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Topic: "...featuring Adventure Game Elements!"

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All Forums : [Adventure Games Forum] : Adventure Game Discussion > "...featuring Adventure Game Elements!"
7 FEB 2003 at 11:41pm
Deleted UserOK, rant time, but it's not really a hot topic.

What is with this "elements" thing with games nowadays? Unreal 2 has "adventure elements" - yes, and my bottom has elements of Winston Churchill. NOLF2 has "stealth" elements, in as such that unless you're in a corner that is a preset "stealth area" no matter how dark the place you're in you'll be seen. But less of NOLF2, let's concentrate on Unreal...

I have yet to see an adventure game marketed with "FPS elements". So why do it the other way round? Surely this genre isn't "popular" anymore? Why intellectualise something that can't be?

Suffice to say, next time I see a game with "adventure elements" on the cover I'll think twice as to whether I'll believe it or not.

Am I making sense? Or am I doing a Talking Heads here?  ???



7 FEB 2003 at 11:45pm

Aya

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AMEN monkeybone... AMEN! :

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7 FEB 2003 at 11:52pm

Randy-JA

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That's nothing, I was in the doctor's office reading some recent issues of Entertainment Weekly and for this week their adventure game of the week was Devil May Cry 2 and for last week's issue it was Metroid Prime.

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7 FEB 2003 at 11:56pm

Agustín Cordes

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7 FEB 2003 at 11:57pm

Aya

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like i was saying calling games "adventures" is hip these days and the meaning has been entirely lost since years anyway... but who am i to define what's an adventure right? :

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8 FEB 2003 at 2:46am

kareman

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I think the problem is that adventure games shouldn't be called adventure games. To the rest of the world, more specifically to http://www.m-w.com, "adventure" is
1 a : an undertaking usually involving danger and unknown risks b : the encountering of risks <the spirit of adventure>
2 : an exciting or remarkable experience <an adventure in exotic dining>
3 : an enterprise involving financial risk
It's a bit of a paradox that a game genre where you in most games cannot die has a name which means "an undertaking usually involving danger and unknown risks". Following this definition, the term "adventure game" would be more suitable for games like Tomb Raider, Mario Sunshine a.s.o.
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8 FEB 2003 at 2:57am

Gayle

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Kareman,

I think that is what I keep thinking when I play other genres.  They are still adventures.  How could adventure be defined or word change that would make this genre distinct and not confused with RPG or RPG/Action adventure games.  But, isn't it too late to change the name?

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8 FEB 2003 at 3:25am

kareman

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It's probably too late to change the name, yes. I don't have any suggestions for a better name either. But we shouldn't be so surprised or annoyed when other people don't understand what adventure games are, because the name "adventure" could easily be used for other types of games too.
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8 FEB 2003 at 4:07am

Belinda

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That's what I said before in one of these topics........
Isn't every game an adventure to play it?

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8 FEB 2003 at 9:23am
Deleted UserYeah, you can have adventure's in game but we gotta be distinct between the genre adventure and adventure elements.

I believe it was either Rael or Dimi who first set this off in my mind on a previous thread!

I don't mind other games, I'm partial to hybrids as long as they work (Splinter Cell), but games marketed on another genre which definitely aren't just frustrate me.

I tried the "RPG" Enclave demo yesterday. Sure, beautiful, but it isn't an RPG, it's an FPS! And not particuarly good, either.

I may do a review or article on this if I have time and people are willing for me to do a rant, with more consideration and research than normal.

8 FEB 2003 at 7:19pm

Drooling_Iguana

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Maybe the term "Interactive Fiction" should be expanded to cover all adventure games, instead of just text-based ones.  The text-based ones can just ba called "Text-Based IF," or TBIF.

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8 FEB 2003 at 7:27pm

MichalN

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Originally Posted By Drooling_Iguana (8 FEB 2003 7:19pm)
Maybe the term "Interactive Fiction" should be expanded to cover all adventure games, instead of just text-based ones.  The text-based ones can just ba called "Text-Based IF," or TBIF.

I don't see how this would help - isn't a shooter "interactive fiction" too? It decidedly is fiction and it's quite interactive...
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8 FEB 2003 at 8:56pm

dimidimidimi

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Originally Posted By MichalN (8 FEB 2003 7:27pm)

I don't see how this would help - isn't a shooter "interactive fiction" too? It decidedly is fiction and it's quite interactive...


Following this logic, then adventures are role playing games also because you are playing a role, and shooters are RPGs also. The point is not really to find a name that noone else can be addressed with...but to find a new name that will attract the right kind of audience.

I'm not so fuzzy about the term adventure, but I think our genre would benefit if we got rid of the term games. I also think it is about time our discipline found a name that would fit more a 'story-telling' form.

Some suggestions I would have (but to tell you the truth not really good ones):

- Digital Stories
- Interactive Stories
- Graphic sagas/stories

etc... but I don't like any of them because they contain more than one words. It would be best if we could narrow it down to one single word that would sound tempting to a possible audience and quite descriptive of our discipline at the same time.

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8 FEB 2003 at 8:57pm

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Interactive Fiction already does cover both types of adventure game, but as the term grew in use mainly within the text adventure community, most people outside that community use it exclusively to describe text adventures.

The term 'adventure' comes from the very first adventure game, called...  'Adventure' (later renamed to Collosal Cave Adventure).  Naturally, the difference between the dictionary definition of 'adventure' and the game genre 'adventure' causes a lot of confusion.  But we already know that.

To go back on topic, 'adventure elements' is never a phrase to be trusted.  It's probably true that the game in question has adventure elements in it somewhere, but that these elements are really weak and puny.  Tomb Raider even managed to be labelled an action/adventure because of...  find-the-key puzzles?  The cog puzzle?  A bit of dialogue?  I dunno, really...
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8 FEB 2003 at 9:21pm

MichalN

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Originally Posted By Nellie (8 FEB 2003 8:56pm)
Tomb Raider even managed to be labelled an action/adventure because of...  find-the-key puzzles?  The cog puzzle?  A bit of dialogue?  I dunno, really...

Say, a girl running around, picking up cogs and putting them into strange machinery... sounds just like Syberia

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8 FEB 2003 at 10:54pm

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Originally Posted By Randy-JA (7 FEB 2003 11:52pm)
That's nothing, I was in the doctor's office reading some recent issues of Entertainment Weekly and for this week their adventure game of the week was Devil May Cry 2 and for last week's issue it was Metroid Prime.


I've noticed that in entertainment weekly too.  Their video game column is fairly new, and the writers who do it haven't a clue as to what an adventure game is.
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8 FEB 2003 at 11:04pm
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Say, a girl running around, picking up cogs and putting them into strange machinery... sounds just like Syberia


That was evil!  
 

*MB puts his little finger to his mouth and starts cackling*

8 FEB 2003 at 11:59pm

MichalN

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Originally Posted By monkeybone (8 FEB 2003 11:03pm)
That was evil!  

Nah, just a slight hint of irony there. I don't really remember Kate Walker having that sexy pair of... Uzis!

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9 FEB 2003 at 12:05am

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Originally Posted By Randy-JA (7 FEB 2003 11:52pm)
That's nothing, I was in the doctor's office reading some recent issues of Entertainment Weekly and for this week their adventure game of the week was Devil May Cry 2 and for last week's issue it was Metroid Prime.


It works the other way sometimes. I saw Riddle of the Sphinx listed as an RPG in an online store a couple weeks ago.



 


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9 FEB 2003 at 11:30am
Deleted UserI think the marketing guys are struggling to make bland titles sound more interesting. As for the Riddle of The Sphinx thing, I'm sure that's just a mistake... well, I hope so anyway!

9 FEB 2003 at 10:24pm

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I still wonder why Sierra's website lists GK3 under RPGs.  Must be because there is no category called "adventure"  

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10 FEB 2003 at 8:00am

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That's very sad about Sierra.

Which brings me to my point. One thing that *really* irritates me personally is to see a site with no separate adventure category. Sometimes, I see them listed with RPGs. I suppose, this may make some sense to someone who doesn't play either genre. They are both story-based, after all. Sometimes I see action and arcade as separate headings. I'm sure there must be a difference,but I'd be hard pressed as to even specualte as to what that might be.

More commonly, I see action and adventure combined into one. Which utterly defies any explanation that I can think of. It sort of reminds me of conversations that I have with people who enjoy games, but are not adventure players. They invariably start to tell me of some game that they liked that is, in their words "sort of an adventure", and begin describing something not at all like one. At great length. I try to avoid those discussions now.
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