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Topic: puzzle you are most proud of solving...

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All Forums : [Adventure Games Forum] : Adventure Game Discussion > puzzle you are most proud of solving...
24 OCT 2002 at 7:03pm

psybafire

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..without a walkthrough or help.

for me it is the telephone pole puzzle in TLJ or the sweetie puzzle in GK3 in the hotel.
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24 OCT 2002 at 7:16pm

MrLipid

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Suitcase bomb in Titanic: Adventure Out of Time.


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24 OCT 2002 at 7:16pm

MichalN

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By "sweetie puzzle in GK3" you mean "Le Serpent Rouge" I suppose? That one was pretty darn good, yes. Very satisfying to solve.

The telephone puzzle in TLJ was easy once I realized that the feathered sidekick had something to do with it.

A puzzle that I was proud of solving recently was the "running rainbow man" in Atlantis II (in the Aztec section). One day I was staring at it for an hour and couldn't make heads nor tails of it. The next day I realized what the key was and solved it within ten minutes.

I forgot my sig.

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24 OCT 2002 at 7:22pm

Nellie

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Writing the Voodoo code message in Gabriel Knight 1.
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24 OCT 2002 at 7:34pm

psybafire

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**"sweetie puzzle in GK3" you mean "Le Serpent Rouge" I suppose?**

erm, i mean the one where you need to stop moesly so you can steal his passport.. its right at the begining.


[b]Its boring, there isn't any action at all. You walk around picking up things and using them with other items. You walk around and use the item on something. Walking around and talking to people is really lame, what about some shooting or something[/b]~[i]APuddleduck[/i]&&

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24 OCT 2002 at 7:51pm

MichalN

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Originally Posted By psybafire (24 OCT 2002 7:34pm)

erm, i mean the one where you need to stop moesly so you can steal his passport.. its right at the begining.

Oh, that one
 I didn't think that puzzle was special, except it was timed. What's worse, it wasn't exactly realistic. I mean, were we supposed to believe that Gabriel is a master pickpocket in addition to being a semi-successful Schattenjaeger?
I forgot my sig.

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24 OCT 2002 at 8:22pm

bistro

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Originally Posted By MrLipid (24 OCT 2002 7:15pm)
Suitcase bomb in Titanic: Adventure Out of Time.


Ditto. I was quite proud of myself...if I do say so....myself.

A close second: the Organ puzzle in the "spaceship" in Myst.

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24 OCT 2002 at 8:41pm

dabomb765

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The bubble gum puzzle in curse of monkey Island.(on mega monkey)

the monkey wrench puzzle for monkey island 2

Killing "Mother" in Sanitarium.

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24 OCT 2002 at 10:27pm
Deleted UserTLJ-i cant believe i was scribbling the symbols of the poles and trying to figure it out  during lecture.

monkey island 4 - getting into pegnose pete's house was TERRIBLE. the sequence i had to go through. nerve wrecking


24 OCT 2002 at 10:53pm

GrammarTroll

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They were both in Amber, and don't laugh but the first one was the slider puzzle (the torn up telegram).  I'd NEVER been able to do slider puzzles in my life, and I just bolted myself to the chair and refused to give up until I got it.  Since then, sliders have never scared me again.

The other is the "let's save Teddy" underwater maze in the same game.  I was brand-new to adventure games and it was the first "hard" puzzle I solved on my own.  I was so proud!

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24 OCT 2002 at 10:55pm

dimidimidimi

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Not that it was a difficult puzzle or something, I don't know if you can even call it a puzzle actually, but anyway...

it would have to be getting the wallet underneath your bed in Zak Mckracken. Why was it so important to me? It was the first puzzle I solved by myself and I was stuck so much time without being able to buy anything and a friend of mine was stuck there also.

I will never forget solving my first puzzle...
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24 OCT 2002 at 11:00pm

lakerz

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For me it was solving the puzzles in Shivers 1.  One of the only games I was able to finish without a walkthrough.  Although I was sorely tempted in a few parts.
What happens in Vegas, stays in Vegas...

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24 OCT 2002 at 11:03pm

SCiV

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From the top of my head, I'd have to say the mirror-puzzle in KGB/Conspiracy (in a hotelroom). I had a tough time trying to figure that one out, until I worked the thing out on paper.
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24 OCT 2002 at 11:14pm

Agustín Cordes

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Well, that devil goat in Broken Sword is one of them... also, there was one puzzle in Zak McKracken that involved making a helmet to walk outdoors in Mars. It was quite silly but it took me a while to figure it out.

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24 OCT 2002 at 11:21pm

Cindy_K

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I played Myst all the way through without a walkthrough because, back then, I did not know such a resource existed.
I was VERY proud to solve the subway/train maze as I drew a map and spent several nights figuring it all out.  Imagine my outrage when my friend got through it in a few minutes, with his eyes closed, because he'd figured out the audio clues that I had missed!!!!

The other one I was very proud of was when I figured out the bird/crumb solution for Grace in the Museum in GK2.

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25 OCT 2002 at 12:54am

The Terror of the Wolf part 3

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Definitely, 'Le Serpent Rogue'. An amazingly difficult puzzle, and it took me three days to finish the whole thing without any help.
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25 OCT 2002 at 6:38am

alkis21

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Good question.. a tie between:

-Getting the key from the chandelier in Maniac Mansion
-Finding my way inside the park in Manhunter New York
-Finding out which brick to push in Monkey Island 2

Both were a series of logical thinking and puzzle solving instead of just one.
All my good puzzle experiences seem to belong to old games. Recent titles seem to be a lot simpler.  >

Do you like classic adventure games? Check out Diamonds in the Rough!


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25 OCT 2002 at 8:54am
Deleted UserNo doubt about it, the puzzle in Spider and Web (IF game). Won't say anything to spoil it for those of you who haven't tried it yet, but as I've stated before: IMO it's the best puzzle ever, including "regular" adventure games.

Close second has to be Le Serpent Rogue. Total story integration, very difficult, and huge.

Third must be solving the entire Day of the Tentacle in one sitting (about 12 hours). I dunno, I was on a roll...  


25 OCT 2002 at 9:14am

Cerberus

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I managed to get through Darkfall without using a walkthrough...I was pretty chuffed with that (plus I ended up with several pages of cool scribblings, maps, symbols and notes  
)

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25 OCT 2002 at 10:27am

Agustín Cordes

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Hey, Alkis made me remember another one: figuring out what to do with that ball game at the park in Manhunter! I was stuck for *ages* until I found a connection with that notebook you were carrying around. It involved watching a guy veeeery carefuly...

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26 OCT 2002 at 2:21am

Armand1880

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It took me 2 days...nearly nonstop playing...I beat Stauf at the Microscope puzzle in the 7th Guest.  That and the Bean Puzzle at the end of the 11th hour.  Those made me nearly jump for joy when I heard him go, "Curse you!" Or "Nooo!!"
Ahh...loved it.

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26 OCT 2002 at 4:05am

gatorlaw

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7th Guest was like the third adventure I played and we beat it all. We had nickels on paper that we used to beat the chess problem and I actually cut out cardboard squares and rectangles so we could figure out the furniture moving puzzle on a piece of graph paper. I don't think I ever worked so hard at solving puzzles with out a clue as to help.
I can't lay clain to the germ puzzle as my playing partner beat that one. Great puzzles in 7th guest.
Laura
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26 OCT 2002 at 4:52am

STooGE4444, EastCoastDoom...

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I'd have to say some of the long puzzles in Feeble Files like the Chemical experiment.  Because when I encountered the calculation of the current star date and needed a hint, I crapped my pants because it was that hard.  

I there is anyone out there that finished Feeble Files without 1 hint, I salute you as the KING OF ADVENTURE.  It was one helluva game.

The puzzle that pissed me off the most was very recently with Syberia.  It was the one with the number to raise the water level and lower it.  I opened the gates by pushing in the tele number in console and that opened it.  From that I made rules from what I did and based my knowledge set on that and tried mathematical and spacial equations and algorithms to try and solve the puzzle.  I spent days on this, calculating different combination of numbers, some that actually really made sense.

The thing was that I was thinking way way way way way beyond the limit.  All I had to realize was that the code was the numbers you pressed when you called for help.  THis seemed very illogical to me.  I had based my whole experiment on a guess, which I thought was actually not a guess but a fact.  OH well.
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26 OCT 2002 at 7:10am

bleepnik

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I read a few posts in this thread and came across some spoilers, so I stopped.  I therefore haven't read what others have posted, but am posting only my response, then disappearing.  That seems rude... sorry


I am most proud of solving the cake puzzle in The 7th Guest's dining room.  I realize it wasn't a very difficult one; however, it was my first puzzle in my first adventure, and I got through it without a single hint.  I'll hopefully play many more adventures in the coming days/months/years, and hopefully will solve many more puzzles, but there is a place in my heart reserved for that very first one.

.gita


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26 OCT 2002 at 9:15pm

JonasKyratzes

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All of REAH. There were a few easy puzzles, but most had me banging my head against the wall for hours until I figured them out.
[i]

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