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Topic: Adventure games on wide monitors

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6 JAN 2009 at 12:18pm

xelanoimis

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Hi,

I recently bought a 22" wide screen LCD monitor, and I wonder if there's any way to play 2D/2.5D adventure games with the right aspect ratio. If the game uses the 1024x768 resolution, it gets all stretched on my wide screen (1680x1050), making characters look fat.

Is there any way (if the game doesn't support wide screen) to force the right aspect ratio (with black bands on the sides, or with clipping up/down)?

I'm using the digital cable, and the monitor disabled the image positioning and scaling options. If there isn't any other way, perhaps playing with the VGA cable (and monitor horizontal scaling option) could help?

Not much luck with my Nvidia driver either.

Thanks!
Alex

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6 JAN 2009 at 1:12pm

JKing

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You omitted the most important bit of information: the exact model of monitor.

For what it's worth, while playing with scaling might have worked with a CRT, I doubt you'll get very useful results on an LCD that way.
You can't kill someone in a studio.

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6 JAN 2009 at 2:34pm

xelanoimis

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The monitor is a ViewSonic 2255, and I'm not sure now (I'm at the office) if it has any scaling options - that menu was disabled, probably because of the digital input.

I saw once an expensive Sony model that had all these scaling options, and it even allowed you to choose the filtering mode - good for 320x200 mode, in case you want to count the pixels


Anyway, in my case I was hoping for some driver trick. There are a few scale options there, but they didn't prove useful so far.

Or maybe there is some software (like the RefreshLock, that was able to lock the refresh for a given resolution). Maybe something similar, that takes the result of the game's screen and display it scaled, on the real screen - working at the driver level. An emulator could technically do that.


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6 JAN 2009 at 5:10pm

JKing

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Page 18 of the manual suggests there is an aspect ratio control.  Without being able to play around with the thing, I couldn't tell you much more than that, however.  Sorry.  Unfortunately aspect ratio selection is really hit-and-miss on wide displays.  My television offers an automatic selection option when receiving a digital signal; others I've used do not.  :-/
You can't kill someone in a studio.

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6 JAN 2009 at 5:29pm

InlandAZ

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Your video drivers should also provide for 4:3 aspect correction (and require a digital connection to work properly). Look for Flat Panel scaling in the NVIDIA control panel - choose 4:3 software mode.

If you do not see those options, then they've been taken out of the drivers.  Search around (try Laptop Video 2 Go) they have a host of drivers, and support desktop models as well.

What?


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6 JAN 2009 at 6:32pm

xelanoimis

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After looking into it for a while, I found out this is a common issue, because buggy drivers. It is also called "aspect scalling" or "pillar boxing". Search for these in nVidia or other forums for various possible solutions.

As with many other people, the options for "fixed aspect scalling" in my driver, doesn't work as expected.

In the end I found a solution for myself. If I use the VGA (analog) cable the monitor menu enables the horizontal scale and image positioning options. With these I can scale and center the image, while playing, to get the desired aspect.

In fact I keep both cables plugged and I switch to analog, only when I need to.

Perhaps if I'd have the time to try other drivers, it could work directly from the nVidia pannel.

[EDIT]
My model (2255) has no "aspect ratio" option, but I feel lucky enough with the horizontal scaling.

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6 JAN 2009 at 10:38pm

InlandAZ

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Perhaps if I'd have the time to try other drivers, it could work directly from the nVidia pannel.


Most at Laptop Video 2 Go have the functionality in the drivers - like I said, it's the only way for me... the OEM dropped support long ago...

My model (2255) has no "aspect ratio" option, but I feel lucky enough with the horizontal scaling.


According to the documentation at ViewSonic it should (assuming this is your model):
VX2255wmb


Basic Power, 1, down, up, 2
OnView® Auto image adjust, brightness, contrast, input select (analog, digital), ViewMatch® color adjust (sRGB, 9300K, 7500K, 6500K-default, 5400K, user color-RGB), information (resolution, H. frequency, V. frequency, pixel clock, model number, serial number), manual image adjust (H. size, H. position, V. position, fine tune, sharpness, dynamic contrast, aspect ratio), setup menu (language, resolution notice, OSD position, OSD timeout, OSD background), memory recall
TV Antenna input, caption mode, auto scan, add/delete channel, parental control


What?


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7 JAN 2009 at 11:01am

xelanoimis

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Yeah, the specs in the link say "manual image adjust (H. size, H. position, V. position, fine tune, sharpness, dynamic contrast, aspect ratio)", but my monitor (exactly this VX2255wmb) doesn't show that "aspect ratio" option in the menu, and neither is mentioned in my manual.

Anyway, these "image adjust" options work only with the VGA cable, and for me the H. size and H.position features do the trick just the same as an aspect option would. It would've been nice to have one less cable on my desk, but still it's ok I have this option.

As for the Laptop Video 2 Go, I could try them if there wasn't other way around it.


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6 FEB 2009 at 5:40am

Stiler

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What drivers are you using?

I run an nvidia card with one of the fairly newer drivers and it's available to me.

Such a life saver too if you play older games and your monitor itself doesn't do fixed aspect ratio scaling.


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