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Topic: Art of Murder - FBI Confidential

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All Forums : [Member Arena] : Members' Adventure Game Reviews > Art of Murder - FBI Confidential
26 AUG 2008 at 11:12am

Lucien21

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Art of Murder - FBI Confidential

You are a rookie FBI agent, your partner is murdered while on a stakeout and you are drawn into a series of ritualistic killings in New York.

So starts a new game from Polish developers City Interactive.

So what is it like:

Pros

* Story itself is reasonable with you going to various areas of New York and Peru. Dialogue can be a bit ropey at times but it's functional. Voices are fine, but not outstanding. Lead character is ok, but not that memorable.

* Decent graphics and animations and thankfully no glitches like the last game I played. Cutscenes are highly polished (no pun intended).

* Decent set of inventory and logic puzzles with only one timed sequence where you can die. Although some are a tad mundane (put paper in printer- Sheesh).

* The game really takes off when you go to Peru (best part of the game)

Cons

* Game characters are sparse with only the people you need to interact with being on screen (probably budgetary). This is really noticeable with your "Partner" who you never actually see in the entire game or the FBI office which contains you, the boss and the secretary and Nobody else.

* The game is extremely linear with the map in your car automatically telling you where to go next I wondered why there was a map in the first place. Also there are certain items you can’t pick up until the game wants you too which can be annoying.

* The Killer was pretty obvious from very early on in the game.

* I was never quite sure you had finished a conversation as there were no conversation options you had to keep talking to them until it repeated. This was more jarring with the Boss who went back to ignoring you at the end of each sentence even though you were in the middle of telling him something.

* The translated subtitles were poor. Randomly spelling [s]Proffessor [/s]oops Professor wrong.

* Note to developers having you main character tells me "Well that's stupid" when you try something is probably a bad idea.  

Overall it was a mediocre game, fun-ish to play but nothing to set it aside from a hundred other titles.

6/10


Dear Diary, My teenage angst bullsh*t now has a bodycount.

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