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Topic: rank these in order

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24 MAY 2008 at 6:50am

pavel4444

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Dark Fall
Dark Fall 2
Barrow Hill
Scratches
Darkness Within

please rank them based on story and overall enjoyment.

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24 MAY 2008 at 3:24pm

Jelena

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Barrow Hill/Darkness Within
Dark Fall2
Scratches
Dark Fall
Temporary guest in your life.

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24 MAY 2008 at 3:43pm

Jenny100

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In order of how much I enjoyed them...

Dark Fall
Barrow Hill
Dark Fall 2
Scratches (original version gave me motion sickness, haven't played Director's Cut)
Darkness Within (haven't played it, so I can't say I enjoyed it at all)

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24 MAY 2008 at 3:54pm

Ivinia

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Scratches
Barrow Hill
Darkfall
Darkfall 2
Darkness Within


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24 MAY 2008 at 4:06pm

InlandAZ

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I'll second Ivana's rankings - same as my own.

Scratches (original version gave me motion sickness, haven't played Director's Cut)

Interesting - Did Zork: Nemesis have the same affect? (The panning motion was similar)

What?


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24 MAY 2008 at 4:22pm

pavel4444

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Scratches has an option to play it as slides instead of full 360.

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24 MAY 2008 at 4:53pm

Jenny100

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Originally Posted By InlandAZ (24 MAY 2008 4:06pm)
Interesting - Did Zork: Nemesis have the same affect? (The panning motion was similar)

I don't remember Zork Nemesis bothering me. I played it so long ago I don't remember what the panning was like. Did it use soft edge panning the way the original version of Scratches did?
I've been told that Scratches Director's Cut uses central cursor panning instead, and central cursor panning doesn't bother me.

Originally Posted By pavel4444 (24 MAY 2008 4:22pm)
Scratches has an option to play it as slides instead of full 360.

I tried playing it that way, even switched back and forth in many areas, especially when I was going to have to go through a lot of doors to get somewhere. But you don't get the same view in that mode and it's easier to lose your sense of direction and not understand where things are in relation to one another. It was pretty clear that the game was designed to be played in the panning mode.

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24 MAY 2008 at 5:03pm

Jelena

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Originally Posted By Jenny100 (24 MAY 2008 4:52pm)
I tried playing it that way, even switched back and forth in many areas, especially when I was going to have to go through a lot of doors to get somewhere. But you don't get the same view in that mode and it's easier to lose your sense of direction and not understand where things are in relation to one another. It was pretty clear that the game was designed to be played in the panning mode.
I also experienced motion sickness in Scratches and just like you I tried to use the slides version only to realize that the best choice after all was panning mode and a slight nausea.  :-/

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24 MAY 2008 at 6:15pm

InlandAZ

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I don't remember Zork Nemesis bothering me. I played it so long ago I don't remember what the panning was like. Did it use soft edge panning the way the original version of Scratches did?
I've been told that Scratches Director's Cut uses central cursor panning instead, and central cursor panning doesn't bother me.

I wouldn't know how to tell the difference - post a link.

What?


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24 MAY 2008 at 8:00pm

Jenny100

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I don't know of a link. Central cursor panning is what you have in the Kheops games and a lot of the old Cryo games (Cryo's Atlantis games and historical games). What you see onscreen is precisely controlled by how you move your mouse. When you move the mouse a hair to the right, the screen immediately pans a hair to the right. The cursor always remains in the center of the screen.

With edge-panning, you can move your cursor around the screen and the screen won't move until your cursor gets to the edge of the screen. With soft-edge panning, the screen starts to move when your cursor gets close to the edge of the screen. However it's hard to control exactly when or how fast the pan will be. The only games I can remember using soft edge panning are Mystery of the Mummy and the original version of Scratches, though there may be others.

Myst III: Exile allowed you to toggle between central cursor and edge panning (not soft edge panning).

If I remember right, Zork Nemesis only allowed you to pan right and left, and not up and down.

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25 MAY 2008 at 9:45am

Carlotta

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Scratches
Dark Fall
Barrow Hill
Darkness Within
Dark Fall 2

Although I would have the last 3 as a joint 3rd  

Just finished playing: Ghost in the sheet&&Playing: Agatha Christie Evil Under the Sun

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25 MAY 2008 at 12:04pm

Ksandra

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Dark Fall
Dark Fall 2
Scratches

Haven't played the other 2.

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25 MAY 2008 at 7:14pm

SirDave

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Originally Posted By InlandAZ (24 MAY 2008 6:15pm)
I don't remember Zork Nemesis bothering me. I played it so long ago I don't remember what the panning was like. Did it use soft edge panning the way the original version of Scratches did?
I've been told that Scratches Director's Cut uses central cursor panning instead, and central cursor panning doesn't bother me.

I wouldn't know how to tell the difference - post a link.


FWIW: Myst III Exile offers central cursor panning and edge panning (or 'moving to the edges' panning as one review calls it). This may fire you up to go back and play your entire Myst collection for the umpteenth time.




The future ain't what it used to be!


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25 MAY 2008 at 10:07pm

InlandAZ

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Originally Posted By SirDave (25 MAY 2008 7:14pm)
Originally Posted By InlandAZ (24 MAY 2008 6:15pm)
I don't remember Zork Nemesis bothering me. I played it so long ago I don't remember what the panning was like. Did it use soft edge panning the way the original version of Scratches did?
I've been told that Scratches Director's Cut uses central cursor panning instead, and central cursor panning doesn't bother me.

I wouldn't know how to tell the difference - post a link.


FWIW: Myst III Exile offers central cursor panning and edge panning (or 'moving to the edges' panning as one review calls it). This may fire you up to go back and play your entire Myst collection for the umpteenth time.




Yep - um... oh, me? Nah.  I did enjoy Myst iV, but by that time they'd figured out how to balance camera movement & FMV (with much less Point-Zap you're there sequences (Myst was about as entertaining as a photo album for me).

Thank heavens they re-released it in 3D  


What?


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27 MAY 2008 at 9:00pm

Igor Artemov

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Scratches
Dark Fall
Darkness Within
Dark Fall 2
Barrow Hill
Killing Time

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27 MAY 2008 at 9:24pm

Lagavulin

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Dark Fall
Darkness Within

Dark Fall 2
Barrow Hill


(I'm about to start Scratches DC) therefore I can not rank it yet.
FOR THE MOMENT I AM PLAYING ON MY Win 7&&&&Recently Played&&
ark Fall Lost Souls,Outcry,SH vs A Lupin,Tales of Monkey Island,Still Life 2,Sinking Island,Pandora Directive (RP),The Lost Crown

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27 MAY 2008 at 10:32pm

Andromus

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Out of the games I've played, first Scratches, then Barrow Hill. (Both worth playing.)  Though I strongly suspect I will find that the Dark Fall series knocks most games in that vein into a cocked hat.


 


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28 MAY 2008 at 7:33pm

Aya

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darkfall is #1... that is the best horror adventure ever created, and to top that you have to move into the survival horror genre

then:
scratches
darkfall 2
barrow hill


haven't yet played darkness within

You have gotten the attention of the mysterious lady. She turns to face you. Her face is devoid of any flesh. You are frozen with horror as she begins ripping your body into a bloody mess.


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29 MAY 2008 at 9:44pm

nytimesguy

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Dark Fall
Barrow Hill

None of the others clicked with me, so they tie for bottom of the list.
Charles - Game Theorist

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11 JUN 2008 at 8:13am

pavel4444

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I started playing Dark Fall 2 and so far it is a snoozefest.  What is supposed to be good/interesting about it?

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11 JUN 2008 at 10:33am

Ivinia

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I felt the same way Pavel. It seemed to have a bit too much exploring and not enough 'game' in it for my tastes.


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