| Just Adventure News : |
| Home - Forum Home |
| Page 1 |
| 28 MAY 2007 at 12:14am | |
AndromusGuild Master![]() ![]() Posts : 5540 Joined: 6 NOV 2002 Status : Offline | If there was a contest to choose a game sequel most improved over its predecessor, Baldur's Gate 2 would be in the running to win. Not that Baldur's Gate 1 was a bad game by any means. But it felt like what it was, the first game of a new type of RPG, and therefore a work in progress, clunky at times, and somewhat limited. But Baldur's Gate 2 improved on so many things I wanted to see changed in Baldur's Gate 1, I thought the developers must have read my mind. It was much more epic, and added a lot of interesting party member interaction with well written dialogue. And a nice bit of introspection I wouldn't normally expect in a RPG, having your character grapple with his heritage and its effects so personally. It was an extremely satisfying game in almost every way. (OK, inventory management is still a big pain, unfortunately. ) However, I'm surprised and disappointed to discover that there's nothing else quite like it out there. Other Infinity engine games, yes, and I'm looking forward to trying those out. But nothing quite like Baldur's Gate 2. (Except perhaps Planescape: Torment?) I had just assumed (being somewhat inexperienced with CRPG's) that with seven years since the release of Baldur's Gate 2, more and possibly even better games would have been developed with the same kind of turn based party dynamic, and good characterization and dialogue. But next to nothing has been done in that line since then. (Again as far as I can tell from a little research and not much hands on experience.) An emphasis on MMORPG's and on "hack and slash" single player games dominate RPG market today from what I see. It's kind of depressing, me starting to get into this kind of CRPG and discovering they're not being made anymore in favor of more simplified and action oriented systems. But then again, Baldur's Gate 2 has a lot of replay value. Different classes to try, different party members to take along (and possibly romance.) I went with a good oriented party this time: My character, Minsc, Anomen, Jaheira, Aerie, and Imoen for the bulk of the game. I'll be very interested to see how that party dynamic changes with a more neutral or evil party. Characters like Korgan and Edwin look like they could make an interesting impact on a party. to say the least. Not to mention all the mods available that expand the game as well. I don't know when I'll get around to a replay, but I'm looking forward to it already!
|
| Profile Search | |
| 28 MAY 2007 at 3:35am | |
Terry PenrodGrand Inquisitor![]() Posts : 6694 Joined: 16 OCT 2004 Location: US, Texas Status : Offline | . I loved Baldur's Gate 2: SoA and have now played it and the finale EP Throne of Bhaal at least six times. Twice I also started wth the original BG and its EP Tales of the Sword Coast then moved directly onto the sequel. If you liked BG2 that much then be sure to play the larger-than-usual EP - and do NOT miss the biggest optional dungeon crawl ever created - Watcher's Keep. Unfortunately the Icewind Dale series (which is also an excellent Infinity Engine game) does not have pre-made / scripted party characters. So there are no romance scripts, companion quests or banter. Otherwise it too has a good original story, plenty of solid gameplay and wondeful full-party battles. Planescape is the one free-standing title that used the same engine and it has by far the deepest, most unusual story. However it has a limited number of scripted party members and a smaller game world. Nevertheless, it is easily one of the best SP-only CRPGs ever made if not the best. Fallout 1 & 2 are right up there too. Cheers, Terry |
| Profile Search | |
| 28 MAY 2007 at 2:01pm | |
AndromusGuild Master![]() ![]() Posts : 5540 Joined: 6 NOV 2002 Status : Offline | Originally Posted By Terry Penrod (28 MAY 2007 3:34am) I did play the expansion, and enjoyed it very much. Expansions too often feel like they've been tacked on just to pad out gameplay. But Throne of Bhaal continued the Baldur's Gate story in a genuinely interesting way, as well as providing a rewarding and satisfying close to the story. And Watcher's Keep was excellent. It kept me guessing as to what it was going to throw at me on every level.
|
| Profile Search | |
| 19 DEC 2007 at 10:55pm | |
RaySorcerer Apprentice![]() ![]() Posts : 362 Joined: 21 OCT 2002 Location: US, CA Status : Offline | I just don't think I have enough adjectives to say how wonderful I think the entire cycle of Bioware/Black Isle Infinity Engine RPGs are. To me they feel like one big cycle: Baldurs Gate Baldurs Gate: Tales of the Sword Coast Baldurs Gate II: Shadows of Amn Baldurs Gate II: Throne of Bhaal (or whatever it was called, it had nearly the exact same name as the Diablo 2 expansion) Planescape: Torment Icewind Dale Icewind Dale II These games represent so many golden gaming hours for me! It's unbelievable to me that virtually no one at Bioware had EVER WORKED ON A GAME when they built BG. It's such a beautiful game; sucha sense of story. I also think the Sword Coast of the Forgotten Realms is just a gem of a campaign setting for a CPRG. I love spendintg time there. Remember, procrastinate now. Don't put it off!! |
| Profile Search | |
| 19 DEC 2007 at 11:49pm | |
Terry PenrodGrand Inquisitor![]() Posts : 6694 Joined: 16 OCT 2004 Location: US, Texas Status : Offline | . Add to that list the Heart of Winter EP for Icewind Dale and it's complete Ray. Whenever discussing these wonderful D& classics, I also like to mention the all-time great Fallout 1 and 2 from Interplay using the terrific S.P.E.C.I.A.L. Rules and a unique sci-fi setting. Along with them, Neverwinter Nights and Star Wars: KOTOR are next-gen cousins of the Infinity Engine CRPGs. A cousin once-removed would be Arcanum: Of Steamworks & Magick Obscura by Tim Cain & Company at Troika. Newer additions of the same basic lineage would include Jade Empire, NWN 2, KOTOR 2 and the recent Mass Effect. Add them all up and you have an amazing list of top-tier RPGs produced over the past decade spanning several generations of technological advancement. Cheers, Terry |
| Profile Search | |
| 20 DEC 2007 at 1:21am | |
RaySorcerer Apprentice![]() ![]() Posts : 362 Joined: 21 OCT 2002 Location: US, CA Status : Offline | I love the S.P.E.C.I.A.L. system!! I'm so glad it's coming back in Fallout 3! Remember, procrastinate now. Don't put it off!! |
| Profile Search | |
| 20 DEC 2007 at 3:35am | |
kuddlesPrivate Detective![]() ![]() Posts : 702 Joined: 22 OCT 2004 Status : Online | It's funny this thread should come up now. While I still have plenty of new games on my plate, I've decided to finish every game I've missed in the past before so much time has passed that I know I'm becoming so overwhelmed I would never get back around to playing them. While most have been between 2003 to 2006 (when I almost completely stopped gaming altogether due to a busy schedule), one series I never got around to was Baldur's Gate I and II. Strange, since I adored the other Black Isle IE games, and I'm also a huge BioWare fanboy of all their other works (I bought an XBOX when KOTOR came out just to play it, and I'm not even a Star Wars fan!). Regardless, I plan on installing BGT-Weidu and playing all the way through the entire epic, so I'll look forward to providing my final impressions in this thread as well, although that will obviously take some time. [size=10][b]Games:[/b] Europa Universalis III&&[b]Music:[/b] [i]Awoo[/i] - Hidden Cameras&&[b]Series:[/b] Dexter (S1)&&[b]Movies:[/b] The Prestige (8/10) Little Miss Sunshine (5/10)&&[/size] |
| Profile Search | |
| 20 DEC 2007 at 3:51am | |
Terry PenrodGrand Inquisitor![]() Posts : 6694 Joined: 16 OCT 2004 Location: US, Texas Status : Offline | . If you love classic-style D& CRPGs Kuddles, you're in for a real treat. Cheers, Terry |
| Profile Search | |
| 23 DEC 2007 at 6:14am | |
GonchiSorcerer Apprentice![]() ![]() Posts : 337 Joined: 24 SEP 2007 Status : Online | Originally Posted By Terry Penrod (19 DEC 2007 11:48pm) A truly awesome cRPG that didn't get the love it deserved. Vampire the Masquerade: Bloodlines was pretty good too, and so was Temple of Elemental Evil really. Oh Troika, we hardly knew ye'... Also, with so many wondrous cRPG's mentioned, I feel obligated to add the magnificent Ultima games (at least until the 7th) and the oft forgotten Darklands and Betrayal at Krondor. A few others I personally enjoyed, though I don't quite feel as though they match the quality of those mentioned so far in this thread, were Albion, Divine Divinity, Siege of Avalon and Prince of Qin. But I'm not so complicated as to flee, &&or stand here in silence. &&But I'm not so simple as to not caution, &&that there aren't three minutes, or a hundred words, that could define me.&&&&[url=http://www.youtube.com/watch?v=IlR-6Tw-5bE]Brief description of my person[/url] - Cuarteto de Nos |
| Profile Search | |
| 23 DEC 2007 at 9:06pm | |
Terry PenrodGrand Inquisitor![]() Posts : 6694 Joined: 16 OCT 2004 Location: US, Texas Status : Offline | . All good RPGs Gonchi - although many people disliked the Temple of Elemental Evil. The semi-sequel to Divine Divinty, Beyond Divinty was pretty good too. Another series that ranks way up there in my book is The Elder Scrolls. It was a lot more open / less scripted than the Black Isle / BioWare D& titles but the game worlds sure were fun to explore. You had almost as much freedom in Fallout 1 / 2 and Arcanum, which is why they still have so much replay value. It's also why I'm excited that BethSoft is the studio that bought the rights to the Fallout franchise. They understand how to balance sprawling, wide-open environments with a central plot. But that degree of freedom can hurt dramatic pacing. For tight, compelling stories with deeper NPCs, I prefer games like Planescape: Torment and Star Wars: KOTOR. But once in a while, it's nice to just roam around freely too. For that, Morrowind with both EPs and all the best player-created modules is hard to beat. Oblivion is amazing too but there's less variety in the game world. Too bad Daggerfall was so buggy, still a great game though. Another CRPG I liked a lot was Vampire: The Masquerade - Redemption once the all-important first patch came out from Nihilistic and Activision. It fixed pretty much all the initial problems and the file was only a couple of megabytes in size. The Storyteller MP mode never took off though but the unique SP game was very cool and I loved the 3D engine in its day. I really enjoyed Arx Fatalis too as a full 3D, SP-only CRPG with a solid story. Its main flaw was that convoluted magic-casting system which used intricate mouse movements to conjur mystical patterns in the air. Just too flukey and it took waaaaay too long in combat against the harder, faster enemies. Interesting concept but it really needed something like the Wii controller to work. A personal favorite of mine that many people missed was the tri-genre hybrid Omikron: The Nomad Soul from Quantic Dream. It was equal parts action, adventure and RPG in a really cool 3D game world that gave you some real freedom along with a well-paced story. Being able to freely possess the bodies of various characters and assume their RPG-like stats was sheer genius. Last but not least, two other hybrid gems were Warren Spector's Deus Ex and Tom Hall's Anachronox from Ion Storm. Deus Ex was an all-around great game and Anachronox was too. It combined a compelling story and numerous great NPCs with fun gameplay, lots of humor and a clever comicbook style. You could visit several diverse game worlds and the whole thing was very well done. Cheers, Terry . |
| Profile Search | |
| 24 DEC 2007 at 10:55pm | |
GonchiSorcerer Apprentice![]() ![]() Posts : 337 Joined: 24 SEP 2007 Status : Online | Originally Posted By Terry Penrod (23 DEC 2007 9:06pm) I know. The bugs were a big killer for a lot people, but in a time when practically every RPG released was (and still is) a twitchy action title with stats, ToEE's tactical turn based combat was a breath of fresh air. And thankfully the Co8 folks have fixed the game up quite well. Originally Posted By Terry Penrod (23 DEC 2007 9:06pm) Beyond just failed to grab my attention, and I just never managed to sit myself down and play it through. I don't know what it was. Originally Posted By Terry Penrod (23 DEC 2007 9:06pm) I am not a fan of TES, or Bethesda for that matter. To me Daggerfall was the best of the series, where as Morrowind didn't impress me and I downright loathed Oblivion. I have no expectations for Bethesda's Fallout (or as I also like to call it, Fallout Gaiden. I don't plan to buy their game or play it. As far as I'm concerned Fallout 3 died with Black Isle and deserves to rest in peace. Knights of the Old Republic I liked, but felt almost RPG-lite to me. Planescape: Torment on the other hand is top notch. Originally Posted By Terry Penrod (23 DEC 2007 9:06pm) Redemption was fun, as far as "clear the area of baddies" action rpgs go. I wouldn't include it on any top 10 list though. Originally Posted By Terry Penrod (23 DEC 2007 9:06pm) Omikron's ok, though I wouldn't call it an RPG. The premise of the game caught my interest but didn't quite live up to my expectations. There were some good ideas that just didn't seem to be properly developed, like for example, the body-hopping. Nothing changed regardless of which body you were in, making the feature comparable to simply changing clothes. It would have been interesting if each character was in fact a character with unique abilities offering multiple paths through the game, as opposed to simply being a body/outfit you could wear. The game was perhaps too linear for that to work. I agree about Deus Ex and Anachronox. Both excellent games. Anachronox is badly in need of a sequel. But I'm not so complicated as to flee, &&or stand here in silence. &&But I'm not so simple as to not caution, &&that there aren't three minutes, or a hundred words, that could define me.&&&&[url=http://www.youtube.com/watch?v=IlR-6Tw-5bE]Brief description of my person[/url] - Cuarteto de Nos |
| Profile Search | |
| 25 DEC 2007 at 12:10am | |
Terry PenrodGrand Inquisitor![]() Posts : 6694 Joined: 16 OCT 2004 Location: US, Texas Status : Offline | . Yep Gonchi, there are many people who dislike Bethesda's wide-open style of RPGs. I like them occassionally though and tend not to be too hyper critical of unique hybrids like Omikron. Quantic Dream took many risks in making that title and from what I've read, they learned many lessons in the process. That's why I was so disdappointed when they shelved the sequel, tentatively titled Omikron: The Exodus. In the sequel they promised a pure third person game with far better combat controls, more depth in the RPG stat area and more traditional puzzles - along with even greater detail in the game world. Ah well... perhaps they'll make it someday. As for Fallout 3, I'm just trying to be optimistic. Fallout 1 & 2 are my all-time favorite interactive games in any genre for any system. I've replayed them back-to-back so many times I've long since lost count and to this day, thoroughly enjoy breaking out my trusty, old Pipboy from time to time. One other title I forget to mention in the hybrid department is System Shock 2 - a very intense, immersive melding of FPS and RPG that preceded Deus Ex. And it is in the hybrids like those games, Anachronox, Omikron, Outcast and a select few others that I see the most interesting innovations in the balance of storytelling and gameplay. Just wish more studios and publishers had the vision and the balls to make them. Cheers, Terry |
| Profile Search | |
| Page 1 |
Back to Top | Home | News | Articles | Forum | About Us | Contact Us
Copyright ©2013, Just Adventure LLC. All rights reserved in the United States and throughout the world.
All other products and copyrights mentioned on
Just Adventure LLC are the property of their respective companies, and Just Adventure LLC makes no claim thereto.
Terms of Use | Privacy Policy








