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| 8 DEC 2008 at 6:08pm | |
XerNosamSorcerer Apprentice![]() Posts : 339 Joined: 3 SEP 2007 Location: US, California Status : Offline | Originally Posted By Camaroboy1968 (8 DEC 2008 5:13pm) Awesome... I installed the program for my boy as well and he's been all over it. He thinks it's pretty much the epitome of awesome that he can make creations, save them into his own instruction manuals, and print/pass them out to his friends at school, who can in turn make what he created. He's become pretty popular with the kids in his class because of it... he beams with pride with each creation. (and fortunately his creations are pretty cool... not just a few random bricks stuck together that look like nothing more than well, a big pile of random bricks stuck together) Playing: Skyrim: Dragonborn/Dawnguard; Torchlight 2; To The Moon; Far Cry 3 Finished: HomeFront; Far Cry 3; Dishonored Always Playing: Half Life 2 Looking Forward To: BioShock: Infinite Reading: BioShock: Rapture; SW: Revan |
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| 8 DEC 2008 at 8:35pm | |
loobilooPrivate Detective![]() Posts : 598 Joined: 3 APR 2008 Location: UK Status : Offline | Originally Posted By Caroline (8 DEC 2008 9:14am) I remember that case so well & the two 'boys' are now free (in their 20's) & have anonymity for life. I think the worse thing about it was that it seemed so pre-meditated & so cruel. It was thankfully a very rare crime but I will only believe that there was one perpetrator & the other followed - I, as many many people did, found it appalling that anyone can attack a toddler least of all other children. I personally don't think one video game was to blame in itself - by the time children have reached the age of 10 they should have some idea of what's right & wrong. The fact that they were exposed to a video beforehand only indicates the lack of any responsibilty by parents/guardians - their attitude & morals marring any healthy/moral outlook on life for these boys quite a few years before they reached that age. It has got to be an accummulation of experiences to have led one of them to perpetrate this vile act! Not one exposure to a video game! |
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| 8 DEC 2008 at 9:37pm | |
| Deleted User | Originally Posted By loobiloo (8 DEC 2008 8:34pm)Originally Posted By Caroline (8 DEC 2008 9:14am) I believe Caroline said a video, - not a video game. No, of course a movie in itself, no matter how horrible, conceivably wouldn't cause anyone to perform an act so heinous, otherwise the world would probably be even more full of atrocities than it already is. It could act as a trigger to children/people who are already unstable with antisocial personalities, though. And quite a few criminals have stated that they got the idea for a specific crime out of a movie. EDIT: Oh, and IMO children of 10 do not have the maturity to be left alone to watch movies with extreme explicit violence, nor to be left wandering the streets alone all day long, totally unsupervised. And, no, I don't think that they have a mature, well-developed idea of right and wrong at that age yet. An idea of right and wrong, of course, but they are still very easily led and influenced at that age. They don't really have the wherewithall yet to have formed their own definite system of morals and ethics yet. However, Loobiloo, if you are saying you think that the boy(s) would have committed some crime or other, whether they had watched that specific movie or not, I do agree with you. It is rather silly to blame a single movie for a specific crime. On the other hand, as I said it can serve as inspiration to someone already inclined to what is suggested in the movie, and whose mind is therefore open and receptive to what they read into the movie. Have you never read a book and had an "Eureka!" moment? |
| 8 DEC 2008 at 10:37pm | |
loobilooPrivate Detective![]() Posts : 598 Joined: 3 APR 2008 Location: UK Status : Offline | A video & not a video game - I stand corrected Traveler! And yes - I agree that 10 year olds do not have the maturity to be left alone for long lengths of time without any supervision - but I do disagree that they don't have any basic sense of right or wrong. Okay, it might not be so highly developed that they can't be led astray & bullying is probably not uncommon amongst this age group as they don't understand the implications for the victim. But in a childs world 'bullying' is a world apart from deliberate acts of cruelty towards a 'baby' & subsequent murder. The worst thing is the lack of conscience - I knew at the age of 7 years old that I was doing wrong when I pushed a boy off a high wall & knew that he could be badly hurt. Luckily he was okay but I didn't do it out of spite - I did it because he was bullying my brother & wouldn't go away! A childs own sense of morality may not have been developed by the age of 10 but certainly by then they should have instilled in them some understanding of what's accepatable & what's not. But, it does all come down to making sure that your children aren't unsupervised for long periods - sadly, some parents due to their own problems end up at the very least neglectful & at the most warping the outlook of thier children. It's a criminal offence to leave children under 13 unsupervised in the home & the parents/carers can be prosecuted for it - so what the hell are two 10 year olds doing out on their own anyway???? |
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| 9 DEC 2008 at 6:59am | |
karlaAdministrator![]() ![]() Posts : 2613 Joined: 27 JUL 2003 Location: US, Close to the Edge Status : Offline | Originally Posted By CrisGer (29 SEP 2008 7:01pm)I suspect that depression, drugs, mental instability and bad parenting are far more likely to create an unbalanced teen who rampages through his school than any amount of Doom or Mortal Kombat. Thanks for the plug, CrisGer! See my portfolio of original artwork at http://home1.gte.net/res0b8zk/portfolio/resources/portfolio.htm I put my heart and soul into my work, and have lost my mind in the process. - Vincent van Gogh |
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| 9 DEC 2008 at 9:13am | |
| Deleted User | Originally Posted By loobiloo (8 DEC 2008 10:36pm) Hm, I didn't say they don't have a basic sense of right and wrong, Loobiloo, so I think that in essence we do agree. I think that we probably both agree as well, that kids shouldn't be let loose on adult material with no guidance and/or supervision. Whether it is the actual games/movies that in themselves cause problems like violence and drug-abuse, I doubt that too, -rather I think the latter is part of a syndrome; they are rather the symptoms of emotionally neglected children? Still, at the very worst, I know that viewing violent and scary adult material, can cause fear and nightmares. As I child I surreptitiously viewed disturbing material that I shouldn't have, that caused fear and nightmares in me for a long, long time. This is why I am quite protective of what I allow my children (just on 4 and 6 y.o) to view. For instance, they are still not allowed to watch Samurai Jack on Cartoon Network (and interestingly they really don't want to, as they find it scary). I also decided not to let my little boy watch the Spiderman movies proper, as the type of villains that appear in them, are the likes of which tends to give him nightmares, and they are still simply still too scary for him even at this stage. Of course, as Xernosam pointed out, one can be too overprotective as well, but I prefer taking a cautious approach, and I do review my bans regularly as they grow older. Of course they will eventually be watching and playing more violent/scary stuff, but it is a gradual process, and needs to be accompanied with guidance, IMO. Everything has it's time and it's place, and it's time will come, eventually. Regarding the Thompson & Venables case: What I clearly remember from reading an article about the case, is that the two boys said they actually killed the little one because they knew it had been wrong to abduct him, and they wanted to get rid of the little one as a witness. Little did they know they had already been videotaped abducting him. Another hurrah for surveillance cameras. (It is sad that our privacy gets invaded by things like surveillance cameras, but in the world we live in, perhaps things like that is a necessary evil... ) ...but back to the baby killing. What becomes clear to me, Loobiloo, is that (like you pointed out) these boys didn't have an inner sense of right and wrong, although they did know what society regards as right and wrong in a text-book sense. Like you said - they displayed a lack of inner conscience. Chillingly, that (lack of compassion and conscience, and a supreme egotism) is one of the major signs of a sociopath, which, in its more severe form of manifestation, becomes a psychopath. |
| 13 DEC 2008 at 5:24am | |
An_InklingSpace Cadet![]() ![]() Posts : 171 Joined: 20 JUN 2008 Status : Online | Originally Posted By TheTraveler (8 DEC 2008 9:41am) Some children copy some viewed content, yes. But, if copying is the main concern, in terms of affected behaviour, then it's on-screen violence that is the real issue, not how graphic it is. In fact, a decent argument could be made that detailed gore would act against an "urge to copy". Continuing along this line, violence between human-like combatants without any gore or serious consequences, could be seen as the most dangerous kind. This has been a common complaint against cartoon violence. Anyway, this argument is largely moot, as copying without filter is a part of early childhood. Such children are not likely to be playing or viewing video games enough to be affected. If they are, they are even less likely to be able to copy the violence to any serious degree. The main reasons put forward for video game violence being beyond that of television or movies are: the player is an active participant in events; player sees things from the POV of the "perpetrator", increasing the level of identification; greater level of repetition, which increases learning; reward system that games are built around also increases learning. Following from this, the argument against video game violence seems to be more "learn by doing" and desensitisation increasing the propensity for violence, than "copying what they see". It does make intuitive sense that participating in violent activity for long periods of time could increase the time spent thinking about violent responses, and may increase the likelihood to see violence as a valid response in real life. The question is whether video game violence is too far removed from reality to have any significant effect. Even if we could prove greater levels of "violence" among those who play violent video games (some studies have concluded this). We would then need to quantify the level of violence. Is the increased level explained by kids play-acting? Nothing more serious than cops and robbers type games? Or do games really have the capacity to engender serious anti-social behaviour? In the end there are conflicting studies on the issue, and those that have been conducted seem inadequate. I certainly think parents should exercise caution, just as they should with TV and movies, but I do not think an over-reactive complete ban on those under 18 playing violent video games is warranted, such rigidity has its own risks. As in all things, balance and variety seems to be the answer. Originally Posted By TheTraveler (8 DEC 2008 9:41am) I'm not sure "trigger" is the right word. I do feel that a particular movie can have an effect on the method of the atrocity, but am not so sure about it affecting the level or the perpetration of the act itself. Who is this great burdensome slavering dog-thing that mediocres my every thought? ([i]Nick Cave - We Call Upon the Author[/i]) |
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| 13 DEC 2008 at 6:48am | |
| Deleted User | Originally Posted By An_Inkling (13 DEC 2008 5:24am)Originally Posted By TheTraveler (8 DEC 2008 9:41am) Oh, absolutely, AnInkling. Didn't I even state in one of my earlier posts that I thought the danger of Videogames specifically is that in the game, you yourself are the perpetrator of the deed, and therefore, it feels as if you yourself are doing it, and that tends to desensitise you. This has happened to me personally (being desensitised). For instance, it took me while before I could bring myself to kill little bunnies and birdies and other fluffy or innocent creatures for exp. points in RPG games. I like that you seem to enjoy writing a lot, AnInkling. You have expounded very eloquently what I myself was perhaps too lazy to put so cogently, thank you. 8-) Yes, my last few posts, which actually went slightly off-topic, was mainly in response to some posters who decided to ressurect this topic; in which my personal conclusion had been that children should be exposed to on-screen violence in a gradual and guided way, as they grow up. Certainly by the time they are 16 years of age I doubt that I would still try and filter much from them - provided that they are balanced, intelligent, mature young persons. Yet there is material that can still be disturbing even to adults. I remember viewing that movie with Dennis Quad as a mercenary in Bosnia, as an adult, and actually bawling my eyes out; and feeling disturbed about the whole story for a long, long time afterwards, the more so because of the knowledge that it was based on the truth. In the end real life can always end up being more terrible and compelling than the cardboard images we manage to create on-screen.... |
| 21 DEC 2008 at 1:54pm | |
An_InklingSpace Cadet![]() ![]() Posts : 171 Joined: 20 JUN 2008 Status : Online | Originally Posted By TheTraveler (13 DEC 2008 6:48am) Yeah I know. My post wasn't meant as a refutation of yours, as I mostly agree with what you've posted. I just used that one line as a starting point, sorry if it came off as an attack. I was more looking to pose questions than provide solid answers. I'm not sure whether games are more detrimental to young minds than other media, but some of the reasons put forward for why they may be seem to make sense. On desensitisation, and my experience with playing violent video games, or watching violent or disturbing movies from a relatively young age - I have certainly noticed a desensitisation to certain images and language on-screen, though more in movies than games, as the gore level, language, explored themes and realism of games have always lagged behind movies. However, I find real-life violence, both physical and verbal as distressing as ever, and I don't think, any less so than others (probably the opposite actually). I'm not trying to generalise my experience in any way, or attempting to marginalise the possibility of desensitisation to real-life acts. I must admit that I do fall on the side of fewer restrictions, and have a feeling that being too wound up about everything a child is doing could end up being more harmful than allowing them to play the odd violent video game. But, these are just vague notions, and I'm not looking to shoot down anyone else's argument, just offering possible alternatives. I don't know enough to be making firm conclusions and certainly not to be lecturing parents (I myself am not one, though I do have a much younger brother). Originally Posted By TheTraveler (13 DEC 2008 6:48am) Don't think I'm alone in that . Originally Posted By TheTraveler (13 DEC 2008 6:48am) Sounds sensible to me. Originally Posted By TheTraveler (13 DEC 2008 6:48am) Absolutely. There are many things I find much more disturbing as an adult than a child, due to having a greater understanding of the world. Who is this great burdensome slavering dog-thing that mediocres my every thought? ([i]Nick Cave - We Call Upon the Author[/i]) |
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| 26 JAN 2009 at 3:13am | |
DarleenIntergalactic Janitor![]() ![]() Posts : 54 Joined: 19 SEP 2007 Status : Online | The Trick is.... Can a person who is not level headed....determine the differences between fantasy & reality? That is the Question.... [smiley=rolleyes.gif] ///*_*\\\ |
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| 7 MAR 2010 at 9:50pm | |
AShadowWalkerPrivate Detective![]() ![]() Posts : 776 Joined: 6 AUG 2009 Status : Online | So.....nobody ever played Postal? [smiley=shrug.gif] |
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| 10 AUG 2011 at 9:09pm | |
Child Of DunwichPrivate Detective![]() ![]() Posts : 480 Joined: 25 MAY 2011 Status : Offline | Originally Posted By AShadowWalker (7 MAR 2010 9:49pm) I played Postal, of course, it is somewhat of a cult game back here. Nature's first green is gold,&&Her hardest hue to hold.&&Her early leaf's a flower;&&But only so an hour.&&Then leaf subsides to leaf.&&So Eden sank to grief,&&So dawn goes down to day.&&Nothing gold can stay. |
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