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| 20 AUG 2008 at 7:35pm |
KsandraSchattenjger


Posts : 2459 Joined: 2 APR 2003
Status : Online | Well, I had to vote 'no'. It's weird, because I like several other types of game - just not in combination with adventures.
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| 1 SEP 2008 at 8:05am |
ArkadiaPrivate Detective


Posts : 558 Joined: 1 JUN 2008
Status : Online | I love many of them
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| 1 SEP 2008 at 6:38pm |
Jenny100Guild Master


Posts : 3510 Joined: 12 OCT 2002
Status : Offline | Originally Posted By Ksandra (20 AUG 2008 7:35pm) Well, I had to vote 'no'. It's weird, because I like several other types of game - just not in combination with adventures. I don't think that's weird at all. If you're in the mood for a certain type of gameplay, you'd play a game that features that sort of gameplay... and you wouldn't necessarily appreciate it if the game switched gears on you. If I feel like exploring environments and doing jumping puzzles, I probably don't want to be confronted with a brainteaser or inventory manipulation.
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| 1 SEP 2008 at 8:02pm |
| Deleted User | I agree to a large extent with Jenny and some other posters who would prefer to keep the genres separate. Personally I like a bit of mixing, just to keep things interesting, but at the end of the day, one wants to know for certain what you're up against in a game. Also, besides that even multi-genre gamers often like to play according to mood, there are so many single-genre gamers out there, that I think too much hybridization can alienate gamers on either side of the fence.
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| 1 SEP 2008 at 9:04pm |
Terry PenrodGrand Inquisitor


Posts : 6693 Joined: 16 OCT 2004 Location: US, Texas
Status : Offline | .
Originally Posted By TheTraveler (1 SEP 2008 8:01pm)
I agree to a large extent with Jenny and some other posters who would prefer to keep the genres separate. Personally I like a bit of mixing, just to keep things interesting, but at the end of the day, one wants to know for certain what you're up against in a game.
Also, besides that even multi-genre gamers often like to play according to mood, there are so many single-genre gamers out there, that I think too much hybridization can alienate gamers on either side of the fence.
True tri / quad-genre hybrids like Omikron are rare though Traveler. Most are just a combination of two main gameplay elements like Deus Ex and System Shock 2, which are Action-RPGs that use a FPS format.
Pretty much all "Action-Adventures" combine classic, story-driven (typically third-person) games that include puzzles with combat, jumping, etc. Some have a good balance between these elements and some don't. Some are very well executed across-the-board and some are not.
But I generally know what I'm getting with any genuine "Action-Adventure".
Omikron took that formula and added a very clever RPG component as well as several distinct FPS segments. The game is unique to my knowledge in that it merged third-person, real-time Action-Adventures with both the RPG and FPS genres plus some innovative in-game musical elements and a completely original game world. For the most part, it was very well done.
Another excellent PC "hybrid" already mentioned is Anachronox, which also has a wide variety of mini-games usually found on consoles. I loved the diverse gameplay and reading any of the reviews made it clear that it was an oddball blend of PC, console, RPG and Action-Adventure. So I don't know why anybody would be surprised to find those elements in the game.
If however a person doesn't bother to read full reviews before purchasing a game (in any given genre, mixed genre, category or style), then all bets are off anyway. That's why I don't buy the "OMG this game has action elements, how dare they..." complaint 99.99% of the time.
The reviewers TOLD us that the game has action elements and it probably says so right on the box. So nobody should act "offended" if the game actually does include some combat and/or other action components.
If you fall into the user group that hates all forms of action, then unfortunately, you only represent about 1% of all gamers worldwide and your choices will be severely limited. While I may sympathize with them, economic reality dictates that only a small percentage of all games released each year will suit their personal preference.
Given that undeniable reality, the responsibility for researching games before purchase is even more on the shoulders of the narrow, niche buyer. Of course, reviewers and publishers also have an obligation to accurately describe content. But most do and simply reading reviews will help you avoid most all games that include action elements.
Cheers, Terry
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| 1 SEP 2008 at 10:18pm |
MKBSorcerer Apprentice


Posts : 241 Joined: 24 AUG 2006
Status : Offline | I'm glad I've been classified as a 1%er . There must be a lot of us, though, because someone has got to be buying all these "pure" AG's that have appeared in the past 12 months (and the sevaral more that are on the horizon).
I don't buy download-only games. Never have, never will........Mike
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| 1 SEP 2008 at 11:05pm |
Terry PenrodGrand Inquisitor


Posts : 6693 Joined: 16 OCT 2004 Location: US, Texas
Status : Offline | .
Originally Posted By MKB (1 SEP 2008 10:17pm) I'm glad I've been classified as a 1%er . There must be a lot of us, though, because someone has got to be buying all these "pure" AG's that have appeared in the past 12 months (and the sevaral more that are on the horizon).
Oh people are buying them alright. Just not very many compared to every other major PC game genre and all the popular console / handheld titles.
That's why none of the big game publishers or retailers support classic-style PC AGs anymore. There just isn't enough money to be made in the genre - especially since the only super AG franchise (Myst) wrapped up.
With Sierra, LucasArts and others gone, there isn't anyone with big bucks willing to invest in big-budget AGs. TAC gets by on sheer volume of releases and dominance in the niche, which only leaves room for a few small studios and indies. Everyone else has long since moved on to 3D action-adventures, RPGs, shooters, MMOG's, and other categories that do appeal to the mass market.
Cheers, Terry
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