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Topic: has a puzzle ever made you quit playing a game??

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All Forums : [Adventure Games Forum] : Adventure Game Discussion > has a puzzle ever made you quit playing a game??
31 MAR 2008 at 4:35am

eagles

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what I mean is that and im sure most adventure players have come to a point where they stuck forever in a game.

I have quit a game because sometimes you just dont know what the hell to do anymore?? you've clicked on evrything.. inventory combines.. everything.

Ive said " screw it" and have never played some games because of that  and even when i look at walkthroughs... the answer to the puzzle.. or where to go is just so unreasonable that you've just lost all will to play the game.

scratches was like that for me...  im not a pixel hunter.. dragging my cursor over every inch of the screen to highlight one small object is not fun at all.

I really enjoyed the lost crown since it actually tells you if you missed something important in an area. to perserve the natural flow of the game

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31 MAR 2008 at 5:17am

Lady Kestrel

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No, I've never quit playing a game because of a puzzle.  I've often wanted to throttle the furniture, but I usually just walk away from it for a while.

"Where is the fountain that throws up these flowers in a ceaseless outbreak of ecstasy?"

-Rabindranath Tagore


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31 MAR 2008 at 11:06am

Shany

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I always finish a bought game. With free games however, I'll usually stop playing when a stealth sequence comes up.

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31 MAR 2008 at 11:27am

colpet

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Yes.
I stopped Grim Fandango at the wheelbarrow puzzle. I was having enough issues with the controls but was trying to persist since this is a highly recommended game. The part with the wheelbarrow/hoses was the last straw.

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31 MAR 2008 at 11:58am

Mr Innocent.

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Only once, and that was because the solution as illustrated by various walkthroughs  was simply not working for me. (I had done everything I was supposed to do and clicking the right hotspot did nothing). It was more likely a bug, and therefore doesn't count as a puzzle that stopped me, but anyway, it's the only game I ever gave up on.

Journey to the Centre of the Earth, on the Giants area.

Great pity, I was loving it up until that point.

 


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31 MAR 2008 at 12:44pm

Jenny100

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Yes. Action/timed puzzles (or the number of action/timed puzzles), dead ends, and puzzles that rely on events that don't trigger properly have caused me to quit playing a game.

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31 MAR 2008 at 12:52pm

Jelena

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I've never quit a game because of a puzzle. If helplessly stuck I use the UHS hints or a walkthrough since I want my money's worth and so far I've managed through all my games.

There have been times where I feared I wouldn't be able to get past a timed sequence (Broken Sword The sleeping dragon for instance) and thus be stuck forever. Luckily I have a son who volunteers on such occasions.
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31 MAR 2008 at 1:37pm

GreyFuss

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Haven't quit a game because of a puzzle but if you count an action sequence as a puzzle then...

Just one game...Full Throttle. After the Demolition Derby, trying to get out of the stadium was the last straw after a couple other head banging sequences. I may try to finish this game at a later date but...

And if it weren't for a couple of saved games I definitely was ready to quit Next Life for sure with the 3 action sequences it had.

"Don't Hate Me Because I Am Beautiful...There Are Many Other Reasons"


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31 MAR 2008 at 6:57pm

Karsten

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Afther the 10th try to open the safe in Shivers 2, I quit
- sadly


I did not want to quit and many walkthrus in which I looked didn't help me a lot. I mean they helped me, of course, but I couldn't figure out to open the safe - even after reading the walkthroughs.

Today, I just would have posted in the hints forum, either here or at gameboomers...

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31 MAR 2008 at 7:13pm
Deleted UserI don't think so !

You see I'm mean!  After paying out my US$20 or US$30, plus generally anything between US$5 to US$9 for international postage... I'm determined to finish my games; come what may (generally by consulting a walkthu or three !!).


31 MAR 2008 at 8:26pm

Carlotta

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I haven't actually quit a game because of a puzzle...it seems to make me more determined to complete it even if the game stays on my hard drive for months! I will go back and keep trying...then again since I found this forum some nice person has always helped me out in moments of stuckness  

Just finished playing: Ghost in the sheet&&Playing: Agatha Christie Evil Under the Sun

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31 MAR 2008 at 8:27pm

Halcyon

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You should join Gametap, Len


It was only about two months ago, but already I forget the exact title.  It was a Sam & Max game, though, on Gametap. I thought I'd try one. I got through about fifteen minutes and couldn't bear the lame humor and just plain silly little puzzles anymore.  I felt bad not appreciating it, because I remember when I was younger and full of all that kind of kiddy humor and cartoons. I love humor, I write it and act it, but I guess I've lost my juvenile muse.




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31 MAR 2008 at 8:36pm

Jenny100

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Originally Posted By LenG (31 MAR 2008 7:12pm)
I don't think so !

You see I'm mean!  After paying out my US$20 or US$30, plus generally anything between US$5 to US$9 for international postage... I'm determined to finish my games; come what may (generally by consulting a walkthu or three !!).

I know what you mean, Len. I like getting every bit of my money's worth as well. But after being frustrated too often by having to repeat too many sequences, over and over (either because my fingers are to slow or because of bugs and/or dead ends) I tend to just not go back to that particular game. Instead I start something else and play that. Then I decide to start another game rather than go back to the one that frustrated me. Eventually I forget so much of it that I'd pretty much have to start it over. At that point I'll uninstall it and consider it quit.

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31 MAR 2008 at 9:28pm

Ivinia

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In answer to your question in the thread subject, "No."  ...but being bored to death has made me quit on a number of occasions!!


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31 MAR 2008 at 10:18pm

Andromus

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I never quit as such, but I have made what you might call tactical withdrawals.  :
If the game is worthwhile, I'll take a hiatus, and pick it up again later and give it another try. If the game isn't that good, I'll take a look at UHS.


 


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1 APR 2008 at 1:24am

Jehane

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There are numerous reasons for quitting a game; puzzles are, for me, usually not among them with one exception: Atlantis 3. There's one puzzle in there where you have to open drawers in a certain order; I messed it up I don't know how often, not even a walkthrough could help me with this one. So I quit. Now the game's on the shelf, collecting dust; I don't know if I'll ever resume playing it.
I've also quitted playing Broken Sword 3 for a stealth puzzle in the underground cathedral; I just couldn't do it, no matter how hard and often I tried. I set the game aside for a couple of months, then tried again and again and again. Finally, I resorted to a savegame I downloaded somewhere; I just don't have the patience to try such a stupid and annoying sequence over and over again, and I don't have the patience to complete the puzzle three times.
These are the only games where puzzles made me quit (at least for a while). Usually, when I quit playing a game, it's because I'm bored to tears by it or because I can't handle the controls or because it fails to suck me in.

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1 APR 2008 at 3:09am

eagles

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alot of good points.. and as for quitting yea sometimes.. when a games bad. its bad...
even to force yourself to keep playing is a puzzle in itself.
bu

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1 APR 2008 at 5:01am

Akril

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The mathematical puzzle at the end of Rama made me stop playing the game for months (and I was already frazzled after learning the hard way that if you don't enter the alien's lairs in the right order, every move you make accelerates a drawn-out timed sequence that makes the game impossible to complete).
[url=http://akril15.com]Home[/url] * [url=http://akril15.com/wssquid]WSSQID[/url] * [url=http://www.sierramusiccentral.com/]SMC - Sierra Music Central[/url] [img]http://akril15.com/misc/SmallWolfyScratch.gif[/img]&&[url=http://akril15.com/kq9]The Quest Lives...[/url]

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1 APR 2008 at 7:02pm

GreyFuss

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Originally Posted By GreyFuss (31 MAR 2008 1:36pm)
Haven't quit a game because of a puzzle but if you count an action sequence as a puzzle then...

Just one game...Full Throttle. After the Demolition Derby, trying to get out of the stadium was the last straw after a couple other head banging sequences. I may try to finish this game at a later date but...

And if it weren't for a couple of saved games I definitely was ready to quit Next Life for sure with the 3 action sequences it had.

I take it back, I have quit a game for the puzzles... I don't think I completed a single puzzle in 'Treasure Quest' which was the first...ahem...adventure game I played. Since I couldn't finish the game, you know it wasn't me who won the million dollars.

"Don't Hate Me Because I Am Beautiful...There Are Many Other Reasons"


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1 APR 2008 at 8:53pm

Andromus

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Originally Posted By GreyFuss (1 APR 2008 7:02pm)
Originally Posted By GreyFuss (31 MAR 2008 1:36pm)
Haven't quit a game because of a puzzle but if you count an action sequence as a puzzle then...

Just one game...Full Throttle. After the Demolition Derby, trying to get out of the stadium was the last straw after a couple other head banging sequences. I may try to finish this game at a later date but...

And if it weren't for a couple of saved games I definitely was ready to quit Next Life for sure with the 3 action sequences it had.

I take it back, I have quit a game for the puzzles... I don't think I completed a single puzzle in 'Treasure Quest' which was the first...ahem...adventure game I played. Since I couldn't finish the game, you know it wasn't me who won the million dollars.


Ah. Treasure Quest. I had forgotten about that. I take back what I said as well, I played that game and of course never finished it. I'm impressed, though, that you stayed interested in adventure games after having Treasure Quest for an introduction to the genre. It was pretty dreadful as a game.


 


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2 APR 2008 at 1:55am

GreyFuss

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Andromus

Actually it was because of Treasure Quest that set me on the path of adventure. I was mesmerized in thought about how to figure things out, hidden meanings and direction. This game taught me that it is The Challenge of the mind in adventure games that I enjoyed so much. I took tons of notes. Made numerous drawings and charts. Would take them where ever I went to contemplate when I had a chance. I credit this game for making me think outside of the box (or just making me think) and I am really glad I didn't beat it and win the million dollars.......yeah right.

"Don't Hate Me Because I Am Beautiful...There Are Many Other Reasons"


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2 APR 2008 at 3:48am

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I am a completist, so I will keep playing and want to keep playing without getting too hung up on any one thing.

There was one game, though, that I did stop playing (but I will get back to it; I just needed a break) ... Pandora's Box.

Why?  I got 75%+ of the way through and got puzzled out!  I have the Game of the Year Edition, which has more puzzles than the original (400+ total).  Buying it seemed like a good idea at the time.  



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2 APR 2008 at 11:43am

Akhilles

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Surely you jest? Of course puzzles make me quit playing adventure games. Partly because I wish to finish them without cheating (I consider cheating myself out of the challenge when I go look for hints or the answer).

Example: I'm halfway through season 1 of Sam & Max. Yes, that's right, I am STILL on season 1 even though I paid for both seasons and Season 2 is almost complete.  But I've been determined to do it without getting help. I was stuck at #2 for a while, then all of a sudden things dawned on me and BAM! I burned through like 3 modules in one sitting.

Right now I'm stuck chasing Lincoln around town... (No don't tell me!!)

Do i quit... heh.

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2 APR 2008 at 11:46am

colpet

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If we are also including puzzle games, I never finished Jewels of the Oracle 1 and 2, nor Xiama and Magnetic. I did all the puzzles that I could and left the games on my computer to be able to go back and work at them again.

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2 APR 2008 at 4:56pm

jalex

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Yes it has.  I will spend a lot of time trying to figure out most of them  but after hours of trying if I go to a walkthrough and can't do the puzzle after getting everything I can find on it, I will quite playing the game.  Of course a lot depends on how well I liked it before I got into the puzzle too.
I can only think od 3 right now. Echo, Schizm 2, Aura.

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