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Topic: Religion and spirituality in games

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All Forums : [Adventure Games Forum] : Adventure Game Discussion > Religion and spirituality in games
19 APR 2007 at 9:03pm
Deleted UserThere are Buddhist adventure games around. Japanese, English translation. There's Eastern Mind: The Lost Souls of Tong-Nou. Strangely appealing, not easy. Cosmology of Kyoto is something else entirley, but it's good.  Very atmospheric, dark, even a bit gruesome at times. You live and die, you make the right or wrong choices and reincarnate again in 12th-century Kyoto. Not for the faint of heart. Intriguing because it is so different from Western world views.  I wonder what Japanese Buddhists make of the game.

My favorite "Christian" game is The Neverhood. Such a lovely, funny, unique adventure game and I don't recall anybody ever objecting to the obviously Christian and Biblical themes.  

The one game with a religious, spiritual message that really blew my mind is In the Shadow of the Raven. I agree with the JA review, it's a mediocre game featuring a monk who leaves his monastery in search of the meaning of life. Amateurish. One guy does all the voices and plays the guitar. The English translation sucks. The graphics and animations are crude. The puzzles are nothing to write home about. But... there's a big BUT: the intro and the ending are about enlightenment -- the essence of every major religion. The monk finds the meaning of life, he is enlightened. It's touching and amazing. That developer guy had a message.

[regarding games with baddie protagonists]

I'll take this opportunity to promote Bad Mojo!  Forever in my top ten. About a thorougly unpleasant scientist  who steals a lot of money and turns into one of the cockroaches of his research project.  

PS: In The Prophet and the Assassin you are a murderer, someone who has committed atrocious crimes.

PPS: I reposted this stuff (with all references to the subject of the original thread removed) because *I* find it interesting. Nobody should feel obliged to read it or respond to it.



20 APR 2007 at 2:19am

Randy-JA

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Betje

To add to your list (and this is from memory so may be slightly incorrect):

In I Have No Mouth So I Must Scream, you must purposely make bad moral choices in order to complete the game.

I think Harvester was similar, as the main character you must unwillingly murder someone to finsh the game.

In the Dark Eye, one of the scenarios has you playing as the murderer from The Telltale Heart

I'm sure there are more, but I have a killer sinus headache at the moment.

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20 APR 2007 at 10:43am
Deleted UserHaven't played Harvester, it looks unappealing and gory... yeah, the Dark Eye is a terrific game, very unusual to play it from both the killer and the victim's perspective.  I've thought of a few other examples: in Bad Day on the Midway you have to play the part of a murderer at some point, and of course there's Fahrenheit where you kill someone in the intro.  

20 APR 2007 at 12:01pm

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Genesis, Jerusalem, Crusader, Nacah, Derek and upcoming Mayabin. Christian adventures.

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20 APR 2007 at 12:58pm

Ksandra

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Originally Posted By Betje (20 APR 2007 10:43am)
I've thought of a few other examples: in Bad Day on the Midway you have to play the part of a murderer at some point, and of course there's Fahrenheit where you kill someone in the intro.

Wasn't he possessed or mind-controlled or something at the time, though? That hardly counts. Really, the desperate scramble to find non-Christian religious games and characters fitting the 'alcoholics, thieves and cutthroats' definition only goes to prove my point (i.e. that there aren't very many of them). On the other hand, I suppose most AG protgonists could be described as 'thieves' in a sense, since they're generally quite happy to take things that don't belong to them...

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20 APR 2007 at 1:17pm

MichalN

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No! They're only borrowing desperately needed items... they'll give them back as soon as the world is saved. Has anyone thought of banning adventure games on the basis of them teaching impressionable young children to steal?


Another game with less than savoury protagonist is Salammbo. Spendius was Not a Nice Person. That one, of course, is based on existing stories, just like The Dark Eye.
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20 APR 2007 at 3:34pm
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Originally Posted By Ksandra (20 APR 2007 12:58pm)
Really, the desperate scramble to find non-Christian religious games and characters fitting the 'alcoholics, thieves and cutthroats' definition only goes to prove my point (i.e. that there aren't very many of them).


Desperate scramble...?? Another misunderstanding.

I reposted my original response in the Heaven-thread with all references to propaganda and the original subject REMOVED. Your name was not there and the context of your remarks was no longer there, I simply included them as a starting point and because people had already read my original reply. (I've now removed the quotes.)

I started this thread because *I* find it interesting to discuss (the lack of) games with religious/spiritual and ethical themes and I'm emphatically NOT talking about games promoting Christianity or any other religion.  I wish there were more adventures like The Neverhood and In the Shadow of the Raven, or games with ethical themes, such as Faust, Trinity, and others. Please let's not have another thread about propaganda and your defense. I can only repeat that no-one should feel obliged to respond. If I'm the only one who is interested, that's okay, then the thread will die a natural death.

20 APR 2007 at 3:43pm
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Originally Posted By jamarchand (20 APR 2007 12:01pm)
Genesis, Jerusalem, Crusader, Nacah, Derek and upcoming Mayabin. Christian adventures.


Yes, but afaik those games do not address spiritual/religious themes in a thought-provoking, meaningful, deep or at the very least interesting way. I'm not talking about Christian games per se.


20 APR 2007 at 3:55pm

Jenny100

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Originally Posted By jamarchand (20 APR 2007 12:01pm)
Genesis, Jerusalem, Crusader, Nacah, Derek and upcoming Mayabin. Christian adventures.


I wouldn't call Jerusalem a Christian game. It featured three different religions, and one of the themes of the game was what all three had in common.

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20 APR 2007 at 4:17pm
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Originally Posted By Jenny100 (20 APR 2007 3:55pm)
Originally Posted By jamarchand (20 APR 2007 12:01pm)
Genesis, Jerusalem, Crusader, Nacah, Derek and upcoming Mayabin. Christian adventures.


I wouldn't call Jerusalem a Christian game. It featured three different religions, and one of the themes of the game was what all three had in common.


It does? Maybe I should play it. Is it any good?

20 APR 2007 at 6:15pm

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Originally Posted By Betje (20 APR 2007 4:17pm)
It does? Maybe I should play it. Is it any good?

It's the sequel to TimeScape: Journey to Pompeii and didn't get very good reviews.  

I was looking through my list of games and don't seem to have played any that have spiritual themes.

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20 APR 2007 at 6:39pm

Ksandra

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Originally Posted By Betje (20 APR 2007 3:34pm)
I reposted my original response in the Heaven-thread with all references to propaganda and the original subject REMOVED. Your name was not there and the context of your remarks was no longer there, I simply included them as a starting point and because people had already read my original reply. (I've now removed the quotes.)

I started this thread because *I* find it interesting to discuss (the lack of) games with religious/spiritual and ethical themes and I'm emphatically NOT talking about games promoting Christianity or any other religion.  I wish there were more adventures like The Neverhood and In the Shadow of the Raven, or games with ethical themes, such as Faust, Trinity, and others. Please let's not have another thread about propaganda and your defense. I can only repeat that no-one should feel obliged to respond. If I'm the only one who is interested, that's okay, then the thread will die a natural death.

Yes, I realise all this. I was simply pointing out that in some cases it's a bit of a stretch to make the games you're talking about fit in with the original quotes. (Which you've now removed, fair enough.)[left][/left]

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20 APR 2007 at 8:22pm

Jenny100

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Originally Posted By Betje (20 APR 2007 4:17pm)
Originally Posted By Jenny100 (20 APR 2007 3:55pm)
I wouldn't call Jerusalem a Christian game. It featured three different religions, and one of the themes of the game was what all three had in common.


It does? Maybe I should play it. Is it any good?


It wasn't the best game I've ever played, but I didn't think it deserved reviews as bad as it got. It's sort of typical Cryo edutainment, and that doesn't appeal to everyone. I mainly played it because I thought the setting with the three religions all being practiced in Jerusalem at the same time would be interesting. And it was (to me). I liked it better than its predecessor Pompeii (though not as much as Arxel's older game Pilgrim). Keep in mind I'm one of those weird people who actually reads the encyclopedia that comes with these edutainment-type games.

I wouldn't recommend Jerusalem to anyone who doesn't enjoy Cryo's type of edutainment. It may have been developed by Arxel, but it's very Cryo-like. And like most edutainment, you really have to be interested in the subject for the game to be enjoyable. Also, it's not in the same class with something like Cosmology of Kyoto. Arxel came up with an interesting premise and setting, but wove a mediocre game around it.

I don't know how well Jerusalem runs on XP. I played it in Windows 98SE and on my computer there were some areas where it tended to crash.


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Would something like Sophie's World be considered spiritual?

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21 APR 2007 at 10:38am
Deleted UserWell, if there's one company that produced adventures with religious/ethical themes it's Arxel Tribe.  If they developed Jerusalem, I'll play it  
Pilgrim was pretty good too.

I believe Sophie's World is more philosophical, it's based on the book. I have it, but there are so many games waiting to be played, it will stay on the shelf for a while longer.



30 APR 2007 at 2:09pm

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Originally Posted By Randy-JA (20 APR 2007 2:19am)
Betje

To add to your list (and this is from memory so may be slightly incorrect):

In I Have No Mouth So I Must Scream, you must purposely make bad moral choices in order to complete the game.

I think Harvester was similar, as the main character you must unwillingly murder someone to finsh the game.

In the Dark Eye, one of the scenarios has you playing as the murderer from The Telltale Heart

I'm sure there are more, but I have a killer sinus headache at the moment.


Actually, in Harvester, you could choose NOT to murder the girl.  You died, but because you were in a VR environment, you wound up marrying her and living to a ripe old age- all in the span of the few minutes before they pulled the plug.



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30 APR 2007 at 5:52pm

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I am just doing a review of Beyond Atlantis and it is completely framed on a wide ranging group of spiritual and religious metaphors and sources, including Tibetan Buddhist elements, Mayan source material, early Celtic Christian and Druid practices and Chinese Taoist material as well, all framed within some incredibly luscious visuals, tho the puzzles some of them are brutal to say the least.   By Cryo, 2000 release, Claudine Roussard Vignes and Olivier Train did an awesome job as Art Directors, Nicholas Hess did a fine job on the story line, and the sound track music by Pierre Esteve is awesome.

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