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| 9 FEB 2003 at 12:08pm |
AyaGrand Inquisitor


Posts : 7277 Joined: 16 OCT 2002
Status : Offline | don't think this will end up being a hot topic... probably 99.9% of those who played it will agree with you (and so do i) so no arguements here!
You have gotten the attention of the mysterious lady. She turns to face you. Her face is devoid of any flesh. You are frozen with horror as she begins ripping your body into a bloody mess.
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| 9 FEB 2003 at 12:31pm |
| Deleted User | I agree to some extent, but not totally. KQ:MOE (I refuse to call it KQ was a good attempt at doing something new, but it failed on most points. Here are the negative things about the game:
Virtually no meaningful connection to the series. This was VERY disappointing to see. Continuity was a KQ trademark, and they just threw that away with this game.
Bad puzzles. Really, the puzzles weren't even up to KQ1 standard. Even with this interface, Roberta could have done much better.
Combat/RPG emphasis. This should never have been marketed as an adventure game. Since the puzzles were so weak, it mostly became an exploration and stats-building game. I, being more interested in the puzzles, found myself walking around and "cleaning" the levels of enemies first and getting around to solving the puzzles second. I also walked everywhere just to get a full view of the map.
Poor interface. Clicking the mouse to fight was not a very good design solution. It should have been left at controlling the camera.
Non-existant story. Seriously, the story was non-existant and not interesting at all.
Disappointing ending. Really, you'd expect more of a game's ending than this. It just seemed rushed.
Loading times and hard drive space requirements. This was just insane. A poorly designed engine all the way through!
On the positive side, there were some things too though:
Graphics. Didn't look good without hardware acceleration, but with effects turned on and everything, it wasn't bad at all for its time.
Music. Also really good.
Athmosphere. This was what the game was mostly about. It was extremely immersive and a gameplaying experience that I can't compare to anything else. In that sense it did its job very well.
This game was designed in a way that started with the technical bits and just adapted a story to that. I really think the artistic bits were held back by the engine in this game, and Roberta couldn't do what she wanted to. Added to that, I think she had very little to do with the game at all compared to her earlier KQ games. Still, it was a brave experiment and not a totally unsuccessful attempt. The goal with this game was to redefine the adventure genre. Unfortunately they forgot what the adventure genre was all about in the process.
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| 9 FEB 2003 at 3:15pm |
dimidimidimiSchattenjger


Posts : 1784 Joined: 10 OCT 2002
Status : Online | KQ8 = the tombstone on Sierra's grave MI4 = the tombstone on Lucasarts' grave BS3 = the tombstone on Revolution's grave
PDF adventure magazine - The Inventory&&http://www.justadventure.com/TheInventory/TheInventory.shtm&&&&What would you give to know the truth?&&http://www.brokensaints.com
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| 9 FEB 2003 at 5:22pm |
Friday the 14thSchattenjger


Posts : 2908 Joined: 5 NOV 2002
Status : Online | Originally Posted By dimidimidimi (9 FEB 2003 3:15pm) KQ8 = the tombstone on Sierra's grave I believe chainsaw tuesday (think it was tuesday) killed Sierra.
MI4 = the tombstone on Lucasarts' grave It's not that bad, it's just not as good as the others.
BS3 = the tombstone on Revolution's grave You don't know that yet!
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| 9 FEB 2003 at 7:16pm |
dimidimidimiSchattenjger


Posts : 1784 Joined: 10 OCT 2002
Status : Online | Originally Posted By Friday the 14:th (9 FEB 2003 5:21pm)
It's not that bad, it's just not as good as the others.
Imo it is the worst adventure LA has ever produced, and it is certainly sad when it comes from one of its most famous series.
Originally Posted By Friday the 14:th (9 FEB 2003 5:21pm)
You don't know that yet!
That's what people said about Michael Jordan when he decided to change and play baseball. That's what they said when Metallica decided to go pop. That's what they said when KQ8, MI4 and Simon 3D was in development. Well... a coincidence that repeats itself, stops automatically being considered a coincidence.
PDF adventure magazine - The Inventory&&http://www.justadventure.com/TheInventory/TheInventory.shtm&&&&What would you give to know the truth?&&http://www.brokensaints.com
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| 9 FEB 2003 at 7:48pm |
Agustín CordesGuild Master


Posts : 5696 Joined: 23 OCT 2002 Location: AR, Buenos Aires
Status : Offline | Originally Posted By dimidimidimi (9 FEB 2003 7:15pm) That's what people said about Michael Jordan when he decided to change and play baseball. That's what they said when Metallica decided to go pop. That's what they said when KQ8, MI4 and Simon 3D was in development. Well... a coincidence that repeats itself, stops automatically being considered a coincidence. Also when Sierra announced that GK2 would be a FMV game everyone thought it was going to be a piece of crap. Exactly the same happened with GK3. No matter how many examples you have, you really can't tell.
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| 9 FEB 2003 at 8:54pm |
dimidimidimiSchattenjger


Posts : 1784 Joined: 10 OCT 2002
Status : Online | I don't recall anybody thinking that GK2 would be a piece of crap, since when Sierra anounced it would be FMV there were not any other examples of FMV adventures at the time (although now I am speaking about the general opinion in Greece where I was living at the time and getting all my adventure news).
As for GK3 I personally loved it but you can definitely not call it a success as it really did very much worse in sales and review grades than its predecessor.
PDF adventure magazine - The Inventory&&http://www.justadventure.com/TheInventory/TheInventory.shtm&&&&What would you give to know the truth?&&http://www.brokensaints.com
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| 9 FEB 2003 at 11:24pm |
ValGuild Master


Posts : 3464 Joined: 2 OCT 2002 Location: US
Status : Offline | Only bought it because it was a King's Quest game. Absolutely hated the combat. I never would have finished the game if it weren't for the beautiful music in the game. I would run around from place to place just to hear the music. Particularly remember the music by the pool with the Sylph (if I remember correctly).
We can be heroes, just for one day.
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| 10 FEB 2003 at 9:55am |
RevliskciPrivate Detective


Posts : 724 Joined: 9 NOV 2002
Status : Offline | KQ8 is the greatest game EVAR!!!!!
I dunno. I quite liked it. This was the first so-called adventure game I played when I played everything indiscriminatingly, not knowing that games were divided into genres which you were supposed to strictly adhere to and champion relentlessly.
Not having the baggage of having played past KQ's to compare to, I liked the worlds, the combat and te character of Connor. Not that I am saying it was an outstanding game, but it was enjoyable.
When I later played the some of the other KQ games, I found them a bit too cutesy.
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| 10 FEB 2003 at 11:38am |
HelenGuild Master


Posts : 3436 Joined: 12 OCT 2002 Location: US
Status : Offline | I have never played any of the Kings Quest games, but it dosent sound like Ill be trying KQ8, in your opinions, which KQ's are the ones to play.
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| 10 FEB 2003 at 11:47am |
Agustín CordesGuild Master


Posts : 5696 Joined: 23 OCT 2002 Location: AR, Buenos Aires
Status : Offline | Oh well, since everyone will say "download KQ2 remake for free!", I'll suggest you to try KQ6 from the modern series which is hailed as the best one. From the older ones, try KQ3, an early Sierra masterpiece.
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| 10 FEB 2003 at 1:52pm |
AyaGrand Inquisitor


Posts : 7277 Joined: 16 OCT 2002
Status : Offline | Originally Posted By Gamer (10 FEB 2003 11:38am) I have never played any of the Kings Quest games, but it dosent sound like Ill be trying KQ8, in your opinions, which KQ's are the ones to play. yes i'll say dload kq2 (and kq1) remakes for free! (http://www.tierraentertainment.com/)
apart from those, if you don't think gfx are very important, then go for: 4, 3, 6, 5, 7... but if you do then maybe: 6, 5, 7, 4, 3!... KQ4 is my personal fav
oh.. btw KQ3 and 4 are text-driven and not icon-driven like 5-7 and 1,2 remakes
You have gotten the attention of the mysterious lady. She turns to face you. Her face is devoid of any flesh. You are frozen with horror as she begins ripping your body into a bloody mess.
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| 10 FEB 2003 at 1:59pm |
dimidimidimiSchattenjger


Posts : 1784 Joined: 10 OCT 2002
Status : Online | One more vote for...
Download KQ2 for free!!!! from www.tierraentertainment.com
PDF adventure magazine - The Inventory&&http://www.justadventure.com/TheInventory/TheInventory.shtm&&&&What would you give to know the truth?&&http://www.brokensaints.com
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| 10 FEB 2003 at 4:50pm |
| Deleted User | WTF?!?!?! I just wasted 15 minutes on a message for this thread, and when I posted, it got lost in cyberspace!!!
I'm too angry to rewrite it now!
> > > > > >
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| 10 FEB 2003 at 4:58pm |
Agustín CordesGuild Master


Posts : 5696 Joined: 23 OCT 2002 Location: AR, Buenos Aires
Status : Offline | Ouch - I hate when that happens.
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| 10 FEB 2003 at 7:51pm |
| Deleted User | Tell me about it! : Imagine Eric Cartman going "I...am...so...pissed...off...right...now!" and you have my feelings in a nutshell.
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| 10 FEB 2003 at 8:05pm |
dimidimidimiSchattenjger


Posts : 1784 Joined: 10 OCT 2002
Status : Online | That's why you should always Ctrl + C your text before you click the post button. I do it always, and I also do it when I click the send button on my e-mails...
PDF adventure magazine - The Inventory&&http://www.justadventure.com/TheInventory/TheInventory.shtm&&&&What would you give to know the truth?&&http://www.brokensaints.com
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| 10 FEB 2003 at 11:16pm |
| Deleted User | I know, I know... When writing particularly long messages I type them in in Notepad and then copies them from there, just to be on the safe side. But sometimes you're lazy, or you're writing several posts at the same time, and that's when this sort of thing happens. Sometimes the text is still there if you click the "back" button, but nooo, not this time! I'll have to improve my routines...
I always go mad at myself btw, not at the computer like so many others. I know it's not the computer's fault. It's the programmers who designed the programs poorly. But I know that it's hard, so they can't really be blamed too much either.
Guess what, I'm now going to post this message the old way without taking any precautions! If things goes wrong now as well I guess I'll at least get a good laugh :
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| 10 FEB 2003 at 11:24pm |
MichalNGrand Inquisitor


Posts : 7058 Joined: 14 SEP 2003
Status : Online | Hmm, I wonder why this kind of stuff always works for me. Magic touch?
I forgot my sig.
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| 11 FEB 2003 at 3:09pm |
Freddie_PharkasSpace Cadet


Posts : 114 Joined: 17 OCT 2002
Status : Online | I actually enjoyed KQ8, although it was my least favorite in the series. I am a fan of FPS and platformers, so I did not mind the interface, problem is, KQ8 was both an average "adventure" and an average "FPS". I think it was a great idea that could have been executed better, but was still fun to play. That said, KQ8 really was the cold splash of water in my face that got it through my thick head that the era of adventure games I had grown up in had ended. Alas. :'(
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| 11 FEB 2003 at 4:29pm |
| Deleted User | As a standalone game, KQ:MOE would probably have recieved better reviews. The real problem with the game is that it tries to be a sequel to a successful series for no obvious reason other than selling more copies. Almost everything that defined the KQ series was changed in KQ:MOE. A few examples:
Non-violent solutions valued over violent ones. KQ:MOE was mostly about combat.
Suitability for children as well as adults. The KQ series were always "family games". KQ7 was the most childish KQ game of them all, and then came KQ:MOE and turned completely the other way around.
Building up the story of the royal family of Daventry. Apart from a few insignificant details, KQ:MOE had no meaningful connection to the other KQ games whatsoever. Daventry seemed like a whole different country in KQ:MOE.
The whole interface thing. But I won't go into that...
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| 11 FEB 2003 at 7:34pm |
Freddie_PharkasSpace Cadet


Posts : 114 Joined: 17 OCT 2002
Status : Online | Right on Peter!!!!
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| 20 FEB 2003 at 7:41pm |
| Deleted User | I totally disagree.
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| 3 MAR 2003 at 11:01pm |
OzzieIntergalactic Janitor


Posts : 6 Joined: 3 MAR 2003
Status : Offline | Originally Posted By Friday the 14:th (9 FEB 2003 5:21pm)
I believe chainsaw tuesday (think it was tuesday) killed Sierra.
Hm, I think it was chainsaw monday, when I have it right in mind. Hm, a good point for a discussion. ;-)
King's Quest 8 was sometimes a real great game. At the beginning it made fun, it mixed puzzles and combats in the form. But in the Realm of death there were fewer puzzles and sometimes it was too much running around not knowing what to do. Also the combats were too easy. After it was again great, but in the dungeon after it was really boring, everything looked the same and the puzzles were much too easy. The lava world was the worst of all, I just played forward in the hope that ice world would be great. And it was. ....
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