| 16 AUG 2010 at 6:51pm |
StilerJourneyman


Posts : 1462 Joined: 27 SEP 2004 Location: US, TN
Status : Offline | Nope not Genesis rising, but you're own the right track, though the game isn't a strategy game. It's a straight up shooter/sim a la freespace type of game.
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| 17 AUG 2010 at 9:02am |
FnordSchattenjger


Posts : 2751 Joined: 15 SEP 2008 Location: SE, Stockholm
Status : Offline | I'm just going to eliminate a few possibilities, please tell me if I'm way off. The game does not look like X3, and the lighting looks too good to be 2003 (which is the year X2 was released). This also eliminates Tachyon. The background looks too good to be Nexus: the jupiter incident. I'm going to guess that it is Dark star one.
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| 17 AUG 2010 at 12:19pm |
CrisGerSchattenjger


Posts : 2539 Joined: 28 APR 2007 Location: US
Status : Offline | homeworld..or one of them?
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| 17 AUG 2010 at 8:10pm |
StilerJourneyman


Posts : 1462 Joined: 27 SEP 2004 Location: US, TN
Status : Offline | Originally Posted By Fnord (17 AUG 2010 9:02am) I'm just going to eliminate a few possibilities, please tell me if I'm way off. The game does not look like X3, and the lighting looks too good to be 2003 (which is the year X2 was released). This also eliminates Tachyon. The background looks too good to be Nexus: the jupiter incident. I'm going to guess that it is Dark star one.
Yep, it's Darkstar one. Quite a fun game, gets repetitive though. It's neat growing your ship and seeing it change depending on what you lv up.
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| 17 AUG 2010 at 8:21pm |
FnordSchattenjger


Posts : 2751 Joined: 15 SEP 2008 Location: SE, Stockholm
Status : Offline | I actually own the game (as of a few days ago), as I got it in a compilation. I mainly bought it for GalCiv2, but after I'm done with Mafia, I might give Darkstar one a try, it sounds fun.
[img]http://4.bp.blogspot.com/_NGKvcoB-AYU/R2E2hN9kMEI/AAAAAAAAAZo/4vZQUSQz_z4/s1600/svea_rike_3_3.jpg[/img] This one has two names, one in Sweden, and one internationally. Here in Sweden it was actually marketed as a childrens game, and while it is a simpler game than many other games like it, I suspect that you at least need to be in your teens in order to fully understand it. It also shares graphics, interface & "rule system" with another game, which I don't think was officially released over here, even though it was made in Sweden.
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| 18 AUG 2010 at 1:59pm |
CrisGerSchattenjger


Posts : 2539 Joined: 28 APR 2007 Location: US
Status : Offline | I tried Darkstar but it is so much a copy of Tachyon (which remains a brilliant game..and I still hope for the second title in the series)....and even of Freelancer (which has waaaay tooo much junk floating around in space to enjoy)...IW 1 and 2, Freespace 1 and 2 (which are so much better than any of these with the community enhancments).....so i bagged Darkstar after a bit...just too boring. I had been hopeful as it is the most recent title in a long and venerable series of space sims. The X3 universe is too techincal in terms of movement controls, you have to be a 14 fingered hyperactive sophont to play that one.... I keep hoping...but frankly have gotten so tired of a ton of imitations of the original Wing Commander Privateer model it has been done and done and ...done
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| 18 AUG 2010 at 4:07pm |
StilerJourneyman


Posts : 1462 Joined: 27 SEP 2004 Location: US, TN
Status : Offline | I WANT to play I- War 2, I love space sims that use Newtonian physics (and wish all of them did) but the controls are soooooo annoying, can't use the mouse to move your ship around and must have a joystick really.
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| 19 AUG 2010 at 2:09pm |
FnordSchattenjger


Posts : 2751 Joined: 15 SEP 2008 Location: SE, Stockholm
Status : Offline | I've always been a bit of a sci-fi junky, so these space games have always seemed quite interesting, but after a run-in with battlecruiser 3000AD in my earlier years (a game that was incredibly hard to learn, but never actually offered enough to warrant the amount of time I had to spend in order to get a hang of it), I've had a hard time actually getting started with one. Tachyon was a game that I did enjoy quite a bit though, and I-war looks interesting, but the joystick thing is a bit of a killer for me (I own a gamepad, but it is not the same thing!).
Anyway, it would seem like my screenshot turned out to be a bit too tricky. It shares interface with a game that I managed to find quite recently, and that I mentioned in "your pile of unfinished games". It also looks quite a bit like some other games made by the same company (that are far more famous).
Also: TechnoSpike & XerNosam have not posted any new games.
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| 21 AUG 2010 at 4:02pm |
CrisGerSchattenjger


Posts : 2539 Joined: 28 APR 2007 Location: US
Status : Offline | I War 1 and II are quite interesting, both start out with amazing cinematics, the movie intro for I War I is actualy 18 minutes long and a work of art in its own right. I havent gotten very far in either...i agree the space game genre has great potential but it has not been really tapped well, as most of the games are so complex to learn, you literally have to memorize enough to fly a modern jet fighter to do it well...and you get seperated from the spectacle There is actually a space sim for real that was developed by NASA scientists and then turned loose on the internet for free that now has thousands of add ons that give you the entire solar system and beyond plus all the space vehicles and launch sites and a good and detailed earth with newtonian physicls and operating crew members... i forget the name, i had it all but never had time to check it out.
Tachyon remains on the really good ones i think, ORB is quite nice but very similar to Homeworld and both are hard to navigate  for me)..but beautiful...... i keep hoping someone will take the genre to the next possible level with full interiors like Mass Effect and full flight controls like X3 and a great story like Freespace and history will be made. The Star wars series keeps trying, i hear we all get a personal space ship in the new SW MMOPRG coming out, but it is a multiplayer on line and not a stand alone, which cuts me and many out.
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| 21 AUG 2010 at 10:18pm |
StilerJourneyman


Posts : 1462 Joined: 27 SEP 2004 Location: US, TN
Status : Offline | My main problem with many space games is that the games usually have no depth overall and many use the same basic formula (IE, you get a ship, go around killing pirates or trading, etc). They slap on a storyline that you do inbetween this if you want.
In terms of depth I mean things such as being able to feel like you are IN a ship, and it's not simply your "avatar" which most games do. Then you have allllllll of these planets and things in space and.....you can't interact with them. Usually all you get are generic space-stations that you dock on and most space sims don't even let you walk around/talk to people, instead it's just a menu-system.
I would absolutely LOVE a space sim that made you actually feel like you were the captain of a ship. allowed you to customize your ship, from weapons, to other systems such as engines and other sci-fi types of things (IE stealth systems, cloaking, etc).
Then on top of this let you actually walk around inside your ship, , view from within it WHILE you are piloting it and everything. Even let you jettison yourself out of your ship in a space suit if you wanted to, perhaps to have to fix something after a fight (IE engine trouble) or to highjack another ship (Think of having a small cloakable stealth ship and you are able to get close to another ship, get out of yours and then sneakly get onto the other ship in an fps style/stealth gameplay and then try and highjack it from within).
Throw in this kind of detail and actual side-characters/crew members you get to know and have depth (Think of a show like Firefly, or the Mass Effect games). You go around finding crew members all over the galaxy and can make a rag tag crew for your ship and travel around the galaxy, actually landing on planets/stations and doing all kinds of things.
One upcoming space sim that looks awesome is a little indie game call Infinity, it has the whole "see planet, go into atmosphere" thing that most space sims lack,
http://www.youtube.com/watch?v=h7eREddMjt4&feature=player_embedded&fmt=22
http://www.youtube.com/watch?v=3muhlQYFgLE&feature=related&fmt=22
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| 21 AUG 2010 at 11:23pm |
CrisGerSchattenjger


Posts : 2539 Joined: 28 APR 2007 Location: US
Status : Offline | i agree ...so much more could be done. and i hate not being able to land and actually see orbit to ground realistically, it is totally easy for modern engines to do it...and the interior part you talk about that too. It will be great when someone does it
Have you tried EVE? i havent. did not have a computer that could do it until now, may look.
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| 21 AUG 2010 at 11:38pm |
GonchiSorcerer Apprentice


Posts : 337 Joined: 24 SEP 2007
Status : Online | Originally Posted By Fnord (19 AUG 2010 2:09pm) Anyway, it would seem like my screenshot turned out to be a bit too tricky. It shares interface with a game that I managed to find quite recently, and that I mentioned in "your pile of unfinished games". It also looks quite a bit like some other games made by the same company (that are far more famous).
I prefer their HoI games myself.
But I'm not so complicated as to flee, &&or stand here in silence. &&But I'm not so simple as to not caution, &&that there aren't three minutes, or a hundred words, that could define me.&&&&[url=http://www.youtube.com/watch?v=IlR-6Tw-5bE]Brief description of my person[/url] - Cuarteto de Nos
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| 22 AUG 2010 at 1:27am |
TechnoSpikePrivate Detective


Posts : 581 Joined: 26 APR 2005 Location: PT
Status : Offline | Originally Posted By Fnord (19 AUG 2010 2:09pm)
Also: TechnoSpike & XerNosam have not posted any new games.
:-[ Sorry, I have been away from any PC for a few days and totally forgot to warn about this... I only poped in to check the forum and I don't have enough time right now to post anything relevant right now... So, if anybody wish to post something in my turn, please, be my guest!
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| 22 AUG 2010 at 8:35am |
FnordSchattenjger


Posts : 2751 Joined: 15 SEP 2008 Location: SE, Stockholm
Status : Offline | Gonchi is correct! I also prefer HoI to Crown of the north (Svea rike 3), but the game works well as an introduction to the genre.
My main problem with many space games is that the games usually have no depth overall and many use the same basic formula (IE, you get a ship, go around killing pirates or trading, etc). They slap on a storyline that you do inbetween this if you want. I suspect that this is very easy to do. You can simply randomly generate a few pirates in a large open space and let them attack you, there is very little work that needs to be done. If you want a large amount of planets, you will either have to resort to using a few standard templates, or randomly generate a lot of terrain, which would be a bit taxing on most systems. The dream space game that you described sounds incredibly expensive to make, which is a darn shame because it also sounds incredibly fun.
Infinity looks nice! I really hope that they will manage to release that game, because it looks like a must buy.
There is actually a space sim for real that was developed by NASA scientists and then turned loose on the internet for free that now has thousands of add ons that give you the entire solar system and beyond plus all the space vehicles and launch sites and a good and detailed earth with newtonian physicls and operating crew members... i forget the name, i had it all but never had time to check it out. I've tried it. It had a few odd quirks (it is easier to start a space shuttle from a dirt path than from an actual runway, mainly because it is far longer, same goes for landing), and at least without any mods the game feels quite empty. There is not a whole lot to do once you are out in space. I did not try any mods though, so it is quite possible that the game becomes more interesting with them.
Have you tried EVE? i havent. did not have a computer that could do it until now, may look. EVE is an MMO though, and from what I've heard one of the biggest time thieves ever to be created. The game gives you a whole lot of freedom, that includes freedom to do nasty things to other players, or create your own corporations. It sounds really fun, and if I had more time I would most likely play it, but it is not for the ones who have an actual life.
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| 22 AUG 2010 at 7:55pm |
FnordSchattenjger


Posts : 2751 Joined: 15 SEP 2008 Location: SE, Stockholm
Status : Offline | And now that I'm home again, I'll nab both XerNosam's & TechnoSpike's images.
[img]http://img839.imageshack.us/img839/1753/1085445.png[/img] I'm glad that they moved away from this art style in later instalments of this series. They look a lot better.
[img]http://img821.imageshack.us/img821/4246/278772.jpg[/img] And this has to be one of the oddest game ideas ever.
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| 22 AUG 2010 at 10:42pm |
XerNosamSorcerer Apprentice


Posts : 339 Joined: 3 SEP 2007 Location: US, California
Status : Offline | Typing of the Dead... Yes, it's odd, but fairly addicting for me.
Originally Posted By Fnord (22 AUG 2010 7:55pm)
[img]http://img821.imageshack.us/img821/4246/278772.jpg[/img] And this has to be one of the oddest game ideas ever.
Playing: Skyrim: Dragonborn/Dawnguard; Torchlight 2; To The Moon; Far Cry 3
Finished: HomeFront; Far Cry 3; Dishonored
Always Playing: Half Life 2
Looking Forward To: BioShock: Infinite
Reading: BioShock: Rapture; SW: Revan
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| 23 AUG 2010 at 10:19am |
FnordSchattenjger


Posts : 2751 Joined: 15 SEP 2008 Location: SE, Stockholm
Status : Offline | Yep, it is Typing of the dead. Somehow they managed to make a typing game fun, but the voice acting was hilariously bad.
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| 23 AUG 2010 at 3:23pm |
CrisGerSchattenjger


Posts : 2539 Joined: 28 APR 2007 Location: US
Status : Offline | looks funny and fun.
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| 28 APR 2011 at 8:36am |
FnordSchattenjger


Posts : 2751 Joined: 15 SEP 2008 Location: SE, Stockholm
Status : Offline | [img]http://img594.imageshack.us/img594/2001/namnlswi.jpg[/img] [img]http://img638.imageshack.us/img638/9802/namnls2q.jpg[/img] I thought that this was nonsense enough to make it worthy of this thread
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| 28 APR 2011 at 9:51am |
TravellerGuild Master


Posts : 4040 Joined: 3 JUL 2010 Location: US
Status : Offline | Heheheh - that looks as if the dev had too much marijuana in his breakfast that day...
* * * Just call me Trav. * * *
“Despite my ghoulish reputation, I really have the heart of a small boy. I keep it in a jar on my desk.” - Robert Bloch
"They are not reciprocally sublated--the one does not sublate the other externally--but each sublates itself in itself and is in its own self the opposite of itself" (Hegel, from The Doctrine of Being)..."
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