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| 9 FEB 2003 at 1:38am |
Randy-JAJourneyman


Posts : 1351 Joined: 11 OCT 2002 Location: US
Status : Offline | Pete,
I gotta tell you after reading your post - in recent weeks I've done interviews with Ragnar, Billy Martin (music composer), LucasArts and Benoit Sokal.
Everytime I prepare to write the interview questions for Mike Ryder, a little voice in the back of my head says, "why bother?"
There's an old saying, Fool me once, shame on you, Fool me twice, shame on me. So even though he has again agreed to do an interview, I just personally feel as though anything I ask will be deemed too controversial so why bother? My time may not be valuable to him and I may not make a salary in the six digits, but my time is valuable to me and I can think of better ways to serve the JA readers.
But who knows, maybe one day I'll get caught up on JA stuff (I'm only six months behind right now) and I may just fire off some questions that will probably once again disappear into Vivendi cyberspace.
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| 9 FEB 2003 at 11:38am |
| Deleted User | Hehe, it's not that I wouldn't be interested in hearing what he have to say, but their business strategy and attitude towards people is disturbing.
Mike seems like a nice guy sometimes (unlike that Hernquist guy he took over from) and states that he is going to talk to someone about adventure game issues. Then you never hear from him. Even Al Lowe seemed to get this treatment. They met in person and discussed games and so on and Al thought there might be a chance for a Larry 8, then he's told he's going to hear from them, and nothing happens... It just seems like an arrogant attitude.
Surely your controversial questions won't be answered because Mike will have to put up a good image of the company so the board of directors doesn't kick him out of there. And a company like this will NEVER discuss a rumoured game that hasn't been announced, so what is there to ask that you cannot read on their website? Mike may have a lot of interesting opinions about things, but I doubt that he's going to be able to say anything about them. They could just as well send you a printed copy of their PR material.
Maybe we'll have to settle with the fact that Mike knows about the adventure community and probably surfs over here now and then.
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| 9 FEB 2003 at 11:41am |
| Deleted User | I was working at the oddbins wine company when Vivendi scared everyone by selling their wines and spirits business so they could concentrate on the entertainment division.
What a good job they're doing now, eh? :
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| 9 FEB 2003 at 2:52pm |
| Deleted User | Nothing kills innovation and artistic greatness more than big corporate structures. Sierra produced their legendary adventure games at a time when a desire to make great games was the driving force behind the company. In its current form, Sierra and other companies like it are run by people who have to present good numbers to the people above them. The people in charge are too cut off from the people working on the games. The only way for Vivendi to release games that are truly ground-breaking and a labour of love are to fund and publish games made by small, independent game developers. Sierra's strenght isn't in games anymore, but in the money they have and the control they have as a publisher. It is no longer a games company. It's a money making company.
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| 9 FEB 2003 at 5:54pm |
| Deleted User | Monkeybone wrote:
I was working at the oddbins wine company
off topic - but why do so many creative people work/have worked for Oddbins?
I know a film maker who worked for them - and several of his filmy type friends.......and now Monkeybone
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