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| 25 SEP 2008 at 7:10pm |
antlerIntergalactic Janitor


Posts : 51 Joined: 28 NOV 2007
Status : Online | Another game added to my list not to rent. Thanks for the info
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| 26 SEP 2008 at 4:05am |
SAMSpace Cadet


Posts : 148 Joined: 13 FEB 2004
Status : Online | Over at Amazon.com there are 2,995 comments re: SPORE
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| 21 OCT 2008 at 7:07pm |
karlaAdministrator


Posts : 2592 Joined: 27 JUL 2003 Location: US, Close to the Edge
Status : Online | Everlight has SecuROM. I was supposed to review the game and I can't even get it to run. After it checks the disc (pointer turns into a small spinning disc) nothing happens. Not even an error message. Everything just stops.
I wasn't able to uninstall the game and had to use System Restore to get rid of it. Then I reinstalled it, which I wouldn't have done if I hadn't been writing a review. Unfortunately, nothing changed.
I've looked for information about this problem online, but all I've found are people who are having similar problems. I haven't come across any solutions. Needless to say, I won't be reviewing Everlight. I won't be recommending it to anyone, either.
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| 21 OCT 2008 at 9:14pm |
JKingSchattenjger


Posts : 2349 Joined: 4 MAY 2008 Location: 0
Status : Offline | That's a shame, Karla. You would think nonsense like that would lead publishers to be a little more cautious about using such convoluted schemes which might or might not work. I wonder how good---or not---sales of Everlight will be because of it.
You can't kill someone in a studio.
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| 21 OCT 2008 at 9:21pm |
InesrocksPrivate Detective


Posts : 682 Joined: 16 OCT 2008 Location: PT
Status : Offline | If I recall correctly, BS4 also had securom protection. Pretty annoying indded...
Playing: Skyrim (ongoing)
Last Finished: can't recall, been too long.
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| 22 OCT 2008 at 6:11am |
| Deleted User | I was very interested in Everlight, because I enjoy a fantasy setting. Hearing about the Securom, though, has made me decide to not even bother with the game. There are enough other games out there...
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| 22 OCT 2008 at 2:08pm |
alkis21Schattenjger


Posts : 2112 Joined: 23 OCT 2002 Location: GR
Status : Offline | Originally Posted By nik2008ofs (16 SEP 2008 3:56pm) The companies could write that they have the right to your firstborn male child in the EULA we all agree to when installing the game for all anyone cares.
Tempting.
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| 22 OCT 2008 at 2:35pm |
Mr Innocent.Journeyman


Posts : 1317 Joined: 15 JAN 2008 Location: GR
Status : Offline | Originally Posted By alkis21 (22 OCT 2008 2:07pm)
Originally Posted By nik2008ofs (16 SEP 2008 3:56pm) The companies could write that they have the right to your firstborn male child in the EULA we all agree to when installing the game for all anyone cares.
Tempting.
I knew I should have trademarked the idea before posting it on a public forum :-X.
Perhaps I can still do so for another idea I have involving the firstborn female child, once she reaches eighteen years of age...
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| 22 OCT 2008 at 2:51pm |
avatar_58Private Detective


Posts : 403 Joined: 27 MAY 2008
Status : Online | All I know is Half-life 2, Sam and Max and Bionic Commando Rearmed all used server-side DRM and you know what? There's no way in hell I could justify avoiding them just to prove some inane point to the publisher (or dev, in Sam and Max's case). The developers deserve to be rewarded for such awesome games and I'm not missing out on them just because I'm worried about playing them down the road.
Same goes for Dead Space, Far Cry 2 and Fallout 3. I really don't care what kind of DRM each uses - I'm not missing out on the good times because I have to activate them online.
If Gray Matter and Vampyre Story use DRM too so be it. Not worth fighting about.
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| 22 OCT 2008 at 5:44pm |
| Deleted User | Originally Posted By avatar_58 (22 OCT 2008 2:51pm) All I know is Half-life 2, Sam and Max and Bionic Commando Rearmed all used server-side DRM and you know what? There's no way in hell I could justify avoiding them just to prove some inane point to the publisher (or dev, in Sam and Max's case). The developers deserve to be rewarded for such awesome games and I'm not missing out on them just because I'm worried about playing them down the road.
Same goes for Dead Space, Far Cry 2 and Fallout 3. I really don't care what kind of DRM each uses - I'm not missing out on the good times because I have to activate them online.
If Gray Matter and Vampyre Story use DRM too so be it. Not worth fighting about.
I think I'll side with Avatar_58 here. I very seldom, if ever, replay a game and life is too short.
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| 24 OCT 2008 at 7:57pm |
AkhillesPrivate Detective


Posts : 581 Joined: 21 JUL 2003 Location: US
Status : Offline | On some level Valve is to be commeded for their Steam network. It provides DRM simply by logging into their network.
Where that fails...
I purchased Half Life 2 (fps ~ first person shooter)... just imagine... I HAD THE DISC.. THE PHYSICAL DISC... all the game was supposed to be there, right?
When you install the game.. at the very end of the installation cycle, what does it do? Connect to Steam (for the DRM I guess.. updates.. whatever).
It's the day the game launched.. I waited 6+ hours before going to bed and giving up. Their servers were so overwhelmed.
The ridiculous part of it all? I ACTUALLY BOUGHT THE GAME AND HAD THE PHYSICAL MEDIA IN MY HAND...
I believe, later, someone pointed out that if you disconnected your machine from the internet you could force the game or the Steam client to ignore the whole internet connection thing and it would go ahead and let you play.
One thing I do NOT want to do when I get a new game... is have to do game DRM forensics to get a game to play...
:-?
You are standing in an open field west of a white house, with a boarded front door. There is a small mailbox here.
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| 24 OCT 2008 at 8:13pm |
| Deleted User | Thank you for mentioning that, Akhilles. I guess what people are mostly complaining about, is (like in your case) where DRM becomes a penalty to the person who legally purchases the game.
I don't mind copy protection per se at all, but I do mind when it makes the game difficult or impossible to play (yes, that happened to me a few times), or when it messes with your PC's system.
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| 24 OCT 2008 at 8:22pm |
avatar_58Private Detective


Posts : 403 Joined: 27 MAY 2008
Status : Online | Originally Posted By Masher (22 OCT 2008 5:44pm)
I think I'll side with Avatar_58 here. I very seldom, if ever, replay a game and life is too short.
Careful now, I replay old games all the time. I'd be really saddened if DRM makes that impossible in the future. However replaying is just that - RE-playing. Is it worth missing out on games just because you can't replay them in 5-10 years? What about that first play through, isn't that worth $30-50? It is to me.
I mean if a game is replayble great - but if I only get to play games like Bioshock or Far Cry 2 once then so be it. At least I had fun. It's not the end of the world if I can't play it again later.
I mean there are plenty of older console games I can no longer play like the old days anymore. Perfect Dark 4-player multiplayer - never going to happen ever again. Sure I can half-ass emulate it, but it's nowhere near perfect and I'll never find 4 people willing to sit at a PC. So for all intents and purposes - it's gone. Lost to the ages. Do I regret ever playing it? Hell no, I loved that game. I'm just glad to have played it at all.
That's how I treat DRM filled games. Love em while you got em.
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| 24 OCT 2008 at 8:34pm |
InlandAZGuild Master


Posts : 5586 Joined: 4 MAY 2007
Status : Offline | Careful now, I replay old games all the time.
That makes 2 of us - At almost any point in time I have 50 or more installed and ready to run.
I actually have no problem with publishers that incorporate DRM into their investments... But for God's sake, disable it down the road and let us replay those that make it to the favorite/classics list without making us search out a hack.
And... if I ever find the [s] idiot [/s] good fellow that invented the Keep the CD in the Drive method - I'm gonna break out the tar and feathers.
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| 24 OCT 2008 at 10:03pm |
karlaAdministrator


Posts : 2592 Joined: 27 JUL 2003 Location: US, Close to the Edge
Status : Online | Originally Posted By TheTraveler (24 OCT 2008 8:13pm) Thank you for mentioning that, Akhilles. I guess what people are mostly complaining about, is (like in your case) where DRM becomes a penalty to the person who legally purchases the game.
I don't mind copy protection per se at all, but I do mind when it makes the game difficult or impossible to play (yes, that happened to me a few times), or when it messes with your PC's system.
Amen, Traveler. My feelings exactly.
I'm fine with DRM as long as it doesn't screw things up. But IMO, it screws things up way too often for folks who own a legal copy of the game.
Meanwhile, a crack is typically zooming all over the Internet enabling people who haven't paid for the game to play it. The whole thing is upside-down.
Concerning replaying games, this is something I do all the time with games I really enjoy. It doesn't matter that I know what's going to happen. Just being in a good game is soothing to me and takes me away from the strife and discord of today's world. I feel as though I'm visiting old friends, if that makes sense.
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| 24 OCT 2008 at 11:47pm |
| Deleted User | Maybe I might change my mind about DRM after finally getting Silent Hill Homecoming from Steam and I have problems galore.
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| 25 OCT 2008 at 8:27pm |
AkhillesPrivate Detective


Posts : 581 Joined: 21 JUL 2003 Location: US
Status : Offline | We've dealt with SecureROM and the like with games for years (you stole that game, you know you did).
Sony tried the same thing with music a few years ago. Someone (now working at Microsoft) caught Sony and reported it on his blog. He publishes freeware that alot of people use, and they also follow his blog. The blog post spread like wildfire.
http://blogs.technet.com/markrussinovich/archive/2005/10/31/sony-rootkits-and-digital-rights-management-gone-too-far.aspx
You are standing in an open field west of a white house, with a boarded front door. There is a small mailbox here.
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| 25 OCT 2008 at 8:53pm |
karlaAdministrator


Posts : 2592 Joined: 27 JUL 2003 Location: US, Close to the Edge
Status : Online | Now that's disturbing, Akhilles. Thanks for posting the link. I had no idea stuff like this was going on.
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| 25 OCT 2008 at 10:26pm |
CrisGerSchattenjger


Posts : 2539 Joined: 28 APR 2007 Location: US
Status : Offline | i followed that blog line of links, very very interesting and great work by Mark. btw if you try to follow the series of posts, MS has mysteriously deleted the links from their library, you have to do a google search for each one in succession, but they are all still there and I just signed up for his blog which is still active, he is one of the HEROS in my book. good for him.
SecurROM better watch its self, we are now informed.
Thank goodness we won the fight against Starforce!
Admin
3D Worlds and Game Developers
Linkedin
http://3dworldandgamedevelopers.blogspot.com
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| 26 OCT 2008 at 12:14am |
Jenny100Guild Master


Posts : 3510 Joined: 12 OCT 2002
Status : Offline | Originally Posted By Inesrocks (21 OCT 2008 9:20pm) If I recall correctly, BS4 also had securom protection. Pretty annoying indded... I installed and played BS4 on a computer that wasn't connected to the Internet without any error messages or crashes. I think there must be different versions of SecuROM v.7, some worse than others.
According to GCW, Perry Rhodan uses Solidshield (v1.9.6.3) + Tages. And the English version of Everlight uses SecuROM v7 (v7.38.0006).
Perry Rhodan did not work on the computer that wasn't connected to the Internet. No error messages, no warnings, no response whatever when I tried to start it.
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| 26 OCT 2008 at 12:36am |
karlaAdministrator


Posts : 2592 Joined: 27 JUL 2003 Location: US, Close to the Edge
Status : Online | Thanks for the info, Jenny.
I have Perry Rhodan but I haven't installed it yet. In fact, I have three new games and I'm hesitant to install any of them right now, particularly after my Everlight experience. This DRM thing is getting quite irritating (not the word I really want to use).
This is one of the reasons I keep replaying older games that I know are good, and that have presented no problems. At least I can be sure they're going to work properly and will be fun to play -- as games are supposed to be.
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| 4 NOV 2008 at 9:22pm |
karlaAdministrator


Posts : 2592 Joined: 27 JUL 2003 Location: US, Close to the Edge
Status : Online | For what it's worth, I recently discovered that Cleopatra: Riddle of the Tomb has SecuROM.
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| 5 NOV 2008 at 5:34pm |
avatar_58Private Detective


Posts : 403 Joined: 27 MAY 2008
Status : Online | Originally Posted By karla (4 NOV 2008 9:21pm) For what it's worth, I recently discovered that Cleopatra: Riddle of the Tomb has SecuROM.
Which type? Securom has two types -
*Online activation (disc not needed during play, checks online on first run to verifiy your cd-key)
*Disc check. Only requires the disc in the drive. Harmless, the 'old' securom.
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| 6 NOV 2008 at 1:58am |
karlaAdministrator


Posts : 2592 Joined: 27 JUL 2003 Location: US, Close to the Edge
Status : Online | Originally Posted By avatar_58 (5 NOV 2008 5:34pm)
Originally Posted By karla (4 NOV 2008 9:21pm) For what it's worth, I recently discovered that Cleopatra: Riddle of the Tomb has SecuROM.
Which type? Securom has two types -
*Online activation (disc not needed during play, checks online on first run to verifiy your cd-key)
*Disc check. Only requires the disc in the drive. Harmless, the 'old' securom.
Unfortunately, I don't know. It's a game I have yet to install -- in fact, I haven't even opened the box yet.
It's an Adventure Company game, though, so I did a search and found a review of the game in which the reviewer said that one of the things he/she didn't like about it was the "Securom copy protection."
And that's all I have. Call me paranoid, but it's enough to induce me not to install the game, at least for now. I've had a lot of computer problems recently, some tied to SecuROM -- and I'd rather not risk adding more. [smiley=eww.gif]
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