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Topic: Stupid things you've done in games

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All Forums : [Adventure Games Forum] : Other Games > Stupid things you've done in games
16 MAY 2008 at 3:15am

Andromus

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I was playing Half Life tonight, and had just come to a freight elevator. So I pressed the button to call for it, and saw the lower part of the shaft start to light up. Expecting the elevator to come from below, then, I leaned over the edge to look for it. I waited a few seconds and was starting to wonder where the elevator was and why I couldn't see it yet when "Splat!", it landed on me from above.  [smiley=doh.gif] [smiley=laughing.gif]


 


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16 MAY 2008 at 3:37am

JKing

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Originally Posted By Andromus (16 MAY 2008 3:15am)
I was playing Half Life tonight, and had just come to a freight elevator. So I pressed the button to call for it, and saw the lower part of the shaft start to light up. Expecting the elevator to come from below, then, I leaned over the edge to look for it. I waited a few seconds and was starting to wonder where the elevator was and why I couldn't see it yet when "Splat!", it landed on me from above.  [smiley=doh.gif] [smiley=laughing.gif]

I can't tell you how many times that's happened to me.  Worse, though, is when call buttons are so close to elevators coming down that, even though you're aware it's coming from above and you believe you have enough clearance, you actually don't.
 That happened to me just the other week when I was playing TRON 2.0 (damn you, Detalion!).

Probably the greatest airhead moment I've ever had, though, was while playing Day of the Tentacle.  Though, I suspect I'm not the only one who had so much trouble finding the car keys...
You can't kill someone in a studio.

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16 MAY 2008 at 5:41pm
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Originally Posted By JKing (16 MAY 2008 3:36am)
Originally Posted By Andromus (16 MAY 2008 3:15am)
I was playing Half Life tonight, and had just come to a freight elevator. So I pressed the button to call for it, and saw the lower part of the shaft start to light up. Expecting the elevator to come from below, then, I leaned over the edge to look for it. I waited a few seconds and was starting to wonder where the elevator was and why I couldn't see it yet when "Splat!", it landed on me from above.  [smiley=doh.gif] [smiley=laughing.gif]

I can't tell you how many times that's happened to me.  Worse, though, is when call buttons are so close to elevators coming down that, even though you're aware it's coming from above and you believe you have enough clearance, you actually don't.
 That happened to me just the other week when I was playing TRON 2.0 (damn you, Detalion!).


Guys, guys, I hope you're more patient with elevators and the like in real life, we enjoy having your company here on the website.   [smiley=laughing.gif]
Heh...  well, I suppose there is a downside to realistic physics - in the olden days most objects in games would pass right through you, -no harm done!   [smiley=huh.gif]

This post reminds me of all the running off cliffs I've done. The scrabble to try and turn around when you realise what is happening, the clawing in empty space, the slide, the fall, the sickening thud, the view of yourself lying on the ground, staring up into space...
This has happened to me in Morrowind, Gothic and Two Worlds. I love the realism, but sometimes I'm in too much of a hurry for my own good, especially when running over mountains!

When I had just started playing Morrowind, I wasn't used to this kind of realism, as all my previous games (except platforming stuff like Laura Croft) would restrict you to your safe little path, and I didn't realise that you could actually fall off any surface in this game. So I fell into the water -  a canal not even very deep, but I didn't realise I could actually swim, so I didn't bother researching the  mechanics of how to swim, I just assumed one couldn't- instead, I struggled and struggled to get myself upright again, but only managed to keep bumping my head on the side, until I ran out of breath and died.
It was only later in the game that I realised I could have swum to a ladder or to a place where the water was more shallow, or, if I had it, I could even have cast a 'walking on water' spell. As a seasoned Morrowinder, I would actually swim into the sea and dive out pearls deep on the bottom.....   [smiley=rofl.gif]

That's how we learn, I suppose, some of us read the rules first, and other chumps like me dive in head first so that we can bump it a few times.     [smiley=crazy.gif]

16 MAY 2008 at 7:25pm

Terry Penrod

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Heya Traveler -

One of the best abilities to have in Morrowind is Water Walking. You can also spend some skill ponts to increase your lung capacity with Water Breathing. This is especially helpful when diving off the southwest coast of Vvardenfell to complete a particularly cool side quest to find some sunken ancient ruins. It also helps in the sewer system beneath Vivec City. Water Walking though is just a fast way to get over to Dagon Fel and across the inlets around Gnaar Mok. It also helps a bit around Sadrith Mora and Tel Branora.

I also loved the mod that resets your leaping distance / height to go bounding around the hilly and mountainous regions like a kangaroo on steroids. There's another good mod that adds a handy boatman in Seyda Neen.

If you have Water Walking, Water Breathing and great leaping abilities (as well as flying), there's virtually no place you can't get to quickly. It saves you lots of time using the boats, silt striders and mage guild portals. Plus you get to see so much more of the game world.

Cheers, Terry

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16 MAY 2008 at 8:12pm
Deleted UserHeya, Terry
You MUST NOT get me going on a topic sounding anything like "Stupid things you've done in Morrowind".
I could waffle on for ages.

While we're in the areas of Sadrith Mora and Vivec City:
You know the Temple quest where you have to try and get to the Dremora in the middle, and offer him your silver sword out of courtesy?  I could regale you for hours on the weeks and weeks I struggled with that one. As I completed all my other quests, that one just remained there in the unfinished list. It was so bad, that when I started that quest off, I didn't even realise you could actually enter through those sewer grates. (I tried to go through the bars, but didn't see that you could actually 'open' them.)
I just kept swimming around and around Vivec's Palace, looking for a secret doorway or something. Once, I dove down so deeply, that a clipping error occurred, and I sort of went underneath and through the walls of the palace. I was now trapped within the walls, while the whole structure of the palace showed above me like a weird glass blueprint. I could move within a certain area in there, but I couldn't get out again. Of course I had to eventually reload a previous saved game to get out of that one.

You know those scrolls of extreme Acrobatics (can't remember the name) that you took off the mage that fell out of the sky? (Icarus, they should have named him).
Well, I decided I shouldn't let these go to waste. I don't think I had any levitation attire (which I prefer for flying) or spells yet, I was still a noob, and I was still a bit nervous to water walk too far, so when standing on the shore of Sadrith Mora for the first time, facing the mainland shore to go and do some or other quest there, I decided: now was the perfect time to try one of those scrolls.
Well, of course you know what happened then: I came to the same fate as the ill-fated Icarian mage.  SPLAT!!!

Not to be beaten, though, failiure and painful death only set my resolve. I had a slow-fall scroll or two, and decided to practise the stunt to perfection.
I saved just before, and had to reload a few times, but when I finally slowfalled/fell? safely to my feet on the opposite shore, I decided it had been worth the trouble.
Whoopee! you must try it sometime.

A really silly experiment that I did was to see how high you could go. I just went up, and up, and up and up and up etc., till all my levitation spells/items ran out, and then it was down, and down an...etc. and SPLAT!!!
Another one was (before Bloodmoon was installed) to see how far out you could swim. At a certain point it just goes into a loop and you have the sensation of continuing endlessly.

Btw., have you ever tried any of the Gothic games?  8-) You should give them a try one day.

16 MAY 2008 at 9:32pm

JKing

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Originally Posted By TheTraveler (16 MAY 2008 5:41pm)

Guys, guys, I hope you're more patient with elevators and the like in real life, we enjoy having your company here on the website.   [smiley=laughing.gif]

No danger of my falling down an elevator shaft, I think.  I learned long ago the dangers of not paying attention to where I'm going: I have countless scrapes, scars and a seriously battered wheelchair to prove it.


As an aside, running off cliffs is a fun pass-time!  Even more, fun, though, is creeping off cliffs; I've done -that- a whole bunch in Dark Forces.

"Just a little closer.... little closer...  Aw, crap!"
You can't kill someone in a studio.

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16 MAY 2008 at 9:41pm

Terry Penrod

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Actually Traveler, I ran into some of the same oddities the first time I played Morrowind with the same pathetic results. So I ran to the nearest TES3 forum and found out about the basic tricks for getting around that sprawling, often dangerous little continent / island.

Having waited a long time to play the game until my new rig was complete and all the initial patches, etc. were done, I actually began with the full GOTY Edition, which includes both official EPs. Whoa, talk about a dauntingly huge, wide-open game world... but I loved it!

I also got some great advice on all the very best player-created modules like Readable Signs, Seyda Neen Boatman, Balmora Home, and the one that gives whathisname unlimited cash to buy your loot. Oh yeah, Creeper in Caldera. He has some great stuff to buy as do many merchants but they always have so little money for trading and all that loot is really heavy. That's a LOT of roundtrips just to get one damned piece of green glass armor and I simply didn't have time at that point to play games 24/7. So I (sorta) cheated but it made the whole experience so much more fun / less frustrating and of course it saved me endless hours of pure drudgery. I just figured, hey... this is a friggin' game not my job and it's supposed to be fun.

Cheers, Terry

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16 MAY 2008 at 10:04pm
Deleted UserHey, this is my lucky day: I get to quote 2 of my favourite members in one post!   :-*

Originally Posted By Terry Penrod (16 MAY 2008 9:41pm)
.
I also got some great advice on all the very best player-created modules like Readable Signs, Seyda Neen Boatman, Balmora Home, and the one that gives whathisname unlimited cash to buy your loot. Oh yeah, Creeper in Caldera. He has some great stuff to buy as do many merchants but they always have so little money for trading and all that loot is really heavy. That's a LOT of roundtrips just to get one damned piece of green glass armor and I simply didn't have time at that point to play games 24/7. So I (sorta) cheated but it made the whole experience so much more fun / less frustrating and of course it saved me endless hours of pure drudgery. I just figured, hey... this is a friggin' game not my job and it's supposed to be fun.

Cheers, Terry


Terry, I played Mw the first time round without any “outside” help whatsoever, which is why I made so many hilarious blunders,  -one of which was that I actually killed the Creeper…..
I'm glad you mentioned those mods. Even to this day I have some unfinished business in Mw, and will certainly look into downloading a few mods when I get around to it.
Btw, didn't you know the Crab merchant has double the cash that the Creeper has?  (The trouble is just to get to him..)


Originally Posted By JKing (16 MAY 2008 9:31pm)


As an aside, running off cliffs is a fun pass-time!  Even more, fun, though, is creeping off cliffs; I've done -that- a whole bunch in Dark Forces.

"Just a little closer.... little closer...  Aw, crap!"


You’ve just made my day with that one!  [smiley=rofl.gif]       Do you also get to look down at your dead body, like you do in Gothic?

Edit: Hey, I just remembered: after dying like this a few times in G2 and G3, I got to play G1, and like Terry, I didn't have time to fiddle around, I wanted to get through the game. So I read hints tips, etc. on the internet, one of which was a glitch in the game, that allowed you to, if while falling you stepped sideways, you would land on your feet unscathed.
Well, well. You should have seen me then. Bungee-jumpers of the world, eat your hearts out, here comes ol' unnamed whatshisname from Gothic! Whhooooppeeeee!!!   [smiley=devil_smiley_grintail.gif]

16 MAY 2008 at 10:28pm

Terry Penrod

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Originally Posted By TheTraveler (16 MAY 2008 10:04pm)
 

Terry, I played Mw the first time round without any “outside” help whatsoever, which is why I made so many hilarious blunders,  -one of which was that I actually killed the Creeper…..
I'm glad you mentioned those mods. Even to this day I have some unfinished business in Mw, and will certainly look into downloading a few mods when I get around to it.
Btw, didn't you know the Crab merchant has double the cash that the Creeper has?  (The trouble is just to get to him..)

 

Hi Traveler -

Oh, I eventually discovered Mudcrab the Merchant. But by then I had my full set of glass armor and a well-stocked house on a hill overlooking Balmora. It had a nice, big front porch with a gorgeous view of the sunsets and a wonderful fireplace in the corner of the living room. The place had lots of space upstairs and down to store / display an amazing array of loot, supplies, and trophies. It was also right near the local silt strider, mage guild, and several shops, taverns, inns, etc. The other guilds were fairly close too.  

As for Mudcrab, here is an excerpt from the Morrowind for Dummies website that gives concise directions

Who is Mudcrab?

Mudcrab is a . . . mudcrab.  
He's also a merchant, the richest merchant
in the game and only one of two who will give you  
full value for your merchandise.
Mudcrab regenerates his 10,000 in gold every 24 hours  
and is a pleasure to do business with.  
(See Creative Bartering)  
He buys weapons, armour, selected magic items and alcohol only.

Where is Mudcrab?

The simplest of directions are often the best.  
(They're also the easiest to remember)
Vivec.  Gondola to Telvanni Canton.  Leave via the land bridge.
Cross the peninsula eastwards.  
Stop next to Ald Sotha daedric ruin, by the water.
There are three tiny islands.  Get out to the furthest one.
Before you are two largish islands.  
You want to go to the one on the left as you are still looking east.
If Mznach Ruin comes up on the screen, you're in the right place.
Travel down the face of the island, past the ruin to the end.  
(always going east)
At the 'end' of the island is an islet with two tall pillars of stone  
guarding an 'entrance'.  And there's a mudcrab.  Voila!

Don't let anyone tell you that Mudcrab is hard to reach.  
Do it once and you'll wonder what they were on about!


Cheers, Terry


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16 MAY 2008 at 11:31pm

JKing

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Originally Posted By TheTraveler (16 MAY 2008 10:04pm)
Originally Posted By JKing (16 MAY 2008 9:31pm)
As an aside, running off cliffs is a fun pass-time!  Even more, fun, though, is creeping off cliffs; I've done -that- a whole bunch in Dark Forces.

"Just a little closer.... little closer...  Aw, crap!"


You[ch8217]ve just made my day with that one!  [smiley=rofl.gif]       Do you also get to look down at your dead body, like you do in Gothic?

Sadly, no.  
ark Forces has no avatar.  It's really fun, though!
You can't kill someone in a studio.

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17 MAY 2008 at 12:20am

Terry Penrod

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There are some other excellent FPS titles that have short third-person death scenes where you can see your body slump to the ground in a heap. I think the original Half-Life had that feature whenever Gordon Freeman died and I'm sure there are others. But it's been awhile since I went on a marathon fragfest, so I'm really behind in the shooter category.

Cheers, Terry

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18 MAY 2008 at 5:18pm

Ivinia

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The whole elevator thing has me cracking up over here. I've done that so many times as well. :


Same with the nudging to an edge then falling over the side. Like when in a vent and trying to edge closer to the edge to be able to get a clearer shot at the bad guys below...Ouch! Not fun falling into the room and being surrounded by a dozen guys and being peppered with automatic weapons from every side!!

Let's not forget throwing a grenade and missing an opening only to have it bounce back at your feet.


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18 MAY 2008 at 7:42pm

JKing

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Originally Posted By Ivinia (18 MAY 2008 5:17pm)
Let's not forget throwing a grenade and missing an opening only to have it bounce back at your feet.

Ah, the classics!

Let's also not forget its close cousin: dropping a grenade instead of throwing it because your finger slipped.
You can't kill someone in a studio.

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18 MAY 2008 at 8:19pm

Terry Penrod

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Those are classic flubs but my all-rime favorite is probably rocket jumping straight into a solid wall or right off a map in Quake 1 or 2.

Cheers, Terry

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18 MAY 2008 at 8:28pm

JKing

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Originally Posted By Terry Penrod (18 MAY 2008 8:19pm)
Those are classic flubs but my all-rime favorite is probably rocket jumping straight into a solid wall or right off a map in Quake 1 or 2.

'All-rime', eh?  Now you've got me wanting to play Myst again... But no, I have [s]better[/s] fresher games to play!
You can't kill someone in a studio.

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18 MAY 2008 at 8:36pm
Deleted UserHe got you there, Terry! You've met someone faster on the draw than yourself, and you've been snapped and quoted...  8-)
No use going back to try and fix the 'rime' flub now..... [smiley=rofl.gif]

Don't you guys also often wish this site had a spell checker?

(Although spell checkers don't always help you out with a flub, not when you for instance say "Stinking Island" instead of "Sinking Island"


18 MAY 2008 at 8:45pm

Ivinia

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If you use Firefox, then your DO have a spell checker built in. It underlines the words in your posts that are misspelled as you type.  


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18 MAY 2008 at 8:49pm

JKing

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Originally Posted By TheTraveler (18 MAY 2008 8:36pm)
(Although spell checkers don't always help you out with a flub, not when you for instance say "Stinking Island" instead of "Sinking Island"

Sometimes even care and practice don't pull you through: my typing has been so deplorable past month that it's a minor miracle I'm making myself understood at all!  Silly typos are one thing, but I'm missing entire sentences sometimes.  That  really gives me a s(t)inking feeling in the pit of my stomach.

Originally Posted By Ivinia (18 MAY 2008 8:44pm)
If you use Firefox, then your DO have a spell checker built in. It underlines the words in your posts that are misspelled as you type.  

For the record, there is also a spell-checking facility in Opera.  It requires an external Aspell library, I believe, but I'm told it works quite well.  Spell-checkers do more harm than good as far as I'm concerned, though, so I've never used it.
You can't kill someone in a studio.

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18 MAY 2008 at 9:05pm

Terry Penrod

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Yep, spell checkers won't catch stupid typos like rime/time.

Cheers, Terry

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18 MAY 2008 at 9:15pm
Deleted UserIt's that fatal R/T proximity on the keyboard. Catches me all the time, along with Y/U and N/M.
However, the worst for me is to suddenly LOOK UP AND SEE THAT I'VE TYPED ABOUT THREE SENTENCES IN CAPS!

19 MAY 2008 at 2:34pm

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When I first played Amber. I was so lost, because at the time I had no idea how those kind of games and their graphics operated. I ended up in a room that took you back in time, (if you did what you needed to do). I spent 3 days of my free time in that room, trying to set the radio to get back or where ever I needed to go. Four States away my younger brother had already played the game and when I talked to him, I BEGGED for a clue. I will now never forget to make sure a radio has an antenna!!  [smiley=doh.gif]

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5 JUL 2008 at 7:00pm

Andromus

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It's me again. Yup, I've got another one.  :
Near the beginning of Jedi Academy, you're instructed to cut down a tree to make a bridge. So I take a quick swing at it without thinking about where I was standing -- and the tree falls down on top of me. It's a miracle I manage to finish any dark side game, I know.  [smiley=laughing.gif]


 


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5 JUL 2008 at 8:21pm

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I love it, Andromus!  It reminds me of a Road Runner cartoon.  [smiley=laughing.gif]

"Where is the fountain that throws up these flowers in a ceaseless outbreak of ecstasy?"

-Rabindranath Tagore


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6 JUL 2008 at 12:58am

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Originally Posted By Taio (11 JUL 2007 4:41pm)
Pressing Quick Load instead of Quick Save in the keyboard, in lots of games  [smiley=hair_pull.gif]


ME TOO LOL XD
Robin56, king of JA+.

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20 APR 2009 at 4:29am

Andromus

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Your friendly neighborhood klutz (and resurrection man) is back!  


I was playing Splinter Cell tonight, and had just entered a room with two guards. The room was fairly dark, but not completely so, and I thought I'd flip the light switch off to provide more cover and get the jump on the guards. In similar situations shooting out street lights guards became suspicious, but didn't go to Defcon 1, red alert mode or whatever you want to call it, and I figured it would work here. Well, to my surprise, the room filled with a blaze of light. The lights had been off not on, and the light I had seen was coming from elsewhere. I was shocked as the guards were, I think. They didn't buy my pizza delivery guy act, either.  :
Hard to pull off, I admit, dressed in black military gear with night vision goggles and a silenced pistol. Hey, those pizza place turf wars are serious business!  [smiley=laughing.gif]

There was also another little incident involving me hitting the jump button instead of the item selection button that had me popping up between two nonplussed guards, but you can guess how that ended too.    :-X


 


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