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Topic: Amber: Journeys Beyond

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23 JUN 2007 at 2:26am

Andromus

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There are occasions when an adventure game works for me even when to all appearances it shouldn't. Games like Syberia or Amerzone, that shouldn't in theory appeal to me being fairly short, overly easy, and weak puzzle wise. But those two games have an almost indescribable something, a certain charm or magic in their design that won me over.

So it was with Amber. It's very short and incredibly easy. But it had that special something that drew me in. The creative design behind the various eras you experience astrally, for example, is very well done, and the task of uncovering the story behind each ghost and helping them turned out to be very interesting, captivating even. And although they were used rather simplistically here, I always enjoy when adventure games give you gadgets to help you out.

I was sorry to see it end so soon. I assumed that the house would be bigger, and was disappointed to find a relatively small amount of rooms. No basement or attic, either. What kind of old house doesn't have a basement and attic to explore? (Though come to think of it, I probably have had my fill of exploring basements for a long, long time, thanks to Scratches.)  



At any rate, I'd like to find room to squeeze it into my top 20 next time I make up one of those lists. It was an enjoyable little romp, and the best adventure game I've played so far this year. I even went scurrying out to Moby Games to see what else Hue Forest might have produced. Nothing, unfortunately. Hue Forest was created specifically to produce Amber, and nothing else. Yet another game developer to produce only one adventure game and make one wonder what else they might have produced had things been different.





 


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23 JUN 2007 at 4:35am

InlandAZ

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I replayed this some time ago under VPC (Win 95) - enjoyed it as much as I did the first time. Well almost - VPC does have a small issue with it, but it is playable.

On the subject of short games, have you ever played through D?  DOSBox 0.64 and above provide the odd ball VESA support that allows the game to be played under XP.  And it is... well... short.  Actually it's timed.

Great game however, lots of atmosphere - give it a shot.

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23 JUN 2007 at 2:08pm

Andromus

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Originally Posted By InlandAZ (23 JUN 2007 4:34am)
I replayed this some time ago under VPC (Win 95) - enjoyed it as much as I did the first time. Well almost - VPC does have a small issue with it, but it is playable.

On the subject of short games, have you ever played through D?  
OSBox 0.64 and above provide the odd ball VESA support that allows the game to be played under XP.  And it is... well... short.  Actually it's timed.

Great game however, lots of atmosphere - give it a shot.


I hadn't paid much attention to D because I was under the impression that it fell into the survival horror genre, and those games are usually too gory for me. I like a game with suspense, though not a lot blood and guts. But after glancing over some reviews, I see I was mistaken. It is an real adventure game, and the screenshots don't appear to be too graphic considering the subject matter either. I might have to check it out in that case.


 


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23 JUN 2007 at 4:27pm

shadow9d9

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My wife and I were amused at the beginning, but around the ice lake section, became turned off to the game.... We just stopped playing it... WAYYY overrated imo.
Disclaimer:&&&&Please do not take my opinions personally.  I have strong opinions that may differ harshly with other popular opinions.  I also have a rather direct way of expressing them.  Keep this in mind when reading and do not get upset!

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23 JUN 2007 at 5:28pm

InlandAZ

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I hadn't paid much attention to D because I was under the impression that it fell into the survival horror genre, and those games are usually too gory for me.

The game does contain a fair amount of gore, but its old style gore, not the in your face stuff that's available in many of today's games. Actually it doesn't even come close to the graphic scenes in Phantasmagoria - I prefer to think of it as atmosphere.

Do try it - I'm sure it's not everyone's cup of tea, but it's a keeper in my top 150 (no one really keeps a top 10 list anymore do they?)

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23 JUN 2007 at 7:47pm

Ghost

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Loved playing Amber - The use of the ghost dectector equipment was interesting - it's a very good game IMO!!


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23 JUN 2007 at 11:34pm

SirDave

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FWIW: Starting on p.23 of the Jan/Feb 2007 issue of Adventure Lantern, I talk about running several old games including Amber (with a little background as well on the games). Available for free here:

http://www.adventurelantern.com/Magazine/Index.htm

The future ain't what it used to be!


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24 JUN 2007 at 5:33pm

InlandAZ

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Originally Posted By SirDave (23 JUN 2007 11:34pm)
FWIW: Starting on p.23 of the Jan/Feb 2007 issue of Adventure Lantern, I talk about running several old games including Amber (with a little background as well on the games). Available for free here:

http://www.adventurelantern.com/Magazine/Index.htm

I did read it, good write up.  I've had a good deal of success playing it under both VPC and DOSBox. For VPC I used a Windows 95b VM, and for DOSBox version 0.70 (VPC 2004 and 2007 seem to work equally well).

I agree that in a purist sense the original hardware/software platform is best - but, lugging around a pair of laptops is more trouble than it worth (for me anyway). I keep a set of older PC's for the problem children (a 386 and a 486). Amber was one of the worse offenders until VCP went free (I could never convince the boss that I needed it to better my productivity (go figure).  

When Microsoft opened up the VPC beta program I signed up immediately – I’ve been sold on it ever since.


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24 JUN 2007 at 7:37pm

SirDave

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Originally Posted By InlandAZ (24 JUN 2007 5:32pm)
Originally Posted By SirDave (23 JUN 2007 11:34pm)
FWIW: Starting on p.23 of the Jan/Feb 2007 issue of Adventure Lantern, I talk about running several old games including Amber (with a little background as well on the games). Available for free here:

http://www.adventurelantern.com/Magazine/Index.htm

I did read it, good write up.  


Thanks Inland. However, sometimes (as in this case) I'm not really trying to push my 'play old games with old Win98 laptops theory' (much as it has worked for me). It's more that when someone brings up a game like Amber, it's sometimes nice for them to read almost anything about it since there is very little mentioned in any detail about those games now. Usually in my articles, I try to add some interesting background to fire up people's interest in these old games. That's what really fires me up to write these articles.

Amber was really very simply put together and used that very basic Quicktime/Macromedia combo- almost exactly the same as Secrets of the Luxor with the same resultant incompatibility with newer systems. Plus, its graphics were pretty bland compared to Myst and, especially, Riven which was soon to come. Still it was a nice pure little adventure game and a real labor of love by its authors, Frank & Susan Wimmer, not to mention unfairly underated in the past as an awful Myst clone.


The future ain't what it used to be!


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25 JUN 2007 at 1:16am

kitty

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I really enjoyed Amber as well--I replayed it recently and found that the graphics really stand up well.  IMHO, it looks better than GK3 (which I'm playing now), but I always did like 2-D better than 3-D.

I also own and have played D, but I found it kind of silly.  I think it's a neat idea...no saving, etc.  But I found the whole story kind of lacking.

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25 JUN 2007 at 2:34am

Susan

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Originally Posted By shadow9d9 (23 JUN 2007 4:26pm)
My wife and I were amused at the beginning, but around the ice lake section, became turned off to the game.... We just stopped playing it... WAYYY overrated imo.

That's my least favorite section of the entire game.  The rest was good, though.  I'd go back and give it a try and remember that it's just one part of the whole thing.  


Has anyone ever figured out what those bees are saying?  

I miss my Bubba: 1986 - 2006.


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25 JUN 2007 at 3:44am

InlandAZ

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Originally Posted By SirDave (24 JUN 2007 7:37pm)
Originally Posted By InlandAZ (24 JUN 2007 5:32pm)
Originally Posted By SirDave (23 JUN 2007 11:34pm)
FWIW: Starting on p.23 of the Jan/Feb 2007 issue of Adventure Lantern, I talk about running several old games including Amber (with a little background as well on the games). Available for free here:

http://www.adventurelantern.com/Magazine/Index.htm

I did read it, good write up.  


Thanks Inland. However, sometimes (as in this case) I'm not really trying to push my 'play old games with old Win98 laptops theory' (much as it has worked for me). It's more that when someone brings up a game like Amber, it's sometimes nice for them to read almost anything about it since there is very little mentioned in any detail about those games now. Usually in my articles, I try to add some interesting background to fire up people's interest in these old games. That's what really fires me up to write these articles.

Amber was really very simply put together and used that very basic Quicktime/Macromedia combo- almost exactly the same as Secrets of the Luxor with the same resultant incompatibility with newer systems. Plus, its graphics were pretty bland compared to Myst and, especially, Riven which was soon to come. Still it was a nice pure little adventure game and a real labor of love by its authors, Frank & Susan Wimmer, not to mention unfairly underated in the past as an awful Myst clone.


Writing, making it interesting, and providing useful a background is a real talent - you've got the gift.

Maybe I’m a bit different most, but I just never seem to get tired when it comes to Adventure game articles.

What ever became of the Chuck Osborn kid (PCGChuck IIRC) - I still read his reviews in PC Gamer.  He’s one of the few that can provide a fair criticism when it's due.

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