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| 5 JUL 2008 at 5:11pm |
TCPrivate Detective


Posts : 688 Joined: 14 NOV 2005
Status : Online | I recently finished this LA classic, and I have to say it's extremely underrated. People who say it sucked didn't understand or played it as they should have (or, they just simply, truly, didn't like it ). That put aside, I have one pet peeve about it. >
Spoiler AlertThe light bridges. Believe it or not, only towards the end of the game, basically after Brink tumbles down the cliff, have I discovered how to activate those darned light bridges. I had no idea I needed to hold down the switch for more than one second. The whole time I thought I had something missing. I guess it was sort of my fault for no realizing the meaning of the "map" on each bridge stand, but still, I think there should have been an indication that the switches needed to be held down. When I finally managed to draw the bridges, I thought to myself: "Gee, to think I could have played the game much faster using the bridge system between the spires. It could have been SO much more convenient altogether. At least I knew how to skip scenes and fast walking... :
Besides that, I LOVED exploring the game on my own, and the solitude actually appealed to me (a surprise considering my general taste). Also noted, I finished with no help at all! not even a tiny hint! I'm proud of myself...
I was wondering something. I heard somewhere of a book based on the game. I would love to get my hands on that, so does anyone know if it's available anywhere? Or is it out of print?
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| 5 JUL 2008 at 5:32pm |
AndromusGuild Master


Posts : 5540 Joined: 6 NOV 2002
Status : Offline | This is one of the few LucasArts adventures I haven't played. Being a big LucasArts fan, I keep reminding myself to pick it up everytime someone mentions it (and keep forgetting.) : I know it often gets mixed reviews, but it still looks really interesting to me.
About the book, check out Half.com. There are quite a few copies available for a dollar or two. (Unfortunately they're all from the US, which, come to think of it, is probably not convenient for you.)
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| 5 JUL 2008 at 5:39pm |
JelenaPrivate Detective


Posts : 587 Joined: 30 SEP 2007
Status : Offline | I played The Dig early on in my "gaming career" (which isn't that long ago I might add) and I like it a lot even though I had to check hints all the time. It was my first encounter with a classic L.A adventure game with outdated graphics and I remembered I was totally absorbed by the story and didn't mind the pixelated graphics at all while my son was laughing, not believing his eyes. (He's not into adventure games at all btw. He prefers Counterstrike and such) I'll definitely replay The Dig some day. It's a great game!
Temporary guest in your life.
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| 5 JUL 2008 at 6:41pm |
SuperEdyPrivate Detective


Posts : 772 Joined: 30 MAR 2007
Status : Online | I really enjoyed the story (with 2 slightly different endings) and the puzzles, but then again I'm a sucker for Lucas Arts games so I'm not very objective. Spoiler AlertYou're not the only one, TC, it took me a few years to find out how to activate the light bridges (I was stuck and left the game for some years) Holding down the button was so unexpected, I really discovered it only by chance. Really don't understand why Brink is so old in the ending. If the aliens can go to any time period, they could have brought back a young Brink.
[b]Currently Playing[/b]: None of your business
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| 5 JUL 2008 at 8:16pm |
Lady KestrelGuild Master


Posts : 4047 Joined: 27 SEP 2004 Location: US, NJ
Status : Offline | I really loved playing The Dig and thought the story and puzzles were excellent. I figured out the "strange devices" okay, but I got stumped for a long time by a pixel hunt for [spoiler midtext]the rod on the ground by the alien's tomb.
When I finished the game the first time, I played it again right away with my sister, who is handicapped and needs help with adult adventures. The first time through, I got Boston across the gap between the two rocks without any trouble on the first try. When we played the second time, it took us about 12 tries to get him across, maybe because we were laughing so much at his comments as he climbed back up each time.
"Where is the fountain that throws up these flowers in a ceaseless outbreak of ecstasy?"
-Rabindranath Tagore
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| 6 JUL 2008 at 12:20pm |
CarolineJA+ Overseer


Posts : 16552 Joined: 28 JAN 2007 Location: AU
Status : Offline | What a coincidence. I got this game off my unplayed pile yesterday and contemplated trying to play it. It's sitting here at my elbow as I type. And I'm very proud of myself for not reading the spoilers... a very portentous sign....
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| 6 JUL 2008 at 1:27pm |
JKingSchattenjger


Posts : 2350 Joined: 4 MAY 2008 Location: 0
Status : Offline | Originally Posted By Caroline (6 JUL 2008 12:20pm) What a coincidence. I got this game off my unplayed pile yesterday and contemplated trying to play it. It's sitting here at my elbow as I type. And I'm very proud of myself for not reading the spoilers... a very portentous sign.... /me urges Caroline on. The game is worth playing for Robert Patrick's lines alone!
You can't kill someone in a studio.
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| 6 JUL 2008 at 6:32pm |
IviniaGuild Master


Posts : 4459 Joined: 7 JUN 2003 Location: US
Status : Offline | I've had this one sitting in my closet. I'll have to dig it out when things slow down over here... and I finish Riven of course.
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| 6 JUL 2008 at 11:49pm |
jujigatameSchattenjger


Posts : 1976 Joined: 14 FEB 2003
Status : Online | I haven't played it since it was released back in 1995, but The Dig was a disappointment for me. I was really intrigued by the storyline, but it didn't really deliver. I also thought that there were a lot of unfair puzzles and that the graphics were horribly dated. It looked just like all the first generation LucasArts adventures that had come out 2-3 years prior.
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| 7 JUL 2008 at 3:23am |
JKingSchattenjger


Posts : 2350 Joined: 4 MAY 2008 Location: 0
Status : Offline | Originally Posted By jujigatame (6 JUL 2008 11:49pm) [...] and that the graphics were horribly dated. It looked just like all the first generation LucasArts adventures that had come out 2-3 years prior. Really? I thought they looked great. Certainly, by the time the game was actually released one might have expected high-resolution graphics, but it was hardly a given at that point.
You can't kill someone in a studio.
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| 7 JUL 2008 at 4:01am |
jujigatameSchattenjger


Posts : 1976 Joined: 14 FEB 2003
Status : Online | Certainly, by the time the game was actually released one might have expected high-resolution graphics
Wasn't the game done in 320x200 VGA? I mean, that was already the standard by 1991 and The Dig came out in 1995. I guess today I happily play even older games, but at the time I thought it was pretty noticeable.
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| 8 JUL 2008 at 6:55am |
LonelyMindSpace Cadet


Posts : 176 Joined: 26 AUG 2003 Location: SE
Status : Offline | I bought it when it was released, played it and loved it. Came back to it a couple of years ago, and still loved it. Definitely one of my favourites. Gameplay and story as well as the wonderful musical score hooked me. A great example that crude graphics doesn't matter (within certain limits of course) when all else is great.
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| 8 JUL 2008 at 1:26pm |
Goddess of All Things MagicalSchattenjger


Posts : 1565 Joined: 27 MAY 2003
Status : Online | I loved everything about The Dig, and agree that it has been underrated.
&&&&Listening to XM Radio Starbucks Cafe Channel 45&&[IMG]http://img227.echo.cx/img227/8458/dancelikenooneiswatching6ld.png[/IMG]
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| 8 JUL 2008 at 11:42pm |
ukpetdSpace Cadet


Posts : 176 Joined: 27 JUL 2007
Status : Online | Played this many years ago. I did not like it. I vaguely remember fiddling around underground and needing a walkthrough for an early puzzle which was counter (at least my intuition) intuitive. I formed the impression that the game was a propaganda vehicle for an anti-drug message. All this coupled with dated and fuzzy graphics gave me a rather negative view of the game. It surprised me that so many posting seem to have enjoyed it.
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| 11 JUL 2008 at 5:35am |
An_InklingSpace Cadet


Posts : 171 Joined: 20 JUN 2008
Status : Online | I've been vaguely aware of this game for a long time, but only recently (after this thread jogged my memory of its existence and prompted me to find out more) learned that it's Sci-Fi and serious. Being a Sci-Fi fan, this greatly increased my interest in it, as did its description as a serious game with difficult puzzles.
So, I've now ordered it and a couple of other older Sci-Fi games that I'd missed, Rama (based on the Arthur C. Clarke novels) and Mission Control.
Who is this great burdensome slavering dog-thing that mediocres my every thought? ([i]Nick Cave - We Call Upon the Author[/i])
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| 11 JUL 2008 at 8:51pm |
Lady KestrelGuild Master


Posts : 4047 Joined: 27 SEP 2004 Location: US, NJ
Status : Offline | It's a serious story, but there's a lot of light humor in it, too.
"Where is the fountain that throws up these flowers in a ceaseless outbreak of ecstasy?"
-Rabindranath Tagore
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