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| 25 SEP 2007 at 4:14pm |
WhimsicalIntergalactic Janitor


Posts : 18 Joined: 20 SEP 2005
Status : Online | AVOID, AVOID, AVOID, AVOID, AVOID!
I spent $30 on this yesterday. Now, despite the fact that the DS appears to be perfectly capable of supporting decent PC adventure games, I wasn't expecting anything up to the level of the Nancy Drew series on the PC.
I was expecting a pleasant 8-10 hour diversion with logical puzzles and a few irritating errand type games (cooking in Icicle Creek, I'ma lookin at you). And, you know, an actual mystery.
What I got was spoon fed pap (seriously, the game just takes you straight from one location to the next- you don't even get to choose), no mystery, and instead of actual touch screen puzzles (like say in Trace Memory) I got irritating little minigames instead. And even worse, I got about 3 hours of game play before I'd finished it all.
I know it was designed as a kiddie game, but really, even for a kiddie game, 3 hours of gameplay is entirely unacceptable.
Do not spend your money on this game. I'm all for Nancy Drew on the DS, but not like this. This was just insulting to my intelligence.
I'm very disappointed.
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| 25 SEP 2007 at 5:52pm |
MikekellyPrivate Detective


Posts : 612 Joined: 25 JUN 2004
Status : Offline | I found the game to be quite fun actually. It is a pretty basic adventure game that will entertain you if you can handle it's simplicity. Made for the younger set - and does have a few interesting places to visit and characters to meet. Overall - not Hotel Dusk -- but fun none the less. I actually played a Nancy Drew PC game - quite good actually. Main difference is: 1st-Person vs Third Person. Pc is 1st-Person and DS is Third Person. The DS version does use the stylus to move around and control the game too. Generally speaking, a much better converstion than the Nancy Drew GBA game done years before. This game is quite fun and has been designed for the DS from the ground up. So - if you like one you will like the other. Mainly a difference in hardware (DS vs PC) than anything else. Nice to know that has long as we have Nancy we will have good quality fun adventure games! I do admit - the game plays like other younger set DS adventure games like Hanna Montana more than anything else.
So - if you expect Hotel Dusk you will hate this game. If you are expecting Hanna Montana you will like it.
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| 25 SEP 2007 at 5:53pm |
Terry PenrodGrand Inquisitor


Posts : 6693 Joined: 16 OCT 2004 Location: US, Texas
Status : Offline | .
Sounds dreadful.
However, if it was designed for kids, then I assume the average-aged player will need more than three hours to finish the game and they will probably enjoy the simple mini games more than the typical adult.
Cheers, Terry
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| 25 SEP 2007 at 7:06pm |
Lucien21Guild Master


Posts : 4876 Joined: 9 JUL 2003 Location: 0
Status : Offline | Originally Posted By Whimsical (25 SEP 2007 4:13pm) I wasn't expecting anything up to the level of the Nancy Drew series on the PC.
I don't think Her Interactive had anything to do with the game.
Dear Diary, My teenage angst bullsh*t now has a bodycount.
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| 26 SEP 2007 at 12:32am |
MikekellyPrivate Detective


Posts : 612 Joined: 25 JUN 2004
Status : Offline | Her Interactive had nothing to do with the game. It was done by a company that specilizes in DS handheld games.
If I was a thirteen year old girl - this game would be a favorite of mine. Along with other young person games like "Thats So Raven".
The PC Nancy Drew games are pretty simple also - but no where near as simple as children's games on the DS.
Another childrens adventure is "Touch Detective" - again a game which will mainly appeal to kids 11 - 13 years old.
For adults I recommend "Hotel Dusk" and "Trace Memory" - both classic adventure games as good as PC adventure games.
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| 26 SEP 2007 at 11:21pm |
jalexSchattenjger


Posts : 2503 Joined: 5 MAR 2003
Status : Offline | That's my only grip about HI. I have always felt that most games can be aimed at young girls and still be fun for adults as well but the newer ones don't seem to be doing that as well as the old ones did. I think it's because they have more chores and mini games as time killers and less deep story lines.
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| 28 SEP 2007 at 3:59pm |
SusanGuild Master


Posts : 5485 Joined: 13 OCT 2002 Location: 0
Status : Offline | Originally Posted By Mikekelly (25 SEP 2007 5:52pm) Generally speaking, a much better converstion than the Nancy Drew GBA game done years before. This game is quite fun and has been designed for the DS from the ground up. I would have hoped so, given that the GBA was just one of the PC games ported over. Multi-platform release works better for some types of games than others. A Nancy Drew game created with the DS in mind is a grand idea, but it sounds like there's room for improvement if they choose to make more.
Do games on the DS have voice actors? If so, how was Nancy's voice?
I miss my Bubba: 1986 - 2006.
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| 29 SEP 2007 at 9:50pm |
MikekellyPrivate Detective


Posts : 612 Joined: 25 JUN 2004
Status : Offline | No voice acting at all. On the DS - I tend to play most adventure games because so few are released on it. Even less adventure games on it would appeal to adults.
Hotel Dusk is simply put and amazing game for this reason. Very adult on a platform that appeals to younger people.
I do hope we get more games like Hotel Dusk. Although if all we get is Nancy Drew games I can survive just fine.
What I'd like to see is more adults in my boat review children's games as childrens games. Nancy Drew is not "Still Life."
On the GBA I bought every M rated game released on it - all 10 of them.
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| 30 SEP 2007 at 2:10am |
WhimsicalIntergalactic Janitor


Posts : 18 Joined: 20 SEP 2005
Status : Online | A bad game is a bad game. It doesn't get any extra slack just because its a kids game.
Any kid who's even remotely competent at video games will have this finished in under 4 hours due to the extreme simplicity and extensive spoon-feeding(and probably get the feeling that their intelligence has been insulted as well). For $30, thats simply unacceptable.
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| 30 SEP 2007 at 3:18am |
Terry PenrodGrand Inquisitor


Posts : 6693 Joined: 16 OCT 2004 Location: US, Texas
Status : Offline | .
Originally Posted By Whimsical (30 SEP 2007 2:10am) A bad game is a bad game. It doesn't get any extra slack just because its a kids game.
Any kid who's even remotely competent at video games will have this finished in under 4 hours due to the extreme simplicity and extensive spoon-feeding(and probably get the feeling that their intelligence has been insulted as well). For $30, thats simply unacceptable.
I think you're seriously over-estimating the average intelligence of children and overlooking the fact that most of them don't want a stiff mental challenge when playing games. They want simplicity and fun.
Cheers, Terry
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| 30 SEP 2007 at 4:05am |
WhimsicalIntergalactic Janitor


Posts : 18 Joined: 20 SEP 2005
Status : Online | Originally Posted By Terry Penrod (30 SEP 2007 3:17am) .
Originally Posted By Whimsical (30 SEP 2007 2:10am) A bad game is a bad game. It doesn't get any extra slack just because its a kids game.
Any kid who's even remotely competent at video games will have this finished in under 4 hours due to the extreme simplicity and extensive spoon-feeding(and probably get the feeling that their intelligence has been insulted as well). For $30, thats simply unacceptable.
I think you're seriously over-estimating the average intelligence of children and overlooking the fact that most of them don't want a stiff mental challenge when playing games. They want simplicity and fun.
Cheers, Terry
We'll have to agree to disagree; I think you're seriously underestimating the average intelligence of children. I work with children (a large percentage of whom are gamers)- and I have to tell you I am constantly surprised by how smart they are -especially in our discussions of our hobby.
As for the desired challenge level, while they may not want a stiff mental challenge, I have lost count of the number of games I have heard being bagged on for being "too easy". They don't want to be spoon-fed, they think thats "for babies", and really, who can blame them. And while they may want simplicity and fun- they'd be the first to tell you that a game thats too simple is no fun at all.
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| 30 SEP 2007 at 4:40am |
Terry PenrodGrand Inquisitor


Posts : 6693 Joined: 16 OCT 2004 Location: US, Texas
Status : Offline | .
Originally Posted By Whimsical (30 SEP 2007 4:04am) We'll have to agree to disagree; I think you're seriously underestimating the average intelligence of children. I work with children (a large percentage of whom are gamers)- and I have to tell you I am constantly surprised by how smart they are -especially in our discussions of our hobby.
As for the desired challenge level, while they may not want a stiff mental challenge, I have lost count of the number of games I have heard being bagged on for being "too easy". They don't want to be spoon-fed, they think thats "for babies", and really, who can blame them. And while they may want simplicity and fun- they'd be the first to tell you that a game thats too simple is no fun at all.
That would depend entirely on the age group and individual children. But Majesco has a very long history of publishing games for kids on all the console and handheld systems. I would have to see their demographic profile of the intended audience for this game in order to determine if it's level of difficulty is appropriate or not.
Cheers, Terry
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| 2 OCT 2007 at 9:17am |
PamelaSpace Cadet


Posts : 152 Joined: 10 APR 2003
Status : Online | I bought this game thinking it would be like the herinteractive games as well, I didn't know it would be for such a young age, I'm so happy that I read the reviews that said the same thing the first poster said before I opened it and now I can still return it.
~*~*~*~*~*~*~*~*~*~*~&& Sierra, come to your senses!
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