| 20 JAN 2011 at 1:33pm |
FnordSchattenjger


Posts : 2751 Joined: 15 SEP 2008 Location: SE, Stockholm
Status : Offline | I thought they lived all over the world. Those buggers are quite good at surviving, even in rather hostile environments.
Hopefully the game is not permanently lost. Like with most things that you look for, it is probably hiding right in front of you (at least things always seem to do that to me).
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| 20 JAN 2011 at 6:29pm |
CrisGerSchattenjger


Posts : 2538 Joined: 28 APR 2007 Location: US
Status : Offline | Order of the Games:
# X: Beyond the Frontier # X-Tension # X2: The Threat # X3: Reunion # X3: Terran Conflict
Summary:
http://enc.tfode.com/Xbtf
Info: for the early games the VERY best resource
http://argonopedia.ppcis.org/
Another Wiki:
http://x.wikia.com/wiki/Main_Page
BTF Help Site: http://www.nappefugl.dk/2.html
BTF Sector Maps:
http://www.nappefugl.dk/index/map.html
http://argonopedia.ppcis.org/sectors.php
Beyond the Frontier Manual:
http://www.replacementdocs.com/download.php?view.7870
I had not realized a problem about the Superbox, there is no manual in English for Beyond the Frontier and the original manual was frankly very useless. They did a lousy job of that side of things. There is NO manual available from Egosoft in english at this point but I have asked them to provide one as a PDF..we will see if that can be done. For now, these links above give the best info and I can help if you run into problems or get help...as I am just starting my own research into the series from the start.
A side note, what we now have as X3 Reunion was originally an expansion with lots of modding by the community that was complied and combined into the X3R release. This is a remarkable series and has a lot going for it.
there is a wiki but it is really almost useless as it is so full of stuff and seperated into sections that it is not very useful to a player....the original wiki entry on Wikipedia was removed for some reason so that is not available to us anymore: here is the current wiki collection of data:
X Universe Wiki
http://www.thexuniverse.com/forums/187-TXU-Wiki
When you get to X2 The Threat this site is invaluable, it contains a lot of what was on the fantastic Commander Jameson Space Station Site:
http://www.compurees.org/css/x2shadowtech.htm
You can get a PDF of the manual for X2 The threat from the Egosoft site here:http://www.egosoft.com/download/x2/patches_en.php
Early Game Controls Summary:
A / Z = speed up/down TAB = Turbo Backspace = Stop ship Q / W = Roll
T = Lock on target E = Lock on next enemy PgUp = Next target PgDn = Previous Target
F = Load cago lock O = Open/close cargo hatch
Ctrl = Fire laser
M = Choose missile L = Launch missile
I = Target info C = Hail target S = Ship status P = Pilot status
F1 = Cockpit view F2 = External view F3 = Remote-control camera
shift L = 'Redeem insurance contract' (i.e. load a saved game if you have insurance) shift Q = Quit game shift P = Pause
numpad keys 4 / 6 = rotate camera numpad keys 8 / 2 = zoom camera in / out
Also (mild spoilers?)
Spoiler AlertF5 = ecliptic projector (blue grid) D = docking computer U = target projection upgrade =ZIPER = auto follow target N = tactical nav view ALT = digital vision enhance (zoom goggles) J = SETA (speed up game time) shift J = SINZA (= SETA + turbo boost ?)
Ingame press H (shift+h ?) to get help, including list of commands.
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| 20 JAN 2011 at 9:00pm |
ThaumaturgeJourneyman


Posts : 999 Joined: 11 MAY 2006
Status : Offline | I've just finished Braid, which I found very interesting, and, a few frustrating sections aside, very entertaining.
Spoiler AlertI didn't, however, manage to collect any of the secret stars, I don't think.
I'm also currently playing Serious Sam: The Second Encounter, which is delightfully insane and over-the-top while nevertheless remaining a fun shooter, and without the scatological humour or sexuality of Duke Nukem.
(Well, fun aside from Aludran Reptiloids. Aludran Reptiloids annoy me (with the exception, ironically, of one of their more powerful variations), as I recall.)
MWAHAHAHAHAHA!!!
*ahem*
Sorry.
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| 21 JAN 2011 at 1:33pm |
FnordSchattenjger


Posts : 2751 Joined: 15 SEP 2008 Location: SE, Stockholm
Status : Offline | I got a bit sidetracked (as usual) by something else, namely battletech [img]http://www.thorstenhoell.de/images/battletech_1.JPG[/img] a boardgame that I'm about to get into, so I have not made a whole lot of progress in X-beyond the frontier, though I'll probably spend a bit more time with the game during the weekend (unless my battletech models that I ordered earlier this week turns up, in which case I'll probably spend some time with them, as they will need a coat of paint)
And I agree, that manual was not very good. I tracked it down when I was unable to find out how to save the game (why did they have to make it so complicated?).
Thanks for all the links. Egosoft really did create a deep universe. It is a shame that they have stated that no more games will be made for it.
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| 21 JAN 2011 at 6:23pm |
CrisGerSchattenjger


Posts : 2538 Joined: 28 APR 2007 Location: US
Status : Offline | As you progress thru the series, if you do, note that some of the early titles are actually better in some ways than the later ones. They gave up on detailed interiors and cockpits for ships and stuff like that after X2 the Threat....even tho fans and players have modded back in the cockpits, no one as far as I know has had the resources to make more detailed stations. So in some ways X2 is the classic of them all, even tho the latest are the best graphically.
As for no more in the series, well other companies have said that and then changed their minds..and as you will see, there are a zillion upgrades, mods and improvments, the Xtended mods alone add hundreds of stations, and systems and expand the universe more and more.
Enjoy Battletech, i remember that from long ago.
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| 21 JAN 2011 at 6:25pm |
| Deleted User | After Silent Hill 5, I'm planning to play the following: Dead Space 2, Deus EX: Human Revolution and The Witcher 2. Those should keep me busy for awhile. Happy Gaming.
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| 21 JAN 2011 at 6:54pm |
FnordSchattenjger


Posts : 2751 Joined: 15 SEP 2008 Location: SE, Stockholm
Status : Offline | I'll most likely continue with the series. I just played a bit more X:BTF, and once I was able to get my economy going, the game started to become quite enjoyable. I like the fact that the info screen give you more than just useful information, it actually gives you a lot of information about the cultures and how the particular stations are built. It is the details like that that helps make a game more immersive.
Apparently Egosoft has stated that they want to create a new universe, instead of focusing on their old. It might be a good choice, if they feel that any new stories would be too restricted by established fluff.
I hope I'll be able to convince people to play battletech with me. The game is quite old (older than me at least), and there have apparently been a whole lot of material added to the game during these years, without any of the old mech material actually being outdated. There are currently 4 "main" rulebooks of just above 300 pages each, detailing how to play the game, although only 1 is actually needed, the rest add a lot of details and complexity to the game. And then there are 12 "record sheet" books, with details for how the units works, each one covering about 300 units (although there is apparently a bit of overlap between each one, as they represent a certain time period, with the common units in each one), plus several campaign books, plus a whole lot of fluff books. It looks like an incredibly deep & rewarding game to play,
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| 23 JAN 2011 at 2:38am |
CrisGerSchattenjger


Posts : 2538 Joined: 28 APR 2007 Location: US
Status : Offline | A new Universe sounds nice...the story line of the X Universe was/is a good one but there is always room for a new story.
I am afraid mechs don't grab me much, i see there was even an anime series and there is a on line multiplayer version, is that the one you are looking at?
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| 23 JAN 2011 at 8:36am |
FnordSchattenjger


Posts : 2751 Joined: 15 SEP 2008 Location: SE, Stockholm
Status : Offline | I usually don't like mech either. I have to admit though that I have only seen one entire series containing mechs  Neon Genesis) and a few episodes of Gundam (one of the many gundam series); and neither did really appeal to me. But in battletech mechs are less agile and more like large lumbering tanks on legs. Still not perfect, but they do feel a bit more realistic. But what mainly appeals to me is the detailed rules.
And no, I'm getting into the board game. What mainly takes time is reading through the core rulebook. Over 300 pages of rules takes a bit of time, If you want to understand how they all work together
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| 23 JAN 2011 at 1:00pm |
CrisGerSchattenjger


Posts : 2538 Joined: 28 APR 2007 Location: US
Status : Offline | wow, remarkable 300 pages...someone or someones had to write all of that.
re series, Gundam 00 season 1 and 2 are the best of that lot, i have almost all of them as i am collecting and studying anime at the moment as a member of the Anime Academy, that is part of what we do....also Code Geass has a form of mech that is central to the plot and that is by far one of the best of all the series, art, animation and story wise. They are doing a sequel so there will be a third season .
good luck on the board game, i did a few hexagram wargames back in the day, but wow, that was a long time ago.
i like the games that have pretty pictures that move and talk, they keep me company
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| 23 JAN 2011 at 6:25pm |
FnordSchattenjger


Posts : 2751 Joined: 15 SEP 2008 Location: SE, Stockholm
Status : Offline | I'm actually quite heavily into these hex based wargames. Mark H. Walker's Lock 'n load is a personal favourite of mine, as it has a very elegant rule system, that does not bog you down with details, like say Advanced squad leader. If you played hex based wargames back in the 80's & 90's, chances are that you at least came into contact with ASL (which still is a quality game, although it is for those who are dedicated wargamers).
And that is 300 pages for the core rulebook. There are 3 more books with as many rules, for those who wants a more advanced game I'm no stranger to thick rulebooks though. Warhammer has rulebooks of similar size (although there is more backstory in those).
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| 24 JAN 2011 at 8:02pm |
CrisGerSchattenjger


Posts : 2538 Joined: 28 APR 2007 Location: US
Status : Offline | I took part in a long term hex game that had been in progress at that time for five years...i think it was a WWII european theatre theme, it was being played by a rotating group of naval people who came and went from the port of San Diego where i grew up...i later did quite a bit of naval wargaming but that was with waterline models 1200 and 3000 scale.... but the hex game principle is pretty efficient and well thought out indeed. I know variations are still used in the Naval War College for the US and the Royal Navies.
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| 25 JAN 2011 at 12:41pm |
FnordSchattenjger


Posts : 2751 Joined: 15 SEP 2008 Location: SE, Stockholm
Status : Offline | Was it possibly World in flames that you played? Campaigns in that game can go on for years. I've only played through a single operation in that game, and even that did take some time.
Darn, my savegame in X:beyond the frontier got corrupted
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| 25 JAN 2011 at 1:25pm |
CrisGerSchattenjger


Posts : 2538 Joined: 28 APR 2007 Location: US
Status : Offline | that could be it
There is a save game manager out for X universe not sure if it works for the original BTF but it may well work for the updated Gold Version, you can ask on the two X Universe forums:
http://forum.egosoft.com/index.php official forum and
http://www.thexuniverse.com/
the most active community forum
hope that will help.
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| 28 JAN 2011 at 5:50pm |
TravellerGuild Master


Posts : 4039 Joined: 3 JUL 2010 Location: US
Status : Offline | I'm currently trying out Drakensang : River of Time. It's off to a slow start, so far. Not seen much action after much exploring. Let's hope it soon picks up or I'm moving on to 2 Worlds 2 or Dragon Knight Saga.
* * * Just call me Trav. * * *
“Despite my ghoulish reputation, I really have the heart of a small boy. I keep it in a jar on my desk.” - Robert Bloch
"They are not reciprocally sublated--the one does not sublate the other externally--but each sublates itself in itself and is in its own self the opposite of itself" (Hegel, from The Doctrine of Being)..."
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| 29 JAN 2011 at 12:04am |
FnordSchattenjger


Posts : 2751 Joined: 15 SEP 2008 Location: SE, Stockholm
Status : Offline | I can't seem to find a tool to salvage my game on those sites. Luckily I have not got very far into the game, so its not a big loss, but I don't have the willpower to replay the early trading part just yet.
Instead I got myself a small game called Magicka. It might look like a very simple game, but there is a surprising depth in the combat. It basically circles around different spells that you can mix and match. You can load up to 5 "points" of elements into a single spell, and the more you put into it, the more it will do. A level one rock will deal far less damage than a level 5 rock. Mix in a bit of fire into it and you will get an exploding rock, which causes fire damage to everything around it, mix in some ice and it will freeze enemies around it. There are 8 elements in total, and it quite fun to simply experiment with different combinations. The humor is a bit hit or miss, but at least it does not get in the way of the game itself.
(Oh, and if you decide to try it, make sure that you don't have anything dangerous loaded when you hit the "target self" button. During the second boss, I managed to kill myself due to a gigantic rock hitting my characters head)
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| 29 JAN 2011 at 3:52am |
CrisGerSchattenjger


Posts : 2538 Joined: 28 APR 2007 Location: US
Status : Offline | Fnord here is a nice save game that starts you out with the trading phase complete and a hefty bank account.... it is a quick start save we share in the community for just emergencies..
- Beyond the Fronteir Quick Start Save.zip
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| 29 JAN 2011 at 3:35pm |
StilerJourneyman


Posts : 1458 Joined: 27 SEP 2004 Location: US, TN
Status : Offline | Originally Posted By Fnord (29 JAN 2011 12:04am) I can't seem to find a tool to salvage my game on those sites. Luckily I have not got very far into the game, so its not a big loss, but I don't have the willpower to replay the early trading part just yet.
Instead I got myself a small game called Magicka. It might look like a very simple game, but there is a surprising depth in the combat. It basically circles around different spells that you can mix and match. You can load up to 5 "points" of elements into a single spell, and the more you put into it, the more it will do. A level one rock will deal far less damage than a level 5 rock. Mix in a bit of fire into it and you will get an exploding rock, which causes fire damage to everything around it, mix in some ice and it will freeze enemies around it. There are 8 elements in total, and it quite fun to simply experiment with different combinations. The humor is a bit hit or miss, but at least it does not get in the way of the game itself.
(Oh, and if you decide to try it, make sure that you don't have anything dangerous loaded when you hit the "target self" button. During the second boss, I managed to kill myself due to a gigantic rock hitting my characters head)
I've been playing this as well, for 10 bucks it's a steal imo.
The humor is great to me, lots of general D&/Fantasy jabs and things.
The game reminds me a lot of Nox (old pc game) and Gauntlet mixed together.
MP is where the game shines. You can take the mixing of magic further and you can "cross the beams" with your friends, however these too can backfire and lead to some hilarious mishiaps. Luckily revive is a spell you get early.
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| 30 JAN 2011 at 4:21am |
AndromusGuild Master


Posts : 5536 Joined: 6 NOV 2002
Status : Offline | Just finished Bookworm Adventures 2. It's pretty much like the first game, a lot of fun, but unfortunately felt all too short and easy. Lots of humor like the first game, though. And any game that manages to reference the Beatles and Ray Bradbury's work is all right by me. Some really fun animations also for spelling bigger words, particularly on the dance-off level.
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| 30 JAN 2011 at 1:47pm |
FnordSchattenjger


Posts : 2751 Joined: 15 SEP 2008 Location: SE, Stockholm
Status : Offline | Thanks for the savegame! I'll get right back to X as soon as I've finished Magicka.
I'll have to give MP a shot. The game is a blast to play in SP, and I can image that it will be even more fun with more mages running around (I'll just have to stop hitting myself with rocks).
*edit* MP turned out to a bit more troublesome than I expected it to be. When I try to join an MP game, I can only seem to find Swedish games, which in itself is not a huge issue, but most of the started games have names that either refers to sex, faecal matter or racial slur.... and I'm not joining one of those. Hopefully I'll be able to find an MP game to play once the kids have gone to bed.
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| 30 JAN 2011 at 7:39pm |
CrisGerSchattenjger


Posts : 2538 Joined: 28 APR 2007 Location: US
Status : Offline | That has been an unfortunate problem with online multiplayer games for years unless there is good developer/Game Master support. An example of good support was when Myst Online URU was active thru Game Tap they had in game GMs that patrolled the game on a constant basis and there was zero abuse or problems with griefing. Sadly it is widespread and has even brought down some popular MMOs like Silk Road in the end. Good luck and glad you are enjoying that game.
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| 30 JAN 2011 at 8:22pm |
| Deleted User | No progress with Silent Hill 5 since I have not had the time to play for about two weeks. :'( Right now though, I'm lusting for Dead Space 2. Hopefully life will settle down and I can get back to gaming soon. Happy Gaming to those who can.
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| 31 JAN 2011 at 4:25pm |
CrisGerSchattenjger


Posts : 2538 Joined: 28 APR 2007 Location: US
Status : Offline | Yes i too have to work currently so little time for games or research at the moment, almost done with Anachronox but the final boss battles are tough indeed.... esp as you get limited by a weak team partner at the very end...strange story twist but I remain hopeful to get it done soon. Have the X universe lined up and patched but still no time... ah well.
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| 31 JAN 2011 at 10:18pm |
FnordSchattenjger


Posts : 2751 Joined: 15 SEP 2008 Location: SE, Stockholm
Status : Offline | Trolling & generally abusive behaviour was an issue when I started to play PC games online (back in 97) and it is as much of an issue these days. The only difference, as far as I can tell, is that there are more young people who do it. Back in 98-99, when I played Ultima Online, I came into contact with the term "Swedish griefer", which meant that a person was even worse than the basic griefer. Apparently we swedes have quite a bad reputation in many of these games.
Anyway, I played a bit more X: beyond the frontier, using the savegame that Cris supplied, and I've begun to set up a small industrial complex. There are plenty of production facilities that one can make in this game, and it seem to be the best way to make money.
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