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| 17 JAN 2008 at 9:25am |
RevliskciPrivate Detective


Posts : 724 Joined: 9 NOV 2002
Status : Offline | Looks nice.
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| 17 JAN 2008 at 6:53pm |
ShanyGuild Master


Posts : 3313 Joined: 19 JUN 2003
Status : Online | I was actually starting to get into it despite the awefully long intro (which I think reveals too much). Navigation was easy and the graphics are alright. The interface was ok, other than the inventory which was confusing. The character writing is a little cliche - it tries to break cliches, but eventually just tags predictable dialogues to a different person - and I didn't feel much creepy atmosphere that there should be in such a game. Also, I got stuck on one puzzle and had to quit.
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| 27 JAN 2008 at 10:51pm |
MrParkleIntergalactic Janitor


Posts : 2 Joined: 4 JAN 2008
Status : Online | Thanks for the input, I appreciate it.
@Shany I know about the long intro, and I realize that most gamers are looking for a less long intro (even if the game is called 'An interactive story'). And yes I could make the intro part of the game itself but I dare say gamers would complain about that way too (as it would take pretty long to get into the story). It is for me a "learn from a mistake" question, but I can't change it for 1-66 Lily Light Lane anymore but I do hope it will not keep people away from it neither.
The inventory is changed - still temporarily, but I understand your point.
The writing may be cliché but I am only on my own thus to be expected as it simplifiers the work.
What I want to know: what puzzle did you get stuck too as it is the first time somebody got stuck in the demo.
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| 28 JAN 2008 at 11:31am |
ShanyGuild Master


Posts : 3313 Joined: 19 JUN 2003
Status : Online | What I want to know: what puzzle did you get stuck too as it is the first time somebody got stuck in the demo.
I feel so stupid .
I couldn't find the seeds for the birds. Also, I think I was supposed to use a certain inventory item on a certain picture, but couldn't do it.
Thanks in advance and good luck with the game.
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