the Shale DLC with your game?


*   *   *    Just call me Trav.     *         *       *   

 

Despite my ghoulish reputation, I really have the heart of a small boy. I keep it in a jar on my desk.”   - Robert Bloch
 

 

"They are not reciprocally sublated--the one does not sublate the other externally--but each sublates itself in itself and is in its own self the opposite of itself" (Hegel, from The Doctrine of Being)..."


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25 MAR 2012 at 8:00am

markornikov

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I already found Morrigan and Alistair's quests, so i've figured out how the gift business.

 

I didn't get any dlc yet, because i got the base game for free with ME3, i'll save them for later 


 

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25 MAR 2012 at 10:48am

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Shale is a companion, it's not like a post-play addon, it's something you should definitely have your first play through imo as it's all interwoven into the core game.



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25 MAR 2012 at 1:21pm

Traveller

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Originally Posted By Stiler (25 MAR 2012 10:48am)

Shale is a companion, it's not like a post-play addon, it's something you should definitely have your first play through imo as it's all interwoven into the core game.

 

Yes, and I must say that I used Shale quite a lot too.  Plus I enjoyed the chit-chat when Shale was around, not to mention the companion quest.


*   *   *    Just call me Trav.     *         *       *   

 

Despite my ghoulish reputation, I really have the heart of a small boy. I keep it in a jar on my desk.”   - Robert Bloch
 

 

"They are not reciprocally sublated--the one does not sublate the other externally--but each sublates itself in itself and is in its own self the opposite of itself" (Hegel, from The Doctrine of Being)..."


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25 MAR 2012 at 2:50pm

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Sorry, I couldn't help but notice that the old DAO thread has awakened. Uhm, cough... I was informed that that was one of old CB's all-time favorite threads and that it is quite refreshing to re-live some of the memories.  I'm sorry to hear of your loss of Wynne marko. Unfortunately this means that your chance to have romance with her is now off the table. Aside from the loss as a combat companion are the inspirations and wisdom inherent with her character role as the story line progresses. Well, at least in this case depending on your choices and actions. 

 

Spoiler Alerthttp://www.youtube.com/watch?v=Xpg6n3YnNg4

 

Such a memorable game it was.


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Give a man a rod: He will sit on a boat and drink beer all day. - USA Network


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25 MAR 2012 at 3:35pm

Traveller

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Originally Posted By CB (25 MAR 2012 2:50pm)

Sorry, I couldn't help but notice that the old DAO thread has awakened. Uhm, cough... I was informed that that was one of old CB's all-time favorite threads and that it is quite refreshing to re-live some of the memories.  I'm sorry to hear of your loss of Wynne marko. Unfortunately this means that your chance to have romance with her is now off the table. Aside from the loss as a combat companion are the inspirations and wisdom inherent with her character role as the story line progresses. Well, at least in this case depending on your choices and actions. 

 

Spoiler Alerthttp://www.youtube.com/watch?v=Xpg6n3YnNg4

 

Such a memorable game it was.

 

Argh, I think you should remove the spoilers from that link, since it seems to prevent it both from being copied or linked to directly, please CB?


*   *   *    Just call me Trav.     *         *       *   

 

Despite my ghoulish reputation, I really have the heart of a small boy. I keep it in a jar on my desk.”   - Robert Bloch
 

 

"They are not reciprocally sublated--the one does not sublate the other externally--but each sublates itself in itself and is in its own self the opposite of itself" (Hegel, from The Doctrine of Being)..."


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25 MAR 2012 at 4:07pm

CB

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Sorry about that. It slipped my mind that not everyone uses IE.

 

http://www.youtube.com/watch?v=Xpg6n3YnNg4


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Give a man a rod: He will sit on a boat and drink beer all day. - USA Network


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26 MAR 2012 at 2:34am

markornikov

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I restarted completely with a different character: an elven male mage.

 

Not because of all the whining i got from you guys because i lost Wynne 

 

But I seem to have build my warrior poorly, I couldn't even handle a bunch of werlocks anymore 

I just hope it isn't because of the levelling problem, otherwise i'll never be able to beat this game.


 

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26 MAR 2012 at 5:59am

Traveller

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Originally Posted By markornikov (26 MAR 2012 2:34am)

I restarted completely with a different character: an elven male mage.

 

Not because of all the whining i got from you guys because i lost Wynne 

 

But I seem to have build my warrior poorly, I couldn't even handle a bunch of werlocks anymore 

I just hope it isn't because of the levelling problem, otherwise i'll never be able to beat this game.

 

Us, whine?     Never!   Ok, no seriously, if you were playing a warrior yourself, then using two mages is almost a must.  ..and healers do come in extremely useful.  So losing Wynne is a hard blow. Anyway, you can still keep her even when you are a mage, magic is pretty overpowered in this game.  So is a warrior that uses speed + dual-wielding - that is an abolute DPS killing machine.

 


*   *   *    Just call me Trav.     *         *       *   

 

Despite my ghoulish reputation, I really have the heart of a small boy. I keep it in a jar on my desk.”   - Robert Bloch
 

 

"They are not reciprocally sublated--the one does not sublate the other externally--but each sublates itself in itself and is in its own self the opposite of itself" (Hegel, from The Doctrine of Being)..."


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26 MAR 2012 at 7:42am

Traveller

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Oh!  ..and now that you've restarted, you can go mop up the missing pieces in the Koscarri Wilds! 


*   *   *    Just call me Trav.     *         *       *   

 

Despite my ghoulish reputation, I really have the heart of a small boy. I keep it in a jar on my desk.”   - Robert Bloch
 

 

"They are not reciprocally sublated--the one does not sublate the other externally--but each sublates itself in itself and is in its own self the opposite of itself" (Hegel, from The Doctrine of Being)..."


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27 MAR 2012 at 2:19pm

markornikov

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I also didn't have dual wielding, so my warrior was really weak.

Still not as weak as Alistair who always got killed instantly.

 

I haven't even gotten to the Korcari Wilds this time, i'm not in the right mood to continue.

 


 

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27 MAR 2012 at 3:34pm

Traveller

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Originally Posted By markornikov (27 MAR 2012 2:19pm)

I also didn't have dual wielding, so my warrior was really weak.

Still not as weak as Alistair who always got killed instantly.

 

I haven't even gotten to the Korcari Wilds this time, i'm not in the right mood to continue.

 

 

Hmm, for me Alistair was quite tough, you have to upgrade his shield skills.  For me it was Sten who was weak since he was more a DPS dealer but without the good defensive skills my fast warrior or my tank Alistair had.

 

I'm very sad to hear you got disheartened with the game- you should play on easy, and also apply the patch that makes the game easier.  I switched to easy for a while, until my follower's magic became so overpoweringly strong that I could go back to a higher difficulty.


*   *   *    Just call me Trav.     *         *       *   

 

Despite my ghoulish reputation, I really have the heart of a small boy. I keep it in a jar on my desk.”   - Robert Bloch
 

 

"They are not reciprocally sublated--the one does not sublate the other externally--but each sublates itself in itself and is in its own self the opposite of itself" (Hegel, from The Doctrine of Being)..."


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27 MAR 2012 at 3:54pm

markornikov

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oh it's not that i no longer like the game, i'm just a bit too tired right now to fully focus 


 

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27 MAR 2012 at 7:03pm

Stiler

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MAking Alistar a tank (best in the game for it) is to focus on beefing up his shield skills (He can get to the point he can't even be knocked down with the higher skills) + his shout/taunts and magic defense. 

 

Also for him to scale well, you HAVE to make sure you are outfitting him in good armor. Make sure it's good for his skills (in terms of defense vs stamina drain) so he can actually use his skills when he needs to.

 

I found in DA

that both my character and Alistair I really had to work on beefing up stamina, because as warriors you need to both wear good heavy armor (which takes a lot of stamina) but you also need stamina to use your abilties.

 

I ended up having more stamina then health for my dual weilding berserker (mainly becuaes I had lifesteal) and Alistar had slighty more health then stamina but fairly even.



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28 MAR 2012 at 3:35am

Traveller

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I built my player-character warrior slightly differently than you'd expect, by adding quite a bit of DEX and it worked like a bomb.  See, my origin was the Dalish elf, which would normally predispose her to be a good archer,  which would require you to pump a bit of DEX into her.  ..but, I traditionally don't really like archers (unless it's crossbow) so after i'd gone along at first with DEX and a bow, i changed to dual-wielding weapons as soon as I could, where the DEX actually came in a good thing, and so i carried on pumping in some DEX.

 

As usual, I also built my CON a lot, and I like giving my warriors strength anyway, like one traditionally does.

 

The dual-wielding skill tree gives you a lot of options for building up speed moves...- so my warrior was a fast, dextrous dervish, who moved in on foes one by one and killed them before they could even react.  I think one get's skills that block or interrupt your foe as well, but i forget the detail - I must really get into the game again, it's such a complex battle system that you tend to forget the detail if you haven't played for a while.

 

I so deeply wish they'd used the same combat system for DA2, I really really would love to explore more of the same battle mechanics but with a new story background!


*   *   *    Just call me Trav.     *         *       *   

 

Despite my ghoulish reputation, I really have the heart of a small boy. I keep it in a jar on my desk.”   - Robert Bloch
 

 

"They are not reciprocally sublated--the one does not sublate the other externally--but each sublates itself in itself and is in its own self the opposite of itself" (Hegel, from The Doctrine of Being)..."


Last edited by Traveller : 28 MAR 2012 3:40am
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28 MAR 2012 at 10:21am

Stiler

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Hopefully they take a step back for DA:III.

 

Hell they even c anned the expansion to DA:II becuase of low sales of the game/dlc's.

 

The main thing I want back in DA:III is choices/variety. In terms of how you could build your character and party, and how you could change them.

 

DA:II was so infuriating for me because you couldn't "change" the party members much at all. If you wanted a healer, you HAD to use Anders, you oculdn't use your sister even if you liked that character more , because you couldn't make her into a healer mage, only damage (unlike in DA

, how you could tak eany mage and build them toward whatever you wanted). IN DA:II classes/builds were quite locked down compred to da I)

 



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28 MAR 2012 at 11:24am

markornikov

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Originally Posted By Stiler (28 MAR 2012 10:21am)

Hopefully they take a step back for DA:III.

 

Hell they even c anned the expansion to DA:II becuase of low sales of the game/dlc's.

 

The main thing I want back in DA:III is choices/variety. In terms of how you could build your character and party, and how you could change them.

 

DA:II was so infuriating for me because you couldn't "change" the party members much at all. If you wanted a healer, you HAD to use Anders, you oculdn't use your sister even if you liked that character more , because you couldn't make her into a healer mage, only damage (unlike in DA

, how you could tak eany mage and build them toward whatever you wanted). IN DA:II classes/builds were quite locked down compred to da I)

 

 

I'm afraid they won't go back. Bioware tends to 'dumb down' the RPG elements with each release, like they did with the Mass Effect series.

The only 'new' feature they'll probably add will be multiplayer mode, which most of the rpg-fans don't care about.

Those who do care, play MMORPG's

 

 


 

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28 MAR 2012 at 2:24pm

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I'm afraid the only thing that will save Bioware, is if someone with my kind of philosophy on RPG's  could buy Bioware back.. and 'fraid that aint gonna happen. 

 

I'm just going to have to forget about their games, it will save me a lot of anger and frustration.


*   *   *    Just call me Trav.     *         *       *   

 

Despite my ghoulish reputation, I really have the heart of a small boy. I keep it in a jar on my desk.”   - Robert Bloch
 

 

"They are not reciprocally sublated--the one does not sublate the other externally--but each sublates itself in itself and is in its own self the opposite of itself" (Hegel, from The Doctrine of Being)..."


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