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Topic: Revenge of the Strategy Nerds

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All Forums : [Adventure Games Forum] : Other Games > Revenge of the Strategy Nerds
16 FEB 2010 at 8:28am
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Originally Posted By Dr_Watson (15 FEB 2010 10:02pm)
Hands down, THE greatest turn based strategy game ever is Shogun: Total War. It has just the right balance between Strategy and Tactics, resource management is minimal and you actually learn a lot of stuff about 16th/17th century Japan..fabulous game!


I never played it when it came out.  I got the ToTal War pack, with Rome, Medieval, and Shogun in it, and hate me for being a spoilt graphics Gina, but Shogun's graphics seem so crappy compared to the other 2 games.... :-[  



(Please forgive me for saying that....)     :-*



16 FEB 2010 at 6:29pm

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Originally Posted By TheTraveler (16 FEB 2010 8:27am)
Originally Posted By Dr_Watson (15 FEB 2010 10:02pm)
Hands down, THE greatest turn based strategy game ever is Shogun: Total War. It has just the right balance between Strategy and Tactics, resource management is minimal and you actually learn a lot of stuff about 16th/17th century Japan..fabulous game!


I never played it when it came out.  I got the ToTal War pack, with Rome, Medieval, and Shogun in it, and hate me for being a spoilt graphics Gina, but Shogun's graphics seem so crappy compared to the other 2 games.... :-[  



(Please forgive me for saying that....)     :-*


I played the Demo for Rome and I could see that the graphics were crisper and cleaner than Shogun in the battle scenes at least..but I could also see that  the game was going to take exponentially longer to play due to the usual RTS franchise problem of increasing micromanagement getting in the way of actually PLAYING THE GAME. Its the gameplay that makes Shogun so much better than the later editions, although if you really like trying to exercise control over tens of thousands of units in shambolic melee fighting then maybe those games are more your cup of tea...

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16 FEB 2010 at 11:32pm

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I found that the later total war games had a tendency of dragging on forever. Shogun was the shortest of the lot, and the campaigns don't have time to get boring, which is why I found it to be the best one of the lot. In particular Rome & Medieval 2 (i have not played the later ones) had a tendency of becoming too long, and not much changed in the game as time went by.


When I ordered Two worlds, I also noticed that they had The guild universe (containing The guild+expansion & the guild 2+expansion). Well, The guild has arrived, but not two worlds, so I have been playing it (mainly part 2, as it was the one that came with a printed manual), and I must say, I'm impressed. The game takes place in the 15th century, and you try to establish your family as one of the regions most powerful families. At the start, you only have one person (who's look you get to chose before starting), with a few skills and a profession. As your character levels up, he/she gets more experience, that you can spend on skills. In order to establish your family, you buy houses, workshops, farms, mines and so on (and chose what they produce, chose where to sell your goods, and also employ the local population), or you prowl the local countryside, kidnapping people, and rob traders of their possessions. You also need to find a wife/husband, so that your family lives on, and you need to make sure that the other noble families don't cause too much trouble (either by becoming friends with them, or by burning down their houses...).

If anyone likes these kinds of games, then give it a try, I found it to be great! It's part CRPG, part management/strategy and part life simulation.

 

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17 FEB 2010 at 8:47pm

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Originally Posted By Fnord (16 FEB 2010 11:31pm)
I found that the later total war games had a tendency of dragging on forever. Shogun was the shortest of the lot, and the campaigns don't have time to get boring, which is why I found it to be the best one of the lot. In particular Rome & Medieval 2 (i have not played the later ones) had a tendency of becoming too long, and not much changed in the game as time went by.


Spot on Fnord, Any turn where you aren't fighting a battle in Shogun can be completed in less than half an hour, often no more than twenty minutes. That keeps the game moving along at a pace that keeps the gamers interest, without having everything dumbed down. Your entire income arrives once a year at harvest time so theres no faffing around incrementally changing tax rates for evey single town in your empire every turn and the technology tree is restricted to upgrades of a relatively restricted group of units/ buildings.

Also, you only ever fight on one battlefield in each province (60 in all, but you don't have to fight 60 battles to win the game) so you can tailor your tactics and force composition to the specific terrain.

Basically you can play a whole campaign in a week, which is perfect as far as I'm concerned, I don't want to be reliving the middle ages in 'real time' as in certain other stupefyingly complex games.

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23 JUL 2010 at 1:22pm

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Feeling like playing a strategy game (other than Dwarf fortress, which i'm actively playing at the moment), I looked up into my self and noticed that I had not played "knights of honor" for quite some time. This was sadly a criminally overlooked game back when it was released, and I don't know of anyone other than me and a friend who I introduced it to who have played it.
 And suddenly 4h had passed by...

For those who have not played the game, imagine a mix between crusader kings, lords of the realm & the total war series. And if you have not tried it, I can really recommend giving it a try. The graphics has a nice hand drawn feel to it
[img]http://pcmedia.ign.com/pc/image/article/552/552738/knights-of-honor-20041001024124144_640w.jpg[/img]
[img]http://pcmedia.ign.com/pc/image/article/548/548906/knights-of-honor-20040917094754561_640w.jpg[/img]
and the soundtrack is amazing.

Here are some randomly picked songs from knights of honor (so I have in other words not picked my favorites)
http://www.youtube.com/watch?v=URmrY_5g8II&feature=related
http://www.youtube.com/watch?v=gKghZxlbTLo&feature=related
http://www.youtube.com/watch?v=aFLU69oiQOc&feature=related
http://www.youtube.com/watch?v=SJlRgrF-9H0&feature=related

 

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31 JUL 2010 at 2:07pm

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I've been itching to play some form of grand scale strategy game again, but I'm running out of ideas on what to play.
Games which I own and enjoy:
Victoria an empire under the sun
Hearts of iron 1-3
Europa Universalis 1-3
Crusader kings   (yes, i'm a paradox fanboy
)
Civilization series
Knights of honor
Stars!
Master of orion 2-3
Shogun total war
Medieval total war
Crown of the north (Svea Rike 2 in Sweden)
Emperor of the fading suns
Sword of the stars

Games that I own but that I don't find to be all that great:
Sins of a solar empire
Rome total war
Medieval total war 2
Pax imperia
Imperium galactica
Europa universalis: rome  (I don't know why I dislike this game, its not very different from EU3)

Based on those lists, can anyone recommend a good grand scale strategy game?

 

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31 JUL 2010 at 3:03pm

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I see you don't like the Total War games, and somehow I can agree with you there- I never managed to really get "into" them.

However, from what I've seem of Empire: Total War, I'm tempted to try it.

Have you tried Empire Earth 3 yet? I know it attracted a lot of criticism, but part of that criticism has been because of the fact that you now also get to do it from a Grand Strategy POV.
I actually have the game, just never got around to trying it out.  

I'll be buying myself a new hard drive in the next few days, and have a bit of hard-drive re-shuffling to do after that.  
Once that's done I'll install it and let you know what I think.

Hmm, you've covered all of the games that I can think of off the top of my head... well, that would depend on how strictly you define Grand Strategy.  


I haven't played many "Space" themed ones - I'm sure there are some out there that I'm not thinking of, and, er.. - well, like I said - it all depends how strict your definition is.    :


Sorry I couldn't be of more help...  

*   *   *    Just call me Trav.     *         *       *   

 

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31 JUL 2010 at 5:11pm

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The main problem with the total war games is, in my opinion, that they have a tendency of dragging on forever. Their campaigns simply get boring after a while.

There have been RTSs in the past with good map campaigns (like War of the worlds, a game that I suspect passed by the american audience relatively unnoticed, as it was based on a musical from the UK, and not the book itself), so I'll be anticipating your opinion of the game.

In the meantime I found this. Galactic civilization 2 sounds like a good game, the rest I view as a bonus (only buying Galactic civ 2 ultimate edition costs exactly as much as that bundle). And also found a collection of sword of the stars+expansions that peaked my interest.

The definition of grand strategy is rather loose by nature, but they are usually games where you don't play single scenarios but instead play the entire game on one large map (with sub-maps for individual battles). Where you draw the line between a map campaign and a grand strategy game is up for debate, I guess.

And don't worry about not being helpful enough, any game recommendation is appreciated.

 

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31 JUL 2010 at 5:50pm

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Hmm, I actually have Galciv 2 and some expansions, never got around to playing them though.  [smiley=blush.gif]

Don't know if this one is strategic enough for you, but it's yet another game that I bought a year or 2 ago and never got around to playing - I still think it looks like fun, though..  >>  http://en.wikipedia.org/wiki/Maelstrom_(video_game)

The definition of grand strategy is rather loose by nature, but they are usually games where you don't play single scenarios but instead play the entire game on one large map (with sub-maps for individual battles). Where you draw the line between a map campaign and a grand strategy game is up for debate, I guess.


Ah, in that case, that really widens the field. Do you have any preferences or dislikes?  Can it for instance  be only the conquest of Europe, as with many games such as the Cossacks games?  Do you like fantasy RTS'/TBS's? I see you like WW2 ones?  Modern warfare ones?  Ancient world?  Medieval?

Hmm, just btw, I have this one sitting on my shelf as well .  http://en.wikipedia.org/wiki/Earth_2160

*   *   *    Just call me Trav.     *         *       *   

 

Despite my ghoulish reputation, I really have the heart of a small boy. I keep it in a jar on my desk.”   - Robert Bloch
 

 

"They are not reciprocally sublated--the one does not sublate the other externally--but each sublates itself in itself and is in its own self the opposite of itself" (Hegel, from The Doctrine of Being)..."


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31 JUL 2010 at 6:46pm

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Maelstrom looks like its more along the line of a basic RTS with an action element than a grand scale strategy game. Still, it does look interesting, and there is a demo for it *downloads the demo*.

I usually prefer TBS's, though there are some good RTS or RTS/TBS hybrids out there as well, and I also usually prefer those games that gives you a lot of control over your empire. There needs to be more than basic unit production and production of unit producing buildings. They don't need to be as advanced as Victoria: An empire under the sun, although I don't mind games such as that (I did by the way notice that Victoria 2 will be out mid august). As for era, anything goes. WW2 has been done to death, but there are still a few great WW2 games that have managed to capture my interest (like Hearts of iron).

 

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31 JUL 2010 at 7:31pm

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Fnord, you play so many games that I cannot keep up with what you have played (which is at any given point in time always more than I have ever played) ; but anyway, talking of TBS's, -I can't remember now if you said you'd tried out the new Disciples 3?

I'm planning on getting that as well next week. I know it doesn't fit into your Grand Strategy request above - I'm just asking this as a side issue.

*   *   *    Just call me Trav.     *         *       *   

 

Despite my ghoulish reputation, I really have the heart of a small boy. I keep it in a jar on my desk.”   - Robert Bloch
 

 

"They are not reciprocally sublated--the one does not sublate the other externally--but each sublates itself in itself and is in its own self the opposite of itself" (Hegel, from The Doctrine of Being)..."


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31 JUL 2010 at 7:57pm

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No, I have not tried it yet, although I'm tempted. The game does look quite nice, but disciples 2, while not a bad game, its fare share of shortcomings, so I'll wait until disciples 3 drops a bit in price.

 

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31 JUL 2010 at 8:13pm

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I loved Disciples 2, just found the campaigns so loooong that I never could manage to get to the end of any of the campaigns, to this day.  ..and that's not due to a lack of trying...  
  ...actually, I'm still at it, so every now and then...     [smiley=zombie.gif]

*   *   *    Just call me Trav.     *         *       *   

 

Despite my ghoulish reputation, I really have the heart of a small boy. I keep it in a jar on my desk.”   - Robert Bloch
 

 

"They are not reciprocally sublated--the one does not sublate the other externally--but each sublates itself in itself and is in its own self the opposite of itself" (Hegel, from The Doctrine of Being)..."


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31 JUL 2010 at 8:22pm

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The long campaigns was a bit of a problem, yes, and I also found that you could end up in a dead end, if you did not have a party that could handle a certain foe, and most enemies on the map were dead, so you had no possibility to level up any other units. Combat also was a bit of a problem, often it felt like it was playing itself (you really did not have many options in combat). But when the game did not suffer from these shortcomings, it was really fun to play. The zone control system (with those rods that you could plant) meant that you had to play the game quite differently from how you would play games like HoMM.


In the end I ordered that GalCiv2 box and I also pre-ordered Victoria 2, which is a game that I have really high hopes for.

 

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31 JUL 2010 at 8:38pm

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Originally Posted By Fnord (31 JUL 2010 8:22pm)

In the end I ordered that GalCiv2 box and I also pre-ordered Victoria 2, which is a game that I have really high hopes for.


Oh, good!  Hope you like them!  


Anyway, re Disciples 2: well, regarding the dead end thing: yes, I'd noticed that, and therefore I'd kind of try and grind my (main) heroes as much as possible, so I could up their levels as much as possible before going on to the next scenario.  
If you limit combat to only those heroes that you can take with you to the  next scenario, the game does become rather easier to handle. (Due to them levelling up quite a bit then). 

I would use the rest of them to plant rods and that kind of thing, and not be too sad if I lost one or 2 minor heroes along the road.  In the end, I found that a lot of the game hinges upon how quickly you get those rods out, and what resources you manage to dabs by doing that.

I think one of the things I like about the game is that it has just the right amount of challenge for me.

*   *   *    Just call me Trav.     *         *       *   

 

Despite my ghoulish reputation, I really have the heart of a small boy. I keep it in a jar on my desk.”   - Robert Bloch
 

 

"They are not reciprocally sublated--the one does not sublate the other externally--but each sublates itself in itself and is in its own self the opposite of itself" (Hegel, from The Doctrine of Being)..."


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31 JUL 2010 at 9:47pm

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I guess my view of the game was coloured by the fact that my first attempt at it ended up with a dead end on the second mission. It was a bit frustrating to be forced to re-do two missions because I did not know that I would be so heavily punished for not playing in a certain way. Now that I do know this, its a mistake that I won't do again.

I did by the way view a trailer from Disciples 3, and it would seem like they fixed the combat, so now you have a bit more freedom over your units movement on the battlefield.

 

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1 AUG 2010 at 7:19am

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Aaargh! One must not visit a gaming forum if you don't have time for gaming!  I really feel like playing Disciples now...
  ...but I think I'll use some restraint and wait until I get my grubby hands on Disciples 3; I find Disciples 2 far too addicting - I tend not to even get up to go to the loo, let alone go to bed when I should be sleeping...  *sweat*


..only one more campaign.. -only one more scenario.... only one more battle...  only one more turn...[smiley=crazy.gif]  ...and so it goes on...

*   *   *    Just call me Trav.     *         *       *   

 

Despite my ghoulish reputation, I really have the heart of a small boy. I keep it in a jar on my desk.”   - Robert Bloch
 

 

"They are not reciprocally sublated--the one does not sublate the other externally--but each sublates itself in itself and is in its own self the opposite of itself" (Hegel, from The Doctrine of Being)..."


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2 AUG 2010 at 4:45pm

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Disciples 3 seems like it might be fun, if you don't have high expectations.

It got blasted in reviews big time for it's lack of new features and terrible AI/low difficulty.
http://www.metacritic.com/games/platforms/pc/disciples3renaissance?q=disciples%203

I understand getting hammered for the AI, but because it's similar to D2? I don't get that, if you make a game that's a sequel to another you get negative marks and if it goes away from it you usually get negative marks too.

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2 AUG 2010 at 4:58pm

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Originally Posted By Stiler (2 AUG 2010 4:45pm)
Disciples 3 seems like it might be fun, if you don't have high expectations.

It got blasted in reviews big time for it's lack of new features and terrible AI/low difficulty.
http://www.metacritic.com/games/platforms/pc/disciples3renaissance?q=disciples%203

I understand getting hammered for the AI, but because it's similar to D2? I don't get that, if you make a game that's a sequel to another you get negative marks and if it goes away from it you usually get negative marks too.


Oh, well, no matter what anybody says,  I'm definitely getting it, - possibly tomorrow; -so I let you know what i thought as a Disciples 2 fan, once i get to play it a bit.  

*   *   *    Just call me Trav.     *         *       *   

 

Despite my ghoulish reputation, I really have the heart of a small boy. I keep it in a jar on my desk.”   - Robert Bloch
 

 

"They are not reciprocally sublated--the one does not sublate the other externally--but each sublates itself in itself and is in its own self the opposite of itself" (Hegel, from The Doctrine of Being)..."


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2 AUG 2010 at 5:35pm

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That is quite an interesting span of review scores. Some seem to hate it, some seem to love it.

By the way, to those who enjoy games like Heroes of might and magic & Disciples, have you tried Etherlords? It's quite a nice turnbased strategy game with elements of collectible card games. It's a bit old (2001), which might make it hard to find, but if you do find it, make sure to pick it up.

 

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2 AUG 2010 at 5:53pm

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Fnord, I seem to remember that I couldn't get Etherlords to play on my current system .
 (running XP)

Oh, wait!  Then I got EL 1 & 2  later again as part of a box set called: Wizard's War Chest, along with Evil Islands, which is supposed to work on XP.  So if you recommend it, I must try it out.  Will do.

*   *   *    Just call me Trav.     *         *       *   

 

Despite my ghoulish reputation, I really have the heart of a small boy. I keep it in a jar on my desk.”   - Robert Bloch
 

 

"They are not reciprocally sublated--the one does not sublate the other externally--but each sublates itself in itself and is in its own self the opposite of itself" (Hegel, from The Doctrine of Being)..."


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2 AUG 2010 at 9:35pm

Fnord

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I've never even heard of Evil Island. What kind of game is it?

 

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3 AUG 2010 at 9:01am

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OMG i llike it 2 much
can it work with win 7 ? :-?
thaaaaaaaaaaaaaaaaaaanx

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3 AUG 2010 at 6:04pm

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Originally Posted By Fnord (2 AUG 2010 9:35pm)
I've never even heard of Evil Island. What kind of game is it?


Well, i actually haven't played it yet, but on the box it says: "Command and develop your battle party, exploring 3 mysterious and magnificent islands in this strategic RPG!

..and   here is a review for it.

*   *   *    Just call me Trav.     *         *       *   

 

Despite my ghoulish reputation, I really have the heart of a small boy. I keep it in a jar on my desk.”   - Robert Bloch
 

 

"They are not reciprocally sublated--the one does not sublate the other externally--but each sublates itself in itself and is in its own self the opposite of itself" (Hegel, from The Doctrine of Being)..."


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3 AUG 2010 at 7:44pm

Fnord

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Sounds like quite a decent game. The user reviews seem to be favourable as well. An odd game to add to a collection of the two etherlord games though.

 

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