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WOW. Brilliant game. I don't even know where to start in singing the praises of this game. I suppose I should first address the interface. The interface is the weak point in this game. The playing area takes up about 1/4 of the screen. The game is controlled awkwardly by moving the mouse over green bars at the side of the screen to turn left or right or look down. I don't know why this bizarre interface was used in this game- although I suspect the small playing area has to do with the FMV sequences, which take up a large amount of space. If there was a large playing area there would likely be 20 disks instead of six. Graphics: The game is FMV-based, and played from the first-person perspective. Although it is fashionable to hate FMV right now, I greatly enjoyed seeing real actors portraying the interesting characters of DSOM- the computer-generated puppets which look like they are made of rubber will not cut it for this game. Thankfully, Southpeak spared no expense in hiring decent actors to play the dodgy characters of Luna Crysta. Even the voiceovers on the in-flight shuttle magazine sound authentic. This is what an FMV game should be like. The CGI backgrounds of Luna Crysta are very well drawn and stand up quite well for this 4-year old game. They are occasionally blurry, which was irritating, but life goes on. The story of DSOM was obviously professionally written. Lee Sheldon crafted a realistic sci-fi world for this game- a corrupt totalitarian state where money is everything. The pace only quickens toward the end of the game and I found it difficult to stop playing despite my rational self telling me to go study for exams. The puzzles in DSOM are a mixture of different types. There are no slider puzzles, music puzzles or mazes. All the puzzles are environmental and make sense, but are never to hard and always make a modicum of sense. My computer is about the same vintage as DSOM and ran it quite nicely- it is not an exceedingly demanding game as hardware goes. Do try out DSOM if you can find it- you will not be disappointed. This experience has led me to consider buying Temujin- it can't be bad if it is anywhere near the quality of DSOM.
I really wanted to like this game, and I almost do ; but the DISK SWAPPING destroy everything. I cannot believe it!
I agree with you about the interface, the acting, the plot; but how can you enjoy playing and searching around the base when you cannot walk two passageway without a swap?!
My biggest deception to date, and it breaks my heart! PLEASE buy this game on DVD!