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| 7 FEB 2007 at 7:44am |
jalexSchattenjger


Posts : 2503 Joined: 5 MAR 2003
Status : Offline | I just finished Secret files: Tunguska and Murder on the Orient Express. I really liked Tunguska
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| 8 FEB 2007 at 9:55pm |
JenniferMillerSorcerer Apprentice


Posts : 232 Joined: 16 OCT 2002
Status : Online | Wow, we all seem to be on a Tunguska kick. I just finished it myself. Not a bad game, but the female lead's voice was irritating. She sounded more "valley" and less "let's kick butt to find my dad." Some of the puzzles were a bit obtuse, but the cut scenes and music were pretty well done.
Um what else? Psychonauts - started it, then became distracted with Sly Cooper. Platforming fun with Ty: The Tasmanian Tiger. And Uru Online, no surprises there.
My newest obession which is eating all my free (sleeping!) time is Okami. I heart Okami. And so should all of you.
Jennifer 8-)
I am Sirrus. AND I WILL NOT BE DEFEATED!!!&&&&Visit me on MySpace!&&[url]http://www.myspace.com/BonoGirl79[/url]
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| 8 FEB 2007 at 10:09pm |
AyaGrand Inquisitor


Posts : 7277 Joined: 16 OCT 2002
Status : Offline | okami rules!!! 8-) probably best non-adventure (and probably even overall) game i played in 2006! 8-) 8-) 8-)
review will be coming up soon (it would already have been posted if it wasn't for all our server crap...)
You have gotten the attention of the mysterious lady. She turns to face you. Her face is devoid of any flesh. You are frozen with horror as she begins ripping your body into a bloody mess.
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| 15 FEB 2007 at 10:52pm |
The WolfboySorcerer Apprentice


Posts : 304 Joined: 16 FEB 2006
Status : Online | I've not had the spare cash to buy new games lately.
So I've been downloading freeware ones
Recently, I got around to finishing 5/7/6 Days a Stranger/Skeptic/Sacrifice series. And they were quite magnificent Who else has had the chance to enjoy these gems?
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| 16 FEB 2007 at 12:15am |
AndromusGuild Master


Posts : 5538 Joined: 6 NOV 2002
Status : Offline | I played 5 Days A Stranger a while back. Very good game, probably in my top two freeware games. It had some of the best atmosphere I've seen in a freeware game, a really interesting main character, and a pretty gripping story that had me eager to see what would happen next. I've been meaning to try the other games in the series, but haven't gotten around to it yet.
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| 16 FEB 2007 at 12:20pm |
colpetSchattenjger


Posts : 1630 Joined: 12 APR 2003
Status : Offline | I enjoyed 5 days a Stranger. I played it with a group at AG. Haven't done any more in the series, though.
Occasionally visiting Uru Live (KI 0063722 .&&
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| 16 FEB 2007 at 4:20pm |
ShanyGuild Master


Posts : 3313 Joined: 19 JUN 2003
Status : Online | I've played three of the '5 Days a Stranger' (John Defoe) games. Can't bring myself to playing '7 Days a Skaptic', seems to be too many ways to die there...
The games are creepy and the plot is interesting, some of the character designs are very good, especially since the games run in a low resolution.
I'm kind of annoyed though, that the ending of the last game left unanswered questions, that are apparently only answered in the special edition which costs 5 dollars. This seems slightly manipulative to me.
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| 16 FEB 2007 at 4:29pm |
The WolfboySorcerer Apprentice


Posts : 304 Joined: 16 FEB 2006
Status : Online | Originally Posted By Shany (16 FEB 2007 4:20pm)
I'm kind of annoyed though, that the ending of the last game left unanswered questions, that are apparently only answered in the special edition which costs 5 dollars. This seems slightly manipulative to me.
Possibly, but then again, I liked the fact that it left unanswered questions. Horror and mystery are so closely interlinked like that, some of the scariest things are the ones that keep you unsure of what the bigger picture might be.
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| 16 FEB 2007 at 5:24pm |
| Deleted User | I just finished Torin's Passage, which had been lying around for a long time unfinished with only one chapter left to play. It actually worked well for me in XP without any supporting compability software.
Not a spectacular game by any means, but plenty of fun gags. The puzzles were simple but I think challenging enough for kids. The idea of a planet with different, layered worlds was interesting. The game is animated, using the same technology as King's Quest VII, but it's not as pretty.
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| 19 FEB 2007 at 2:49pm |
BlountSorcerer Apprentice


Posts : 271 Joined: 19 APR 2006
Status : Offline | Ive finished Temple of elemental evil (a graphically boosted baldurs gate) and Broken Sword 3 (good game but got fed up of the crate/block puzzles). Oh and mario tennis for GBA.
Currently Playing: Dracula Origins&&&&Check out my Videogame Music Covers!! http://www.youtube.com/user/SixStringsGeek
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| 19 FEB 2007 at 4:04pm |
WimliGuild Master


Posts : 3259 Joined: 14 MAR 2003
Status : Offline | Originally Posted By Petter_Holmberg (16 FEB 2007 5:23pm) I just finished Torin's Passage, which had been lying around for a long time unfinished with only one chapter left to play. It actually worked well for me in XP without any supporting compability software.
Not a spectacular game by any means, but plenty of fun gags. The puzzles were simple but I think challenging enough for kids. The idea of a planet with different, layered worlds was interesting. The game is animated, using the same technology as King's Quest VII, but it's not as pretty.
Really? I always remembered Torin's Passage as much prettier than KQ7, with sharper graphics and crisper animations. Then again, I did enjoy Torin's Passage much more than KQ7, so that may be a factor that's playing with my memory of both games here. Really enjoyed Torin's Passage back in the day. Great humor and funny gags, like you said! 8-) Enjoyed the puzzles as well (esp the ones where you had to use Boogle ).
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| 19 FEB 2007 at 4:22pm |
| Deleted User | Maybe it's just a question of personal preference. I didn't play KQ7 for a while... I generally had the impression that it was bigger budget though. Probably was.
Both games use cel animation, transferred to computers using a scanning technology. The engine is the same too, but with differences in the interface. Torin's Passage has a unique and quite interesting built-in hint system It is only accessible after a few minutes of no progress. The settings allow you to make it instantly accessible though, which is arguably a drawback because it tempts cheaters to bypass the time constraint. There is no need for a walkthrough of this game, because you can get a number of more and more obvious hints for each puzzle, until you get the plain answer.
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| 19 FEB 2007 at 5:54pm |
Lucien21Guild Master


Posts : 4876 Joined: 9 JUL 2003 Location: 0
Status : Offline | Last game finished was :
Sam and Max Episode 3: The Mole, the mob and the meatball.
Dear Diary, My teenage angst bullsh*t now has a bodycount.
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| 19 FEB 2007 at 7:00pm |
matchuIntergalactic Janitor


Posts : 4 Joined: 19 FEB 2007
Status : Online | I just finished Post Mortem last night. Unfortunately I had to reference a walk through numerous times towards the end of the game. The fresco painting and de Allepin's house were too much for me. In time I'm sure I could have come across the solution to either, but having advanced the story so far, I didn't feel like enduring any more delays. It's towards the end when everything begins to make sense and your suspicions are confirmed.
Despite the confusing, premature dialogue options, I enjoyed the atmosphere a great deal and found the characters more memorable as the plot advanced. I'm almost tempted to pick up Still Life but I'm put off by the notes from the developers that the game was unfinished and thus made the story confusing at times. Oh well. Post Mortem is in itself a nice, contained story.
I also finished a campaign of Master of Magic using the wraith-trick on Impossible. But that's for another forum I suppose.
The Longest Journey is up next on my to-play list. I should be occupied with plenty until summer comes around I'd imagine.
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| 20 FEB 2007 at 10:31pm |
Goddess of All Things MagicalSchattenjger


Posts : 1565 Joined: 27 MAY 2003
Status : Online | Just finished Tunguska and loved it!!!Can't wait for the sequel.
As for Torin's Passage-great fun with outstanding graphics which I played last year.(Not enough games with these colorful eye candy detailed graphics being released these days, IMO)
&&&&Listening to XM Radio Starbucks Cafe Channel 45&&[IMG]http://img227.echo.cx/img227/8458/dancelikenooneiswatching6ld.png[/IMG]
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| 22 FEB 2007 at 12:11am |
WimliGuild Master


Posts : 3259 Joined: 14 MAR 2003
Status : Offline | Originally Posted By Petter_Holmberg (19 FEB 2007 4:22pm) Maybe it's just a question of personal preference. I didn't play KQ7 for a while... I generally had the impression that it was bigger budget though. Probably was.
Both games use cel animation, transferred to computers using a scanning technology. The engine is the same too, but with differences in the interface. Torin's Passage has a unique and quite interesting built-in hint system It is only accessible after a few minutes of no progress. The settings allow you to make it instantly accessible though, which is arguably a drawback because it tempts cheaters to bypass the time constraint. There is no need for a walkthrough of this game, because you can get a number of more and more obvious hints for each puzzle, until you get the plain answer.
Yeah, memory probably has something to do with. I looked at some screenshots and they indeed look very similar, having used the same engine like you said. KQ7 probably was bigger budget, being Sierra's most prestigous adventure series (well, at least until KQ8 :), but on the other hand Torin's Passage is a year younger than KQ7, so that should put it on even ground again. At least Torin's Passage cut scenes are crisper than eg the intro of KQ7.
Oh well, doesn't really matter. All I remember is that I thoroughly enjoyed every minute of Torin's Passage and I still think it's one of Sierra's most underrated gems, much better gameplaywise than KQ7. 8-) But again, nostalgia creeps in here as Torin's Passage was one of the first games I played after a yearslong hiatus from playing any games.
Originally Posted By matchu (19 FEB 2007 4:22pm)
I'm almost tempted to pick up Still Life but I'm put off by the notes from the developers that the game was unfinished and thus made the story confusing at times.
Ooh, don't make the mistake of thinking this is a some sort of sequel or similar to Post Mortem. To me they are different from each other like night and day! I rather enjoyed Post Mortem as well, but ended up hating Still Life. And I've heard the opposite as well, people liking Still Life, but disliking Post Mortem.
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| 23 FEB 2007 at 6:39pm |
SarahJourneyman


Posts : 913 Joined: 13 JUL 2004
Status : Offline | After reading Randy's thread about Desperate Housewives game, I bought it and played it till the end. I didn't thought it would end that fast. It was really addictive. My favorite part in the game was cooking! Real fun. But I don't agree this game should get the best adventure game. Scratches was far more FUN than this.
Still busy being a mom &&
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| 24 FEB 2007 at 8:05pm |
kateSorcerer Apprentice


Posts : 245 Joined: 20 FEB 2007
Status : Online | I just finished agatha christe the murder on the orient express, i liked it a little more talking than i wanted to do, i love exploring places like on syberia she got to go all over the place. :-*
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